From Frederic Marmond, add osg::LogicOp for support for glLogicOp.

This commit is contained in:
Robert Osfield
2004-12-13 04:54:20 +00:00
parent d9802310dc
commit fa4eaae122
5 changed files with 165 additions and 1 deletions

View File

@@ -46,6 +46,7 @@ CXXFILES =\
Impostor.cpp\
ImpostorSprite.cpp\
LOD.cpp\
LogicOp.cpp\
Light.cpp\
LightModel.cpp\
LightSource.cpp\

35
src/osg/LogicOp.cpp Normal file
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@@ -0,0 +1,35 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/LogicOp>
using namespace osg;
LogicOp::LogicOp():
_opcode(COPY)
{
}
LogicOp::LogicOp(GLenum opcode):
_opcode(opcode)
{
}
LogicOp::~LogicOp()
{
}
void LogicOp::apply(State&) const
{
glLogicOp(_opcode);
}