Merge branch 'osganimation' into osganimation
This commit is contained in:
@@ -289,6 +289,7 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
|
||||
++ removed;
|
||||
OSG_INFO<<"removing useless bone: "<< bone2rm->getName() <<std::endl;
|
||||
osg::NodeList nodes;
|
||||
|
||||
for(unsigned int numchild = 0; numchild < bone2rm->getNumChildren(); numchild++)
|
||||
{
|
||||
if( (child = dynamic_cast<Bone*>(bone2rm->getChild(numchild))) )
|
||||
|
||||
Reference in New Issue
Block a user