From Fredric Mammond, added new osg::BlendEquation state attribute wrapping
up glBlendEquation.
This commit is contained in:
@@ -146,6 +146,7 @@ EXAMPLE_DIRS = \
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osgarchive\
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osgautotransform\
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osgbillboard\
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osgblendequation\
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osgcallback\
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osgcameragroup\
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osgclip\
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@@ -169,6 +170,7 @@ EXAMPLE_DIRS = \
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osglight\
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osglightpoint\
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osglogo\
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osglogicop\
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osgmovie\
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osgmotionblur\
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osgmultitexture\
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@@ -128,6 +128,10 @@ SOURCE=..\..\src\osg\BlendColor.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\BlendEquation.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\BlendFunc.cpp
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# End Source File
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# Begin Source File
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@@ -532,6 +536,10 @@ SOURCE=..\..\Include\Osg\BlendColor
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\BlendEquation
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\BlendFunc
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# End Source File
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# Begin Source File
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99
include/osg/BlendEquation
Normal file
99
include/osg/BlendEquation
Normal file
@@ -0,0 +1,99 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_BLENDEQUATION
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#define OSG_BLENDEQUATION 1
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#include <osg/StateAttribute>
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#ifndef GL_VERSION_1_2
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/* Logic Ops */
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#define GL_MIN_EXT 0x8007
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#define GL_MAX_EXT 0x8008
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#define GL_FUNC_ADD_EXT 0x8006
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#define GL_FUNC_SUBTRACT_EXT 0x800A
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#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
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#define GL_ALPHA_MIN_SGIX 0x8320
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#define GL_ALPHA_MAX_SGIX 0x8321
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#define GL_LOGIC_OP 0x0BF1
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#endif
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namespace osg {
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/** Encapsulates OpenGL BlendEquation state. */
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class SG_EXPORT BlendEquation : public StateAttribute
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{
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public :
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BlendEquation();
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BlendEquation(GLenum equation);
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/** Copy constructor using CopyOp to manage deep vs shallow copy. */
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BlendEquation(const BlendEquation& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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StateAttribute(trans,copyop),
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_equation(trans._equation){}
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META_StateAttribute(osg, BlendEquation,BLENDEQUATION);
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/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
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virtual int compare(const StateAttribute& sa) const
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{
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// Check for equal types, then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macros below.
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COMPARE_StateAttribute_Types(BlendEquation,sa)
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// Compare each parameter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_equation)
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return 0; // Passed all the above comparison macros, so must be equal.
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}
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virtual bool getModeUsage(ModeUsage& usage) const
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{
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usage.usesMode(GL_BLEND);
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return true;
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}
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enum BlendEquationEquation {
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MIN_EXT = GL_MIN_EXT,
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MAX_EXT = GL_MAX_EXT,
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ALPHA_MIN_SGIX = GL_ALPHA_MIN_SGIX,
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ALPHA_MAX_SGIX = GL_ALPHA_MAX_SGIX,
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LOGIC_OP = GL_LOGIC_OP,
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FUNC_ADD_EXT = GL_FUNC_ADD_EXT,
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FUNC_SUBTRACT_EXT = GL_FUNC_SUBTRACT_EXT,
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FUNC_REVERSE_SUBTRACT_EXT = GL_FUNC_REVERSE_SUBTRACT_EXT
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};
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inline void setEquation( GLenum equation )
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{
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_equation = equation;
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}
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inline GLenum getEquation() const { return _equation; }
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virtual void apply(State& state) const;
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protected :
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virtual ~BlendEquation();
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GLenum _equation;
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};
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}
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#endif
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@@ -141,6 +141,7 @@ class SG_EXPORT StateAttribute : public Object
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TEXMAT,
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LIGHTMODEL,
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BLENDFUNC,
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BLENDEQUATION,
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LOGICOP,
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STENCIL,
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COLORMASK,
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35
src/osg/BlendEquation.cpp
Normal file
35
src/osg/BlendEquation.cpp
Normal file
@@ -0,0 +1,35 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/BlendEquation>
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using namespace osg;
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BlendEquation::BlendEquation():
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_equation(FUNC_ADD_EXT)
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{
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}
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BlendEquation::BlendEquation(GLenum equation):
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_equation(equation)
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{
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}
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BlendEquation::~BlendEquation()
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{
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}
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void BlendEquation::apply(State&) const
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{
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glBlendEquation(_equation);
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}
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@@ -13,6 +13,7 @@ CXXFILES =\
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BoundingSphere.cpp\
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BlendColor.cpp\
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BlendFunc.cpp\
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BlendEquation.cpp\
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ClipNode.cpp\
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ClipPlane.cpp\
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ColorMask.cpp\
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