From Fredric Mammond, added new osg::BlendEquation state attribute wrapping

up glBlendEquation.
This commit is contained in:
Robert Osfield
2005-01-03 16:39:28 +00:00
parent 4955343c76
commit fab7c4d715
6 changed files with 146 additions and 0 deletions

35
src/osg/BlendEquation.cpp Normal file
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@@ -0,0 +1,35 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/BlendEquation>
using namespace osg;
BlendEquation::BlendEquation():
_equation(FUNC_ADD_EXT)
{
}
BlendEquation::BlendEquation(GLenum equation):
_equation(equation)
{
}
BlendEquation::~BlendEquation()
{
}
void BlendEquation::apply(State&) const
{
glBlendEquation(_equation);
}

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@@ -13,6 +13,7 @@ CXXFILES =\
BoundingSphere.cpp\
BlendColor.cpp\
BlendFunc.cpp\
BlendEquation.cpp\
ClipNode.cpp\
ClipPlane.cpp\
ColorMask.cpp\