Renamed osgUtil::RenderGraph to osgUtil::StateGraph
This commit is contained in:
@@ -153,14 +153,14 @@ void LightPointNode::traverse(osg::NodeVisitor& nv)
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osg::Matrix matrix = cv->getModelViewMatrix();
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osg::RefMatrix& projection = cv->getProjectionMatrix();
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osgUtil::RenderGraph* rg = cv->getCurrentRenderGraph();
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osgUtil::StateGraph* rg = cv->getCurrentStateGraph();
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if (rg->leaves_empty())
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{
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// this is first leaf to be added to RenderGraph
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// this is first leaf to be added to StateGraph
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// and therefore should not already know to current render bin,
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// so need to add it.
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cv->getCurrentRenderBin()->addRenderGraph(rg);
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cv->getCurrentRenderBin()->addStateGraph(rg);
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}
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#ifdef USE_TIMER
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@@ -181,7 +181,7 @@ void LightPointNode::traverse(osg::NodeVisitor& nv)
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else
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{
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// will need to replace UserData.
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osg::notify(osg::WARN) << "Warning: Replacing osgUtil::RenderGraph::_userData to support osgSim::LightPointNode, may have undefined results."<<std::endl;
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osg::notify(osg::WARN) << "Warning: Replacing osgUtil::StateGraph::_userData to support osgSim::LightPointNode, may have undefined results."<<std::endl;
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}
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}
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@@ -197,9 +197,9 @@ void LightPointNode::traverse(osg::NodeVisitor& nv)
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}
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}
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// search for a drawable in the RenderLead list equal to the attached the one attached to RenderGraph user data
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// search for a drawable in the RenderLead list equal to the attached the one attached to StateGraph user data
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// as this will be our special light point drawable.
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osgUtil::RenderGraph::LeafList::iterator litr;
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osgUtil::StateGraph::LeafList::iterator litr;
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for(litr = rg->_leaves.begin();
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litr != rg->_leaves.end() && (*litr)->_drawable!=drawable;
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++litr)
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@@ -208,7 +208,7 @@ void LightPointNode::traverse(osg::NodeVisitor& nv)
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if (litr == rg->_leaves.end())
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{
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// havn't found the drawable added in the RenderLeaf list, there this my be the
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// first time through LightPointNode in this frame, so need to add drawable into the RenderGraph RenderLeaf list
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// first time through LightPointNode in this frame, so need to add drawable into the StateGraph RenderLeaf list
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// and update its time signatures.
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drawable->reset();
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@@ -91,7 +91,7 @@ class PrintVisitor : public NodeVisitor
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CullVisitor::CullVisitor():
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NodeVisitor(CULL_VISITOR,TRAVERSE_ACTIVE_CHILDREN),
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_currentRenderGraph(NULL),
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_currentStateGraph(NULL),
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_currentRenderBin(NULL),
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_computed_znear(FLT_MAX),
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_computed_zfar(-FLT_MAX),
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@@ -1185,8 +1185,7 @@ void CullVisitor::apply(osg::CameraNode& camera)
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setCurrentRenderBin(previousRenderBin);
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if (rtts->getRenderGraphList().size()==0 && rtts->getRenderBinList().size()==0)
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if (rtts->getStateGraphList().size()==0 && rtts->getRenderBinList().size()==0)
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{
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// getting to this point means that all the subgraph has been
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// culled by small feature culling or is beyond LOD ranges.
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@@ -13,7 +13,7 @@ CXXFILES = \
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IntersectVisitor.cpp\
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Optimizer.cpp\
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RenderBin.cpp\
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RenderGraph.cpp\
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StateGraph.cpp\
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RenderLeaf.cpp\
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RenderStage.cpp\
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PositionalStateContainer.cpp\
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@@ -37,7 +37,7 @@ void PositionalStateContainer::draw(osg::State& state,RenderLeaf*& previous, con
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if (previous)
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{
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RenderGraph::moveToRootRenderGraph(state,previous->_parent);
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StateGraph::moveToRootStateGraph(state,previous->_parent);
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state.apply();
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previous = NULL;
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}
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@@ -136,7 +136,7 @@ RenderBin::RenderBin(const RenderBin& rhs,const CopyOp& copyop):
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_parent(rhs._parent),
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_stage(rhs._stage),
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_bins(rhs._bins),
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_renderGraphList(rhs._renderGraphList),
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_stateGraphList(rhs._stateGraphList),
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_renderLeafList(rhs._renderLeafList),
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_sortMode(rhs._sortMode),
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_sortCallback(rhs._sortCallback),
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@@ -151,7 +151,7 @@ RenderBin::~RenderBin()
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void RenderBin::reset()
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{
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_renderGraphList.clear();
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_stateGraphList.clear();
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_bins.clear();
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}
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@@ -199,7 +199,7 @@ void RenderBin::sortImplementation()
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struct SortByStateFunctor
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{
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bool operator() (const RenderGraph* lhs,const RenderGraph* rhs) const
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bool operator() (const StateGraph* lhs,const StateGraph* rhs) const
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{
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return (*(lhs->_stateset)<*(rhs->_stateset));
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}
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@@ -210,15 +210,15 @@ void RenderBin::sortByState()
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//osg::notify(osg::NOTICE)<<"sortByState()"<<std::endl;
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// actually we'll do nothing right now, as fine grained sorting by state
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// appears to cost more to do than it saves in draw. The contents of
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// the RenderGraph leaves is already coarse grained sorted, this
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// the StateGraph leaves is already coarse grained sorted, this
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// sorting is as a function of the cull traversal.
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// cout << "doing sortByState "<<this<<endl;
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}
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struct RenderGraphFrontToBackSortFunctor
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struct StateGraphFrontToBackSortFunctor
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{
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bool operator() (const RenderGraph* lhs,const RenderGraph* rhs) const
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bool operator() (const StateGraph* lhs,const StateGraph* rhs) const
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{
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return (lhs->_minimumDistance<rhs->_minimumDistance);
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}
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@@ -226,14 +226,14 @@ struct RenderGraphFrontToBackSortFunctor
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void RenderBin::sortByStateThenFrontToBack()
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{
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for(RenderGraphList::iterator itr=_renderGraphList.begin();
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itr!=_renderGraphList.end();
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for(StateGraphList::iterator itr=_stateGraphList.begin();
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itr!=_stateGraphList.end();
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++itr)
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{
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(*itr)->sortFrontToBack();
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(*itr)->getMinimumDistance();
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}
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std::sort(_renderGraphList.begin(),_renderGraphList.end(),RenderGraphFrontToBackSortFunctor());
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std::sort(_stateGraphList.begin(),_stateGraphList.end(),StateGraphFrontToBackSortFunctor());
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}
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struct FrontToBackSortFunctor
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@@ -247,7 +247,7 @@ struct FrontToBackSortFunctor
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void RenderBin::sortFrontToBack()
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{
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copyLeavesFromRenderGraphListToRenderLeafList();
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copyLeavesFromStateGraphListToRenderLeafList();
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// now sort the list into acending depth order.
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std::sort(_renderLeafList.begin(),_renderLeafList.end(),FrontToBackSortFunctor());
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@@ -265,7 +265,7 @@ struct BackToFrontSortFunctor
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void RenderBin::sortBackToFront()
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{
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copyLeavesFromRenderGraphListToRenderLeafList();
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copyLeavesFromStateGraphListToRenderLeafList();
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// now sort the list into acending depth order.
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std::sort(_renderLeafList.begin(),_renderLeafList.end(),BackToFrontSortFunctor());
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@@ -273,14 +273,14 @@ void RenderBin::sortBackToFront()
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// cout << "sort back to front"<<endl;
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}
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void RenderBin::copyLeavesFromRenderGraphListToRenderLeafList()
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void RenderBin::copyLeavesFromStateGraphListToRenderLeafList()
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{
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_renderLeafList.clear();
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int totalsize=0;
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RenderGraphList::iterator itr;
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for(itr=_renderGraphList.begin();
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itr!=_renderGraphList.end();
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StateGraphList::iterator itr;
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for(itr=_stateGraphList.begin();
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itr!=_stateGraphList.end();
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++itr)
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{
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totalsize += (*itr)->_leaves.size();
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@@ -289,11 +289,11 @@ void RenderBin::copyLeavesFromRenderGraphListToRenderLeafList()
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_renderLeafList.reserve(totalsize);
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// first copy all the leaves from the render graphs into the leaf list.
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for(itr=_renderGraphList.begin();
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itr!=_renderGraphList.end();
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for(itr=_stateGraphList.begin();
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itr!=_stateGraphList.end();
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++itr)
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{
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for(RenderGraph::LeafList::iterator dw_itr = (*itr)->_leaves.begin();
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for(StateGraph::LeafList::iterator dw_itr = (*itr)->_leaves.begin();
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dw_itr != (*itr)->_leaves.end();
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++dw_itr)
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{
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@@ -302,7 +302,7 @@ void RenderBin::copyLeavesFromRenderGraphListToRenderLeafList()
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}
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// empty the render graph list to prevent it being drawn along side the render leaf list (see drawImplementation.)
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_renderGraphList.clear();
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_stateGraphList.clear();
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}
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RenderBin* RenderBin::find_or_insert(int binNum,const std::string& binName)
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@@ -368,12 +368,12 @@ void RenderBin::drawImplementation(osg::State& state,RenderLeaf*& previous)
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// draw coarse grained ordering.
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for(RenderGraphList::iterator oitr=_renderGraphList.begin();
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oitr!=_renderGraphList.end();
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for(StateGraphList::iterator oitr=_stateGraphList.begin();
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oitr!=_stateGraphList.end();
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++oitr)
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{
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for(RenderGraph::LeafList::iterator dw_itr = (*oitr)->_leaves.begin();
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for(StateGraph::LeafList::iterator dw_itr = (*oitr)->_leaves.begin();
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dw_itr != (*oitr)->_leaves.end();
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++dw_itr)
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{
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@@ -419,12 +419,12 @@ bool RenderBin::getStats(Statistics* primStats)
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}
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for(RenderGraphList::iterator oitr=_renderGraphList.begin();
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oitr!=_renderGraphList.end();
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for(StateGraphList::iterator oitr=_stateGraphList.begin();
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oitr!=_stateGraphList.end();
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++oitr)
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{
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for(RenderGraph::LeafList::iterator dw_itr = (*oitr)->_leaves.begin();
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for(StateGraph::LeafList::iterator dw_itr = (*oitr)->_leaves.begin();
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dw_itr != (*oitr)->_leaves.end();
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++dw_itr)
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{
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@@ -11,7 +11,7 @@
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUtil/RenderLeaf>
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#include <osgUtil/RenderGraph>
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#include <osgUtil/StateGraph>
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using namespace osg;
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using namespace osgUtil;
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@@ -33,12 +33,12 @@ void RenderLeaf::render(State& state,RenderLeaf* previous)
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state.applyModelViewMatrix(_modelview.get());
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// apply state if required.
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RenderGraph* prev_rg = previous->_parent;
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RenderGraph* prev_rg_parent = prev_rg->_parent;
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RenderGraph* rg = _parent;
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StateGraph* prev_rg = previous->_parent;
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StateGraph* prev_rg_parent = prev_rg->_parent;
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StateGraph* rg = _parent;
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if (prev_rg_parent!=rg->_parent)
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{
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RenderGraph::moveRenderGraph(state,prev_rg_parent,rg->_parent);
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StateGraph::moveStateGraph(state,prev_rg_parent,rg->_parent);
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// send state changes and matrix changes to OpenGL.
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state.apply(rg->_stateset);
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@@ -63,7 +63,7 @@ void RenderLeaf::render(State& state,RenderLeaf* previous)
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state.applyModelViewMatrix(_modelview.get());
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// apply state if required.
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RenderGraph::moveRenderGraph(state,NULL,_parent->_parent);
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StateGraph::moveStateGraph(state,NULL,_parent->_parent);
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state.apply(_parent->_stateset);
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@@ -703,7 +703,7 @@ void RenderStage::drawImplementation(osg::State& state,RenderLeaf*& previous)
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// now reset the state so its back in its default state.
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if (previous)
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{
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RenderGraph::moveToRootRenderGraph(state,previous->_parent);
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StateGraph::moveToRootStateGraph(state,previous->_parent);
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state.apply();
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previous = NULL;
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}
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@@ -94,7 +94,7 @@ void SceneView::setDefaults(unsigned int options)
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_state = new State;
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_rendergraph = new RenderGraph;
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_rendergraph = new StateGraph;
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_renderStage = new RenderStage;
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@@ -120,7 +120,7 @@ void SceneView::setDefaults(unsigned int options)
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_cullVisitor = new CullVisitor;
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_cullVisitor->setRenderGraph(_rendergraph.get());
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_cullVisitor->setStateGraph(_rendergraph.get());
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_cullVisitor->setRenderStage(_renderStage.get());
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_globalStateSet->setGlobalDefaults();
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@@ -397,8 +397,8 @@ void SceneView::cull()
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}
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if (!_rendergraph)
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{
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osg::notify(osg::INFO) << "Warning: no valid osgUtil::SceneView:: attached, creating a global default RenderGraph automatically."<< std::endl;
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_rendergraph = new RenderGraph;
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osg::notify(osg::INFO) << "Warning: no valid osgUtil::SceneView:: attached, creating a global default StateGraph automatically."<< std::endl;
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_rendergraph = new StateGraph;
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}
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if (!_renderStage)
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{
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@@ -441,11 +441,11 @@ void SceneView::cull()
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{
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if (!_cullVisitorLeft.valid()) _cullVisitorLeft = dynamic_cast<CullVisitor*>(_cullVisitor->cloneType());
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if (!_rendergraphLeft.valid()) _rendergraphLeft = dynamic_cast<RenderGraph*>(_rendergraph->cloneType());
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if (!_rendergraphLeft.valid()) _rendergraphLeft = dynamic_cast<StateGraph*>(_rendergraph->cloneType());
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if (!_renderStageLeft.valid()) _renderStageLeft = dynamic_cast<RenderStage*>(_renderStage->clone(osg::CopyOp::DEEP_COPY_ALL));
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if (!_cullVisitorRight.valid()) _cullVisitorRight = dynamic_cast<CullVisitor*>(_cullVisitor->cloneType());
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if (!_rendergraphRight.valid()) _rendergraphRight = dynamic_cast<RenderGraph*>(_rendergraph->cloneType());
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if (!_rendergraphRight.valid()) _rendergraphRight = dynamic_cast<StateGraph*>(_rendergraph->cloneType());
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if (!_renderStageRight.valid()) _renderStageRight = dynamic_cast<RenderStage*>(_renderStage->clone(osg::CopyOp::DEEP_COPY_ALL));
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_cullVisitorLeft->setDatabaseRequestHandler(_cullVisitor->getDatabaseRequestHandler());
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@@ -488,7 +488,7 @@ void SceneView::cull()
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}
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void SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& modelview,osgUtil::CullVisitor* cullVisitor, osgUtil::RenderGraph* rendergraph, osgUtil::RenderStage* renderStage)
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void SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& modelview,osgUtil::CullVisitor* cullVisitor, osgUtil::StateGraph* rendergraph, osgUtil::RenderStage* renderStage)
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{
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if (!_sceneData || !_viewport->valid()) return;
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@@ -556,7 +556,7 @@ void SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& mod
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cullVisitor->setClearNode(NULL); // reset earth sky on each frame.
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cullVisitor->setRenderGraph(rendergraph);
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cullVisitor->setStateGraph(rendergraph);
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cullVisitor->setRenderStage(renderStage);
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cullVisitor->setState( _state.get() );
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@@ -627,11 +627,11 @@ void SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& mod
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renderStage->sort();
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// prune out any empty RenderGraph children.
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// prune out any empty StateGraph children.
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// note, this would be not required if the rendergraph had been
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// reset at the start of each frame (see top of this method) but
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// a clean has been used instead to try to minimize the amount of
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// allocation and deleteing of the RenderGraph nodes.
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// allocation and deleteing of the StateGraph nodes.
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rendergraph->prune();
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}
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@@ -10,14 +10,14 @@
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUtil/RenderGraph>
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#include <osgUtil/StateGraph>
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#include <osg/Notify>
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using namespace osg;
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using namespace osgUtil;
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void RenderGraph::reset()
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void StateGraph::reset()
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{
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_parent = NULL;
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_stateset = NULL;
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@@ -28,9 +28,9 @@ void RenderGraph::reset()
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_leaves.clear();
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}
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/** recursively clean the RenderGraph of all its drawables, lights and depths.
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/** recursively clean the StateGraph of all its drawables, lights and depths.
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* Leaves children intact, and ready to be populated again.*/
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void RenderGraph::clean()
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void StateGraph::clean()
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{
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// clean local drawables etc.
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@@ -46,8 +46,8 @@ void RenderGraph::clean()
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}
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/** recursively prune the RenderGraph of empty children.*/
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void RenderGraph::prune()
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/** recursively prune the StateGraph of empty children.*/
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void StateGraph::prune()
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{
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std::vector<const osg::StateSet*> toEraseList;
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@@ -35,8 +35,8 @@
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#include <osg/Vec3>
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#include <osgUtil/CullVisitor>
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#include <osgUtil/RenderBin>
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#include <osgUtil/RenderGraph>
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#include <osgUtil/RenderStage>
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#include <osgUtil/StateGraph>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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@@ -75,9 +75,9 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::CullVisitor)
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I_Method0(const osg::ClearNode *, getClearNode);
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I_Method1(void, pushStateSet, IN, const osg::StateSet *, ss);
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I_Method0(void, popStateSet);
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I_Method1(void, setRenderGraph, IN, osgUtil::RenderGraph *, rg);
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I_Method0(osgUtil::RenderGraph *, getRootRenderGraph);
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I_Method0(osgUtil::RenderGraph *, getCurrentRenderGraph);
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I_Method1(void, setStateGraph, IN, osgUtil::StateGraph *, rg);
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I_Method0(osgUtil::StateGraph *, getRootStateGraph);
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I_Method0(osgUtil::StateGraph *, getCurrentStateGraph);
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I_Method1(void, setRenderStage, IN, osgUtil::RenderStage *, rg);
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I_Method0(osgUtil::RenderStage *, getRenderStage);
|
||||
I_Method0(osgUtil::RenderBin *, getCurrentRenderBin);
|
||||
@@ -104,11 +104,11 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::CullVisitor)
|
||||
I_ReadOnlyProperty(osgUtil::CullVisitor::value_type, CalculatedNearPlane);
|
||||
I_Property(const osg::ClearNode *, ClearNode);
|
||||
I_Property(osgUtil::RenderBin *, CurrentRenderBin);
|
||||
I_ReadOnlyProperty(osgUtil::RenderGraph *, CurrentRenderGraph);
|
||||
I_ReadOnlyProperty(osgUtil::StateGraph *, CurrentStateGraph);
|
||||
I_ReadOnlyProperty(osg::Vec3, EyePoint);
|
||||
I_WriteOnlyProperty(osgUtil::RenderGraph *, RenderGraph);
|
||||
I_Property(osgUtil::RenderStage *, RenderStage);
|
||||
I_ReadOnlyProperty(osgUtil::RenderGraph *, RootRenderGraph);
|
||||
I_ReadOnlyProperty(osgUtil::StateGraph *, RootStateGraph);
|
||||
I_Property(osg::State *, State);
|
||||
I_WriteOnlyProperty(osgUtil::StateGraph *, StateGraph);
|
||||
END_REFLECTOR
|
||||
|
||||
|
||||
@@ -14,12 +14,12 @@ CXXFILES =\
|
||||
PositionalStateContainer.cpp\
|
||||
ReflectionMapGenerator.cpp\
|
||||
RenderBin.cpp\
|
||||
RenderGraph.cpp\
|
||||
RenderLeaf.cpp\
|
||||
RenderStage.cpp\
|
||||
SceneView.cpp\
|
||||
Simplifier.cpp\
|
||||
SmoothingVisitor.cpp\
|
||||
StateGraph.cpp\
|
||||
Statistics.cpp\
|
||||
TangentSpaceGenerator.cpp\
|
||||
Tesselator.cpp\
|
||||
|
||||
@@ -13,9 +13,9 @@
|
||||
#include <osg/Object>
|
||||
#include <osg/State>
|
||||
#include <osgUtil/RenderBin>
|
||||
#include <osgUtil/RenderGraph>
|
||||
#include <osgUtil/RenderLeaf>
|
||||
#include <osgUtil/RenderStage>
|
||||
#include <osgUtil/StateGraph>
|
||||
#include <osgUtil/Statistics>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
@@ -32,7 +32,7 @@ END_REFLECTOR
|
||||
|
||||
TYPE_NAME_ALIAS(std::vector< osgUtil::RenderLeaf * >, osgUtil::RenderBin::RenderLeafList);
|
||||
|
||||
TYPE_NAME_ALIAS(std::vector< osgUtil::RenderGraph * >, osgUtil::RenderBin::RenderGraphList);
|
||||
TYPE_NAME_ALIAS(std::vector< osgUtil::StateGraph * >, osgUtil::RenderBin::StateGraphList);
|
||||
|
||||
TYPE_NAME_ALIAS(std::map< int COMMA osg::ref_ptr< osgUtil::RenderBin > >, osgUtil::RenderBin::RenderBinList);
|
||||
|
||||
@@ -59,14 +59,14 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::RenderBin)
|
||||
I_Method0(osgUtil::RenderStage *, getStage);
|
||||
I_Method0(const osgUtil::RenderStage *, getStage);
|
||||
I_Method0(int, getBinNum);
|
||||
I_Method0(osgUtil::RenderBin::RenderGraphList &, getRenderGraphList);
|
||||
I_Method0(const osgUtil::RenderBin::RenderGraphList &, getRenderGraphList);
|
||||
I_Method0(osgUtil::RenderBin::StateGraphList &, getStateGraphList);
|
||||
I_Method0(const osgUtil::RenderBin::StateGraphList &, getStateGraphList);
|
||||
I_Method0(osgUtil::RenderBin::RenderBinList &, getRenderBinList);
|
||||
I_Method0(const osgUtil::RenderBin::RenderBinList &, getRenderBinList);
|
||||
I_Method0(osgUtil::RenderBin::RenderLeafList &, getRenderLeafList);
|
||||
I_Method0(const osgUtil::RenderBin::RenderLeafList &, getRenderLeafList);
|
||||
I_Method2(osgUtil::RenderBin *, find_or_insert, IN, int, binNum, IN, const std::string &, binName);
|
||||
I_Method1(void, addRenderGraph, IN, osgUtil::RenderGraph *, rg);
|
||||
I_Method1(void, addStateGraph, IN, osgUtil::StateGraph *, rg);
|
||||
I_Method0(void, sort);
|
||||
I_Method0(void, sortImplementation);
|
||||
I_Method1(void, setSortMode, IN, osgUtil::RenderBin::SortMode, mode);
|
||||
@@ -86,16 +86,16 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::RenderBin)
|
||||
I_Method1(bool, getStats, IN, osgUtil::Statistics *, primStats);
|
||||
I_Method1(void, getPrims, IN, osgUtil::Statistics *, primStats);
|
||||
I_Method2(bool, getPrims, IN, osgUtil::Statistics *, primStats, IN, int, nbin);
|
||||
I_Method0(void, copyLeavesFromRenderGraphListToRenderLeafList);
|
||||
I_Method0(void, copyLeavesFromStateGraphListToRenderLeafList);
|
||||
I_ReadOnlyProperty(int, BinNum);
|
||||
I_Property(osgUtil::RenderBin::DrawCallback *, DrawCallback);
|
||||
I_ReadOnlyProperty(osgUtil::RenderBin *, Parent);
|
||||
I_ReadOnlyProperty(osgUtil::RenderBin::RenderBinList &, RenderBinList);
|
||||
I_ReadOnlyProperty(osgUtil::RenderBin::RenderGraphList &, RenderGraphList);
|
||||
I_ReadOnlyProperty(osgUtil::RenderBin::RenderLeafList &, RenderLeafList);
|
||||
I_Property(osgUtil::RenderBin::SortCallback *, SortCallback);
|
||||
I_Property(osgUtil::RenderBin::SortMode, SortMode);
|
||||
I_ReadOnlyProperty(osgUtil::RenderStage *, Stage);
|
||||
I_ReadOnlyProperty(osgUtil::RenderBin::StateGraphList &, StateGraphList);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::RenderBin::DrawCallback)
|
||||
@@ -124,7 +124,7 @@ END_REFLECTOR
|
||||
|
||||
STD_MAP_REFLECTOR(std::map< int COMMA osg::ref_ptr< osgUtil::RenderBin > >);
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< osgUtil::RenderGraph * >);
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< osgUtil::RenderLeaf * >);
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< osgUtil::StateGraph * >);
|
||||
|
||||
|
||||
@@ -23,9 +23,9 @@
|
||||
#include <osg/Vec4>
|
||||
#include <osg/Viewport>
|
||||
#include <osgUtil/CullVisitor>
|
||||
#include <osgUtil/RenderGraph>
|
||||
#include <osgUtil/RenderStage>
|
||||
#include <osgUtil/SceneView>
|
||||
#include <osgUtil/StateGraph>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
@@ -130,15 +130,15 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::SceneView)
|
||||
I_Method1(void, setCollectOccludersVisitor, IN, osg::CollectOccludersVisitor *, cov);
|
||||
I_Method0(osg::CollectOccludersVisitor *, getCollectOccludersVisitor);
|
||||
I_Method0(const osg::CollectOccludersVisitor *, getCollectOccludersVisitor);
|
||||
I_Method1(void, setRenderGraph, IN, osgUtil::RenderGraph *, rg);
|
||||
I_Method0(osgUtil::RenderGraph *, getRenderGraph);
|
||||
I_Method0(const osgUtil::RenderGraph *, getRenderGraph);
|
||||
I_Method1(void, setRenderGraphLeft, IN, osgUtil::RenderGraph *, rg);
|
||||
I_Method0(osgUtil::RenderGraph *, getRenderGraphLeft);
|
||||
I_Method0(const osgUtil::RenderGraph *, getRenderGraphLeft);
|
||||
I_Method1(void, setRenderGraphRight, IN, osgUtil::RenderGraph *, rg);
|
||||
I_Method0(osgUtil::RenderGraph *, getRenderGraphRight);
|
||||
I_Method0(const osgUtil::RenderGraph *, getRenderGraphRight);
|
||||
I_Method1(void, setStateGraph, IN, osgUtil::StateGraph *, rg);
|
||||
I_Method0(osgUtil::StateGraph *, getStateGraph);
|
||||
I_Method0(const osgUtil::StateGraph *, getStateGraph);
|
||||
I_Method1(void, setStateGraphLeft, IN, osgUtil::StateGraph *, rg);
|
||||
I_Method0(osgUtil::StateGraph *, getStateGraphLeft);
|
||||
I_Method0(const osgUtil::StateGraph *, getStateGraphLeft);
|
||||
I_Method1(void, setStateGraphRight, IN, osgUtil::StateGraph *, rg);
|
||||
I_Method0(osgUtil::StateGraph *, getStateGraphRight);
|
||||
I_Method0(const osgUtil::StateGraph *, getStateGraphRight);
|
||||
I_Method1(void, setRenderStage, IN, osgUtil::RenderStage *, rs);
|
||||
I_Method0(osgUtil::RenderStage *, getRenderStage);
|
||||
I_Method0(const osgUtil::RenderStage *, getRenderStage);
|
||||
@@ -198,14 +198,14 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::SceneView)
|
||||
I_Property(osg::StateSet *, LocalStateSet);
|
||||
I_Property(bool, PrioritizeTextures);
|
||||
I_Property(const osg::Matrixd &, ProjectionMatrix);
|
||||
I_Property(osgUtil::RenderGraph *, RenderGraph);
|
||||
I_Property(osgUtil::RenderGraph *, RenderGraphLeft);
|
||||
I_Property(osgUtil::RenderGraph *, RenderGraphRight);
|
||||
I_Property(osgUtil::RenderStage *, RenderStage);
|
||||
I_Property(osgUtil::RenderStage *, RenderStageLeft);
|
||||
I_Property(osgUtil::RenderStage *, RenderStageRight);
|
||||
I_Property(osg::Node *, SceneData);
|
||||
I_Property(osg::State *, State);
|
||||
I_Property(osgUtil::StateGraph *, StateGraph);
|
||||
I_Property(osgUtil::StateGraph *, StateGraphLeft);
|
||||
I_Property(osgUtil::StateGraph *, StateGraphRight);
|
||||
I_Property(osg::NodeVisitor *, UpdateVisitor);
|
||||
I_Property(const osg::Matrixd &, ViewMatrix);
|
||||
I_Property(osg::Viewport *, Viewport);
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
|
||||
#include <osg/Referenced>
|
||||
#include <osg/StateSet>
|
||||
#include <osgUtil/RenderGraph>
|
||||
#include <osgUtil/RenderLeaf>
|
||||
#include <osgUtil/StateGraph>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
@@ -26,15 +26,15 @@ BEGIN_VALUE_REFLECTOR(osgUtil::LeafDepthSortFunctor)
|
||||
I_Constructor0();
|
||||
END_REFLECTOR
|
||||
|
||||
TYPE_NAME_ALIAS(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::RenderGraph > >, osgUtil::RenderGraph::ChildList);
|
||||
TYPE_NAME_ALIAS(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >, osgUtil::StateGraph::ChildList);
|
||||
|
||||
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >, osgUtil::RenderGraph::LeafList);
|
||||
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >, osgUtil::StateGraph::LeafList);
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgUtil::RenderGraph)
|
||||
BEGIN_OBJECT_REFLECTOR(osgUtil::StateGraph)
|
||||
I_BaseType(osg::Referenced);
|
||||
I_Constructor0();
|
||||
I_Constructor2(IN, osgUtil::RenderGraph *, parent, IN, const osg::StateSet *, stateset);
|
||||
I_Method0(osgUtil::RenderGraph *, cloneType);
|
||||
I_Constructor2(IN, osgUtil::StateGraph *, parent, IN, const osg::StateSet *, stateset);
|
||||
I_Method0(osgUtil::StateGraph *, cloneType);
|
||||
I_Method1(void, setUserData, IN, osg::Referenced *, obj);
|
||||
I_Method0(osg::Referenced *, getUserData);
|
||||
I_Method0(const osg::Referenced *, getUserData);
|
||||
@@ -46,25 +46,13 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::RenderGraph)
|
||||
I_Method0(void, reset);
|
||||
I_Method0(void, clean);
|
||||
I_Method0(void, prune);
|
||||
I_Method1(osgUtil::RenderGraph *, find_or_insert, IN, const osg::StateSet *, stateset);
|
||||
I_Method1(osgUtil::StateGraph *, find_or_insert, IN, const osg::StateSet *, stateset);
|
||||
I_Method1(void, addLeaf, IN, osgUtil::RenderLeaf *, leaf);
|
||||
I_ReadOnlyProperty(float, AverageDistance);
|
||||
I_ReadOnlyProperty(float, MinimumDistance);
|
||||
I_Property(osg::Referenced *, UserData);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::RenderGraph >)
|
||||
I_Constructor0();
|
||||
I_Constructor1(IN, osgUtil::RenderGraph *, t);
|
||||
I_Constructor1(IN, const osg::ref_ptr< osgUtil::RenderGraph > &, rp);
|
||||
I_Method0(bool, valid);
|
||||
I_Method0(osgUtil::RenderGraph *, get);
|
||||
I_Method0(const osgUtil::RenderGraph *, get);
|
||||
I_Method0(osgUtil::RenderGraph *, take);
|
||||
I_Method0(osgUtil::RenderGraph *, release);
|
||||
I_ReadOnlyProperty(osgUtil::RenderGraph *, );
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::RenderLeaf >)
|
||||
I_Constructor0();
|
||||
I_Constructor1(IN, osgUtil::RenderLeaf *, t);
|
||||
@@ -77,7 +65,19 @@ BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::RenderLeaf >)
|
||||
I_ReadOnlyProperty(osgUtil::RenderLeaf *, );
|
||||
END_REFLECTOR
|
||||
|
||||
STD_MAP_REFLECTOR(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::RenderGraph > >);
|
||||
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::StateGraph >)
|
||||
I_Constructor0();
|
||||
I_Constructor1(IN, osgUtil::StateGraph *, t);
|
||||
I_Constructor1(IN, const osg::ref_ptr< osgUtil::StateGraph > &, rp);
|
||||
I_Method0(bool, valid);
|
||||
I_Method0(osgUtil::StateGraph *, get);
|
||||
I_Method0(const osgUtil::StateGraph *, get);
|
||||
I_Method0(osgUtil::StateGraph *, take);
|
||||
I_Method0(osgUtil::StateGraph *, release);
|
||||
I_ReadOnlyProperty(osgUtil::StateGraph *, );
|
||||
END_REFLECTOR
|
||||
|
||||
STD_MAP_REFLECTOR(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >);
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >);
|
||||
|
||||
Reference in New Issue
Block a user