Added a couple more #defines for the texture cube maps that one can use.

This commit is contained in:
Robert Osfield
2003-01-22 23:35:19 +00:00
parent f7439363ea
commit fce55a22ad

View File

@@ -136,6 +136,8 @@ osg::TextureCubeMap* readCubeMap()
osg::TextureCubeMap* cubemap = new osg::TextureCubeMap;
//#define CUBEMAP_FILENAME(face) "nvlobby_" #face ".png"
#define CUBEMAP_FILENAME(face) "osg_" #face ".png"
//#define CUBEMAP_FILENAME(face) "snow_" #face ".jpg"
//#define CUBEMAP_FILENAME(face) "mars_" #face ".rgb"
osg::Image* imagePosX = osgDB::readImageFile(CUBEMAP_FILENAME(posx));
osg::Image* imageNegX = osgDB::readImageFile(CUBEMAP_FILENAME(negx));