Refactor various NodeTracker and MatrixManipulator classes to use the osg::ObserverNodePath and osg::oberserver_ptr<> classes
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@@ -36,32 +36,39 @@ NodeTrackerManipulator::~NodeTrackerManipulator()
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{
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}
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osg::NodePath NodeTrackerManipulator::getNodePath() const
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void NodeTrackerManipulator::setTrackNode(osg::Node* node)
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{
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osg::NodePath nodePath;
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for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
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itr != _trackNodePath.end();
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++itr)
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if (!node)
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{
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nodePath.push_back(const_cast<osg::Node*>(itr->get()));
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osg::notify(osg::NOTICE)<<"NodeTrackerManipulator::setTrackNode(Node*): Unable to set tracked node due to null Node*"<<std::endl;
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return;
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}
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osg::NodePathList parentNodePaths = node->getParentalNodePaths();
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if (!parentNodePaths.empty())
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{
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osg::notify(osg::INFO)<<"NodeTrackerManipulator::setTrackNode(Node*): Path set"<<std::endl;
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setTrackNodePath(parentNodePaths[0]);
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}
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else
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{
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osg::notify(osg::NOTICE)<<"NodeTrackerManipulator::setTrackNode(Node*): Unable to set tracked node due to empty parental path."<<std::endl;
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}
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return nodePath;
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}
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bool NodeTrackerManipulator::validateNodePath() const
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osg::Node* NodeTrackerManipulator::getTrackNode()
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{
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for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
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itr != _trackNodePath.begin();
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++itr)
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{
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if (*itr==0)
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{
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osg::notify(osg::NOTICE)<<"Warning: tracked node path has been invalidated by changes in the scene graph."<<std::endl;
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const_cast<ObserverNodePath&>(_trackNodePath).clear();
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return false;
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}
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}
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return true;
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath)) return nodePath.back();
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else return 0;
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}
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const osg::Node* NodeTrackerManipulator::getTrackNode() const
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{
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath)) return nodePath.back();
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else return 0;
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}
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void NodeTrackerManipulator::setTrackerMode(TrackerMode mode)
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@@ -92,39 +99,6 @@ void NodeTrackerManipulator::setNode(osg::Node* node)
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if (getAutoComputeHomePosition()) computeHomePosition();
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}
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void NodeTrackerManipulator::setTrackNode(osg::Node* node)
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{
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if (!node)
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{
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osg::notify(osg::NOTICE)<<"NodeTrackerManipulator::setTrackNode(Node*): Unable to set tracked node due to null Node*"<<std::endl;
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return;
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}
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osg::NodePathList nodePaths = node->getParentalNodePaths();
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if (!nodePaths.empty())
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{
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if (nodePaths.size()>1)
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{
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osg::notify(osg::NOTICE)<<"osgGA::NodeTrackerManipualtor::setTrackNode(..) taking first parent path, ignoring others."<<std::endl;
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}
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osg::notify(osg::INFO)<<"NodeTrackerManipulator::setTrackNode(Node*"<<node<<" "<<node->getName()<<"): Path set"<<std::endl;
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_trackNodePath.clear();
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setTrackNodePath( nodePaths.front() );
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}
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else
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{
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osg::notify(osg::NOTICE)<<"NodeTrackerManipulator::setTrackNode(Node*): Unable to set tracked node due to empty parental path."<<std::endl;
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}
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osg::notify(osg::INFO)<<"setTrackNode("<<node->getName()<<")"<<std::endl;
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for(unsigned int i=0; i<_trackNodePath.size(); ++i)
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{
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osg::notify(osg::INFO)<<" "<<_trackNodePath[i]->className()<<" '"<<_trackNodePath[i]->getName()<<"'"<<std::endl;
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}
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}
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const osg::Node* NodeTrackerManipulator::getNode() const
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{
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return _node.get();
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@@ -147,7 +121,10 @@ void NodeTrackerManipulator::home(const GUIEventAdapter& ,GUIActionAdapter& us)
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void NodeTrackerManipulator::computeHomePosition()
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{
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osg::Node* node = _trackNodePath.empty() ? getNode() : _trackNodePath.back().get();
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osg::NodePath nodePath;
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_trackNodePath.getNodePath(nodePath);
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osg::Node* node = nodePath.empty() ? getNode() : nodePath.back();
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if(node)
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{
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@@ -299,35 +276,22 @@ void NodeTrackerManipulator::setByMatrix(const osg::Matrixd& matrix)
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computePosition(eye,center,up);
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}
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void NodeTrackerManipulator::computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const
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{
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if (validateNodePath())
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{
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worldToLocal = osg::computeWorldToLocal(getNodePath());
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}
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}
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void NodeTrackerManipulator::computeNodeLocalToWorld(osg::Matrixd& localToWorld) const
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{
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if (validateNodePath())
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{
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localToWorld = osg::computeLocalToWorld(getNodePath());
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}
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}
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void NodeTrackerManipulator::computeNodeCenterAndRotation(osg::Vec3d& nodeCenter, osg::Quat& nodeRotation) const
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{
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osg::Matrixd localToWorld, worldToLocal;
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computeNodeLocalToWorld(localToWorld);
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computeNodeWorldToLocal(worldToLocal);
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if (validateNodePath())
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nodeCenter = osg::Vec3d(_trackNodePath.back()->getBound().center())*localToWorld;
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osg::NodePath nodePath;
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if (_trackNodePath.getNodePath(nodePath))
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{
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worldToLocal = osg::computeWorldToLocal(nodePath);
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localToWorld = osg::computeLocalToWorld(nodePath);
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nodeCenter = osg::Vec3d(nodePath.back()->getBound().center())*localToWorld;
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}
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else
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{
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nodeCenter = osg::Vec3d(0.0f,0.0f,0.0f)*localToWorld;
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}
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switch(_trackerMode)
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{
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case(NODE_CENTER_AND_AZIM):
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