Added a template get and get_exisiting method into osg::State that implements a new mechanism for managing OpenGL extensions.
Refactored the BendFunc::Extensions usage to simplify it utilizing the new osg::State extension mechanism. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14560 16af8721-9629-0410-8352-f15c8da7e697
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@@ -15,6 +15,7 @@
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#define OSG_BLENDFUNC 1
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#include <osg/StateAttribute>
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#include <osg/GLExtensions>
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#ifndef GL_VERSION_1_2
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@@ -157,54 +158,25 @@ class OSG_EXPORT BlendFunc : public StateAttribute
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inline GLenum getDestinationAlpha() const { return _destination_factor_alpha; }
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virtual void apply(State& state) const;
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/** Encapsulates queries of extension availability, obtains extension
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* function pointers, and provides convenience wrappers for
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* calling extension functions. */
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class OSG_EXPORT Extensions : public osg::Referenced
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struct Extensions : public osg::Referenced
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{
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public:
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Extensions(unsigned int contextID);
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bool isBlendFuncSeparateSupported;
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void (GL_APIENTRY * glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) ;
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtensions(unsigned int contextID);
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void setBlendFuncSeparateSupported(bool flag) { _isBlendFuncSeparateSupported=flag; }
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bool isBlendFuncSeparateSupported() const { return _isBlendFuncSeparateSupported; }
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void glBlendFuncSeparate(GLenum sfactorRGB,
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GLenum dfactorRGB,
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GLenum sfactorAlpha,
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GLenum dfactorAlpha) const;
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protected:
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~Extensions() {}
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typedef void (GL_APIENTRY * GLBlendFuncSeparateProc) (GLenum sfactorRGB,
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GLenum dfactorRGB,
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GLenum sfactorAlpha,
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GLenum dfactorAlpha);
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bool _isBlendFuncSeparateSupported;
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GLBlendFuncSeparateProc _glBlendFuncSeparate;
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Extensions(unsigned int contextID)
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{
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isBlendFuncSeparateSupported = OSG_GLES2_FEATURES || OSG_GL3_FEATURES ||
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osg::isGLExtensionSupported(contextID, "GL_EXT_blend_func_separate") ||
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strncmp((const char*)glGetString(GL_VERSION), "1.4", 3) >= 0;
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setGLExtensionFuncPtr(glBlendFuncSeparate, "glBlendFuncSeparate", "glBlendFuncSeparateEXT");
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}
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};
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/** Returns the Extensions object for the given context.
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* If createIfNotInitalized is true and the Extensions object doesn't
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* exist, getExtensions() creates it on the given context.
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* Returns NULL if createIfNotInitalized is false and the Extensions
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* object doesn't exist. */
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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/** setExtensions() allows users to override the extensions across graphics contexts.
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* Typically used when you have different extensions supported across graphics pipes,
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* but need to ensure that they all use the same low common denominator extensions. */
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected :
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@@ -150,6 +150,37 @@ class OSG_EXPORT State : public Referenced
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inline unsigned int getContextID() const { return _contextID; }
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// ExtensionMap contains GL Extentsions objects used by StateAttribue to call OpenGL extensions/advanced features
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typedef std::map<const std::type_info*, osg::ref_ptr<osg::Referenced> > ExtensionMap;
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ExtensionMap _extensionMap;
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/** Get a specific GL extensions object, initialize if not already present.
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* Note, must only be called from a the graphics context thread associated with this osg::State. */
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template<typename T>
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T* get()
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{
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const std::type_info* id(&typeid(T));
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osg::ref_ptr<osg::Referenced>& ptr = _extensionMap[id];
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if (!ptr)
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{
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ptr = new T(_contextID);
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}
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return static_cast<T*>(ptr.get());
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}
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/** Get a specific GL extensions object if it already exists in the extension map.
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* Note, safe to call outwith a the graphics context thread associated with this osg::State.
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* Returns NULL if the desired extension object has not been created yet.*/
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template<typename T>
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const T* getExisting() const
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{
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const std::type_info* id(&typeid(T));
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ExtensionMap::const_iterator itr = _extensionMap.find(id);
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if (itr==_extensionMap.end()) return 0;
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else return itr->second.get();
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}
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/* Set whether shader composition is enabled.*/
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void setShaderCompositionEnabled(bool flag) { _shaderCompositionEnabled = flag; }
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@@ -50,13 +50,8 @@ void BlendFunc::apply(State& state) const
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if (_source_factor != _source_factor_alpha ||
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_destination_factor != _destination_factor_alpha)
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{
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// get the contextID (user defined ID of 0 upwards) for the
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// current OpenGL context.
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const unsigned int contextID = state.getContextID();
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const Extensions* extensions = getExtensions(contextID,true);
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if (!extensions->isBlendFuncSeparateSupported())
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const Extensions* extensions = state.get<Extensions>();
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if (!extensions->isBlendFuncSeparateSupported)
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{
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OSG_WARN<<"Warning: BlendFunc::apply(..) failed, BlendFuncSeparate is not support by OpenGL driver, falling back to BlendFunc."<<std::endl;
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}
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@@ -69,61 +64,3 @@ void BlendFunc::apply(State& state) const
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glBlendFunc( _source_factor, _destination_factor );
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}
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typedef buffered_value< ref_ptr<BlendFunc::Extensions> > BufferedExtensions;
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static BufferedExtensions s_extensions;
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BlendFunc::Extensions* BlendFunc::getExtensions(unsigned int contextID,bool createIfNotInitalized)
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{
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if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions(contextID);
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return s_extensions[contextID].get();
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}
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void BlendFunc::setExtensions(unsigned int contextID,Extensions* extensions)
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{
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s_extensions[contextID] = extensions;
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}
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BlendFunc::Extensions::Extensions(unsigned int contextID)
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{
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setupGLExtensions(contextID);
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}
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BlendFunc::Extensions::Extensions(const Extensions& rhs):
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Referenced()
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{
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_isBlendFuncSeparateSupported = rhs._isBlendFuncSeparateSupported;
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_glBlendFuncSeparate = rhs._glBlendFuncSeparate;
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}
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void BlendFunc::Extensions::lowestCommonDenominator(const Extensions& rhs)
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{
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if (!rhs._isBlendFuncSeparateSupported) _isBlendFuncSeparateSupported = false;
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if (!rhs._glBlendFuncSeparate) _glBlendFuncSeparate = 0;
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}
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void BlendFunc::Extensions::setupGLExtensions(unsigned int contextID)
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{
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_isBlendFuncSeparateSupported = OSG_GLES2_FEATURES || OSG_GL3_FEATURES ||
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isGLExtensionSupported(contextID, "GL_EXT_blend_func_separate") ||
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strncmp((const char*)glGetString(GL_VERSION), "1.4", 3) >= 0;
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setGLExtensionFuncPtr(_glBlendFuncSeparate, "glBlendFuncSeparate", "glBlendFuncSeparateEXT");
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}
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void BlendFunc::Extensions::glBlendFuncSeparate(GLenum sfactorRGB,
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GLenum dfactorRGB,
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GLenum sfactorAlpha,
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GLenum dfactorAlpha) const
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{
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if (_glBlendFuncSeparate)
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{
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_glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
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}
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else
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{
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OSG_WARN<<"Error: glBlendFuncSeparate not supported by OpenGL driver"<<std::endl;
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}
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}
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