Added a template get and get_exisiting method into osg::State that implements a new mechanism for managing OpenGL extensions.

Refactored the BendFunc::Extensions usage to simplify it utilizing the new osg::State extension mechanism.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14560 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-02 11:10:23 +00:00
parent b7067ad988
commit ff73445bf3
3 changed files with 45 additions and 105 deletions

View File

@@ -15,6 +15,7 @@
#define OSG_BLENDFUNC 1
#include <osg/StateAttribute>
#include <osg/GLExtensions>
#ifndef GL_VERSION_1_2
@@ -157,54 +158,25 @@ class OSG_EXPORT BlendFunc : public StateAttribute
inline GLenum getDestinationAlpha() const { return _destination_factor_alpha; }
virtual void apply(State& state) const;
/** Encapsulates queries of extension availability, obtains extension
* function pointers, and provides convenience wrappers for
* calling extension functions. */
class OSG_EXPORT Extensions : public osg::Referenced
struct Extensions : public osg::Referenced
{
public:
Extensions(unsigned int contextID);
bool isBlendFuncSeparateSupported;
void (GL_APIENTRY * glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) ;
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtensions(unsigned int contextID);
void setBlendFuncSeparateSupported(bool flag) { _isBlendFuncSeparateSupported=flag; }
bool isBlendFuncSeparateSupported() const { return _isBlendFuncSeparateSupported; }
void glBlendFuncSeparate(GLenum sfactorRGB,
GLenum dfactorRGB,
GLenum sfactorAlpha,
GLenum dfactorAlpha) const;
protected:
~Extensions() {}
typedef void (GL_APIENTRY * GLBlendFuncSeparateProc) (GLenum sfactorRGB,
GLenum dfactorRGB,
GLenum sfactorAlpha,
GLenum dfactorAlpha);
bool _isBlendFuncSeparateSupported;
GLBlendFuncSeparateProc _glBlendFuncSeparate;
Extensions(unsigned int contextID)
{
isBlendFuncSeparateSupported = OSG_GLES2_FEATURES || OSG_GL3_FEATURES ||
osg::isGLExtensionSupported(contextID, "GL_EXT_blend_func_separate") ||
strncmp((const char*)glGetString(GL_VERSION), "1.4", 3) >= 0;
setGLExtensionFuncPtr(glBlendFuncSeparate, "glBlendFuncSeparate", "glBlendFuncSeparateEXT");
}
};
/** Returns the Extensions object for the given context.
* If createIfNotInitalized is true and the Extensions object doesn't
* exist, getExtensions() creates it on the given context.
* Returns NULL if createIfNotInitalized is false and the Extensions
* object doesn't exist. */
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions() allows users to override the extensions across graphics contexts.
* Typically used when you have different extensions supported across graphics pipes,
* but need to ensure that they all use the same low common denominator extensions. */
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected :

View File

@@ -150,6 +150,37 @@ class OSG_EXPORT State : public Referenced
inline unsigned int getContextID() const { return _contextID; }
// ExtensionMap contains GL Extentsions objects used by StateAttribue to call OpenGL extensions/advanced features
typedef std::map<const std::type_info*, osg::ref_ptr<osg::Referenced> > ExtensionMap;
ExtensionMap _extensionMap;
/** Get a specific GL extensions object, initialize if not already present.
* Note, must only be called from a the graphics context thread associated with this osg::State. */
template<typename T>
T* get()
{
const std::type_info* id(&typeid(T));
osg::ref_ptr<osg::Referenced>& ptr = _extensionMap[id];
if (!ptr)
{
ptr = new T(_contextID);
}
return static_cast<T*>(ptr.get());
}
/** Get a specific GL extensions object if it already exists in the extension map.
* Note, safe to call outwith a the graphics context thread associated with this osg::State.
* Returns NULL if the desired extension object has not been created yet.*/
template<typename T>
const T* getExisting() const
{
const std::type_info* id(&typeid(T));
ExtensionMap::const_iterator itr = _extensionMap.find(id);
if (itr==_extensionMap.end()) return 0;
else return itr->second.get();
}
/* Set whether shader composition is enabled.*/
void setShaderCompositionEnabled(bool flag) { _shaderCompositionEnabled = flag; }