Laurens Voerman
292b892478
VNC: try to find password for host if no password for host:port is found
2017-09-21 16:33:14 +02:00
Robert Osfield
957a7d4e92
Moved enabling/disabling of SDF so it's done regardless of whether a backdrop is used.
2017-09-21 14:35:31 +01:00
Robert Osfield
e72a38c8b6
Umproved SDF computation.
2017-09-21 14:32:17 +01:00
Robert Osfield
e565a5e1c3
Removed no longer used code paths
2017-09-20 16:51:30 +01:00
Robert Osfield
78811462f1
Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
2017-09-20 15:51:03 +01:00
Robert Osfield
e8eb1ee0c7
Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
2017-09-20 14:29:05 +01:00
Robert Osfield
b0829cc352
Updated text_sdf.frag shader to handle GLES2+ versions
2017-09-20 11:02:06 +01:00
Robert Osfield
420094174e
Added commented out debug output to make it easier to test in future
2017-09-20 11:01:04 +01:00
Robert Osfield
fafa468fea
Fixed OSG_PRECISION_FLOAT usage
2017-09-19 17:07:59 +01:00
Robert Osfield
72cf6734a1
Added osgText/shaders to support greyscale and Signed Distance Field based text
2017-09-19 16:35:28 +01:00
Robert Osfield
cc7cf54353
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
2017-09-18 18:09:15 +01:00
Konstantin S. Matveyev
8055ec9156
osg serializers fixed for static build, ShaderAttribute wrapper added
2017-09-15 12:36:19 +03:00
Robert Osfield
a12a43d352
Impprovide the computation of the Signed Distance Field
2017-09-14 15:58:38 +01:00
Robert Osfield
70b3a3a442
Fixed of shadow
2017-09-13 11:09:56 +01:00
Robert Osfield
0d5a42f635
Added setting of the Text::BackdropImplementation type to USE_SHADERS when setting up shaders
2017-09-12 19:13:01 +01:00
Robert Osfield
7a50bdafe3
Changed the margin computation to properly account of the Signed Distance Function data
2017-09-12 16:03:35 +01:00
Robert Osfield
722ed6fc5e
Shifted set up of osgText related StateSet from osgText::Font into into osg::TextBase/Text to enable grater control over state required for specific Text implementations
2017-09-12 11:50:47 +01:00
Robert Osfield
2b010f019f
Added setting of the original font reoslution to the created Glyph
2017-09-08 17:02:38 +01:00
Robert Osfield
de47eb3666
Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
2017-09-08 16:59:43 +01:00
OpenSceneGraph git repository
4bc1320709
Merge pull request #344 from eligovision/OpenSceneGraph_text3d
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Text3D dynamic changing fix
2017-09-04 15:21:26 +01:00
Konstantin S. Matveyev
3503a0fefb
Text3D dynamic changing fix
2017-09-04 11:29:50 +03:00
OpenSceneGraph git repository
ff6e77c874
Merge pull request #341 from scrawl/cullingactive_fix
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LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
2017-09-04 08:36:49 +01:00
scrawl
6048c1fbdc
LineSegmentIntersector: respect the 'cullingActive' flag when testing drawable bounding box
2017-09-03 14:15:36 +00:00
Julien Valentin
4c4f760d4a
fix a bug in how vertexattributes are filled
2017-08-30 23:19:49 +02:00
Robert Osfield
1289c4ee41
Added osgText::Font::s/getGlyphInterval(int) and GlyphTexture::s/getGlyphInterval(int) and internal support for clmapping positions of glyph images an defined intervals, defaults to 1.
2017-08-30 16:21:03 +01:00
Robert Osfield
f3bbb686d2
Removed debug messages
2017-08-29 17:32:14 +01:00
Robert Osfield
5566a025b5
Added TextSettings struct to manage values used to set up the text. with the addition of following command line parameters:
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--outline // enable outlne
--shadow // enable shadow
--offset ratio // set the backdrop offset
--text-color r g b a // set the text body color
--bd-color r g b a // set the shadow/outline color
--bg-color r g b a // window background color
-o filename // write create subgraph to disk using specified filename
2017-08-29 17:19:26 +01:00
Mathieu MARACHE
e2f826b8fc
Under macOS the glValidateProgram reports too many
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false negatives (errors) about missing buffers, etc..
From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
« […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
An appropriate place to call glValidateProgram would be right before you make a real render call. »
2017-08-29 11:34:27 +02:00
Mathieu MARACHE
1408c2664e
osg::Program::isFixedFunction() should'nt return true fixed function is unavailable, even if _shaderList.empty() is true
2017-08-28 09:44:10 +02:00
Julien Valentin
c89b08ea1f
Add extensions
2017-08-25 00:19:22 +02:00
Robert Osfield
68e0b25d32
Cleaned up warnings and removed assorts.
2017-08-24 15:13:14 +01:00
OpenSceneGraph git repository
cf91bb42f0
Merge pull request #321 from LaurensVoerman/tgaMissingColormap
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fix gcc/VC compile warnings, reject color mapped tga files with missing colormap.
2017-08-24 11:08:38 +01:00
Laurens Voerman
9ef4859f55
fix gcc/VC compile warnings, reject color mapped tga files with missing colormap.
2017-08-24 11:37:21 +02:00
Julien Valentin
107b7be95b
Merge remote-tracking branch 'upstream/master' into MDI7
2017-08-24 11:26:23 +02:00
OpenSceneGraph git repository
b89384d810
Merge pull request #318 from mp3butcher/osganimation
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change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
2017-08-24 09:53:32 +01:00
Julien Valentin
d49f0d67af
change the design of BufferIndexBinding to work with BufferData instead of BufferObject
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allow convenient BufferData abstraction + serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc
add a transpose method for 4x4
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and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Robert Osfield
3b69755117
Fixed comparison to properly handle texture coordinates being assigned
2017-08-23 14:51:18 +01:00
OpenSceneGraph git repository
90e27d3b7d
Merge pull request #314 from LaurensVoerman/notify2
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reduce the need to reallocate the std::ostream buffer behind osg::Notify
2017-08-23 14:48:04 +01:00
Robert Osfield
bb3b69962a
Warning fixes
2017-08-23 14:39:35 +01:00
Laurens Voerman
682730fbe4
reduce the need to reallocate the std::ostream buffer behind osg::Notify (causing multitreading issues) by pre-allocating 4095 bytes.
2017-08-23 11:53:16 +02:00
Michael Kapelko
59d3b1ebac
Fix stat64 build issue with NDK 15 by definining at stat for Android
2017-08-22 22:49:56 +03:00
OpenSceneGraph git repository
ad98bdd165
Merge pull request #311 from eligovision/master
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Geometry::compileGLObjects function VAO fix
2017-08-22 09:22:41 +01:00
Laurens Voerman
3a50e2948b
ReaderWriterVNC.cpp fix g++ warnings
2017-08-22 09:35:00 +02:00
Konstantin S. Matveyev
d1453a41c2
Geometry::compileGLObjects function VAO fix
2017-08-22 10:12:36 +03:00
Robert Osfield
8926f0e9c2
Using a PR from Sando Mani for requestioning a specific GL version as a base, cleaned up formattating, made the new code paths simpler and added clean up of memory
2017-08-21 11:40:45 +01:00
OpenSceneGraph git repository
70135d606e
Merge pull request #307 from eligovision/master
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[*] createTexturedQuadGeometry: fixed for GL3 spec
2017-08-20 19:53:41 +01:00
scrawl
fb214b62a1
Use osg::Quat::value_type instead of double in collada plugin
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Note that although the value_type is currently always double, using the proper typedef will open the door to implementing a float Quaternion in the future (as I have done so in my own fork)
2017-08-20 15:56:40 +00:00
konstantin.matveyev
6841f37ccc
[*] createTexturedQuadGeometry: fixed for GL3 spec: GL_QUADS -> GL_TRIANGLES
2017-08-20 18:01:49 +03:00
AnyOldName3
67a0f815e4
Add support for type-1 (colour-mapped, uncompressed) targa images to the osgTGA plugin
2017-08-19 22:22:20 +01:00