Commit Graph

2246 Commits

Author SHA1 Message Date
Robert Osfield
0a9263d50e From Wang Rui, "Changes:
1. Rewrite the reading/writing exception handlers to work like the ive
plugin exceptions.
2. Write a header writing/checking function in ReaderWriterOSG2.cpp,
which may help decide if the stream is ascii or binary. The
readInputIterator() function will return null pointer if the input
file is nither osgb nor osgt format, which indicates that the old .osg
format could be used here, in case we've merged the two plugins
together.
3. Add a new ForceReadingImage option in the InputStream, which will
allocate an empty image object with the filename if specifed external
image file is missed. It may be useful for format converting in some
cases.
4. Add new osgParticle wrappers, as well as some modification to the
osgParticle headers, for instance, change isEnabled() to getEnabled().
5. Some fixes to the osg serialization wrappers."
2010-01-27 17:09:05 +00:00
Robert Osfield
db4d58b01d From Cedric Pinson, "Here a list of changes:
Bone now inherit from MatrixTransform. It simplify a lot the update of
Bone matrix. It helps to have the bone system more generic. eg it's now
possible to have animation data with precomputed bind matrix. The other
benefit, is now the collada plugin will be able to use osgAnimation to
display skinned mesh. Michael Plating did a great work to improve this
aspect, he is working on the collada plugin and should be able to submit
a new version soon.
The RigGeometry has been refactored so now it works when you save and
reload RigGeometry because the source is not touched anymore. The
benefit with this update is that it should be now possible to use a
MorphGeometry as source for a RigGeometry.

The bad news is that the format has changed, so i have rebuild osg-data
related to osgAnimation data, updated the blender exporter to export to
the new format.
The fbx plugin could be touched about this commit, i dont compile it so
i can't give more information about it.
The bvh plugin has been updated by Wang rui so this one is fixed with
the new code of osgAnimation.
The examples has been updated to work with the new code too...

The example osg-data/example.osg should be remove, it's an old example
that does not work.

For people using blender the blender exporter up to date is here:
http://hg.plopbyte.net/osgexport2/
it will be merge to http://hg.plopbyte.net/osgexport/ as soon as the
modification will be push in the trunk.
"
2010-01-27 12:24:55 +00:00
Robert Osfield
a520e8b6bd From Wang Rui, refactored the InputStream/OutputStream operations so that the binar/ascii foramts are implemented via subclasses. 2010-01-25 11:03:21 +00:00
Robert Osfield
16e48d1724 Reverted fixes for Mingw as they break OSX build 2010-01-22 16:13:28 +00:00
Robert Osfield
219696f1ee From Wang Rui, new native binary/ascii format infrastructure and wrappers.
From Robert Osfield, refactor of Wang Rui's original osg2 into 3 parts - parts placed into osgDB, the ReaderWriter placed into src/osg/Plugin/osg and wrappers into src/osgWrappers/serializers/osg
2010-01-20 20:13:33 +00:00
Robert Osfield
995398441e Refactored the old style .osg plugin support so that the DotOsgWrappers are placed in their own dedicated plugins found in src/osgWrappers/deprecated_osg 2010-01-19 12:26:37 +00:00
Robert Osfield
0f7c0de714 Added #include <stdio.h> for Mingw build 2010-01-18 16:39:12 +00:00
Robert Osfield
9f58a20e0b Restructure the includes of freetype 2010-01-18 16:38:07 +00:00
Robert Osfield
2a6719b7d8 From Jean-Sebastien Guay, build fixes for Mingw 2010-01-18 14:27:20 +00:00
Robert Osfield
6f3966038f From Serge Lages, "Here is a patch to allow setting an audio volume with the AudioSink interface, I've also modified the ffmpeg plugin code to implement the ImageStream's setVolume method with its AudioSink." 2010-01-18 12:43:02 +00:00
Robert Osfield
8f6db66e59 Added setting of the charcode during construction of osgText::Font::Glyph() 2010-01-14 15:15:42 +00:00
Robert Osfield
327406df69 Updated wrappers and supported shadow texture formats 2010-01-13 18:50:17 +00:00
Robert Osfield
1202b98acc Changed get methods to new style ones. 2010-01-13 13:30:45 +00:00
Robert Osfield
80846a1b71 Convert dos line endings 2010-01-12 11:12:06 +00:00
Robert Osfield
8bef9c57a3 Added missing .get() 2010-01-11 17:27:09 +00:00
Robert Osfield
1f56509430 From Sukender, introduced usage of ref_ptr<> and local scoped_array to address more robust memory management. 2010-01-11 16:09:18 +00:00
Robert Osfield
5288f380c6 Added desctructor with jas_cleanup(). 2010-01-11 16:03:13 +00:00
Robert Osfield
5dad3a0afb From Laurens Voerman,"the current ReaderWriterJP2 has all the code for writing jp2 files (jpeg 2000), but the writing fails on my windows machine (jasper-1.900.1) because the ID for the "jp2" extention is requested before the jas_init() call. (bug introduced in svn 7645 - 10 dec 2007)" 2010-01-11 14:28:33 +00:00
Robert Osfield
22a63fa5b7 From Sukender, "a small fix about using non 3-charcacters long file extensions (such as "jpeg", to be converted to "jpg")." 2010-01-11 14:04:55 +00:00
Robert Osfield
a31aa512d7 From Rob Radtke, "I recently ran into some issues trying to save/load a scene graph as a .ive file. The problems came about because the scene graph contained depth textures in it. I have attached a patch (against the current revision: 10919) that fixes the issues that I encountered. Both attachments contain the same patch--one is a .zip file that contains the modified files and the other is a text patch file. Here is a summary of the changes I made:
1) Add getShadowComparison() accessor function to osg::Texture class
2) Modify ReaderWriterTiff::writeTifStream() and _readColor() (in Image.cpp) to handle pixelFormat==GL_DEPTH_COMPONENT as if it were GL_LUMINANCE
3) Modify the Texture classes of the ive and osg plug-ins so that they save/load the following Texture members: _use_shadow_comparison, _shadow_compare_func and _shadow_texture_mode
"
2010-01-08 11:32:55 +00:00
Robert Osfield
73921435e0 From Sukender, "ReaderWriter3DS.cpp fixes:
- Fixed creation of useless intermediate nodes

WriterNodeVisitor.cpp fixes:
- Fixed naming of textures (path and extension)
"

Note from Robert Osfield, this submission also came with changes to use of ref_ptr<> and removal of delete[]'s, but these were not merged as they didn't actually fix any memory leaks, and in once instance introduced one.
2010-01-08 10:52:03 +00:00
Robert Osfield
5d9bf9f4d5 Added virtual pause() method into osg::AudioSink to support pausing of a movie thread and it's associated audio.
Updated osgmovie plugin to use the pause support.
2010-01-07 14:35:17 +00:00
Robert Osfield
3d4169689d From Serge Lages, "Here is a modified fix. It doesn't break the other patch for this plugin as they are for different files. I've only added the file formats handled by default with DirectShow (based on its Wikipedia page)." 2010-01-07 09:45:34 +00:00
Robert Osfield
79ba6dace4 Fixed indentation 2010-01-05 11:10:21 +00:00
Robert Osfield
6cd8a23570 From Lilith Bryant, "This patch fixes a regression (introduced in @ rev 9228), where simple .dae files, that have no material assignments, will cause a crash on load.
In particular, the case when the "instance_geometry" element has no "bind_material" sub-element.   This is valid, according to the official collada 1.4.1 specification."
2009-12-16 15:05:14 +00:00
Robert Osfield
9d82266032 From Julen Garcia, "So here is the code with a proper audio sync (at least in my computer)" 2009-12-15 11:27:28 +00:00
Robert Osfield
ce2459a539 Changed GL_BGRA_EXT to GL_BGRA and added include of include/osg/Image to make sure define is declared 2009-12-15 09:16:20 +00:00
Robert Osfield
cac4da38bf From Stephan Huber, " I am getting a warning that the class DataOutputStream has virtual
methods but no virtual d'tor, so I added the keyword virtual to the destructor."
2009-12-10 11:30:09 +00:00
Robert Osfield
db7528386f From Ulrich Hertlein, .osg support for osgFX::Outline 2009-12-09 10:18:13 +00:00
Robert Osfield
8c11e7be48 From Tatsuhiro Nishioka, "> The workaround/solution was to add a block of code at the end of the
> loader to un-premultiply the alpha (now in the codebase).

Applying the code brightens the semi-transparent portion, but the black edges are still there (same on both osgviewer and FlightGear).
Therefore I believe that the alpha channel is completely ignored (on png, gif, tiff, etc...). I tweaked and tweaked and finally got a workaround.

Please commit the enclosed file to fix these issues.

My workaround is a bit tricky (and some lines are even weird for me), but it resolves the black edges.
These workarounds also work on GIF, TIFF, TGA, and PSD as long as I've tested so far.

Please read this for more info on this issue:
http://macflightgear.sourceforge.net/home/development-notes/devnote-dec-02-2009
http://macflightgear.sourceforge.net/home/development-notes/devnote-dec-03-2009

I'm very happy if some of you guys find a better means of solving the black edges.

"
2009-12-04 17:25:23 +00:00
Robert Osfield
039455ef30 Converted tabs to four space 2009-12-04 17:24:27 +00:00
Robert Osfield
6773aca87a From Sukender,
"Here is our freshly baked 3DS reader/writer (named 'v0.5' to differentiate from previous one). Changes are against trunk rev. 10819.
Short changelog (from rev 10819):
- Added 3DS writer
- Sync'd with latest lib3DS
- Added options, especially "flattenMatrixTransforms" to get the "old" behaviour (else the reader correctly maps to OSG the transforms from the 3DS file).

What should be done:
- Check with pivot points, with and without "flattenMatrixTransforms" option.
- We ran tests on it, but we can never be 100% sure there is no bug. Testing from the community would of course be helpful."
2009-12-04 11:31:04 +00:00
Robert Osfield
8080f46444 From Julen Garcia,"I've been lately working also with the ffmpeg plugin and I implemented pause(), seek() and getReferenceTime(). I think that I have solved the internal clock issues (maybe not in the most elegant way :?" 2009-12-02 18:58:45 +00:00
Robert Osfield
11abf29c14 From Farshid Lashkari, "I had to make a few small changes to some cmake files to enable the OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS option for Visual Studio 2008." 2009-12-02 14:58:47 +00:00
Robert Osfield
3a71cd80fa Attempted compile fix. 2009-11-27 18:14:27 +00:00
Robert Osfield
9b3e02f4e9 From Jason Daly, "The DDS reader test for DXT1 images with 1-bit alpha wasn't thorough enough. It performed the first check (color_0 <= color_1), but it didn't actually scan the texel block to see if the transparent color (0x03) was there. As a result, DXT1 files without any alpha were getting switched to RGBA format (instead of being left just RGB).
The attached code fixes this problem."
2009-11-27 15:48:57 +00:00
Robert Osfield
6ff21888f3 From Wang Rui, "I just successfully built the pdf plugin on Windows XP and MSVC and
fixed a small bug then:

ReaderWriterPDF.cpp, line 133, change:

std::string uri = std::string("file:") + foundFile;

to:

#if defined(WIN32) && !defined(__CYGWIN__)
           std::string uri = std::string("file:///") + foundFile;
#else
           std::string uri = std::string("file:") + foundFile;
#endif


That's because glib accepts "file:///C:\\data\\file.pdf" as URIs on
Windows, as well as "file:/home/data/file.pdf" on Unix, but
"file:C:\\data\\file.pdf" is not recognized.

Now I could read my Chinese translation of OSGQSG with osgpdf. :P"
2009-11-27 15:35:57 +00:00
Robert Osfield
5d6ce1a25f From Cory Riddell, "Small edit to ReaderWriterDOT.cpp. It wasn't checking the file extension
and so, if the .dot plugin was loaded, it would happily handle any file
name extension.

To reproduce the bug, first save a scene to a dot file (to load the dot
plugin), then try to write the scene to an osg file. If you look at the
osg file, you will see that it is a dot file."
2009-11-27 12:17:20 +00:00
Robert Osfield
b3abc0842f From Chris Hanson, " Add support for "OutputTextureFiles" option to IVE plugin to permit creation of external
.dds texture files from internally-embedded textures during IVE writes."

From Robert Osfield, fixed a bug in the above submission, and changed the way that the filename of the file is passed into DataOutputStream to avoid issues with the .ive's plugins ability to read from istreams.
2009-11-23 11:00:07 +00:00
Robert Osfield
3ef770a9ff From Rafa Gaitan, "Current ffmpeg plugin didn't support pause and seek, I have added this
functionality and I also modified osgmovie example to support "seek"."

Note from Robert Osfield, changes osgmovie to use '>' for the seek as '+' was already used in a separate submission that had been merged.
2009-11-20 14:31:11 +00:00
Robert Osfield
010411e535 From David Callu, "I have a Segfault with xine plugin, when I load a video, then delete the XineStreamImage,
then reload a video and finally delete the second XineStreamImage.

In src/osgPlugins/xine/video_out_rgb.c, many code is ASM code, and 'clear()' function is one of them.
If OSG is compiled without the flag COMPILE_ASSEMBLY (default behaviours) the clear() function is an empty
function and allocated memory is never initialized to 0. So a structure which contain pointer haven't its pointer set to NULL.
And when we need to delete this pointer, all go bad.

I join the fixed file."
2009-11-20 11:46:20 +00:00
Robert Osfield
d55f447188 From Colin McDonald, "Reading from a stream the 3ds plugin crashes if the options are null." 2009-11-20 11:43:53 +00:00
Robert Osfield
833e79a79a From Jeremy Moles, "Somehow, the SVG reader plugin has gone all this time without actually
being able to accurately provide the cool stuff that SVG is good for. :)
There is a one-line bug on line 68 in the
src/osgPlugins/svg/ReaderWriterSVG.cpp file where you can set the width
in the Options string, but not the height."
2009-11-20 10:56:54 +00:00
Robert Osfield
7552954ef3 From Cedric Pinson, "Here an update of the directshow plugin. It fixes issues with
synchronization, improve capture device support.

here how to use it to display a capture device:

osg::Options* options = new osg::Options;
options->setPluginStringData("captureWantedWidth", "800");
options->setPluginStringData("captureWantedHeight", "600");
options->setPluginStringData("captureWantedFps", "30");
options->setPluginStringData("captureVideoDevice", "USB Video Device" );
options->setPluginStringData("captureSoundDevice", "");
then
osgDB::readImageFile("capture.directshow", options)
you can use a graphedit application to list devices available in
directshow.


for classic avi file you just need to do a
osgDB::readImageFile("file.avi.directshow");
You will need of course to install the codec needed by directshow to
read the avi files.

I recommand this tool http://avicodec.duby.info/, that check which
video/sound codec is needed to play an avi file.


You can test it with the osgmovie example.
"
2009-11-20 10:48:51 +00:00
Robert Osfield
65d72d7873 Added #include <osg/MatrixTransform> 2009-11-20 09:05:06 +00:00
Robert Osfield
a1c2cc7b1b From Jan Ciger, removal of declaration of now undefined method. 2009-11-20 09:03:02 +00:00
Robert Osfield
d8ba406d99 From Nico Krulthof, remove double qualifier of ReaderWriterQT constructor/destructor. 2009-11-19 16:45:35 +00:00
Robert Osfield
6dc3f54786 From Jan Ciger, build fixes to work with OpenVRML 0.18.3.
Tweaks to this submission from Robert Osfield to fix missing elements in submission.
2009-11-19 16:06:30 +00:00
Robert Osfield
74f7ffcd32 From Ulrich Hertlein, "ttached are some tweaks to the Obj loader that allows a program supplied osgDB::Options object to be passed through the code. This allows for caching to be used with images.
The patched loader also complains more loudly if a material library file wasn't found or if a referenced material wasn't found in the material library."
2009-11-19 12:54:52 +00:00
Robert Osfield
2e11c49742 From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478"
2009-11-19 11:44:44 +00:00