OpenSceneGraph git repository
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977bd22e36
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Merge pull request #243 from mp3butcher/moreExtensions
add Extensions
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2017-04-05 17:39:05 +01:00 |
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mp3butcher
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8d40323761
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add Extensions
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2017-04-05 18:11:50 +02:00 |
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mp3butcher
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0993edda11
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forgot a lua_pop(_lua, 16)
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2017-04-05 17:59:06 +02:00 |
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mp3butcher
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912f9e18cb
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few fixes for Matrix support..
but getElements still fails..
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2017-04-05 17:57:08 +02:00 |
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OpenSceneGraph git repository
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a30e5df6f2
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Merge pull request #238 from filnet/silence_thread_logging
openthread: silence some log output
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2017-03-30 15:23:17 +01:00 |
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Robert Osfield
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a6baf00956
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Reordered command line parsing and replace throw with cout.
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2017-03-30 13:21:05 +01:00 |
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Robert Osfield
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c2684ca1f5
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Improved the error warning message
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2017-03-30 12:18:16 +01:00 |
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Philippe Renon
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b843fb19fc
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openthread: silence some log output
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2017-03-30 11:29:53 +02:00 |
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Robert Osfield
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1f0515ceff
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Fix for GL3
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2017-03-29 11:38:29 +01:00 |
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Robert Osfield
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cb7140aa04
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Fixed windings
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2017-03-29 10:02:03 +01:00 |
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OpenSceneGraph git repository
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373204ef7f
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Merge pull request #236 from mp3butcher/ScriptBranch
add ScriptNodeCallback serializer
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2017-03-29 09:27:58 +01:00 |
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mp3butcher
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9d490bbf1c
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add ScriptNodeCallback serializer
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2017-03-28 22:37:34 +02:00 |
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mp3butcher
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3142b682f2
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remove spaces in the previsouly added macro
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2017-03-28 22:19:32 +02:00 |
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mp3butcher
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fc3afbe449
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oups forgot an associaterevisions
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2017-03-28 22:14:44 +02:00 |
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mp3butcher
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0555bc4bc7
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add BufferData associate as well as revisionassociate in PrimitiveSet Seriliazer
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2017-03-28 20:48:35 +02:00 |
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Robert Osfield
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eb59590d77
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Added handling of large shapes
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2017-03-28 18:29:26 +01:00 |
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Robert Osfield
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10d87c40db
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Quiten down debug messages
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2017-03-28 11:45:55 +01:00 |
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Robert Osfield
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76afbc9bcf
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Fixed ac plugin's handling of rot primitive in .ac files
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2017-03-27 20:30:14 +01:00 |
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Robert Osfield
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70e7cb886b
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Added serializers for BufferObject and BufferData
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2017-03-27 20:02:33 +01:00 |
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OpenSceneGraph git repository
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11b3424984
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Merge pull request #230 from mp3butcher/commitMaster
add new serializers
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2017-03-27 15:05:59 +01:00 |
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Robert Osfield
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6308b497f2
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Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
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2017-03-27 11:44:41 +01:00 |
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mp3butcher
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96db8033f2
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add an include to osg/geometry
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2017-03-26 16:26:43 +02:00 |
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mp3butcher
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46a37618ef
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add new serializers
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2017-03-26 15:59:36 +02:00 |
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Robert Osfield
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ec5cbe18d5
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Restructed the marco to resolve Windows build issues
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2017-03-25 16:05:57 +00:00 |
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Robert Osfield
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b4152d9634
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Added simple fallback from osg::Material::apply() when fixed function pipeline is disabled
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2017-03-23 14:53:08 +00:00 |
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Robert Osfield
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7ccd25a4d5
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Fixed missing initializer for _color and assignment of color to ShapeDrawable
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2017-03-23 14:40:44 +00:00 |
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Robert Osfield
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9848c1d264
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First pass at default shader for GLES2,GLES3 and GL3.
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2017-03-23 11:09:49 +00:00 |
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Robert Osfield
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d70d00607f
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Removed no longer relevant line
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2017-03-23 10:25:25 +00:00 |
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Robert Osfield
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717cb182ce
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Removed hardwaring to online write inine when writing to binary files to allow inline images in asci and binary files
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2017-03-23 09:52:21 +00:00 |
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Robert Osfield
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e74f8f4bbe
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Added TextureBuffer serializer
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2017-03-22 14:20:03 +00:00 |
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OpenSceneGraph git repository
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602a6beda8
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Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
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2017-03-22 10:31:45 +00:00 |
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Marcel Pursche
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422587a285
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Added serializer for Texture2DMultisample
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2017-03-22 10:47:58 +01:00 |
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Robert Osfield
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48aa852f42
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Replaced GL_QUADS and GL_QUAD_STRIP usage with indexed GL_TRIANGLES
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2017-03-22 09:43:19 +00:00 |
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OpenSceneGraph git repository
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429aef3b08
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Merge pull request #221 from tomhog/topic-gles3-ios
GLES3 support improvements on iOS
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2017-03-21 17:56:39 +00:00 |
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Robert Osfield
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1778a2a6fb
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Made VAO the default for GL3 builds.
Improved the handling of DisplaySettings::getVertexBufferHint() values.
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2017-03-21 15:38:52 +00:00 |
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tomhog
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423e14f92f
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Merge branch 'master' into topic-gles3-ios
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2017-03-21 15:33:13 +00:00 |
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Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Thomas Hogarth
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630af80635
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Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders
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2017-03-20 19:35:01 +00:00 |
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Thomas Hogarth
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7ba2e728cd
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GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
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2017-03-20 18:39:56 +00:00 |
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Thomas Hogarth
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3a6e28da9c
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More gles3 tweaks
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2017-03-20 18:39:56 +00:00 |
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Thomas Hogarth
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76fe572934
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
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Robert Osfield
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6670a6e070
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Improved support for stats, fonts and shadergen for GLES2, GLES3 and GL3
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2017-03-20 14:07:14 +00:00 |
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Robert Osfield
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e0592b6d11
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Added shader for GL3/GLES/GL2/GL2
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2017-03-20 10:31:58 +00:00 |
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Robert Osfield
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4498945b98
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Quited debug messages
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2017-03-20 09:25:49 +00:00 |
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Robert Osfield
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c7711fd2d4
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Added support for GL3/GLES3, GL2,GLE2 shaders to osgText::Font/Text.
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2017-03-18 18:08:12 +00:00 |
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Robert Osfield
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279cc82a01
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Improved readability of code
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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943beb220d
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Improved handling of osgText::Text with and wihout shaders
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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e6703e3cb0
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Removed no longer supported code paths
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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feb0214ddc
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Introduced streamlined text rendering dispatch code.
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2017-03-18 11:48:55 +00:00 |
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OpenSceneGraph git repository
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2cefcc8bfc
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Merge pull request #220 from rickyviking/addPenInputWin32
Added PEN input support to GraphicsWindowWin32 with the WM_POINTER*
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2017-03-18 11:17:03 +00:00 |
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