Robert Osfield
2a11d25bbc
Improved the NaN error detection and reporting.
2008-05-29 11:09:56 +00:00
Robert Osfield
4745ab040b
Added catch for NaN depth values
2008-05-28 17:56:22 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
4c3a13c3a1
From Andy Skinner, fixes for avoiding warnings about mixing c and c++ versions of c libs.
2007-08-05 14:51:56 +00:00
Robert Osfield
5325653f30
Cleaned up numToTop method
2007-04-25 10:32:28 +00:00
Robert Osfield
47add5a42c
Cleaned up state management code
2007-04-16 12:20:42 +00:00
Robert Osfield
9db23e0b22
Fixed bug associated with complex RenderBin setup.
2007-04-16 12:18:56 +00:00
Robert Osfield
6d9641a78b
Added a concrete osg::DeleteHandler implementation which provides support for
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retain objects for several frames before deleting them. Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
2007-02-02 12:41:13 +00:00
Robert Osfield
6acd0e89a1
Disabled the alternating directions of drawing of state sorted render leaves as it
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was interferring with anaglyphic stereo used in the osgstereimage example.
2007-01-30 12:09:30 +00:00
Robert Osfield
7b9b13b6c0
Added support for per frame alternating the direction that SORT_BY_STATE bins are
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rendered. The alternation makes it more likely that OpenGL objects will still
be in video ram.
2007-01-30 09:55:34 +00:00
Robert Osfield
fd0ea388c2
Began work on providing support for threading camera cull traversals in parallel with
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the previous frames draw traversal. Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
5bf2dfe3b1
Added _sorted flag into RenderBin to prevent a bin being sorted twice in one frame
2007-01-27 12:54:33 +00:00
Robert Osfield
36330f7e40
Changed osgUtil::RenderBin and osg::State to allow nesting of StateSet's associated with RenderBin's.
2007-01-27 11:13:01 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
0af758716a
For cases where the RenderBin has its own StateSet do a popAllStateSets()
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to ensure that the state is completely ready for the RenderBin's StateSet to be at the bottom.
2006-07-19 20:56:24 +00:00
Robert Osfield
dfbc9d0441
Moved the moveToRootStateGraph(,) from RenderStage::drawImplemenation() to RenderBin::drawImplementation();
2006-07-18 20:17:31 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
30265ac0b3
Added support for RenderBin's have a local top level StateSet. This is now
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used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
2815622c35
Improved stats handling, and fixed a couple of stats bugs.
2005-12-15 17:14:40 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
0e16b64665
Coverted tabs to space in core libraries.
2005-11-17 13:35:53 +00:00
Robert Osfield
857b3e03c3
Added sorting and clearing of pre and post RenderStages stored in RenderStage,
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and added some debugging comments which are currently commented out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 11:46:52 +00:00
Robert Osfield
fb524952b6
Renamed osgUtil::RenderGraph to osgUtil::StateGraph
2005-10-13 12:51:00 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
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and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
e229a8cb67
Updates to clean up wrapper generation, and to update wrappers
2005-05-24 15:34:23 +00:00
Robert Osfield
276dfbd0ad
Added support for setting the default render bin sort mode via the
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env OSG_DEFAULT_BIN_SORT_MODE variable or via or RenderBin::setDefaultRenderBinSortMode()
method.
2005-05-19 15:17:53 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
37c8b3a6fb
From Geoff Michel, typos and spelling fixes.
2004-09-26 18:39:34 +00:00
Robert Osfield
1998bdef86
Moved osg::Statistics to osgUtil::Statistics and merged addition to it
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fro Pavel Moloshtan.
2003-07-15 13:46:19 +00:00
Robert Osfield
3f23a430fb
Fixed from Pavel for the stats in RenderBin.cpp
2003-06-25 10:39:11 +00:00
Robert Osfield
e377424752
Added fallback in RenderBin::createRenderBin(const std::string& binName) which
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return a new RenderBin when the no prototype is found with className of binName.
2003-04-09 10:10:57 +00:00
Robert Osfield
07f96583f5
Removed the osg::notify() calls from the RenderBin prototype construction to
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avoid problems under OSX with construction/deletion of std::cout/cerr.
2003-02-10 16:48:53 +00:00
Don BURNS
d4f7da7bb8
Right, em.... fixed eh.. problem with destruction of RenderBin prototype list
2003-02-05 23:13:27 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
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of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
3be6ffd9c3
Changed the nameing of iterators to prevent clashes with VisualStudio's dumb
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compiler.
2002-10-21 15:09:03 +00:00
Robert Osfield
e1b084749e
Renamed the RenderBin::sort_local to sortImplementation(),
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draw_local to drawImplementation() and added a new RenderBin::DrawCallback().
Added osgcubemap to the Make/ test scripts.
2002-10-17 13:48:46 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
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now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
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function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6
Updates to windows build docs.
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Merge fixes for OSX from bob.
Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
983da4fb9c
Fixed uninitialized _sortMode.
2002-08-13 09:35:06 +00:00
Robert Osfield
1ba901cf64
Added support for a sort callback in RenderBin.
2002-08-03 16:49:42 +00:00
Robert Osfield
0977e68727
Fixes to NodeCallback and RenderBin from Alberto Barbati.
2002-07-28 12:49:01 +00:00
Robert Osfield
ff8b4c001d
Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
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them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1
Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
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decoupled from osg::Drawable. The Drawable::getStats() virtual method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
3351306d80
Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
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in progress for the new support for controlling the projection matrix from
within the scene graph.
Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
bba95040d6
Added a set of test runs to the makefiles and demos. The demos now have
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titles relevenat to their function.
2002-02-12 23:49:24 +00:00