* ZeroConfDevice does now return FILE_NOT_HANDLED instead of FILE_NOT_FOUND
* present3D supports multiple devices per env-var P3D_DEVICE, separate multiple device with a space
I refactored parts the p3d-plugin, the curl-plugin and parts of Registry and ReaderWriter. Currently the p3d-plugin tries to open all remote files with the help of the curl-plugin.
I added a new method to Registry called getReaderWriterForProtocolAndExtension. which will return a ReaderWriter which is capable in handling the remote file for the given protocol and extension. If no readerwriter is found for the given extension, a list is built of all readerwriters supporting the given protocol and this list is checked for support of wildcards (extension = "*"). If anything matches it get returned.
I added this principle also to the Registry, so now it's possible to register a generic ReaderWriter which can handle all filetypes for a given protocol, similar what curl is doing. All you have to do is to load the plugin at startup. The curl-fallback is still in place.
With these changes it is now possible to reference a movie inside a presentation without a server-address, read the presentation (with curl) and stream the movie with the correct plugin (e.g. QTKit)
"
* avfoundation: added support for IOS (CoreVideo-support is still in development, works only for SDK >= 6.0, set IPHONE_SDKVER in cMake accordingly)
* zeroconf: added ZeroConf-device-plugin (Mac/Win only, linux implementation missing) to advertise and discover services via ZeroConf/Bonjour, on windows you'll need the Bonjour SDK from Apple
* osgosc: modified the example to demonstrate the usage of the ZeroConf-plugin (start the example with the command-line-argument --zeroconf)
* SlideShowConstructor: enable/disable CoreVideo via a environment variable (P3D_ENABLE_CORE_VIDEO)
* RestHttp: mouse-motion-events get interpolated
* RestHttp: unhandled http-requests get sent as an user-event to the event-queue, all arguments get attached as user-values to the event
* modified some CMakeModules to work correctly when compiling for IOS
* fixed a compile-error for IOS in GraphicsWindowIOS
* some minor bugfixes"
I fixed some bugs and did some more tests with both of the video-plugins. I integrated CoreVideo with osgPresentation, ImageStream has a new virtual method called createSuitableTexture which returns NULL for default implementations. Specialized implementations like the QTKit-plugin return a CoreVideo-texture. I refactored the code in SlideShowConstructor::createTexturedQuad to use a texture returned from ImageStream::createSuitableTexture.
I did not use osgDB::readObjectFile to get the texture-object, as a lot of image-related code in SlideShowConstructor had to be refactored to use a texture. My changes are minimal and should not break existing code.
There's one minor issue with CoreVideo in general: As the implementation is asynchronous, there might be no texture available, when first showing the video the first frame. I am a bit unsure how to tackle this problem, any input on this is appreciated.
Back to the AVFoundation-plugin: the current implementation does not support CoreVideo as the QTKit-plugin supports it. There's no way to get decoded frames from AVFoundation stored on the GPU, which is kind of sad. I added some support for CoreVideo to transfer decoded frames back to the GPU, but in my testings the performance was worse than using the normal approach using glTexSubImage. This is why I disabled CoreVideo for AVFoundation. You can still request a CoreVideoTexture via readObjectFile, though.
"
Added template readFile(..) function to make it more convinient to cast to a specific object type.
Added support for osgGA::Device to osgViewer.
Added sdl plugin to provides very basic joystick osgGA::Device integration.
--This line, and thosAttached is an update to ReaderWriterDAE.cpp/h and daeReader.cpp/h that implements
osgDB::ReaderWriter::ReadResult
ReaderWriterDAE::readNode (std::istream&, const osgDB::ReaderWriter::Options*)
This virtual function had never been implemented in ReaderWriterDAE. I implemented this function because the DAE plugin could not load files from other ReaderWriter derived objects that use protocol handlers.
I have updated function declarations in the header to have identical signatures with the base class declarations that include the default parameter.
readNode (std::istream&, …) is nearly identical to readNode(const std::string &, …) except it uses a new private function to convert the file from standard input:
bool daeReader::convert( std::istream& fin )
When this function is called fileURI is the string “from std::istream” to make the user aware where the file is coming from. Then instead of calling
_dae->open(fileURI)
we call
_dae->openFromMemory(fileURI, buffer.data())
Where buffer.data() is a pointer to the dae file text in memory.
Other changes include private functions to clear caches and to consolidate redundant code that appears between the two convert functions.
e below, will be ignored--
M src/osgPlugins/dae/ReaderWriterDAE.cpp
M src/osgPlugins/dae/daeReader.cpp
M src/osgPlugins/dae/ReaderWriterDAE.h
M src/osgPlugins/dae/daeReader.h
(KTX). The KTX file format is straightforward and designed to be easy to
use in OpenGL.
http://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/http://www.khronos.org/opengles/sdk/tools/KTX/
The attached plugin can read:
* 1D, 2D, and 3D textures
* uncompressed and compressed images
* mipmapped and non-mipmapped textures
* little-endian and big-endian files
* textures from files as well as seekable istream objects
It does not handle:
* array textures (not supported by the ReaderWriter API)
* cubemap textures (not supported by the ReaderWriter API)
* the "KTXorientation" key-value pair; support could be added later (see
the file format spec for more information)
* non-seekable istream objects (would require more complicated memory
management)
"
But the layers are not always children of the "model root" node : there can be a matrix transform between "model root" and "layers parent", so I've added the name "Layers" on the node which contains all layers to easily retrieve the layers groups from application code."
- Also, a 'dontSaveNormals' was added. It allows to ignore normals when writing an STL file. For example, it is useful for me when writing an STL file for CFD simulations.
- Some comments and code formatting were improved (to be consistent with the formatting already used in the plugin).
- With 'separateFiles' option files are now named fooX.stl instead of foo.stlX
The changes have been tested on various STL, both ASCII and binary found on the net. The change was based on the trunk branch."
From Robert Osfield, changed assert in Piotr's code to a runtime check warning report.