Julien Valentin
3efaccb298
add prepareData for RigTransformHW
2017-08-28 15:41:14 +02:00
Julien Valentin
4b56a4d3be
minor changes+fix
2017-08-28 15:40:04 +02:00
Julien Valentin
f899a8dde5
add prepareData for rigttransform software
2017-08-28 14:44:09 +02:00
Julien Valentin
e216833286
few refactoring
2017-08-28 14:23:15 +02:00
Julien Valentin
2b2a8f3d2e
MorphTransformHardware using TBO added
2017-08-28 04:51:52 +02:00
Julien Valentin
ca224c81dd
replace VertexInfluence to BoneInfluenceList
...
and VertexIndexWeight to IndexWeight
fix in example
2017-08-27 05:21:37 +02:00
Julien Valentin
4f0256bcc3
remove unused code and remove a commented section
2017-08-27 01:36:21 +02:00
Julien Valentin
32aaeccee1
refactoring and fixes
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only change in design: decouplage between MorphGeometry and MorphTransform technique
no real change in behavior (i hope)
2017-08-26 23:06:39 +02:00
Alberto Luaces
7f3c92f492
Some spelling fixes in comments.
2016-10-05 18:10:46 +02:00
Robert Osfield
ec344a85b4
Fixed warnings
2016-09-05 13:44:59 +01:00
Robert Osfield
79ff8ba273
Merge branch 'Submissions2e' of https://github.com/LaurensVoerman/OpenSceneGraph into LaurensVoerman-Submissions2e
2016-09-02 18:26:11 +01:00
OpenSceneGraph git repository
14bdadaf86
Merge pull request #123 from LaurensVoerman/Submissions2f
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Submissions2f
2016-09-02 17:44:57 +01:00
Laurens Voerman
92ca556243
fix the missing ")" in BasicAnimationManager copy constuctor
2016-08-29 17:00:00 +02:00
Laurens Voerman
1da43a5960
added copyconstructor for osgAnimation::BasicAnimationManager
2016-08-29 13:03:36 +02:00
Laurens Voerman
628f8fd9dc
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
Laurens Voerman
5c66ecfc99
RigTransformHardware fix: warn; don't crash if MAX_MATRIX not found
2016-08-16 14:33:48 +02:00
Marc Helbling
43443928d0
Updates osgAnimation
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This updates is mainly for the gles plugint to work correctly.
* adds Quaternion array
* reintroduces `KeyframeContainer::linearInterpolationDeduplicate`
* fixes MorphGeometry OSG serialization (target names)
2016-07-01 17:04:15 +02:00
Robert Osfield
5c25a3a0ea
Added initializers
2016-06-27 15:06:54 +01:00
Robert Osfield
27595e9f02
Added initializers
2016-06-27 14:53:32 +01:00
Julien Valentin
c8a7ce4e52
Rolbacked RigGeometry with the hackyfix (I just add the compute boundcallback in the copy consturctor)
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Modified headers of RigTransforms to comply with osg metamodel
2016-06-27 11:51:32 +01:00
Julien Valentin
ce28b2e43e
MorphGeometry fixes
2016-06-25 18:15:57 +01:00
Robert Osfield
c882985fc5
Removed redundent pointer check
2016-06-25 12:39:50 +01:00
Robert Osfield
26d2ed94f9
Fixed warning
2016-06-25 08:00:18 +01:00
Robert Osfield
5a8100a7f9
Fixed warning
2016-06-25 07:58:58 +01:00
Robert Osfield
ed0c9e2436
Fixed warning
2016-06-25 07:57:56 +01:00
Cedric Pinson
0ecb52ff82
Submitted with fixes by Julian Valentin
2016-06-25 07:49:56 +01:00
Robert Osfield
aef2574b8d
Fixed -Wextra warnings
2016-06-08 09:46:09 +01:00
Björn Blissing
6c842a534e
Last two files with fixes to the virtual inheritance warnings...
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I have also attached the fix to the type shadowing problem in ConvexPolyhedron.cpp
2016-06-03 17:33:45 +01:00
Alberto Luaces
260cbab518
Typo fixes
2016-05-30 12:30:05 +01:00
Robert Osfield
9cb714cd39
Fixed shadows warning and an associated by in osgAnimation::Statshandler::changeYposition(..)
2016-05-25 11:20:13 +01:00
Robert Osfield
55a8f4abbc
Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions
2016-01-19 11:39:28 +00:00
Robert Osfield
fd46645ade
From KOS, "New classes for osgAnimation presented: UpdateFloatUniform, UpdateVec3fUniform and UpdateMatrixfUniform (based on UpdateUniform template)
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Classes operate like osgAnimation::UpdateMaterial for Material's diffuse component, but change Uniform."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14890 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:14:35 +00:00
Robert Osfield
ba9dfb2ff6
From Albert Luaces, typo fixes.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:40:20 +00:00
Robert Osfield
70b5297575
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
7165182e35
From Konstantin Matveyev, "Last update in the osgAnimation::Animation ONCE mode bug fix"
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14789 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 10:30:18 +00:00
Robert Osfield
e2f208af54
Refactored how the callbacks for updating geometry are managed in MorphGeometry and RigGeometry to address bugs in serialization.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14784 16af8721-9629-0410-8352-f15c8da7e697
2015-03-12 17:11:11 +00:00
Robert Osfield
3c07921dee
Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
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Removed old includes to include/osg/GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14594 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:44:58 +00:00
Robert Osfield
138ea0e0c7
From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small
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optimizations to reduce cpu overhead:
1) Avoid a load-hit-store in UpdateBone. b->getMatrixInBoneSpace()
returns the same matrix that was just stored with b->setMatrix()
2) Avoid calling element->isIdentity() for the whole transform stack
(can be expensive is element is a matrix)
3) Make the key frame interpolator use binary search instead of a
linear one. This is very noticeable in scenes where some geometry has
long repeating animations that start at the same time, you will see
the update time grow then reset and grow again."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14294 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 10:45:07 +00:00
Robert Osfield
977ec20751
Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
4174d72a52
2014-05-14 10:19:43 +00:00
Robert Osfield
a04232a75a
From Pjotr Svetachov, "have added some missing serializers for RigGeomery. Withouth them I
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ran into two issues.
At first you get a bunch of warnings that osg::ComputeBoundCallback
and osg::UpdateCallback were unsupported wrapper classes when
converting fbx models with skeletal animation to osg(t/b).
The second issue was that when reading, the readers fail to read the
ComputeBoundCallback and UpdateCallback and set them to NULL which
messes up the RigGeometry.
Because a RigGeometry makes his own classes in the constructor it
might be preferable to not write them at all, because now those
classes are being made two times when reading a RigGeometry. But after
thinking about this that would place too much limits on them (you
won't be able to share or name them and save that information or make
a new inherited class from them and write that one) So I ended up
thinking the best way was to just write the files.
"
2014-04-29 15:14:39 +00:00
Robert Osfield
cd86995d7d
From Pjotr Svetachov, "With the new osg::Geometry the binding for arrays now default to undefined. This breaks previously working code in osgAnimation::RigTransformHardware where the arrays got an undefined bounding and because of this the bone indices and weights were not loaded by the shader. Here is a little patch to fix this."
2013-10-10 20:42:24 +00:00
Robert Osfield
270883d3f4
From Björn Blissing, "I propose making the following outputs a little bit more silent. In my mind it would suffice with OSG_DEBUG (compared to OSG_NOTICE) for these information messages."
2013-10-01 16:20:20 +00:00
Robert Osfield
698365e47f
Fixed double copy in StackedTransform copy constructor
2013-09-02 09:12:24 +00:00
Robert Osfield
097aedf23c
From David Callu, warning fixes and removal of spaces at end of lines.
2013-06-28 12:00:43 +00:00
Robert Osfield
5a25a93bdd
Removed deprecated Geometry::set*Binding() usage
2013-06-26 17:58:57 +00:00
Robert Osfield
a459033eff
From Sebastian Messerschmidt, "I've taken some time and refactored some places where the old set*Binding were used."
2013-06-26 16:16:23 +00:00
Robert Osfield
ca2688b046
Convert usage to use const versions of containers
2013-06-24 11:03:59 +00:00
Robert Osfield
7d40c7258f
Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
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New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient
versions.
Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
2013-06-18 11:18:28 +00:00
Robert Osfield
1937cc6f14
Fixed the erronous header so that it is OSGPL like the rest of the osgAnimation.
2013-01-30 10:40:26 +00:00