Robert Osfield
69557c060b
Fixed the TextureObject's + GLBufferObject reassignment to a new set.
...
Disabled the unref after apply for a Texture classes when the texture pool is enabled
2009-10-06 13:42:12 +00:00
Robert Osfield
f75013d534
Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects
2009-10-01 20:19:42 +00:00
Robert Osfield
e59f654290
Added status collection to full range of texture classes
2009-09-27 14:38:38 +00:00
Robert Osfield
3d75054e2c
Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly.
2009-09-22 18:45:24 +00:00
Robert Osfield
7b16ff5ae1
From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle
2009-04-24 09:07:22 +00:00
Robert Osfield
5ab73e9f80
Added support for ImageSequence to all Texture classes
2008-07-22 12:28:46 +00:00
Robert Osfield
850034ab75
Moved the _textureObjectBuffer assignment to after the imagery has been download to avoid crashes under multi-threaded compile of texture objects (was causing a crash with 3D Textures, but is something that would happen with other Texture types as well.)
2008-07-16 13:23:58 +00:00
Robert Osfield
a59e93a0df
Added mutex to object creation to avoid a race condition when using threaded multiple graphics context
2008-04-23 14:10:41 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
041afdc303
Replaced allocateMipmap code with warning message as mipmaps aren't support for TextureRectangle.
2007-09-11 16:56:21 +00:00
Robert Osfield
5e83ae4821
From Art Trevs, "Features of the patch are:
...
- Implementation of integer textures as in EXT_texture_integer
- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)
- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)
"
Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
8414a16e52
From Sherman Wilcox, added extension checking support for compressed texture subloading.
2007-09-03 15:43:58 +00:00
Robert Osfield
c83bc830cd
From Sherman Wilcox, "I modified texturerectangle.cpp to address this issue. I used a DXT5 DDS
...
file to test the change."
2007-09-03 09:50:50 +00:00
Robert Osfield
859bcf3c4b
Further perfomrmance optimizations and clean up on new VBO/EBO/PBO API.
2007-05-01 18:03:32 +00:00
Robert Osfield
d625a5e114
Implementated new dirty buffer mechansim for BufferObjects to make it more efficient
2007-04-30 12:18:27 +00:00
Robert Osfield
0900857333
From Farshid Lashkari,
...
"I was experiencing hard crashes of my application when using PBO's on
machines that don't support PBO's. I think osg incorrectly checks if
PBO's are supported.
I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported. This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able to
use it."
2006-08-25 08:48:16 +00:00
Robert Osfield
be60b32add
Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
...
in incorrect texture assignment. Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
2d33e6f2ad
From Mike Weiblen, support for ARB_texture_rectangle extension name.
2005-11-16 09:28:09 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
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along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
4915259878
Improved support for texture subload/render to texture in various Texture classes
...
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
59be8c19f3
Changd unsigned int's to unsigned char* to fix gcc3.4 64 bit issues.
2005-05-25 09:50:11 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
d6d764a729
From Terry Welsh, added copy texture support to TextureRectangle
2005-04-13 18:19:38 +00:00
Robert Osfield
d0c79ea638
From Mike Weiblen, warning fix for VS7.1
2005-03-07 12:05:48 +00:00
Robert Osfield
021440b9a4
Commented out the debug messages, added back in the audio into the xine plugin
2005-02-09 12:29:09 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
...
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
54b45ce3bc
Updated to DatabasePager support
2004-09-21 21:33:52 +00:00
Robert Osfield
7deea8531e
Clean up of debugging messages
2004-07-27 13:32:15 +00:00
Robert Osfield
654764a0e9
Fixed unref image so it only unref's when images are STATIC
2004-07-27 13:24:35 +00:00
Robert Osfield
bb5576bef8
Added support s/getImage(uint i) and getNumImages().
2004-07-27 10:11:45 +00:00
Robert Osfield
0307463746
Added GL_TEXTURE_RECTANGLE define
2004-05-07 12:40:21 +00:00
Robert Osfield
6112a373c1
Replaced eronous GL_TEXTURE_2D instances with GL_TEXTURE_3D and GL_TEXTURE_RECTANGLE_NV
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respectively.
2004-03-11 14:34:59 +00:00
Robert Osfield
9f6383f5dd
Added TextureRectangle(Image*) contructor.
2004-03-09 14:59:33 +00:00
Robert Osfield
7c6734ff01
Added support for APPLE_client_storage to TextureRectange
2004-03-08 17:13:22 +00:00
Robert Osfield
edce2211fa
From Romano Magacho, fixes to handle the subloading from Image when the
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internal format changes requiring a rebuild of the texture object.
2004-01-23 13:25:45 +00:00
Robert Osfield
0685c2a852
Added applyTexImage_subload() implemention into TextureRectangle class
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to provide automatic support for texture subloading.
2003-08-18 19:36:50 +00:00
Robert Osfield
1b9d7d458a
Added support for texture object manager, which provides an automatic mechansim
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for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Don BURNS
15f88f35b2
*** empty log message ***
2003-06-24 15:40:09 +00:00
Robert Osfield
7af174fadb
From Ulrich Hertlien, new osg::TextureRectangle class.
2003-04-07 13:20:53 +00:00