Commit Graph

4751 Commits

Author SHA1 Message Date
Robert Osfield
e725f30d81 Updated wrappers 2007-09-24 16:25:55 +00:00
Robert Osfield
d11d5b819a From Adrian Egli, further work on PSSM implementation. 2007-09-24 15:24:23 +00:00
Robert Osfield
9f3783929a Changed iterator name to avoid warning 2007-09-24 10:31:35 +00:00
Robert Osfield
0726624a86 From Jose Delport: "have been using the new VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY mode
of the OverlayNode.

I change the overlay subgraph dynamically and when I remove all the
subgraph nodes that is inside the current main camera FOV (others
outside still exist), the overlay texture does not update because of the
early return in the traversal. I then get a kind of ghost texture moving
around the terrain.

The attached file fixed the problem for me, but I'm not sure if it is
the best way to address the problem."
2007-09-24 09:35:59 +00:00
Robert Osfield
bd68958877 From Art Tevs, "Following
two lines has to be included into the Image.cpp in the
computeNumComponents(...) method:

case(GL_RGBA16F_ARB): return 4;
case(GL_RGBA32F_ARB): return 4;"
2007-09-24 09:26:21 +00:00
Robert Osfield
54c579fcae Improved the handling of OSG_CONFIG_FILE support. 2007-09-22 17:39:15 +00:00
Robert Osfield
da70320707 From David Callu, added getOrCreateScene method, made contractors protected.
From Robert Osfield, made getOrCreateScene protected and made View a friend
of Scene to all it to construct Scene objects itself.
2007-09-22 16:50:45 +00:00
Robert Osfield
82b0f004e9 From Adrian Egli, update to ParallelSplitShadowMap. 2007-09-22 16:46:38 +00:00
Robert Osfield
5c36fbb18f From David Callu, added findSlaveIndexForCamera method 2007-09-21 19:43:06 +00:00
Robert Osfield
6630dcf15c Added return 2007-09-21 19:04:02 +00:00
Robert Osfield
3bfaee3654 Added support for basic viewer configuration files 2007-09-21 15:34:25 +00:00
Robert Osfield
ece7b57df2 Further steps towards reading coniguration files. 2007-09-21 13:30:33 +00:00
Robert Osfield
1e128aed1d Updated wrappers 2007-09-20 10:14:08 +00:00
Robert Osfield
55a9ea19d7 From Anders Backman, added bias and texture size methods.
From Robert Osfield, tweaks to the above for method parameters and indenting.
2007-09-20 10:12:58 +00:00
Robert Osfield
5fb9673382 Added supoort for OSG_WRITE_OUT_DEFAULT_VALUES env var 2007-09-19 16:53:40 +00:00
Robert Osfield
7ea3632dfc Added support for bool in ArgumentParser::Parameter.
Added support for using Input::read(...) methods using ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 15:29:57 +00:00
Robert Osfield
cf69352873 From Adrian Egli, ParallelSplitShadowMap implmentation.
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
1f7b27f851 Changed the simplifier so that it produces deterministic results, no longer
using memory pointers for sorting.
2007-09-19 10:14:52 +00:00
Robert Osfield
8bc8b6b5e9 Removed check for shaders/overlay_perspective_main.vert 2007-09-19 09:00:05 +00:00
Robert Osfield
c8fd1e4627 Commented out herror() as its not called anywhere in the code. 2007-09-18 16:00:21 +00:00
Robert Osfield
ae5883dd23 Fixed Locator::setTransform method so it takes a const Matrixd&, and improved
the setting of Locator in the gdal plugin.
2007-09-16 17:48:07 +00:00
Robert Osfield
41dc911166 Setting for new option for hinting whether to write out default values 2007-09-16 17:46:33 +00:00
Robert Osfield
c583dbe3c5 Fixed warning 2007-09-16 17:43:00 +00:00
Robert Osfield
e19f23021f Introduced the use of a ReentrantMutex to avoid problems with findFontFile. 2007-09-15 17:40:08 +00:00
Robert Osfield
e433762105 From David Spilling, "Given no replies to my recent "does anybody use the DDS writer" query, I was emboldened to submit this very small patch. The bitmasks for RGBA and RGB have been modified in the writer portion of the code (line 765 onwards). This is now consistent with what the DDS plugin reads. In terms of testing, note that many 3rd party applications erroneously ignore the bitmasks in the file, and assume a BGRA order." 2007-09-15 17:36:03 +00:00
Robert Osfield
8051c48e56 Updated wrappers 2007-09-14 11:26:23 +00:00
Robert Osfield
97b66b877d Updated wrappers 2007-09-14 11:02:06 +00:00
Robert Osfield
d5cc0e966f Introduce GUIEventHandler::handleWithCheckAgainstIgnoreHandledEventsMask() methods
to help make it easier to get event handles to ingore events that have already been handled.
2007-09-14 10:44:46 +00:00
Robert Osfield
d6e24c0dc2 Fix for build error during aggressive warning build 2007-09-13 11:00:12 +00:00
Robert Osfield
86ab5a2392 Fixed warning in wrappers 2007-09-13 10:42:26 +00:00
Robert Osfield
0b39152321 Fixed warnigns 2007-09-13 10:38:38 +00:00
Robert Osfield
c88bcc4506 Updated wrappers and READEME 2007-09-13 10:33:10 +00:00
Robert Osfield
5caf64e5c7 From Paul Martsz, changed the Texture clamping mode to CLAMP_TO_EDGE 2007-09-13 10:32:05 +00:00
Robert Osfield
eac9831723 Add static_cast to fix warning. 2007-09-13 10:21:18 +00:00
Robert Osfield
34af300957 Removed unncessary typedefs 2007-09-13 10:16:19 +00:00
Robert Osfield
0c5d6da793 Fixed warnings of casting void* by refactoring the type and extensiosn setup. 2007-09-13 10:15:48 +00:00
Robert Osfield
b2fe3d475b Fixed uint/int comparison warning. 2007-09-13 10:10:35 +00:00
Robert Osfield
0f135d6d35 Created two PixelBufferX11::closeImplementation() one the real implementation and
a second non op one for GLX <1.3.
2007-09-13 09:30:30 +00:00
Robert Osfield
45e98d5f18 Added preliminary handling of cases where GLX version < 1.3 2007-09-12 17:01:47 +00:00
Robert Osfield
23945bb506 Removed debug messages 2007-09-12 17:01:09 +00:00
Robert Osfield
0137047429 From Jan Peciva, build fix 2007-09-12 10:04:36 +00:00
Robert Osfield
041afdc303 Replaced allocateMipmap code with warning message as mipmaps aren't support for TextureRectangle. 2007-09-11 16:56:21 +00:00
Robert Osfield
66cc306f18 Removed the output num_children from Group .osg output and
removed the output of "DataVaraince UNSPECIFIED" as this is redundent
considering the default value is UNSPECIFIED.
2007-09-11 13:47:06 +00:00
Robert Osfield
9819217136 Updated wrappers 2007-09-11 13:42:23 +00:00
Robert Osfield
291d253161 From Mathias Froenlich, "have a problem with the SunOS CC.
It does not like that the prototype of ClipNode::setStateSetModes() differs
from implementation of that function in  the constness of the second
parameter.
On SunOS it compiles fine, but I get link errors when the variant that is
declared in the header is referenced.

The attached src/osg/ClipNode.cpp file removes the const qualifier from the
implementation to match exactly the prototype in the header file.
The file is based on revision 7386 as of today.
"
2007-09-11 13:39:55 +00:00
Robert Osfield
175c3ce806 From Art Trevs, "File Changes:
- GL2Extensions, Program and Program.cpp

Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)

- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList

"
2007-09-11 13:34:41 +00:00
Robert Osfield
884b3b7aa2 Seperated out GeometryTechnique .osg support. 2007-09-11 13:32:46 +00:00
Robert Osfield
c51e893ba4 Changed the isTextureIntegerSupported method so that it no longer has the EXT entry in it
for forward compatability reasons.
2007-09-11 12:28:03 +00:00
Robert Osfield
5e83ae4821 From Art Trevs, "Features of the patch are:
- Implementation of integer textures as in EXT_texture_integer

- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)

- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)

"

Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
98763cc4c5 From Rafa Giatan, "Changed int to GLsizei in the input parameter of the method
osg::Texture2DArray::applyTexImage2DArray_subload inside
Texture2DArray (lines 214 and 257), Otherwise it gives a compile
error on MacOSX."
2007-09-11 10:16:21 +00:00