Commit Graph

9928 Commits

Author SHA1 Message Date
Robert Osfield
53cdacd926 Refactored Text3D so that it no longer depends upon GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
5a4754deef Refactored osgParticle so that it natives support vertex arrays, vertex buffer objects and vertex array objects 2016-10-11 11:29:29 +01:00
Robert Osfield
10f1d84f7e Added explict setup of the stats graphing geometry so that it's VertexBufferObject is intialized to the correct size to prevent any need for later resizing 2016-10-11 11:29:29 +01:00
Robert Osfield
d4d32cbde7 Improved handling of the BufferObject::Profile::_size, utilizing it's intial value when it is non zero and larger than the arrays assigned to it. 2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546 Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects 2016-10-11 11:29:29 +01:00
Robert Osfield
96b0e42c42 Fixed typo in comment 2016-10-11 11:29:29 +01:00
Robert Osfield
ff779e58ab Added check against Array::Binding to decide whether to assign a VertexBufferObject to an array or not, only assigning it when Binding is BIND_PER_VERTEX 2016-10-11 11:29:29 +01:00
Robert Osfield
886b922596 Beginings of refactoring ParticleSystem so that it does uses vertex arrays rather than GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
c15f6d3e8c Made ordering of case clearer 2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17 Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths 2016-10-11 11:29:29 +01:00
Robert Osfield
c637010c9d Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
037e8f24c6 Removed commented out debug message 2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11 Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions. 2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9 Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
3be951f279 Fixed crash when using vertex attribute arrays 2016-10-11 11:29:29 +01:00
Robert Osfield
b2873132be Added support for interleaved arrays 2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342 Removed no longer used member variables 2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3 Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp 2016-10-11 11:29:29 +01:00
Robert Osfield
164981f7a3 Replaced osg::State:set*Pointer() calls with VertexArrayState::set*Array() calls 2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF. 2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4 Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.

Restructred BufferObject assigned in osg::Geometry

Added
2016-10-11 11:29:29 +01:00
Robert Osfield
d8fdf33be5 Cleaned up set up of osg::Geometry for stats 2016-10-11 11:29:29 +01:00
Robert Osfield
cf52b2db50 Removed unncessary checks 2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520 Streamlined State::_is*Supported variables 2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8 Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE 2016-10-11 11:29:29 +01:00
Mathieu MARACHE
3745b958e5 compilation fixes when no OSG_GL_DISPLAYLISTS_AVAILABLE 2016-10-11 11:29:29 +01:00
Mathieu MARACHE
afe45f66d2 compilation fixes when no OSG_GL_FIXED_FUNCTION_AVAILABLE 2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02 Removed deprecated code paths and moved implementations into headers 2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037 Refactored the VertexArrayState's handling of vertex attribute aliasing 2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6 Moved implementations from .cpp's to headers as inline methods to improve performance. 2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205 Improved naming of createVertexArrayState(..) method 2016-10-11 11:29:29 +01:00
Robert Osfield
98344157c0 Removed resetting of the pointer state. 2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814 Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage 2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28 Added support for clean up Vertex Array Objects 2016-10-11 11:29:29 +01:00
Robert Osfield
4131d2da34 Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO 2016-10-11 11:29:29 +01:00
Robert Osfield
078598872f Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
Robert Osfield
4b4cd13d31 Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState. 2016-10-11 11:29:29 +01:00
Robert Osfield
7d83d735ad Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
Robert Osfield
4d8a29b987 Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().
Improved the handling of buffer object state when not using VAO's
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06 Experimental support for OpenGL Vertex Array Object 2016-10-11 11:29:29 +01:00
Robert Osfield
d92a79b876 Fixed crash associated with setting the affinity on a null pointer 2016-10-08 15:58:33 +01:00
OpenSceneGraph git repository
05ed7d1336 Merge pull request #152 from aluaces/spelling2
Some spelling fixes in comments.
2016-10-07 17:05:58 +01:00
Robert Osfield
548c9739ed Restructed how CPU affinity is set to fix build problems when local pthreads doesn't support setting affinity 2016-10-07 15:57:01 +01:00
Robert Osfield
10d8ac7f65 Fixed extension string typo 2016-10-07 12:17:03 +01:00
Robert Osfield
dc6b55a5e9 Added support for checking GL_OES_texture_npot 2016-10-07 12:17:03 +01:00
Robert Osfield
91538d90f8 Added ViewerBase::s/getUseConfigureAffinity(bool flag) to allow users to toggle whether they want the ViewerBase::setUpThreads() method to call ViewerBase::configureAffinity() or not. 2016-10-07 12:17:03 +01:00
Robert Osfield
ee97db3488 Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
Added ViewerBase::configureAffinity() to help with the setting of the affinity of camera, graphics context and pager threads
2016-10-07 12:17:03 +01:00
Robert Osfield
77c5e96ccb Added DatabasePager::setProcessorAffinity(const OpenThreads::Affinity&) support to allow the database threads to have affinity to user controls sets of CPU cores. 2016-10-07 12:17:03 +01:00
Robert Osfield
171e4f0f29 Implemented setting thread affinity for threads that aren't OpenThreads threads, such as main thread 2016-10-07 12:17:03 +01:00