Commit Graph

13 Commits

Author SHA1 Message Date
Robert Osfield
758ee8ed80 Changes to fix divide by 0 warning under VS. 2005-10-24 18:51:36 +00:00
Robert Osfield
1e508d432b Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
540e676dae Added new shell of new class ConnectedParticleSystem, which will be used
for managing connect particle system for the purpose of doing missile trails etc.
2005-10-11 09:47:28 +00:00
Robert Osfield
6b5238c294 Moved osgParticle across to standard OSG coding style. 2005-04-29 09:47:57 +00:00
Robert Osfield
e122b34858 From Tom Jolly. a couple of small changes to osgParticle.
"The first is with
Particle.cpp.  I made a change so that when the lifetime is 0 (lasts
forever) the sizeRange, colorRange, and alphaRange are used to create
a random size, color, and alpha."

"The second change is with range and SectorPlacer.  The distribution of
particles across the sector was not uniform.  I added get_random_sqrtf()
function where it is used in SectorPlacer::Place().  This seems to make
the distribution uniform (at least when minimum radius is 0)."
2004-08-02 07:25:28 +00:00
Robert Osfield
89d9ca11c9 From Marco Jez, on behalf of Farshid Lashkari. Details from Marco's email: "I've just received an addition to osgParticle from Farshid Lashkari. It enhances the generation of texture coordinates on particles so that animated textures can be used, with the current frame of animation being computed from each particle's current age.
Clients just have to call Particle::setTextureTile() and specify the number of
horizontal and vertical tiles that make the animation up in the texture image."
2004-03-05 15:44:15 +00:00
Robert Osfield
5b93250eb0 Added support for Matrixd and Matrixf implementations, with the default
Matrix typedef's to either Matrixd or Matrixf.
2003-09-05 20:48:42 +00:00
Robert Osfield
bd44cfcfd8 Added a Matrix::value_type typedef'd trait into osg::Matrix, defaulting its
value to float, and converted the internal code across to use value_type.  This
allows Matrix to be converted to use double's simply by change the definition
of value_type.  Added Matrix::glLoadlMatrix and Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix usage.

Updated code that uses Matrix so it doesn't assume float or double matrices.
2003-09-03 10:47:25 +00:00
Robert Osfield
4761442005 Merged changed to osgParticle from Marco Jez, the changes are (quoted from
email from Marco)

"Most relevant news:
1) particle systems now have the "freezeOnCull" property set to false by
default. Since it is an optimization, and using it may cause some unwanted
behaviors if not handled properly, it makes more sense to turn it off by
default.
2) new "LINE" shape mode which uses GL_LINES to draw line segments that
point to the direction of motion.
3) particles can now have a rotation angle and angular velocity.
4) new AngularAccelOperator applies angular acceleration to particles.
5) particle processors such as emitters and programs can have a "start",
"end" and "reset" time coordinate. For example, an emitter may be instructed
to start emitting particles only after a certain time, stop after another
amount of time and then start again.

Update (2) is from Gideon May.
Updates (3) to (5) are from Douglas A. Pouk."
2003-09-02 20:39:41 +00:00
Robert Osfield
00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
f007e7c3be Merged changed to osgParticle from Macro, these add the ability to
orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
3cda894ca5 Added default construction values for various member variables to fix report
uninitialized variables.
2002-07-21 10:44:25 +00:00
Robert Osfield
9ba7505d1e Checked in osgParticle, writtten by Marco Jez. 2002-06-05 12:44:55 +00:00