Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
ad3cac84e9
Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.
2007-02-23 16:31:34 +00:00
Robert Osfield
30cb8735d3
Added an osgDB::ReadWriteMutex to help manage the ability to have serialize
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write to objects but allow multiple threads to read at once in a read only way.
2006-12-27 16:40:34 +00:00
Robert Osfield
0e16b64665
Coverted tabs to space in core libraries.
2005-11-17 13:35:53 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
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strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
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methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
6b5238c294
Moved osgParticle across to standard OSG coding style.
2005-04-29 09:47:57 +00:00
Robert Osfield
d3251dc9d8
From Sondra Iverson:
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small optimization to ParticleSystem.cpp moving sqrtf out of inner loop.
fix of copy and past error changing erronous cullTimes to drawTimes.
2003-11-06 22:06:44 +00:00
Robert Osfield
4761442005
Merged changed to osgParticle from Marco Jez, the changes are (quoted from
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email from Marco)
"Most relevant news:
1) particle systems now have the "freezeOnCull" property set to false by
default. Since it is an optimization, and using it may cause some unwanted
behaviors if not handled properly, it makes more sense to turn it off by
default.
2) new "LINE" shape mode which uses GL_LINES to draw line segments that
point to the direction of motion.
3) particles can now have a rotation angle and angular velocity.
4) new AngularAccelOperator applies angular acceleration to particles.
5) particle processors such as emitters and programs can have a "start",
"end" and "reset" time coordinate. For example, an emitter may be instructed
to start emitting particles only after a certain time, stop after another
amount of time and then start again.
Update (2) is from Gideon May.
Updates (3) to (5) are from Douglas A. Pouk."
2003-09-02 20:39:41 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
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of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
3bd400130c
Name change and const change of Drawable::drawImmediateMode(State&) to
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Drawable::drawImplementation(State&) const. Various updates to the
rest of the OSG to accomodate this.
2002-11-06 15:43:11 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
4962065fb7
From Macro, removal of use of display lists during double pass rendering of
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particles.
2002-07-27 10:34:14 +00:00
Robert Osfield
f007e7c3be
Merged changed to osgParticle from Macro, these add the ability to
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orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
3cda894ca5
Added default construction values for various member variables to fix report
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uninitialized variables.
2002-07-21 10:44:25 +00:00
Robert Osfield
6f392cdbfa
Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
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class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
44d0bb05e7
Updates from Macro to support the new multitexture API, and improve
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bounding box computation.
2002-07-10 09:14:46 +00:00
Robert Osfield
9ba7505d1e
Checked in osgParticle, writtten by Marco Jez.
2002-06-05 12:44:55 +00:00