Julien Valentin
f4663b0e32
add ARB_BufferStorage extensions
2018-01-25 16:22:33 +01:00
Robert Osfield
a7cc9664c0
Renamed EnvVar header to os_utils in prep for adding more OS related calls to it
2018-01-12 16:48:17 +00:00
Julien Valentin
0e76dc169e
add more Extensions
2018-01-04 04:18:38 +01:00
Andre Normann
a811de2ba7
Attached is a fix in GLExtension, which is based on latest git version, that fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL features aren't exported as extension. OpenGL 3.1 includes the GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple osg::isGLExtensionSupported() call would fail. It is required to use the isGLExtensionOrVersionSupported() method. This is what my fix does.
2017-11-13 10:24:31 +00:00
Robert Osfield
aa744edacc
Fixed warning
2017-11-02 10:02:34 +00:00
Robert Osfield
239b0faa4c
Replaced getenv calls with safer osg::getEnvVar usage
2017-11-02 10:00:28 +00:00
Robert Osfield
338b0e2b7b
Moved getenv usage across to safer osg::getEnvVar() usage
2017-11-01 17:38:33 +00:00
Robert Osfield
6a2bd1f898
Added missing initializers
2017-10-31 17:43:39 +00:00
Julien Valentin
c89b08ea1f
Add extensions
2017-08-25 00:19:22 +02:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
...
Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
konstantin.matveyev
8e8d5b2fe0
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-14 11:19:04 +03:00
Michael Kapelko
f992ec1440
Add osgemscripten example
2017-06-22 09:44:06 +07:00
Alexander Roan
3dc3dd3bd6
GLExtenstions: fix checking of isFrameBufferObjectSupported flag for GLES2
2017-04-24 10:19:58 +01:00
mp3butcher
8d40323761
add Extensions
2017-04-05 18:11:50 +02:00
Thomas Hogarth
7ba2e728cd
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-20 18:39:56 +00:00
d-a-heitbrink
7b3fc0925c
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-03-01 16:12:49 -06:00
Laurens Voerman
9183f275f5
Fixed a few old function names.
...
Check extensions trough extermination string - not by function pointer value.
Added a few validContext tests to ensure no functions or isExterntionSupported bool is set for an non valid context.
Remove duplicates / merge some lines.
Removed "GL_APPLE_texture_2D_limited_npot" form isNonPowerOfTwoTextureMipMappedSupported.
2017-01-25 17:05:56 +01:00
d-a-heitbrink
18369bed2d
added code to deal with #extension for shader, added int64 and uint64 support
2017-01-13 09:33:49 -06:00
Robert Osfield
d4a4993285
Added GL_EXT_texture_border_clamp support for GLES
2016-11-30 17:18:33 +00:00
Robert Osfield
1abd99f084
Added support for glObjectLabel debugging
2016-11-15 14:35:47 +00:00
Robert Osfield
9072f9653e
Added OES variants of vertex array object functions
2016-10-12 16:10:40 +01:00
Robert Osfield
1d75089bf8
Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE
2016-10-11 11:29:29 +01:00
Mathieu MARACHE
afe45f66d2
compilation fixes when no OSG_GL_FIXED_FUNCTION_AVAILABLE
2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037
Refactored the VertexArrayState's handling of vertex attribute aliasing
2016-10-11 11:29:29 +01:00
Robert Osfield
078598872f
Added lazy setting of arrays for osg::Geometry using vertex_array_object
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06
Experimental support for OpenGL Vertex Array Object
2016-10-11 11:29:29 +01:00
Robert Osfield
10d8ac7f65
Fixed extension string typo
2016-10-07 12:17:03 +01:00
Robert Osfield
dc6b55a5e9
Added support for checking GL_OES_texture_npot
2016-10-07 12:17:03 +01:00
Robert Osfield
197b4a0d30
Added GL_OES_geometry_shader and GL_OES_tessellation_shader checks
2016-10-06 10:48:29 +01:00
Laurens Voerman
ec74518868
Added glViewerArray, glSissorArray, glDepthRangeArray etc. GL extension support
2016-06-29 09:53:04 +01:00
Robert Osfield
07137f4111
Fixed unitialized variables
2016-06-23 16:32:02 +01:00
Robert Osfield
1f73376476
Restructed the GLExtensions(..) constructor so that it now intializes all the variables to NULL if there is not a valid graphics context present
2016-06-23 12:19:59 +01:00
Julien Valentin
e236acfed5
Added OpenGL extensions related to shader subroutine
2016-06-17 10:35:25 +01:00
Julien Valentin
ac26ba7e5b
Shader subroutine related funcs added
2016-06-09 10:48:05 +01:00
Julien Valentin
5a4a5c3507
Added glDrawArraysIndirect, glMultiDrawArraysIndirect, glDrawElementsIndirect and glMultiDrawElementsIndirect extensions.
2016-06-01 10:01:44 +01:00
Robert Osfield
776fa48cd4
Fixed shadows warnings
2016-05-23 10:22:16 +01:00
Robert Osfield
5cb486f7c5
Added osg::MultiDrawArrays which wraps up glMultiDrawArrays extension.
2016-01-22 09:47:49 +00:00
Robert Osfield
42884e7600
From Jannik Heller, "Here is a patch for the S3TC capability check.
...
On a Intel HD graphics Linux system with Mesa 10.1.3, I found that osg's Extensions::isTextureCompressionS3TCSupported() returned false, even though S3TC compressed textures *are* in fact working. I tested this by loading and rendering various DXT1, DXT3 and DXT5 compressed textures in the OSG.
"glxinfo | grep s3tc" gives:
GL_S3_s3tc
Note, if I install the package "libtxc-dxtn-s2tc0", I get in addition:
glxinfo | grep s3tc
GL_EXT_texture_compression_s3tc
GL_S3_s3tc
However, S3TC compressed textures worked correctly within the OSG even without libtxc-dxtn-s2tc0 installed.
I'm not sure what the differences between these extensions are, but based on the description at https://www.opengl.org/registry/specs/S3/s3tc.txt I would assume that both will work for OSG's purposes. The attached patch changes isTextureCompressionS3TCSupported() to accept either extension."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15035 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 13:44:39 +00:00
Robert Osfield
b4cd40cf7c
From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 09:11:00 +00:00
Robert Osfield
e76c91ed78
From Colin McDonald, "An earlier fix in OSG 3.2 has been inadvertently lost in 3.3.x. The glGenerateMipMap function is part of the GL_EXT_framebuffer_object extension. Just checking if the function is present before using it for texture mipmaps is not sufficient, as on remote X-windows displays the client side capability may be different from the display server. This can lead to mipmapped textures failing to render. I've restored a fbo extension check. I've also tided up the GL version checking a little."
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14907 16af8721-9629-0410-8352-f15c8da7e697
2015-06-10 16:47:15 +00:00
Robert Osfield
77f662f9f7
From Julien Valentin and Alberto Luaces, added support for transform feedback extensions
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14728 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 17:49:36 +00:00
Robert Osfield
8b384baca9
From Julien Valentin, "To sum up changes, I had:
...
-some extensions in GLExtensions
- GL_TEXTURE_BUFFER as target in osg::StateSet
- a VBO based transform feed back example
"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14651 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:12:51 +00:00
Robert Osfield
49c48a5509
Added OpenGL Transform Feedback extensions.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14600 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 13:05:47 +00:00
Robert Osfield
485709f708
Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
...
Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:38:12 +00:00
Robert Osfield
d7c6bb1c4b
Standardized on defined(__ANDROID__)
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14556 16af8721-9629-0410-8352-f15c8da7e697
2014-11-28 10:54:40 +00:00
Robert Osfield
aa33d213dd
Added an OSG_INIT_SINGLETON_PROXY(..) to initialize the static s_GLExtensionDisableString variable
2013-05-28 08:38:09 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
e3f7d802e4
Form Jorge Ciges, improved GL version detection code.
2011-05-26 16:52:08 +00:00
Robert Osfield
478e0f3ebf
From Jorge Ciges, "1rst - Changes in Cmake: They make possible "make install" with the android building.
...
2nd - Script to use a 3rd party directory with basic libraries: libjpeg,libpng,libtiff,giflib,freetype,curl,gdal.
3rd - Change in the GLES library loading for Android. That should make GLES2 work properly.
4rth- Included two defines RGB8_OES and RGBA8_OES as a substitute in GLES for RGB8 and RGBA8
5th - OpenGL and GLSL version identification changed to recognize GLES versions properly
"
2011-04-21 12:53:22 +00:00
Robert Osfield
a0607201a2
From David Fries and Robert Osfield, fix for handling remote GLX server that declares GL 3.0 support but doesn't actually implement it correctly.
2010-11-05 17:31:25 +00:00