Commit Graph

195 Commits

Author SHA1 Message Date
Robert Osfield
88c6a476ca Fixed compile problem under VisualStudio. 2002-04-25 08:54:48 +00:00
Robert Osfield
84dd24ce3f Fix for MacOSX build, making sure that the compresed tex image is defined
on all builds by removing the #ifdef's but then changing the name used
in the typedef so it doesn't collide with local implementations.
2002-04-24 20:36:47 +00:00
Robert Osfield
8f3debaf9b Changes for Mac OSX build, sent in by Bob Kuehne 2002-04-24 20:04:34 +00:00
Robert Osfield
b2e6279178 Removed the use of __FUNCTION__ from MemoryManager to remove problems with
VisualStudio .NET compile.

Added support for OSG_NOTIFY_LEVEL and OSG_FILE_PATH into the relevant getenv
routines.  This compliments the exisiting OSGNOTIFYLEVEL & OSGFILEPATH which
are deprecated but still supported.  The OSG_ version are more consistent
with the rest of the env variables used in the OSG.
2002-04-24 14:52:53 +00:00
Robert Osfield
96c790b266 Fixed ordering of paramters in osg::Image constructor to remove warning. 2002-04-23 14:58:33 +00:00
Robert Osfield
90112df269 Changed the Windows gauard around so that it only works for VisualStudio
and not Cygwin/Mingw.
2002-04-23 11:03:09 +00:00
Robert Osfield
a9bf24cf71 Replaced texture compression extension define so that its #ifndef guard used
GL_ARB_texture_compression as natured intended.
2002-04-23 09:06:03 +00:00
Robert Osfield
dcfef4a023 Integrated submission from Boris Bralo:
Supported added for precompiled mip maps stored in osg::Image, and read
by osg::Texture.

Updates to TerraPage loader for support of compressed texture images and
precompiled mip maps.
2002-04-22 21:13:33 +00:00
Robert Osfield
9574ce97d2 Updated TODO list.
Converted AnimationPath so it is now subclassed from osg::Transform::ComputeTransfromCallback()
so that it can be directly attached to the scene to move objects about.

Changed the osg::SateSet::setGlobalDefaults() so that is sets GL_DEPTH_TEST
to ON.

Added guards and creation of default helper classes in osgGLUT::Viewer and
osgUtil::SceneView so that sensible defaults are used when no settings
are used of osg::State/StateSet,osgUtil::RenderStage/RenderGraph/CullVisitor.
2002-04-21 22:05:26 +00:00
Robert Osfield
3d3534dda9 Updated Versions, and NEWS file to reflect impending release of 0.8.45. 2002-04-21 10:11:03 +00:00
Robert Osfield
e3958790a2 Changed the implementation of osg::Quat::makeRotate(heading,pitch,roll) so that
it conforms to the OpenFlight convention of euler angles.  Added documentation
into Matrix and Quat to reflect this.

Added so test code to osgcube for stress testing memory allocation and deallocation.

Commented out the registering of app and cull callbacks in osghud.
2002-04-19 19:55:48 +00:00
Robert Osfield
e17261c45f Changed the osg::Billboard comution so that it get passed in the current
modelview matrix rathan than an identity matrix, this matrix is then modified
locally.

Changed the osg::Matrix set methods so they are inline.

Added a few useful comments to MemoryManager.cpp to help people understand
the assert's better.
2002-04-17 09:48:19 +00:00
Robert Osfield
7836540bb3 Added osg::Image::setPixelFormat(..) and setInternalTextureFormat(), and
renamed osg::Image::pixelFormat(), internalTextureFormat(),dataType() to
osg::Image::getPixelFormat() etc.  These changes are to bring it more
into line with the style of the rest of the OSG.

Updated the rest of the distribution to take account for these names changes.
2002-04-16 14:57:39 +00:00
Robert Osfield
2b4008bbbc Purge on warnings under Linux. 2002-04-16 14:09:46 +00:00
Robert Osfield
f8340f9ef5 Removed the cached matrices from osg::Camera, so that
osg::Camrea::getModelViewMatrix() and osg::Camera::getProjectionMatrix() are
calculated on the fly.  Removed various redudent methods, including the
project and unproject methods which are better supported within osgUtil::SceneView.

Added a computeWindowMatrix() method to Viewport, to make it easier to construct
a MV*P*W matrix for converting local coords into screen coords and visa versa.
Converted SceneView and CullVisitor to use this new method.
2002-04-16 11:41:32 +00:00
Robert Osfield
0c6f09f4c5 Warnings fix. 2002-04-16 08:01:18 +00:00
Robert Osfield
bbef7164db Added CullCallbacks to osg::Node, and osgUtil::CullVisitor. 2002-04-15 13:15:48 +00:00
Robert Osfield
c43607c14d Added support for specificing the eye mapping and seperation between the
horizontal and veritical split stereo modes.

Renamed osg::Image::ensureDimensionArePowerOfTwo() to osg::Image::ensureValidSizeForTexturing().
2002-04-14 22:21:59 +00:00
Robert Osfield
22e8047869 Used a faster method for checking for power of 2 on the image dimensions and
did a check on forcing 16bits textures in osg::Texture (which speeds things
up on the Umea model which is performance bound by texture memory.), the
later check is now commented out.
2002-04-14 20:30:43 +00:00
Robert Osfield
09d41789da Fixes to osg::Image::createImage(..), and addition of code to Viewer.cpp to support
output of screen snapshot via 'O'.
2002-04-14 13:41:13 +00:00
Robert Osfield
341ffb2361 Further work on cleaning up SceneView and Camera, in particular moving strereo
support out of Camera and into SceneView. Also enabled the option to set the
projection and modelview matrices directly on SceneView thereby removing the
dependance on osg::Camrea to control the view of the scene.
2002-04-12 18:06:13 +00:00
Robert Osfield
468580a12c Fixes for Win32 build. 2002-04-12 14:05:55 +00:00
Robert Osfield
a44efe01bb Fixes for Win32 build 2002-04-12 09:53:39 +00:00
Robert Osfield
6ed233d0d2 Added DataVariance enum and set/get fields to osg::Object to help identify
which objects have values that vary over the lifetime of the object (DYNAMIC)
and ones that do not vary (STATIC).  Removed the equivalent code in
osg::Transform, StateSet and StateAttribute, as these are now encompassed
by the new DataVariance field.

Removed MatrixMode enum from Matrix, and associated fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not providing
any useful functionality, but made the interface more complex (MatrixMode
was an experimental API)

Added ReferenceFrame field to osg::Transform which allows users to specify
transforms that are relative to their parents (the default, and previous behavior)
or absolute reference frame, which can be used for HUD's, camera relative
light sources etc etc.  Note, the view frustum culling for absolute Transform
are disabled, and all their parents up to the root are also automatically
have view frustum culling disabled.  However, once passed an absolute Transform
node culling will return to its default state of on, so you can still cull
underneath an absolute transform, its only the culling above which is disabled.
2002-04-11 23:20:23 +00:00
Robert Osfield
e85e5a6ce6 Added several new methods to osg::Image to help keep track of memory and added
osg::Image::readPixels to encapsulate glReadPixels.

Reordering of includes in include/osg/Fog and include/osg/Light to remove silly warnings under Visual Studio.
2002-04-11 17:15:07 +00:00
Robert Osfield
d0ebd93441 Fix for Win32 build. 2002-04-11 13:53:46 +00:00
Robert Osfield
f2ffbdd469 Copied NewCullVisitor over top of CullVisitor and then removed NewCullVisitor.
Added some defines to Image in prep for writing code to determine how big a
pixel is.
2002-04-10 22:10:07 +00:00
Robert Osfield
360247225e Added new osg::DrawPixels class with encapsulates glDrawPixels as and
osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00
Robert Osfield
6f65e86057 Further work on removing Camera references from NewCullVisitor and releted
classes, this work paves the way for making osg::Camera an optional
extra rather than a requirement for rendering.
2002-04-09 16:09:19 +00:00
Robert Osfield
25fbc557b1 Changed a char* into const char* to fix Solaris build. 2002-04-08 08:23:00 +00:00
Robert Osfield
42a98c780b Fix for VisualStudio's lack of auto_ptr::reset. 2002-04-08 08:22:27 +00:00
Robert Osfield
1b73f9579e Updates to Makefile to reflect recent .cpp additions such as TextureCubeMap,
MemoryManager etc.
2002-04-06 09:24:51 +00:00
Don BURNS
aa0e398cf7 Fixed a small oversight in the previous bug fix. in GeoSet::computeBound()
_numcoords is NOT necesarily _cindex._size.
2002-04-05 02:49:58 +00:00
Don BURNS
1de448df4a Fixed a small bug in compute bound that caused it to come up with the
wrong number if the coord array was indexed, and containing bogus
(unindexed, yet in-line) numbers.
2002-04-04 00:30:10 +00:00
Don BURNS
e0adca775b Reinstated Norman Vine's TARGET_BASENAME variable in the makefiles and
added prefixes and suffixes to libs and plugins.  ALl this to accomodate
cygwin...

Also added INST_SYS_PREFIX and INST_SHARE_PREFIX for installation, as well
as "standardizing" the install locations for the various platforms.
2002-04-03 17:42:12 +00:00
Don BURNS
3e6638320a The new order for building OSG. All Makefiles are replaced and
the Make directory is left with four files only :
    makedefs
    makerules
    makedirrules
    instrules

These work for all platforms supported so far, which include :
    Linux
    Irix
    Solaris
    MacOSX
    Cygwin
    FreeBSD
2002-04-02 06:44:57 +00:00
Robert Osfield
3351306d80 Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
in progress for the new support for controlling the projection matrix from
within the scene graph.

Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
434d7b98e5 Fix for Cygwin build. 2002-03-30 15:13:33 +00:00
Robert Osfield
56cee8c711 Move the applying of Projection and ModelView matrices into osg::State so that
it now maintains references to the last applied matrices, automatically doing
lazy state updating.  This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.

Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00
Robert Osfield
34c05db393 Fixes for IRIX build. 2002-03-28 23:06:20 +00:00
Robert Osfield
33c89c3be0 Added support for setting the texture subload width and height within
osg::Texture.  The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size.  This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
7e2c82f141 Futher updates to MemoryManager, fixed memory leak in osgconv. 2002-03-27 16:31:25 +00:00
Robert Osfield
77ae5ddcb6 Updates to various files, replacing delete calls with osgDelete so that
greater debugging info can be gleaned.
2002-03-27 14:56:47 +00:00
Robert Osfield
84d2d01163 Added support for osg::MemoryManager which is based upon Paul Nettle's
memory manager published at flipcode.com.  This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom global
new and delete operators as well as provide osgNew and osgDelete macro's
which add ability to log line and file from which calls are made.

Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
2002-03-26 23:52:52 +00:00
Robert Osfield
651a22453a Added osg::MemoryManger which is currently based on Paul Nettle's memory manager
published at flipcode.  I havn't adopted Paul's macro's for new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in handling include
ordering.

Have fixed a couple of new/delete[] problems which existed as a result.

To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.

Have yet to move the osg from using new to osgNew, will do this next.
2002-03-25 23:18:02 +00:00
Robert Osfield
06fcd12598 Fixes for MacOSX build. 2002-03-25 19:04:30 +00:00
Robert Osfield
b7022b7e23 Fixed warning in DisplaySettings.cpp 2002-03-23 21:30:32 +00:00
Robert Osfield
03cda7d3f8 Renamed have_applied_mode, have_applied_attribute, apply_mode, apply_attribute
to haveAppliedMode, haveAppliedAttribute, applyMode, applyAttribute to make
it more consistent with the general OSG name convetion.
2002-03-21 12:36:05 +00:00
Robert Osfield
a364875afb Added osg:State:have_applied_mode(mode) and have_applied_attribute(type) to make it
easier to specify which modes and attributes have been modified without
the user requiring to know to what value, or to have an equivilant attribute
to pass to the have_applied_attribute method.  The original have_applied(mode)
and have_applied(attribute) methods have been renamed have_applied_mode(),
have_applied_attribute() as this was required to prevent the mode and type
values colliding during compile (it was causing a compile error when the method
names were the same.)
2002-03-21 12:00:10 +00:00
Robert Osfield
9836af1055 Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping. 2002-03-20 22:39:51 +00:00