Robert Osfield
aae5f87d13
Fixed osgDB::findFileInDirectory() handling of directory strings with trailing \ or / that was causing failure to find valid files in otherwise valid directories
2018-03-28 11:37:42 +01:00
Haojia Yu
0d386ff3f1
OutputStream writes images using its Options object
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when writing images, OutputStream can search files using its Options object rahter than always using FilePathList object of global Regidtry instance.
2018-03-28 09:05:40 +01:00
OpenSceneGraph git repository
fb39450067
Merge pull request #510 from eligovision/OpenSceneGraph-3.6_ios
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GraphicsWindowIOS: multithreaded viewer's mode support added; updated…
2018-03-27 08:39:52 +01:00
OpenSceneGraph git repository
00e2466bc7
Merge pull request #508 from eligovision/OpenSceneGraph-3.6_plugins
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OSG 3.6: Write support with .curl pseudo extension added
2018-03-27 08:37:29 +01:00
Konstantin S. Matveyev
a846c0160c
GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
2018-03-26 20:40:14 +03:00
Konstantin S. Matveyev
cbb9fd4218
VertexArrayState: typo fixed in log
2018-03-26 18:31:23 +03:00
Konstantin S. Matveyev
1a86ed4e7a
Write support with .curl pseudo extension added
2018-03-26 17:59:49 +03:00
Robert Osfield
a399e9ccb2
Re-ordered the creating of the DatagbaseThread to avoid startThread being called twice.
2018-03-25 12:14:46 +01:00
Robert Osfield
862c36a08b
Added check if thraeding is running before executing start thread.
2018-03-25 12:13:50 +01:00
OpenSceneGraph git repository
46850214df
Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
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write binary file with a specific so version
2018-03-23 20:20:43 +00:00
Robert Osfield
647b578ce6
Removed serailizers that are now supplied by osg::Node
2018-03-23 19:54:33 +00:00
Robert Osfield
1d5ae1362a
Fixed member variable names to avoid conflicts with osg::Node
2018-03-23 19:54:01 +00:00
Robert Osfield
9634688559
Removed Drawable writing out of StateSet as this is now done by Node
2018-03-23 18:07:36 +00:00
Robert Osfield
b1be6c6def
Changed the isBufferObjectSupported flag so that it's true when either VBO or PBO's are supported
2018-03-23 12:56:26 +00:00
Paul Obermeier
b1170621c8
Fixes for VS2008 and 2010 build
2018-03-22 17:36:19 +00:00
Robert Osfield
ffb3ed8ef7
Removed typedef and used osg::GraphicsContext::Cameras explictly to avoid any hiding of type
2018-03-22 09:05:43 +00:00
Victor
d18f61688d
Fixed bug of determining availability of functions ‘pthread_getconcurrency’, ‘pthread_setconcurrency’, ‘pthread_setaffinity_np’ in ‘pthread’ library
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CMake cannot find 'pthread_getconcurrency’, ‘pthread_setconcurrency’ and ‘pthread_setaffinity_np' functions in 'pthread' library because when linking internal cmake test did’t specifed ‘-l pthread’.
2018-03-22 08:37:09 +00:00
Robert Osfield
b563f1bd78
Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb
Fixed warnings
2018-03-19 10:42:09 +00:00
Robert Osfield
b7147ff532
Updated ShaderGen shaders
2018-03-16 11:33:03 +00:00
Robert Osfield
e5b67a6795
Removed the static osg::Program creation as it's not required
2018-03-15 16:50:47 +00:00
Robert Osfield
0308dfecf5
Introduced a _specverson to centralizer the control of this variable
2018-03-15 16:12:40 +00:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
gwaldron
23b94c2468
Text: added code in accept(functor) methods to check for empty vectors before accessing front() element, which was causing a crash in some cases. Also fixed a negated null check in getCharacterCoords
2018-03-12 17:35:46 -04:00
Yaroslav Tarasov
f8199935fa
Fixed renamed of _textureDepth.
2018-03-12 16:14:30 +00:00
Robert Osfield
5c8a5307d6
From Colin McDonald, "If the glCreateProgram in osg::Program fails for any reason, then subsequently
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Program::PerContextProgram::linkProgram would crash. I've put in some
checks to prevent that."
2018-03-12 15:55:35 +00:00
Robert Osfield
3f686d8719
Fixed indentation
2018-03-12 15:29:56 +00:00
Robert Osfield
7ce1938543
Improved indentation
2018-03-12 15:12:44 +00:00
Robert Osfield
957bd4b886
Added FbxLayeredTexture support
2018-03-12 10:29:04 +00:00
Robert Osfield
125263f216
Refactored the texture setup to streamline it and make it easier to adapt
2018-03-10 17:51:52 +00:00
Alessandro Terenzi
9010fd8035
iOS CMake project generation improvements (bitcode option)
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when building for iOS, Xcode allows developers to specify to enable or disable the 'bitcode' compilation option. There's not a preferred way to go and the choice is really up to the developer but considering that:
1. Currently the generated project defaults the option to YES
2. There are almost 90 projects targets that should be modified if one wants to disable the bitcode option (which considerably reduces the footprint of the app)
3. Even though one can select all the 90+ targets and set the option to NO for all of them, the updates could take a few seconds and could be error prone because one could miss to select some targets
I propose to add a CMake setting that is displayed only when building for iOS. By setting this option "before" the project generation would speed up things for developers and would avoid errors at compiling time.
2018-03-09 10:17:59 +00:00
Robert Osfield
e17f1c4e31
Refactored the handling if RESIZE, CLOSE, QUIT AND USER events so they are dispatched to all views associated with a window, or all views associated with a CompositeViewer
2018-03-08 16:26:01 +00:00
Robert Osfield
1020bddb15
Fixed recursive call bug
2018-03-08 10:47:07 +00:00
Robert Osfield
4e6e0f53be
Changed glDrawBuffer/glReadBuffer calls to use the new State::glDrawBuffers/glReadBuffers helper functions to enable lazy state updating to avoid unneccessary GL calls
2018-03-07 17:49:40 +00:00
Robert Osfield
4dac60540a
Changed the default values of _drawBuffer and _readBuffer to make sure that the lazy state updating in State.glDrawBuffers(GLenum)/glReadBuffers(Glenum) doesn't ever ignore the first call.
2018-03-07 17:44:48 +00:00
Robert Osfield
b03e76bdb9
Renamed numBytesPerPixel to numBytesPerComponent to be clearer
2018-03-06 09:58:31 +00:00
Robert Osfield
64341cfb72
Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer
2018-03-06 09:49:02 +00:00
OpenSceneGraph git repository
ee3235e7e0
Merge pull request #491 from mmassing/readerwritergdal_fix_reading_of_multichannel_multibyte_images
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ReaderWriterGDAL: fix stride when reading multi-channel images with…
2018-03-06 09:33:30 +00:00
Manuel Massing
b4cf315d6f
- ReaderWriterGDAL: fix stride when reading multi-channel images with more than 1 byte per pixel
2018-03-05 15:48:24 +01:00
TÖRÖK Attila
b7c429a72a
osgDB: Fix handling of return value of loadLibrary in Registry.
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"Unable to load ..." was printed if the library could be loaded,
and it wasn't if not.
2018-03-02 00:13:43 +01:00
Laurens Voerman
c81317b5b0
remove _EXT from GL_MAX_ARRAY_TEXTURE_LAYERS_EXT and GL_TEXTURE_BINDING_2D_ARRAY_EXT
2018-02-28 14:11:41 +01:00
Robert Osfield
be723811c8
Added GUIEventHandler to allow one to write out models with event callbacks
2018-02-28 10:30:47 +00:00
Robert Osfield
99bcd95756
Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
2018-02-28 08:50:48 +00:00
Robert Osfield
3dec244d5b
Changed GL enum to fix Windows build issue
2018-02-28 08:02:39 +00:00
Robert Osfield
6a4609c28f
Fixed precision issue with filling in the last element of the TransferFunction1D's osg::Image.
2018-02-27 19:09:18 +00:00
Robert Osfield
7b6eedbdf4
Restructured the way that applyTexParameters() is applied to address issues with Intel drivers not handling mipmap generations unless the tex parameters are reapplied on new upload of data.
2018-02-27 17:35:13 +00:00
Robert Osfield
39881b5576
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-02-23 09:57:19 +00:00
Robert Osfield
2b13166c8d
Cleaned up the applying of the glDrawBuffers()
2018-02-23 09:55:00 +00:00
Konstantin S. Matveyev
e3df1e954d
GLExtensions fix: No PBO on GLES2 by default
2018-02-22 16:43:14 +03:00
OpenSceneGraph git repository
ffc8e54cdc
Merge pull request #484 from LaurensVoerman/submit_inventor_dllexport
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Remove OSG_EXPORT from deprecated_osg::Geometry in inventor plugin.
2018-02-22 08:15:46 +00:00