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a9d18d01dba9d7e04c45fc551f2d8dc44b71a3b7
Commit Graph

10 Commits

Author SHA1 Message Date
Robert Osfield
a9d18d01db Basic shadow volume alogirthm implemented in example. 2006-11-30 16:30:24 +00:00
Robert Osfield
808047ee1b Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting 2006-11-30 12:05:51 +00:00
Robert Osfield
cdcbf3f9af Added movement of the light source to test performance of update the shadow volumes 2006-11-30 10:29:03 +00:00
Robert Osfield
5044a85c9e Improved handling of bounding polytope 2006-11-24 17:20:01 +00:00
Robert Osfield
006435e679 Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface. 2006-11-24 11:37:57 +00:00
Robert Osfield
ef9595e73a Add compute of tight bounding box to enable better placement of the base plane. 2006-11-23 17:29:43 +00:00
Robert Osfield
e7ef0ca846 First cut at generating the ShadowVolumeGeometry 2006-11-23 16:55:46 +00:00
Robert Osfield
5f59741b42 Added support for handling osg::ShapeDrawable style drawables in OccluderGeoemtry. 2006-11-14 12:16:39 +00:00
Robert Osfield
8983544a86 Further work on osgShadow::GeometryOccluder 2006-11-10 15:07:13 +00:00
Robert Osfield
5163c4a762 First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit 2006-10-06 14:16:11 +00:00
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