level which appears to cause the code to hang, -O works fine for some strange
reason, I havn't found any direct problems in the code. This may be compiler
bug or a code bug, the bug may go away in later versions of GNUC++, the
problem currently occurs under GCC2.96.
plugin names hanging around despite being deprecated. These definiations
confused the make install/make instclean so it tried to link a non existant
library. Have removed old definitions and everything intalls properly once
more:-)
by the _unitScale to compenstate for different scales in the flt model. This
_unitScale had already been applied to the geometry data.
Integrated new defaults for the texturing wrap mode, for when now .attr file
is supplied with a flt file.
from passing the vector contents to the GeoSet::setPrimLengths(..) etc.
methods. This has been done to fix the compile under the MS .NET compiler
which has changed the definiation of the std::vector<..>::iterator to
a class rather than a pointer.
instead of four).
Added support for multiplying mesh geometry by the matrix attached to the
Lib3dsMesh structure, however this produces disjointed models so have
to the default mode to bypass this multiplication code. Will need to revisit
this in the future.
OpenGL light is being operated on, and also now relies upong the standard
osg::State handling of OpenGL modes to switch on the appropriate lights.
The previous static counter mechansim for the light number was causing a
redundent light to be created when the osg plugin created the first osg::Light
to use a prototype for other osg::Light's to be cloned from in the
.osg plugin execution.
The static count mechanism also prevent the lights modes being controlled
independantly from the setting of the light paramters themselves. This
meant that a light once created was global, and couldn't be turned off
locally via the OSG's support for OpenGL mode enabling/disabling. This
has been overcome with the new implementation, the user has complete
flexiblity of when and where to use the different lights at their
disposal.
ReaderWriterATTR.cpp had a variable "mips" defined, which is predefined for the IRIX preprocessor.
Changed this to _mips.
FltFile.cpp had a class and transient variable defined within the scope of member function
FltFile::readExternals(), which was causing the IRIX 7.3 compiles to hork. Moved the class
definition to outside of the member function scope.
it consistent with the rest of the osg::Matrix naming. Updated OSG
distribution to account for new name.
Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.
Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.