OpenSceneGraph git repository
b89384d810
Merge pull request #318 from mp3butcher/osganimation
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change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
2017-08-24 09:53:32 +01:00
Julien Valentin
d49f0d67af
change the design of BufferIndexBinding to work with BufferData instead of BufferObject
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allow convenient BufferData abstraction + serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc
add a transpose method for 4x4
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and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Laurens Voerman
682730fbe4
reduce the need to reallocate the std::ostream buffer behind osg::Notify (causing multitreading issues) by pre-allocating 4095 bytes.
2017-08-23 11:53:16 +02:00
Konstantin S. Matveyev
d1453a41c2
Geometry::compileGLObjects function VAO fix
2017-08-22 10:12:36 +03:00
konstantin.matveyev
6841f37ccc
[*] createTexturedQuadGeometry: fixed for GL3 spec: GL_QUADS -> GL_TRIANGLES
2017-08-20 18:01:49 +03:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
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Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
luzpaz
2cd31f65e4
misc. typo fixes
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mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
konstantin.matveyev
8e8d5b2fe0
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-14 11:19:04 +03:00
Michael Kapelko
f992ec1440
Add osgemscripten example
2017-06-22 09:44:06 +07:00
OpenSceneGraph git repository
da7a0968be
Merge pull request #265 from cxw42/array-classname
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Make Array::className() support all Array::Type values
2017-06-19 08:50:00 +01:00
Chris White
eb99df894a
Make Array::className() support all Array::Type's
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Array::className() had fallen out of date with respect to Array::Type.
This commit updates it, and adds documentation and a debug message to
serve as a reminder for future additions of values to Array::Type.
2017-06-16 11:02:14 -04:00
blobfish
f5bd280b51
osg: KdTree: count degenerates to keep original primitive index in sync
2017-06-04 17:29:57 -04:00
blobfish
bb804c2045
osg: KdTree: encode original primitive index into _vertexIndices
2017-06-04 17:29:57 -04:00
Jordi
8a2f1bc056
Fixes kdtree building
2017-05-31 13:33:37 +02:00
Robert Osfield
20ac472d1f
Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config
2017-05-24 19:40:08 +01:00
Robert Osfield
a74b4b94a9
Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector
2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18
Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors
2017-05-11 15:29:31 +01:00
Robert Osfield
1196e82587
Added missing header
2017-05-11 15:29:31 +01:00
Robert Osfield
c9545970ac
Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
2017-05-11 15:25:10 +01:00
Robert Osfield
e03d9f84c6
Moved the Polytope::contains(..) triangle test into PolytopeIntersector to enable customization and optimization.
2017-05-11 15:25:10 +01:00
Robert Osfield
8f5493e573
Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
2017-05-11 15:25:10 +01:00
Robert Osfield
265efb85a1
Initial work on adding KdTree support for PolytopeIntersector.
2017-05-11 15:25:10 +01:00
Robert Osfield
728a7f2225
Merge branch 'MultiViewAutoTransform'
2017-05-11 14:35:50 +01:00
Thomas Hogarth
2ce5238cf7
Added more plugins to iOS example, Textures now working on GLES3 (missed so if defineds)
2017-05-04 18:17:30 +01:00
Thomas Hogarth
fe0b53d7f5
Added more plugins and texture shader to iOS example, fixed a couple of missed if defines for GLES3
2017-05-04 00:24:46 +01:00
Robert Osfield
a95d66a587
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
2017-04-26 17:10:58 +01:00
Robert Osfield
92092a56ae
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426
Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
2017-04-25 18:04:04 +01:00
Alexander Roan
3dc3dd3bd6
GLExtenstions: fix checking of isFrameBufferObjectSupported flag for GLES2
2017-04-24 10:19:58 +01:00
mp3butcher
8d40323761
add Extensions
2017-04-05 18:11:50 +02:00
Robert Osfield
1f0515ceff
Fix for GL3
2017-03-29 11:38:29 +01:00
Robert Osfield
cb7140aa04
Fixed windings
2017-03-29 10:02:03 +01:00
Robert Osfield
eb59590d77
Added handling of large shapes
2017-03-28 18:29:26 +01:00
Robert Osfield
10d87c40db
Quiten down debug messages
2017-03-28 11:45:55 +01:00
Robert Osfield
6308b497f2
Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
2017-03-27 11:44:41 +01:00
Robert Osfield
ec5cbe18d5
Restructed the marco to resolve Windows build issues
2017-03-25 16:05:57 +00:00
Robert Osfield
b4152d9634
Added simple fallback from osg::Material::apply() when fixed function pipeline is disabled
2017-03-23 14:53:08 +00:00
Robert Osfield
7ccd25a4d5
Fixed missing initializer for _color and assignment of color to ShapeDrawable
2017-03-23 14:40:44 +00:00
Robert Osfield
9848c1d264
First pass at default shader for GLES2,GLES3 and GL3.
2017-03-23 11:09:49 +00:00
Robert Osfield
48aa852f42
Replaced GL_QUADS and GL_QUAD_STRIP usage with indexed GL_TRIANGLES
2017-03-22 09:43:19 +00:00
OpenSceneGraph git repository
429aef3b08
Merge pull request #221 from tomhog/topic-gles3-ios
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GLES3 support improvements on iOS
2017-03-21 17:56:39 +00:00
Robert Osfield
1778a2a6fb
Made VAO the default for GL3 builds.
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Improved the handling of DisplaySettings::getVertexBufferHint() values.
2017-03-21 15:38:52 +00:00
Thomas Hogarth
7ba2e728cd
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-20 18:39:56 +00:00
Thomas Hogarth
76fe572934
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
Robert Osfield
ffbc1167de
Added lazy state updating for vertex array object binding/unbinding
2017-03-13 11:44:34 +00:00
OpenSceneGraph git repository
f1f6d23eeb
Merge pull request #213 from marchelbling/bug/osg-fixes
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Bug/osg fixes
2017-03-11 15:08:57 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
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Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
Robert Osfield
5b78e334a9
Improved the management of the unbinding of VBO's and EBO's
2017-03-09 18:17:53 +00:00
Robert Osfield
854dac5340
Improved the checks against VBO+VAO usage and cleaned up setup.
2017-03-08 18:12:37 +00:00