Robert Osfield
ba10f56f86
Refactored to use a typedef of Font to Font3D rather than have a separate Font3D class
2010-09-03 09:08:19 +00:00
Robert Osfield
8c3e3055e7
Refactored osgText::Font so that it now supports both 2D and 3D glyphs.
...
Added TextNode.h and TextNode.cpp to examples/osgtext3D in prep for introducing the new node to osgText library
2010-09-03 08:26:46 +00:00
Robert Osfield
adc302072f
converted osg::notify to OSG_INFO etc.
2010-05-28 16:00:45 +00:00
Robert Osfield
0c1503275b
Removed the sizeAdjustment code as it was leading to incorrect tex coord generation and clipping of the left handside
...
of the text glyphs.
2010-03-18 14:41:33 +00:00
Robert Osfield
10a2f389d7
From Mathias Froehlich, "If you want to have that qfont plugin loader, this is the updated
...
implementation which uses osgQt and includes the changes to make fonts load
without a file on disk."
2010-03-05 15:46:17 +00:00
Robert Osfield
8f6db66e59
Added setting of the charcode during construction of osgText::Font::Glyph()
2010-01-14 15:15:42 +00:00
Robert Osfield
93d83010f8
Added EGL support into build system for GLES1 + GLES2.
...
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Robert Osfield
d17d7159a1
Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
2009-10-28 20:31:57 +00:00
Robert Osfield
2d26cbe7ab
Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
...
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
3d75054e2c
Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly.
2009-09-22 18:45:24 +00:00
Robert Osfield
a5c32da4ff
Warning fixes
2008-12-17 11:00:16 +00:00
Robert Osfield
315aeeb557
Where possible moved redundent C header includes from headers to source files
2008-12-12 18:47:30 +00:00
Robert Osfield
8bdb22c22e
From Mathias Froehlich, "Attached one namespace/scope lookup problem which shows up on irix."
2008-09-18 15:16:57 +00:00
Robert Osfield
818b5230fb
From Sherman Wilcox with a little reorganisation from Robert Osfield, added
...
test for 0 sized subloads, ignoring them to prevent a divide by zero error occuring on some buggy drivers.
2008-03-29 09:59:23 +00:00
Robert Osfield
e869200b3d
Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash
2008-02-25 12:54:54 +00:00
Robert Osfield
ce5388a8bc
Convert osgText and freetype plugin across to keeping the font size as state that
...
is passed into the getGlyph and getKerning methods rather than a current state of the font itself.
2007-12-23 18:15:54 +00:00
Robert Osfield
f290b75bc9
Moved Font code across to using FontSizePair internally and on Font methods, but
...
still using original implemetations.
2007-12-23 13:45:37 +00:00
Robert Osfield
dea067050c
Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
...
widely within osgText/freetype plugin.
Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
8733bb1799
From Mathias Froehlich, "Something to extend the texture subloading blacklist.
...
... we have problems with that on solaris."
2007-12-21 14:16:40 +00:00
Robert Osfield
0cdc3e9506
Added intializers.
2007-12-16 17:01:40 +00:00
Robert Osfield
256391c3b4
From Serge Lages, introduce readRef*File() methods which pass back ref_ptr<> rather than C pointers.
2007-12-12 17:04:48 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552
From David Callu, added support of 3D text to osgText and associated plugins.
2007-12-10 15:15:56 +00:00
Robert Osfield
e19f23021f
Introduced the use of a ReentrantMutex to avoid problems with findFontFile.
2007-09-15 17:40:08 +00:00
Robert Osfield
c9f6a3f7ca
Added mutex into osgText::Font::GlphTexture to marshel adding to and reading
...
from glyph list
2007-09-04 12:32:47 +00:00
Robert Osfield
3304646c4c
Changed Font's mutex to become a static mutex shared between all instances of Font.
...
This ensures single threaded access of the freetype plugin.
2007-09-01 15:24:22 +00:00
Robert Osfield
1bc6d0bae4
Added mutex to protect the readFontFile calls
2007-08-31 18:56:22 +00:00
Robert Osfield
1273c814d1
Added better handling of OSG_TEXT_INCREMENTAL_SUBLOADING env var.
2007-08-24 16:12:22 +00:00
Robert Osfield
9489eef1cf
Added default disabling of incremental subload for ATI cards.
2007-08-24 16:10:43 +00:00
Robert Osfield
4f97cdca96
Added thread safe ref/unref by default.
2007-08-22 12:14:15 +00:00
Robert Osfield
bdc8a72aae
From Andre Garneau, minor warning fixes
2007-07-11 15:30:14 +00:00
Robert Osfield
19d1a563fe
From Csaba Halasz and Robert Osfield, support for passing in ReaderWriter::Options object into readFontFile
2007-07-02 12:30:14 +00:00
Robert Osfield
1d5f76c55d
Commented out debug messages
2007-05-09 13:05:19 +00:00
Robert Osfield
53777aee29
Set default texture size back to 1024x1204
2007-05-09 10:42:56 +00:00
Robert Osfield
2cd6a174d2
Added GL_MAX_TEXTURE_SIZE check and use of OSG_MAX_TEXTURE_SIZE env var to help
...
hint to osgText that the native OpenGL implementation only supports textures up to
a given size.
2007-05-09 10:41:56 +00:00
Robert Osfield
77b4ffcac2
Added use of OSG_MAX_TEXTURE_SIZE for clamping texture sizes.
2007-05-09 10:31:06 +00:00
Robert Osfield
681bf12333
Added imageData block initialized to 0 for first construction of GlyphTexture
2007-05-09 07:54:32 +00:00
Robert Osfield
dadb92ea64
Reorganised the managment of margins around glyphs so that is done entirely
...
with src/osgText/Font.cpp rather than the font plugins or Text.cpp
2007-05-04 12:05:29 +00:00
Robert Osfield
6d7b5e7ebd
From Eric Wing, pedantic warning fixes
2007-04-06 15:36:13 +00:00
Robert Osfield
9454bafc8c
Removed debug messages
2007-01-08 22:40:56 +00:00
Robert Osfield
7f5aaa8424
Improved resizeGLObjectBuffers support
2007-01-08 20:46:56 +00:00
Robert Osfield
709d2fa435
Improved the handling a releaseGLObjects() and add setThreadSafeRefUnref and resizeGLObjectsBuffers methods
2007-01-08 20:40:29 +00:00
Robert Osfield
7c6b528588
Fixed bug related to clean up of text fonts.
2006-10-03 11:14:34 +00:00
Robert Osfield
6be6bc2eaa
Added TexEnv object into Font and apply this in Text::drawImplementation to make
...
sure that a valid TexEnv is applied
2006-08-28 19:37:40 +00:00
Robert Osfield
7b313eef34
Added OSG_TEXT_INCREMENTAL_SUBLOADING ON/OFF env var check to osgText::Font
...
to optional disable the incremental subloading.
2006-08-03 13:12:14 +00:00
Robert Osfield
9e7b07fbcf
Reworked the state management within osgText::Text and osgText::Font so that it
...
only applies textures locally rather than whole StateSet.
2006-08-02 21:05:56 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
3ad5140942
Change osgText so that the Text drawable now can have its own StateSet
...
that users can assign to it without it being overriden. If none is
assigned externally it now uses a StateSet associated wit the Font assigned
to the Text.
2006-07-04 13:56:29 +00:00
Robert Osfield
2773d45f2a
From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function
...
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name. Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.
The changes implement the new function by following the corresponding code
for readFontFile(). readFontStream() reads a stream into memory, and
holds that memory for FreeType.
As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."
2005-11-07 11:05:16 +00:00
Robert Osfield
b0d19b0b66
From Farshid Lashkari, "I need the ability to check for a font file without actually loading
...
the font object. I've modified font.h/cpp of osgText so that it
exports the findFontFile function."
2005-11-02 10:57:42 +00:00