Commit Graph

1062 Commits

Author SHA1 Message Date
Robert Osfield
b832453c10 From Uwe Woessner, implementated by Robert Osfield, Fixed vertex attribute bug, changed _vertexAttribList[unit] -> _vertexAttribList[index] 2006-08-04 13:17:56 +00:00
Robert Osfield
7ef12b37b5 Changed:
static TextureGLModeSet s_textureGLModeSet;

To:

  static TextureGLModeSet& getTextureGLModeSet()
  {
      static TextureGLModeSet s_textureGLModeSet;
      return s_textureGLModeSet;
  }

to prevent static initialization problems under static builds.
2006-08-03 13:35:21 +00:00
Robert Osfield
0336231321 Moved extension function pointer initilization into a method, and the pointers from
being static to be local member variables.  This should avoid issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:14:17 +00:00
Robert Osfield
4d556c0ec4 Reworked the TextureObjectManager singleton so that it no longer reconstructed itself once deleted, and added checks to against a null manager to prevent calling code crashing. 2006-08-02 15:41:47 +00:00
Robert Osfield
564ee34f76 Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&) 2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606 Updated osgunittests with a matrix invert unit test, and added a conditional
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
a5ea4e0b33 From David Spilling, "Matrix_implementation.cpp modified as requested. I ran a version of it through a local version of osgunittests.cpp and it passes.
Note that firstly it always returns the positive real quaternion (positive w)

Note also that it will sometimes slightly differ from the results of the other methods because it assumes that the input matrix really is a rotation matrix - if it isn't, e.g. because of rounding error, then the output quaternion will be very slightly different. For example, the test matrix

0 1 0 0
1 0 0 0
0 0 0.999999 0
0 0 0 1

will return 0.707107 0.707107 0.0005033 0.0005033

whereas the previous methods return 0.707107 0.707107 0.0 0.0

However, since quaternions are rotations, the meaning of how to convert a matrix that isn't a rotation is a little unclear..."
2006-07-27 15:23:50 +00:00
Robert Osfield
3e8af92da1 From David Spilling, fix to Matrix::get(Quat&) 2006-07-27 11:14:28 +00:00
Robert Osfield
d9b6d87d5a Cleaned up per context buffers support 2006-07-26 15:29:26 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
419e185895 From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming  and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
a74801a0ee Added Optimizer::FlattenBillboardsVisitor. 2006-07-18 11:03:46 +00:00
Robert Osfield
2ef59b73e9 Change Unit to Units to keep consistent with OpenGL naming. 2006-07-17 11:43:26 +00:00
Robert Osfield
e8235f6967 Changed the Radeon defaults to 1, 128 for the factor and unit mulitpliers respectively. 2006-07-17 10:24:31 +00:00
Robert Osfield
9f81ef8561 Implemented Radeon workaround for polygonoffset 2006-07-14 14:38:55 +00:00
Robert Osfield
4bae225d39 Added s/getFactorMultiplier(), s/getUnitMultiplier(), areUnitAndMultipliersSet() and
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
2006-07-14 14:08:33 +00:00
Robert Osfield
0b32213394 From Eric Sokolowsky,
"If a texture is used that is not a multiple of four, and compression
was requested through the texture's internal format, the texture's
internal format reverts to a non-compressed type and a NOTICE is given.
At present, compressed textures must have a multiple of four in each
dimension."
2006-07-06 14:14:19 +00:00
Robert Osfield
865ee4429c From Eric Sokolowsky,
"Attached is some fixes for Image::readImageFromCurrentTexture. It was
failing when used with a new Image object (some of the fields were
not set before they were used, and some were set to the wrong values).
A new optional parameter was added to give the desired data type, which
defaults to GL_UNSIGNED_BYTE, so programs should only need a recompile
to work properly."
2006-07-06 14:02:14 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
d7f1c34df8 From Eric Sokolowsky, "The attached Texture.cpp fixes a problem when subloading compressed
textures.  Near the top of the function that implements texture
subloading, osg::Texture::applyTexImage2D_subload(), the local variable
compressed_image examines the _image's_ pixel format to see if it is
compressed. However, further on, in calls to getCompressedSize() the
_texture's_ pixel format is used. In my application's Texture2D class,
I use osg::Texture::USE_ARB_COMPRESSION to
osg::Texture2D::setInternalFormatMode(), which causes the internal format
to become one of the generic ARB_COMPRESSED types, which do not have a
specific size. Thus the recent warning message added to
osg::Texture::getCompressedSize() is triggered. The correct behavior is
to use the format mode from the Image class instead of the Texture class
within the subload implementation, and then the size is calculated
correctly."
2006-07-05 21:52:36 +00:00
Robert Osfield
0f209a5362 From Eric Sokolowsky, "There is code in Image.cpp that calculates the size of a compressed image
based on the internal format. There is similar code in the Texture class
but it does not account for the ARB types. I modified the Texture class
implementation to show a warning when an incomplete internal format is
used to calculate the image size."
2006-07-05 13:44:07 +00:00
Robert Osfield
ce4b3a7b9e Changed parameter name from osberver_ptr to observer. 2006-07-04 19:58:53 +00:00
Robert Osfield
f181228d4a From Michael Platings, added support for glBlendFuncSeperate. 2006-06-30 13:50:02 +00:00
Robert Osfield
6a2387373c From Eric Sokolowsky, made a couple of methods static. 2006-06-30 13:47:12 +00:00
Robert Osfield
30265ac0b3 Added support for RenderBin's have a local top level StateSet. This is now
used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
d084c34e04 Added a functional DeleteHandler. 2006-06-26 20:35:10 +00:00
Robert Osfield
4ab7be2833 Martin Spindler, new osg::ClampColor state attribute. 2006-06-08 15:27:18 +00:00
Robert Osfield
e1c77dfe2a Minor tweaks of ints to unsigned ints 2006-05-16 21:20:36 +00:00
Robert Osfield
690aeea7e4 From Mike Weiblen, futher work on Uniform array support. 2006-05-16 21:00:45 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
1dcb923c15 From Daniel Trastenjak, added checking of binding modes to ensure that changes are only applied
when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList.

Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:48:05 +00:00
Robert Osfield
ff518eb9c6 Removed redundent variable declaration. 2006-05-09 09:13:07 +00:00
Robert Osfield
3132f1f2f7 Fixed expire of children to work with the new Group::removeChildren method. 2006-05-04 19:15:52 +00:00
Robert Osfield
a8c52a90f0 Added selective support for thread safe ref/unref such that the rendering
backend now doesn't use thread safe ref counting where multi-buffering exists.
This reduces the overhead of multi-threading.
2006-05-02 15:52:46 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
6558a5589f Reset the default number of graphics context to 1. 2006-04-25 09:00:07 +00:00
Robert Osfield
e7a4ad287b From Mike Weiblen, changes to internal help class in prep for array uniform support.
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 16:08:32 +00:00
Robert Osfield
2b61cf0a1e From Farshid Lashkari, "The following patch adds a multisample option to the
osg::DisplaySettings class. OsgCameraGroup will now read the setting
from the DisplaySettings instead of hardcoding the value. I added the
following commandline option to be able to set the multisample value:

--samples <num>

One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this check in
DisplaySettings to be backwards compatible."
2006-03-13 21:29:17 +00:00
Robert Osfield
4fc4e60cc3 From Bob Kuehne, added osg::getGlVersion() and fixed a minor typo in Texture3D. 2006-03-08 16:11:54 +00:00
Robert Osfield
c64f527925 From Brede Johansen, added missing array handling into Geometry::accept(AttributeFunctor&
af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:46:02 +00:00
Robert Osfield
deb6632b04 Fixes to removed dependency on RefNodePath. 2006-02-28 18:54:29 +00:00
Robert Osfield
abed6b7951 Ported NodeTrackCallback and NodeTrackManipulator across to use oberserver_ptr
instead of RefNodePath.

Removed now redundent RefNodePath.
2006-02-27 19:49:47 +00:00
Robert Osfield
1dcf4fe81f Added support in osg::computeWorldToLocal and compteLocalToWorld functions for automatically
stripping any absolute or root CameraNode's from the NodePaths.

Added osg::Node::getWorldMatrices() convinience method.
2006-02-27 19:48:34 +00:00
Robert Osfield
8f2ffb7c2d Added new observer_ptr templated smart pointer to allow one to retain pointers
to objects but have the pointer reset to null if that object is deleted.
2006-02-27 19:44:33 +00:00
Robert Osfield
def7a78842 Fixed typo of Validity. 2006-02-22 19:14:01 +00:00
Robert Osfield
32b929a493 Added support for OpenGL mode black listing to provide better support
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
25abad8307 From Paul Martz, "I've attempted to make AutoTransform override computeBounds() to return
an invalid bounding sphere if it hasn't seen a cull traversal yet. It
depends on _firstTimeToSetEyePoint, which is initially true, then false
after a cull. There might be a better way? If so, let me know.

This change does resolve the issue I had encountered with auto scale to
screen and incorrect culling."
2006-02-21 13:51:10 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Robert Osfield
9473d80345 Moved the intialization variable reset to end of the init funciton to
avoid multi-thread initialization from producing different results.
2006-02-20 16:50:47 +00:00
Robert Osfield
59ad441be1 Added BlenColour(Vec4) constructor and updated wrappers. 2006-02-09 12:20:42 +00:00