Robert Osfield
c15d07caa1
Added support for RGBA colour buffer in osgframerenderer using the --rgba command line option (--rgb selects the standard non colour frame buffer which is the default).
2012-12-17 15:58:57 +00:00
Robert Osfield
f7bee82e99
Added handling of aspect ratio for vertical/horizontal split stereo.
2012-12-16 17:10:37 +00:00
Robert Osfield
e57e6c5409
Added setting of the fusion distance.
2012-12-10 11:11:19 +00:00
Robert Osfield
8d999a07cf
Added --flip and --no-flip command line options to enable/disable a vertical flip of the captured image before writing out to disk.
2012-12-08 16:11:00 +00:00
Robert Osfield
8df5440a26
Added naming of root of presentation and used this in the setup of the position of the camera.
2012-12-07 13:59:57 +00:00
Robert Osfield
ccdca3d9bf
Fixed handling of window size/projection matrix
2012-12-07 12:47:42 +00:00
Robert Osfield
66a11037ae
Added creation of directory path for ouput if one is required
2012-12-06 11:36:13 +00:00
Robert Osfield
eed71f647d
From Stephan Huber, "* imageio: removed ReaderWriterImageIO_IOS.cpp, refactored ReaderWriterImageIO to work on OS X and IOS
...
* avfoundation: added support for IOS (CoreVideo-support is still in development, works only for SDK >= 6.0, set IPHONE_SDKVER in cMake accordingly)
* zeroconf: added ZeroConf-device-plugin (Mac/Win only, linux implementation missing) to advertise and discover services via ZeroConf/Bonjour, on windows you'll need the Bonjour SDK from Apple
* osgosc: modified the example to demonstrate the usage of the ZeroConf-plugin (start the example with the command-line-argument --zeroconf)
* SlideShowConstructor: enable/disable CoreVideo via a environment variable (P3D_ENABLE_CORE_VIDEO)
* RestHttp: mouse-motion-events get interpolated
* RestHttp: unhandled http-requests get sent as an user-event to the event-queue, all arguments get attached as user-values to the event
* modified some CMakeModules to work correctly when compiling for IOS
* fixed a compile-error for IOS in GraphicsWindowIOS
* some minor bugfixes"
2012-12-05 17:15:53 +00:00
Robert Osfield
ce0f928f6f
Added --screen-distance <distance>, --screen-height <height> and --screen-width <width> command line support and associated settings to the configuration file.
2012-12-05 11:41:27 +00:00
Robert Osfield
ea00708026
Fixed default camera position
2012-12-04 19:02:45 +00:00
Robert Osfield
761229f8f4
Changed the -w and -h options to --width and --height respectively.
2012-12-04 18:51:21 +00:00
Robert Osfield
32cffe2094
Cleaned up command line usage
2012-12-04 18:30:33 +00:00
Robert Osfield
b4af638af9
Tidied up command line docs.
2012-12-04 18:28:28 +00:00
Robert Osfield
9363aa5a89
Tidied up CaptureSettings and added command line docs
2012-12-04 18:21:53 +00:00
Robert Osfield
b6d19d1052
Added CameraProperty and associated command line parameters for controlling camera position and animation.
...
--center x y z
--eye x y z
--up x y z
--rotation-center x y z
--rotation-axis x y z
--rotation-speed degreesPerSecond
2012-12-04 12:47:46 +00:00
Robert Osfield
35d17d4654
Renamed souce file
2012-12-03 11:31:13 +00:00
Robert Osfield
8b231ba8e3
From Stephan Huber, added event sending support into osgGA::Device along with implementation on this into the osc plugin. Added osgoscdevice example to demonstate this in action.
2012-11-28 10:43:58 +00:00
Robert Osfield
8b30807ef1
From Paul Martz, build fixes
2012-11-19 11:25:52 +00:00
Robert Osfield
933baf5db4
Changed COLOUR to COLOR to be consistent with OpenGL spelling
2012-11-13 13:32:01 +00:00
Robert Osfield
92975a01fd
Moved colour space conversion of volumes from the osgvolume example into osg/ImageUtils and added support for colorSpaceConversion="MODULATE_ALPHA_BY_LUMINANCE","MODULATE_ALPHA_BY_COLOUR","REPLACE_ALPHA_WITH_LUMINANCE" and "REPLACE_RGB_WITH_LUMINANCE" to .p3d <volume> tag
2012-11-13 13:16:10 +00:00
Robert Osfield
79ae9cd8a3
Added osgframerenderer example
2012-11-12 15:26:30 +00:00
Robert Osfield
014f13f774
Refactored ImageSequence to better handle random access usage.
2012-11-08 11:19:31 +00:00
Robert Osfield
17b372ec38
Tweaked casts/types to fix build under Linux
2012-11-06 17:49:32 +00:00
Robert Osfield
679956e79a
Added f qualifer to 1.0 to fix build problem under MSVS
2012-11-06 14:25:28 +00:00
Robert Osfield
18d66619b0
Added static cast to float to avoid compile error under MSV
2012-11-05 09:36:00 +00:00
Robert Osfield
94e8c42569
Added a static_cast to avoid build issues under Windows
2012-10-08 16:12:59 +00:00
Robert Osfield
03a9786b11
Fixed warning
2012-10-08 16:03:16 +00:00
Robert Osfield
77bd6cbfe9
From Stephan Huber and Robert Osfield, addded interactive setting of the ImageSequence::seek() based on the mouse x position.
2012-10-05 10:35:06 +00:00
Robert Osfield
1796d55bea
From Stephan Huber, OSX and iOS Video support via a QTKit plugin from OSX 10.7 and before, and an AVFoundation plugin for iOS and OSX10.8 and later.
2012-10-02 14:07:12 +00:00
Robert Osfield
67abc66d8a
Added handling of directory names in osgimagesequence commandline.
...
From Stephan Huber, added support for controlling the ImageSequence seek position via mouse x position, toggled on/off via 'i' key.
2012-09-12 16:35:12 +00:00
Robert Osfield
5a99e4672e
From Fredric Bouvier, fix to CMake build selection of FLTK
2012-09-06 10:32:07 +00:00
Robert Osfield
39dcea9ebb
From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues.
2012-09-05 21:03:41 +00:00
Robert Osfield
284f410436
Added ShadowSettings::s/getMaximumShadowMapDistance(double) property, usage of these property in ViewDependentShadowMap,
...
and setting of it with --max-shadow-distance <double> in the osgshadow example.
2012-08-15 12:40:48 +00:00
Robert Osfield
fb83c2b061
Introduced --near-far-mode into osgshadow and ShadowSettings::setComputeNearFarModeOverride(..) to allow user control of how the cull traversal is optimized for computing the depth range of the shadow map.
2012-08-03 16:14:14 +00:00
Robert Osfield
35816e6b25
Removed the erronous creation of a local ShadowSettings object
2012-08-03 15:23:44 +00:00
Robert Osfield
ec3ad89041
Changed settings of masks to use ShadowSettings.
2012-07-10 16:11:15 +00:00
Robert Osfield
4d86f8dc79
Added --fps support
2012-06-07 10:08:42 +00:00
Robert Osfield
aea3d6855b
Removed trailing spaces
2012-05-02 14:13:29 +00:00
Robert Osfield
b86c87d1a8
From Christophe Herreman, Added viewer.setCameraManipulator( keyswitchManipulator.get() ) to fix problem with master Camera not being updated
2012-04-26 10:07:36 +00:00
Robert Osfield
d37eff5c2b
Ran dos2unx on file
2012-04-20 09:40:29 +00:00
Robert Osfield
b0c510ab08
From John Kaniarz, "Here is an example of using tessellation shaders in osg. With permission from the author, I adapted it from this tutorial:
...
http://prideout.net/blog/?p=48 "
2012-04-20 09:38:51 +00:00
Robert Osfield
25989e73f5
From Martin Naylor, "I have been experiencing a crash in the example osgtexture2D.
...
Not sure why my system seems to be so sensitive to these problems.
But attached is a fix which seems to stabilise the example.
Note: it only seems to crash intermittently when spinning the object with
your mouse.
So I assume this is a threading issue because of the data variance missing
in some of the text node setups in the example.
"
2012-04-18 09:51:39 +00:00
Robert Osfield
aab27e106c
From David Callu, "Here an update of osg::Uniform :
...
- add non square matrix
- add double
- add all uniform type available in OpenGL 4.2
- backward compatibility for Matrixd to set/get an float uniform matrix
- update of IVE / Wrapper ReadWriter
implementation of AtomicCounterBuffer based on BufferIndexBinding
add example that use AtomicCounterBuffer and show rendering order of fragments,
original idea from geeks3d.com."
2012-03-29 09:43:12 +00:00
Robert Osfield
055e1258ea
Removed trailing spaces
2012-03-23 16:09:30 +00:00
Robert Osfield
7c278ce5d6
From Christian Buchner, "The attached openscenegraph example is much simpler than
...
osgshaders.cpp and demonstrates the use of GLSL vertex and fragment
shaders with a simple animation callback. I found the osgshaders.cpp
too complex to serve as a starting point for GLSL programming"
2012-03-06 10:29:47 +00:00
Robert Osfield
8d3790d594
Added RotateCylinderDragger and RotateSphereDragger to list of manipulators for testing purposes
2012-03-06 10:06:00 +00:00
Robert Osfield
f59f4d2929
From Paul Martz, "Just a minor update and typo fix.
...
"
2012-03-05 14:17:01 +00:00
Robert Osfield
f86efdcd31
Cleaned up CMake warning
2012-02-24 10:56:48 +00:00
Robert Osfield
981182fb01
From Kim Bale, "The application description for osg2cpp was cut and pasted from osgconv and not changed.
...
I've added a more relevant description."
2012-02-17 16:51:10 +00:00
Robert Osfield
9244ea7603
From Paul Martz, a simple GL3 example
2012-02-09 15:51:20 +00:00