Commit Graph

17 Commits

Author SHA1 Message Date
Robert Osfield
e1b084749e Renamed the RenderBin::sort_local to sortImplementation(),
draw_local to drawImplementation() and added a new RenderBin::DrawCallback().

Added osgcubemap to the Make/ test scripts.
2002-10-17 13:48:46 +00:00
Robert Osfield
04a9a09a8b Added extra convinience methods to LOD - addChild(child,min,max).
Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
65ab5f7b62 Added osgteapot demo to show how to implement custom Drawables to
wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
9546c73e39 Changed the image file so that use the Images/ prefix to help locate the files
within the OpenSceneGraph-Data directory.
2002-09-24 20:04:20 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
4265702c7c Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
392150521a Fixed the X and Y axis rotation billboards so that now rotate correctly.
Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
1eaf9eac23 Removed the cow.osg paramter for the osgparticle cow.osg in the test scripts 2002-07-19 12:51:23 +00:00
Robert Osfield
e492b79da5 Added osgoccluder to test scripts. 2002-07-18 22:34:08 +00:00
Robert Osfield
e8185b37f0 Updated the test scripts to include cube mapping example and osglight demo. 2002-07-18 10:49:37 +00:00
Robert Osfield
9c56a57de3 Fixed the orientation of the osgreflect demo so that the reflection plane
is orientated towards the viewer.

Changed the lightmodel ambient level to 0.1,0.1,0.1 instead of 0.0, so that
a small amount of ambient lighting is available to render back surfaces.
The osgreflect and osgprerender suffered unexpected behaviors because of
no lighting on the backfaces.
2002-07-15 13:20:41 +00:00
Robert Osfield
e6f48efe78 Fixed memory leak in FieldReaderIterator.cpp.
Updated the Make/osgtests.bat and Make/debugtests.bat scripts.
2002-07-15 11:44:21 +00:00
Robert Osfield
b3ac26f3dc Updates to osgprerender to support use of rendering to an image, rather then
just a texture.
2002-07-10 13:33:25 +00:00
Robert Osfield
08a4fd5bfc Added support for the managing the StateSet above a LightSource node,
and made it an osg::Group so that it can be used a decorator above a
scene.

Added osgclip demo to the test suite.
2002-05-03 16:47:16 +00:00
Robert Osfield
117e3c2304 A more verbose version of the test script, using each and more memleaks.log
to print out progress and report any memory leaks which have been logged.
The later will only occur with a debug build.  The use of echo and more
makes this version osgtest.bat not portable to windows unfortuntately.
2002-04-25 10:46:11 +00:00