Robert Osfield
161246d864
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
0dd625f17e
Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
abdb23e367
From Janik Heller, clean up of drawable/node usage
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14824 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:53:17 +00:00
Robert Osfield
b59ab789a3
From Alberto Luacas, typo fixes
2011-07-17 16:24:47 +00:00
Robert Osfield
ac65e37ed3
From Mourad Boufarguine, "This is a tiny fix for some typos in osg code."
2011-01-28 10:50:24 +00:00
Robert Osfield
4525dce70e
First steps on the path to integrating ImageProcessor
2011-01-15 18:12:19 +00:00
Robert Osfield
cac4f3afb5
Added --speed option and output of buffer object and texture object pool stats at the end of the animation path.
2010-12-14 20:07:41 +00:00
Robert Osfield
65f95fe3fe
Added methods for checking sizes of various buffer object/texture object pool sizes.
2010-12-14 19:29:01 +00:00
Robert Osfield
5f8def64ff
Improved the parsing of output filename
2010-12-14 14:32:16 +00:00
Robert Osfield
b44baea35c
Added GLBufferObjectManager::reportStats()
2010-12-14 13:43:32 +00:00
Robert Osfield
8a929ea923
From Magnus Kessler, "Typo in usage string of examples/osganalysis
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please specifies -> please specify"
2010-11-26 10:31:34 +00:00
Robert Osfield
04b6a0888b
Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2010-11-22 19:38:18 +00:00
Robert Osfield
a9b90b9652
Added texture pool handler to print out results from texture pool
2010-11-17 10:19:25 +00:00
Robert Osfield
e47946086b
2010-10-29 09:35:54 +00:00
Robert Osfield
13a8e92043
Added command line options:
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--tristripper
--no-tristripper
--smoother
--no-smoother
--remove-duplicate-vertices / --rdv
--optimize-vertex-cache / --ovc
--optimize-vertex-order / --ovo
2010-10-26 14:59:12 +00:00
Robert Osfield
9978516bf7
Added number of primitive sets to on screen stats
2010-10-25 13:42:01 +00:00
Robert Osfield
30dbcf1c72
Added -o postfile option to allow the output of processed files
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Disabled tri-stripping when simplifing to fix performance issue that introduces.
2010-10-23 09:51:11 +00:00
Robert Osfield
a2d99fc805
Added StateSetManipulator usage
2010-10-22 16:44:52 +00:00
Robert Osfield
123c0a36c4
Added support for enable VBO's and doing simplification.
2010-10-22 16:35:28 +00:00
Robert Osfield
89d09d7712
Cleaned up main loop, so it's more readable, seperating out the paging and non paging implementations
2010-10-22 12:28:50 +00:00
Robert Osfield
f91944fbbf
Added paging support to osganalysis example
2010-10-22 12:19:22 +00:00
Robert Osfield
2014e85259
Added new osganalysis example as a testbed for profiling peformance of various aspects of OSG/OpenGL and scene graphs.
2010-10-21 16:28:23 +00:00