Commit Graph

15508 Commits

Author SHA1 Message Date
OpenSceneGraph git repository
fb39450067 Merge pull request #510 from eligovision/OpenSceneGraph-3.6_ios
GraphicsWindowIOS: multithreaded viewer's mode support added; updated…
2018-03-27 08:39:52 +01:00
OpenSceneGraph git repository
00e2466bc7 Merge pull request #508 from eligovision/OpenSceneGraph-3.6_plugins
OSG 3.6: Write support with .curl pseudo extension added
2018-03-27 08:37:29 +01:00
OpenSceneGraph git repository
37fabbeecd Merge pull request #509 from eligovision/OpenSceneGraph-3.6_vas
VertexArrayState: typo fixed in log
2018-03-27 08:35:57 +01:00
Konstantin S. Matveyev
a846c0160c GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper 2018-03-26 20:40:14 +03:00
Konstantin S. Matveyev
cbb9fd4218 VertexArrayState: typo fixed in log 2018-03-26 18:31:23 +03:00
Konstantin S. Matveyev
1a86ed4e7a Write support with .curl pseudo extension added 2018-03-26 17:59:49 +03:00
Robert Osfield
80a2dd924f Updated ChangeLog 2018-03-26 09:55:53 +01:00
Robert Osfield
aebdefbbf7 Updated NEWS for 3.6.0-rc2 2018-03-26 09:54:59 +01:00
Robert Osfield
a399e9ccb2 Re-ordered the creating of the DatagbaseThread to avoid startThread being called twice. 2018-03-25 12:14:46 +01:00
Robert Osfield
862c36a08b Added check if thraeding is running before executing start thread. 2018-03-25 12:13:50 +01:00
Robert Osfield
6b037372b6 Updated ChangeLog, AUTHORS and Controbitors for 3.6.0-rc1 2018-03-24 18:02:35 +00:00
Robert Osfield
ef94f2e391 Added new features in 3.6 to NEWS release 2018-03-24 17:51:06 +00:00
Robert Osfield
6c6ae2db60 First step for 3.6 stable release news 2018-03-24 12:13:59 +00:00
Robert Osfield
1930d9c345 Fixed read shader to safer ref version 2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c Fixed spotlight colour mixing 2018-03-24 10:59:15 +00:00
OpenSceneGraph git repository
46850214df Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
write binary file with a specific so version
2018-03-23 20:20:43 +00:00
Robert Osfield
647b578ce6 Removed serailizers that are now supplied by osg::Node 2018-03-23 19:54:33 +00:00
Robert Osfield
1d5ae1362a Fixed member variable names to avoid conflicts with osg::Node 2018-03-23 19:54:01 +00:00
Robert Osfield
9634688559 Removed Drawable writing out of StateSet as this is now done by Node 2018-03-23 18:07:36 +00:00
Michael Kapelko
96b586c165 Provide osgemscripten example CMake flags in a more stable way 2018-03-23 16:42:40 +00:00
Robert Osfield
b1be6c6def Changed the isBufferObjectSupported flag so that it's true when either VBO or PBO's are supported 2018-03-23 12:56:26 +00:00
Paul Obermeier
b1170621c8 Fixes for VS2008 and 2010 build 2018-03-22 17:36:19 +00:00
Robert Osfield
3c1e29db9f Moved OPENGL_INCLUDE_DIR include into it's own INCLUDE_DIRECTORIES(SYSTEM ${OPENGL_INCLUDE_DIR}) entry to help with FreeBSD builds where a previous rev of the OSG has already been installed 2018-03-22 16:51:03 +00:00
Robert Osfield
ffb3ed8ef7 Removed typedef and used osg::GraphicsContext::Cameras explictly to avoid any hiding of type 2018-03-22 09:05:43 +00:00
Victor
d18f61688d Fixed bug of determining availability of functions ‘pthread_getconcurrency’, ‘pthread_setconcurrency’, ‘pthread_setaffinity_np’ in ‘pthread’ library
CMake cannot find 'pthread_getconcurrency’, ‘pthread_setconcurrency’ and ‘pthread_setaffinity_np' functions in 'pthread' library because when linking internal cmake test did’t specifed ‘-l pthread’.
2018-03-22 08:37:09 +00:00
Robert Osfield
7d290daa73 Removed -m message that was causing problems with branch creation 2018-03-20 09:20:59 +00:00
Robert Osfield
383161c14c Updated version numbers in prep for 3.6 branch 2018-03-20 09:12:58 +00:00
Robert Osfield
ba4791a15d Updated ChangeLog and AUTHORS file 2018-03-20 09:02:05 +00:00
Robert Osfield
950823fac9 Updated ChangeLog and updated version to 3.5.11 2018-03-19 14:27:18 +00:00
Robert Osfield
b563f1bd78 Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb Fixed warnings 2018-03-19 10:42:09 +00:00
Robert Osfield
b7147ff532 Updated ShaderGen shaders 2018-03-16 11:33:03 +00:00
Robert Osfield
e5b67a6795 Removed the static osg::Program creation as it's not required 2018-03-15 16:50:47 +00:00
Robert Osfield
add6b3edee Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program. 2018-03-15 16:49:58 +00:00
Robert Osfield
0308dfecf5 Introduced a _specverson to centralizer the control of this variable 2018-03-15 16:12:40 +00:00
Robert Osfield
d365a6a347 Added support for Collada DOM-2.5 2018-03-15 15:58:46 +00:00
OpenSceneGraph git repository
8229d19f21 Merge pull request #495 from aitormoreno/fix_installExamplesPDB
fix installation of PDB files from the examples.
2018-03-15 12:53:32 +00:00
Aitor Moreno
bcd2adf977 Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph into fix_installExamplesPDB 2018-03-14 16:56:08 +01:00
Aitor Moreno
79fde49084 (re)fix the installation of the PDB files 2018-03-14 16:54:05 +01:00
Robert Osfield
57f2b1fa27 Standardized the MSCV INSTALL lines between applications and examples 2018-03-14 08:39:12 +00:00
Robert Osfield
4447190dd6 Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition. 2018-03-14 08:22:45 +00:00
Aitor Moreno
5fcaf18025 fix installation of PDB files from the examples. 2018-03-13 11:21:35 +01:00
OpenSceneGraph git repository
009580676f Merge pull request #494 from pelicanmapping/fix-text-empty-checks
Added required empty vector checks to osg::Text
2018-03-13 08:47:53 +00:00
gwaldron
23b94c2468 Text: added code in accept(functor) methods to check for empty vectors before accessing front() element, which was causing a crash in some cases. Also fixed a negated null check in getCharacterCoords 2018-03-12 17:35:46 -04:00
Yaroslav Tarasov
f8199935fa Fixed renamed of _textureDepth. 2018-03-12 16:14:30 +00:00
Robert Osfield
5c8a5307d6 From Colin McDonald, "If the glCreateProgram in osg::Program fails for any reason, then subsequently
Program::PerContextProgram::linkProgram would crash.  I've put in some
checks to prevent that."
2018-03-12 15:55:35 +00:00
Robert Osfield
3f686d8719 Fixed indentation 2018-03-12 15:29:56 +00:00
Robert Osfield
7ce1938543 Improved indentation 2018-03-12 15:12:44 +00:00
Robert Osfield
556089e6a1 From Raymond de Vries, added support for latest FBX SDK 2018-03-12 10:43:56 +00:00
Robert Osfield
957bd4b886 Added FbxLayeredTexture support 2018-03-12 10:29:04 +00:00