Commit Graph

9166 Commits

Author SHA1 Message Date
Robert Osfield
58b66be7b7 Added check against the Camera NodeMask to decide whether it's appropriate to test for events on that camera. 2012-08-21 09:45:24 +00:00
Robert Osfield
284f410436 Added ShadowSettings::s/getMaximumShadowMapDistance(double) property, usage of these property in ViewDependentShadowMap,
and setting of it with --max-shadow-distance <double> in the osgshadow example.
2012-08-15 12:40:48 +00:00
Robert Osfield
52861ecbb0 Added a mutex to protect the removal and addition of Uniform and Program to StateSet to avoid parents being invalidated when multi-threading. 2012-08-14 20:15:00 +00:00
Robert Osfield
fb83c2b061 Introduced --near-far-mode into osgshadow and ShadowSettings::setComputeNearFarModeOverride(..) to allow user control of how the cull traversal is optimized for computing the depth range of the shadow map. 2012-08-03 16:14:14 +00:00
Robert Osfield
42cb311f41 Added FireGL to prefernce list for use glGenerateMipMap 2012-07-24 09:05:04 +00:00
Robert Osfield
2e611be9c9 Fixed build 2012-07-23 08:15:57 +00:00
Robert Osfield
0a746faa2d Introduced Texture::Extensions::s/getPreferGenerateMipmapSGISForPowerOfTwo() flag that defaults to false for Radeon, true elsewhere.
This is used to workaround mipmapping bugs with ATI/AMD cards.
2012-07-12 16:41:53 +00:00
Robert Osfield
2f86ac1896 Fixed indentation 2012-07-11 14:36:14 +00:00
Robert Osfield
86db687bce Replaced use of now deprecated methods. 2012-07-10 16:20:32 +00:00
Robert Osfield
269d360484 Enabled the use the getReceivesShadowTraversalMask(). 2012-07-10 16:11:40 +00:00
Robert Osfield
b4d397cfd7 Moved mask settings into ShadowSettings 2012-07-10 15:50:46 +00:00
Robert Osfield
4b220d4fd7 Changed updateCamera(Camera*) to updateCamera(Camera&) to make it clear that a valid Camera object should be passed in. 2012-07-09 17:49:04 +00:00
Robert Osfield
65ab874143 From Riccardo Corsi, introduced CameraManipulator::updateCamera() method that allows more Camera properties to be controlled by the CameraManipulator. 2012-07-09 17:32:13 +00:00
Robert Osfield
f784884fd1 Refactored the way that the static Scene cache is managed by moving all the functionality into a SceneSingleton 2012-06-25 16:31:36 +00:00
Robert Osfield
a821a1cbbc Restructed the way that the global notify variables are initialized to avoid problems with multi-threaded initialization of these variables. 2012-06-22 16:21:08 +00:00
Robert Osfield
fc4aeac75b Fixed spelling of FileNameComparator 2012-06-16 09:08:05 +00:00
Robert Osfield
59133b43d3 Moved the frame() event into the event traversal after then events and their state have been accumulated. 2012-06-15 09:04:32 +00:00
Robert Osfield
1dc215a1da Added FileNameComparator to sort the filenames in an ImageSequence into alphanumerical order so that it can handle the numerical ordering found in screenshot numbered sets of files 2012-06-12 20:15:58 +00:00
Robert Osfield
4ab8cdb746 Enabled 6 ImageThreads in the ImagePager 2012-06-12 18:29:03 +00:00
Robert Osfield
c1a3ab2a5b Commented out the disabling of use of PBO's in ImageStream, and disabled the use ClientStoreHint in Present3D. 2012-06-12 10:31:50 +00:00
Robert Osfield
2faeaf553b Added support for setting the <image> paging_mode property to PRE_LOAD_ALL_IMAGES, PAGE_AND_RETAIN_IMAGES or PAGE_AND_DICARD_IMAGE for osg::ImageStream,
with PAGE_AND_DICARD_IMAGE set as the default.
2012-06-11 19:54:07 +00:00
Robert Osfield
c39ee015d6 Added ImageStream support to <image> and <stereo_image> tags in .p3d 2012-06-08 10:26:23 +00:00
Robert Osfield
5d3cb4f754 Added osg::ImageSequence support into osgPresentation::SlideShowConstructor and the associated <image> tag in .p3d. 2012-06-08 04:18:28 +00:00
Robert Osfield
2200ebfbe1 From Wang Rui, "A very small but maybe fatal problem was found when I saved models with shader and uniforms (with new double types support) to osgb format and tried to read it again. The application will crash here. And the serializer file should be slightly changed to fix it. Please replace the original file in osgWrappers/serializers/osg/Uniform.cpp." 2012-05-25 16:07:11 +00:00
Robert Osfield
1dbb0a7a82 Added Dragger::get/setActivationMouseButtonMask(uint). 2012-05-25 15:32:51 +00:00
Robert Osfield
c21f1f488f From Jaap Glas, "Added a default parameter to the following constructor in TabPlaneDragger
and TabPlaneDragger.cpp:

TabPlaneDragger(float handleScaleFactor=20.0f);

The reason for this is that the default OSG tab sizes are way bigger than
those we used in our application so far. And since handleScaleFactor_
is already a (constant) class member, I see no objection against making
it user defined."
2012-05-25 08:56:25 +00:00
Robert Osfield
a28907a67f From Jaap Gas, added missing break, and missing removeDraggerCallback. 2012-05-24 18:15:44 +00:00
Robert Osfield
45c6ba0b73 From Mathias Froehlich,"Attached is a change to the ac3d model loader as of rev 11498, that uses
indexed draws instead of plain array draws to save some amount of main memory.
Draw performance does not change with the nvidia binary blob as well as with
the open source drivers."
2012-04-20 10:01:50 +00:00
Robert Osfield
18b5e2a9b8 From John Kaniarz, "Here's a patch to add new extensions for tessellation shaders to the GLSL
plugin." "I went with .tctrl and .teval for the shader extensions."
2012-04-20 09:53:41 +00:00
Robert Osfield
a5cd9c0630 Changed #ifdef __IPHONE_4_0 to #if defined(__IPHONE_4_0) to fix error that Clang compile warning highlighted 2012-04-19 14:34:28 +00:00
Robert Osfield
c3bfa67576 Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF. 2012-04-19 13:18:58 +00:00
Robert Osfield
9045813aab Added missing getUniformBlocks implmentation 2012-04-19 10:10:26 +00:00
Robert Osfield
97e4ad473b Refactored the handling of GLES adaptations of the 1,2,3,4 internal formats and added handling of GL_RGB8_OES and GL_RGBA8_OES. 2012-04-18 10:16:09 +00:00
Robert Osfield
01beb82041 From Mathias Froehlich, "Attached is a change to the slow path geometry dispatch tables that allows the
use of 3 component float color vectors."
2012-04-18 09:56:00 +00:00
Robert Osfield
96effb3690 From Martin Naylor, "Please find attached a fix for the STD library(tested under Windowsx64
VS2008) when atomiccounter is found but not used."
2012-04-06 11:29:29 +00:00
Robert Osfield
95cac0b549 From Ulrich Hertlein, Fix for MatrixTemplate compile errors 2012-04-06 10:42:17 +00:00
Robert Osfield
5e315d5fab From Wang Rui, "I'd like to submit the changes that will put ObjectProperty and ObjectMark variables into the InputStream/OutputStream class instead of static ones. This should avoid the threading problem and won't repeatedly reallocate memory for the properties. Some of the wrappers will be slightly modified to use the property variable stored in the InputStream/OutputStream as well." 2012-04-05 13:53:47 +00:00
Robert Osfield
6a40df7b7d Added check to avoid accessing pointer past the end of the string. 2012-03-30 10:10:27 +00:00
Robert Osfield
c0bd5cda99 From Magnus Kessler, typo and documentation fixes 2012-03-29 15:08:15 +00:00
Robert Osfield
ba2432ca45 From Cedric Pinson, "I Updated the ply plugin to support alpha color in files. Plus I updated it to use by default an alpha of 1.0 instead of 0 when no alpha is specified.
Last changes is to divide byte color by 255.0 instead of 256.0."
2012-03-29 14:58:00 +00:00
Robert Osfield
aab27e106c From David Callu, "Here an update of osg::Uniform :
- add non square matrix
- add double
- add all uniform type available in OpenGL 4.2
- backward compatibility for Matrixd to set/get an float uniform matrix
- update of IVE / Wrapper ReadWriter

implementation of AtomicCounterBuffer based on BufferIndexBinding

add example that use AtomicCounterBuffer and show rendering order of fragments,
original idea from geeks3d.com."
2012-03-29 09:43:12 +00:00
Robert Osfield
59d6931b59 Added int packing parameter to Image::readPixels(..) 2012-03-29 08:27:21 +00:00
Robert Osfield
eb9f545d67 Fixed potential memory leak 2012-03-23 11:20:17 +00:00
Robert Osfield
1feea279a5 From Luc Frauciel, "I've encoutered a nasty group of dae which are incompatible with dae plugins (and probably collada schema ) in 4 different ways :
1)  they use direct link to texture

-> this is already handle by current plugin : OK

2)  they defined colors with only 3 color components

->  it leads to a crash when trying to acces to the fourth component
 I fixed that

3)  they contain empty primitive lists

-> reading is ok, but osgviewer crashes when trying to display the geometries
The reason is that osg assume that  DrawElementsare never empty (blunt acces to DrawElements.front() in PrimitiveSet.cpp)
I corrected this (on the plugin side), but I wonder :
Is it the responsability of plugins to create non empty DrawElements, or of osg core not to crash when they occur ?
If the responsability is on the osg core side, I can submit a patch to PrimitiveSet.cpp regarding that aspect.

4)  they use a material binding scheme not supported by the plugin

->I've implemented a mechanism to handle this binding scheme

You will also find in the patch an example of these evil dae and comments on the offending elements.
They seems to be produced by ComputaMaps (www.computamaps.com)
They load well in Google Earth
"
2012-03-23 11:16:01 +00:00
Robert Osfield
1227f3f620 From Ulrich Hertlein, "as discussed on osg-users there is an issue with clang++ on OS X and iOS that results in
the following error:

Users/stephan/Documents/Projekte/cefix/cefix/ios/../../libs/ios/include/OpenThreads/Atomic:244:48:
error: cannot initialize a parameter of type 'void *' with an lvalue of
type 'const void *const'
   return __sync_bool_compare_and_swap(&_ptr, ptrOld, ptrNew);

This can be solved by a cast to '(void*)ptrOld'.  This should be benign since both
'ptrOld' and 'ptrNew' are only read and the cast is in fact in place for all other
implementations as well.

On OS X the cast compiles cleanly on both g++ (i686-apple-darwin11-llvm-g++-4.2 (GCC)
4.2.1) and clang++ (Apple clang version 3.1 (tags/Apple/clang-318.0.54)).
"
2012-03-23 10:24:50 +00:00
Robert Osfield
5fc6f0a796 As per Ulrich Hertlrein's suggestion, changed APPLE_PLATFORM_SDK_CANONICAL_NAME to OSG_OSX_SDK_NAME. 2012-03-23 10:21:51 +00:00
Robert Osfield
c2ae14f94d From Erik den Dekker, "
IF(${CMAKE_OSX_SYSROOT} STREQUAL "/Developer/SDKs/MacOSX10.7.sdk")
...

            ELSEIF(${CMAKE_OSX_SYSROOT} STREQUAL "/Developer/SDKs/MacOSX10.5.sdk" OR ${CMAKE_OSX_SYSROOT} STREQUAL "/Developer/SDKs/MacOSX10.6.sdk")

...

ELSEIF(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
...

            ELSE()

...

            ENDIF()


Which is fragile because XCode could be installed into another directory than /Developer. (In case XCode is not installed into the /Developer directory CMake can automatically resolve the path via command line utility ${CMAKE_XCODE_SELECT} --print-path)

This issue bites me currently because the latest XCode (Version 4.3.1 - 4E1019) installed through the Mac App Store is per default installed in "/Applications/Xcode.app/Contents/Developer" and hence the 10.7 SDK in "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk"

Searching the web to find the proper way to determine the version of the Platform SDK programmatically, I found no standard way. I came up with 2 options myself:

1) Parse the path string to extract the version number

2) Read a value from the SDKSettings.plist found in the root of each SDK  (e.g., "defaults read ${CMAKE_OSX_ROOT}/SDKSettings.plist CanonicalName" gives "macosx10.7")

I implemented the last option and verified that at least the following Mac OS SDKs (10.3.9, 10.4, 10.5, 10.6, 10.7) support this method. It also looks reasonably future proof. An additional benefit of this method is that it also seems to be compatible with iOS and iOS Simulator SDKs (at least for version 5.1, but I assume this also applies to older versions). This is interesting because the CMake infrastructure to build OSG for iOS currently still contains similar hard-coded paths and even requires you to manually change the cmake file to build for another iOS SDK version. In the near future I hope to address these issues, but I haven't been able to try this yet."
2012-03-23 10:18:27 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
f551c3dcec From David Callu, "just a typo fix that break the compilation under windows" 2012-03-21 14:08:07 +00:00
Robert Osfield
c3a0a8ddc3 Added Traits::getContextVersion(uint,uint) 2012-03-21 11:36:54 +00:00