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90 Commits

Author SHA1 Message Date
Robert Osfield
b02a5b85a6 Release OpenSceneGraph-3.0.1 2011-07-31 08:23:17 +00:00
Robert Osfield
45d5cc4745 Updated ChangeLog and READEME.txt for 3.0.1 release 2011-07-31 08:21:58 +00:00
Robert Osfield
54bafb9cc6 Changed release candidate numbe for 3.0.1 release. 2011-07-31 07:50:34 +00:00
Robert Osfield
97b6099fa5 Changed the handling of the ambient contribution of light to avoid lighting errors in the shadowed region outside a spointlight. 2011-07-31 07:48:22 +00:00
Robert Osfield
03b59e970b Merged from svn/trunk revision 12735, fixed console output of end of frame barrier position. 2011-07-29 07:44:01 +00:00
Robert Osfield
60746206f1 Updated ChangeLog and release candidate number for 3.0.1-rc3 2011-07-28 16:59:15 +00:00
Robert Osfield
84f4ff1d96 Improved the handling of scaling of dicom imagery. 2011-07-28 16:41:09 +00:00
Robert Osfield
c68440f3cb Merged from svn/trunk revision 12722. Refectored the EGL setup so that it's honours the Traits values. 2011-07-28 12:08:40 +00:00
Robert Osfield
42d6b86530 Merged from svn/trunk, revision 12727, Reverted the change to the default setting of _resizeNonPowerOfTwoHint back to true for all platforms to ensure the
same behaivour across platforms, something that can be achieved now thanks to the integrated GLU library.

Corrected the default of the ResizeNonPowerOfTwoHint to true to reflect the actual default setting set by the
Texture default constructor.
2011-07-28 11:05:35 +00:00
Robert Osfield
866da7bdd5 From Johannes Baeuerle, merged from svn/trunk revision 12725, "in the file src/osgDB/ObjectWrapper.cpp, where the GlobalLookupTable for gl enums for serialization purposes is defined, some of the compressed texture formats are missing. I added enums for the pvr and etc formats." 2011-07-28 08:19:42 +00:00
Robert Osfield
14b8c242cf From Jason Beverage, merged from svn/trunk revision 12723, "Here is a small fix for getCameraContainingPosition. getXMin was
being used in a case where getYMin should be used instead."
2011-07-28 07:47:06 +00:00
Robert Osfield
ad817735cf Updated ChangeLog and AUTHORS file for 3.0.1-rc2 2011-07-25 19:28:54 +00:00
Robert Osfield
ede2f9d58a Updated release candidate number 2011-07-25 18:39:23 +00:00
Robert Osfield
9a44ab4440 Merged from svn/trunk revision 12818, "Fixed stats bug where not all stats fields were being collected by the cull_draw() method used in the SingleThreaded and CullDrawThreadPerContext threading models." 2011-07-25 17:08:57 +00:00
Robert Osfield
be9bd9cd08 From Alexander Irion, merged from svn/trunk revision 12716, "Texture borders are not supported in ES.
_isTextureBorderClampSupported is set to "TRUE" in Texture.cpp, because of the version number check (GL VERSION >= 1.3).

This leads to an invalid enum error, when GL_TEXTURE_BORDER_COLOR is tried to set."
2011-07-22 09:28:48 +00:00
Robert Osfield
4d19d54de5 Merged from svn/trunk revision 12714, "In the RecordCameraPathhandler fixed the handling of pressing 'Z' before 'z' which was causing the view
to be reset to 0,0,0 by AnimationPathManipualtor with an empty AnimationPath."
2011-07-22 08:26:36 +00:00
Robert Osfield
83887b61d7 Updated ChangeLog, Version and AUTHORS file for 3.0.1-rc1 2011-07-21 09:54:48 +00:00
Robert Osfield
90afef26bb Merged from svn/trunk, workaround to culling issues assocaited with text that is set to scale relative to screen coords or is rotated to the screen. 2011-07-21 09:19:45 +00:00
Robert Osfield
1753cad35f From Mathias Froehlich, merged from svn/trunk revision 12708, "I have attached an updated version of the VRML2 loader.
That change is the result of the '[osgPlugins] VRML plugin - "file" url'
discussion on osg-users.

The attached change avoids rewriting file names into some kind of file urls
and then use the url for opening an fstream. Instead just use the given file
name to open the stream.
Also this change adds some Notify output for the error paths."
2011-07-21 09:10:31 +00:00
Robert Osfield
df098a3a8d From Wang Rui, merged from svn/trunk revision 12706, "This fixes a small problem in the FindFBX file. In CMake scripts,
VS2010 is not marked as MSVC100 but MSVC10. And CMake defines
MSVC_VERSION instead of MSVC_VER to indicate the version number. The
modification can find fbx sdk for VS2010 automatically now.
"
2011-07-21 08:53:08 +00:00
Robert Osfield
87bf7980e2 From Claus Scheiblauer, merged from svn/trunk revision 12704, fixed handling of horizontal mouse wheel event 2011-07-20 10:18:31 +00:00
Robert Osfield
5b4051d9e8 Merged from svn/trunk revision 12701. Added doxygen comments explain read file callback functionality. 2011-07-18 12:44:43 +00:00
Robert Osfield
75bce7da0b Merged from svn/trunk revision, 12699, build fix for Cygwin/Mingw builds of DCMTK. 2011-07-18 09:42:29 +00:00
Robert Osfield
b1045223f1 From Alberto Luaces, merged from svn/trunk revision 12697, typo fixes 2011-07-17 16:26:38 +00:00
Robert Osfield
68a97a6424 From Wang Rui, merged from svn/trunk revision 12695. "improved the handling of the _preReadString within the readWrappedString method by factoring the
reading of the next character into a dedicated getCharacter(..) method."
2011-07-17 10:33:46 +00:00
Robert Osfield
419a228fe9 From Wang Rui, merged from svn/trunk revision 12693, "I've found that the latest ffmpeg made some functions and macros
deprecated, which led to compilation errors in the OSG plugin. I tried
fixing them and tested with the version ffmpeg-git-5d4fd1d (ffmpeg
version > 0.8, libavcodec = 53.7.0) under Windows."
2011-07-15 10:25:12 +00:00
Robert Osfield
b970343c47 From Sukender, merged from svn/trunk revision 12690. Fixed compiler error "public: static char const * const osg::ValueObjectClassNameTrait< xxx >::s_className" already defined in xxx.obj" 2011-07-15 09:48:12 +00:00
Robert Osfield
9529b14f3c From Wang Rui, merged from svn/trunk revision 12688. "The files attached should be separately put into the directories
src/osgPlugins/osg and src/osgWrappers/serializers/osgSim. They fix a
serious infinite loop problem that may be caused by the stream buffer
mechanism under Windows and some osgSim wrapper bugs pointed by
Andreas. I've asked the community to help test them and hope now we
can solve these recent .osgt file reading issues."
2011-07-15 09:16:33 +00:00
Robert Osfield
902c4aa1e9 From Ryan Pavlik, Merged from svn/trunk revision 12686. "Fix inventor state copy constructor.
Clang warning:
    In file included from src/osgPlugins/Inventor/ConvertToInventor.cpp:80:
    src/osgPlugins/Inventor/ConvertToInventor.h:117:71: warning: field is uninitialized when used here [-Wuninitialized]
            osgTexGenS(s.osgTexGenS), osgTexGenT(s.osgTexGenT), osgTexGen(osgTexGen),
                                                                          ^"
2011-07-15 08:45:54 +00:00
Robert Osfield
c0d2ccc017 From Philip Lamp, Merged from svn/trunk revision 12683. "Modify the ReaderWriteImageIO_IOS to correctly handle relative paths
when reading from a file. This means that no longer do all image files
have to live at the root of the Resources folder inside the app bundle,
but can now be organized inside folders. Also improved error handling
and fixed a potential leak of a CGColorSpaceRef each once per image load."
2011-07-15 08:37:15 +00:00
Robert Osfield
0ce917d3bb Removed redudent lines and changes tabs to four spaces 2011-07-15 08:35:44 +00:00
Robert Osfield
806993f3e0 Updated ChangeLog and add fix for typo of name 2011-06-28 07:52:55 +00:00
Robert Osfield
8f4c026a85 Fixed typo and added entry about osgParticle. 2011-06-28 07:37:19 +00:00
Robert Osfield
373687b72f From Wang Rui, merged from changeset 12674. "I've found a small problem which causes crashes in the 3ds plugin
while trying to load a model. The fix here will ensure that the
texture map is valid and everything could work well then."
2011-06-28 07:28:10 +00:00
Robert Osfield
73026ea973 Merged from svn/trunk changeset 12675, "Added #if lib curl version check around #include <curl/types.h> as this header was deprecated and now
removed entirely from libcurl-7.21.7."
2011-06-28 07:25:43 +00:00
Robert Osfield
55ff7019a1 Updated dates in prep for release. 2011-06-27 22:04:22 +00:00
Robert Osfield
efa37bd4c4 From Jean-Sebestien Guay, merged from svn/trunk changeset 12669/12670 - fix for windows bug when reading ascii files with unix file endings. 2011-06-27 21:36:21 +00:00
Robert Osfield
b4a32f6cab Updated NEWS 2011-06-27 13:42:56 +00:00
Robert Osfield
9ffd6d1dc0 Updated NEWS for 3.0.0 2011-06-27 13:16:22 +00:00
Robert Osfield
701c976495 Update AUTHORS file for 3.0.0. 2011-06-27 12:59:45 +00:00
Robert Osfield
3f7406e903 Updated ChangeLOG, NEWS and READE for 3.0.0 release 2011-06-27 12:08:05 +00:00
Robert Osfield
0079c132a7 Updated Version number to final 3.0.0 configuration. 2011-06-27 10:45:36 +00:00
Robert Osfield
3254630625 Merged doxygen comment improvement from svn/trunk. 2011-06-27 10:22:03 +00:00
Robert Osfield
125fa6d05d Merged from svn/trunk changeset 12656. From Andreas Eskland, "I found that a binary PNM file couldn't be read by the PNM plugin in the 3.0 branch. Attached is a small fix in ReaderWriterPNM.cpp, simply opening the file in binary mode." 2011-06-25 20:55:01 +00:00
Robert Osfield
a92241d40d Merged from svn/trunk changset 12654. Fixed memory growth issue when using Texture2D::SubloadCallbacks that don't set the TextureObjects sizes. 2011-06-25 11:02:09 +00:00
Robert Osfield
8ea9d68c9c Merged from svn/trunk changeset 12652, Tighten up float usage 2011-06-25 07:07:58 +00:00
Robert Osfield
1e94ed9fa8 Updated ChangeLog and AUTHORS file for 3.0.0-rc5 2011-06-24 19:45:21 +00:00
Robert Osfield
cd7dc0f161 Merged from svn/trunk changeset 12648, tightened up float/double usage 2011-06-24 19:18:53 +00:00
Robert Osfield
6779944c0e Updated ChangeLog, NEWS and READE for 3.0.0-rc5 2011-06-24 16:27:42 +00:00
Robert Osfield
d5f476a822 Merged from svn/trunk changeset 12645. Removed redundent assert and associated variables to fix warnings. 2011-06-24 16:16:04 +00:00
Robert Osfield
b361047aa0 Updated release candidate number to 5 for 3.0.0-rc5 2011-06-24 16:05:23 +00:00
Robert Osfield
bd2ad48c00 Merged from svn/trunk changeset 12642, "Implemented missing writeShader" 2011-06-24 15:05:28 +00:00
Robert Osfield
e306f27e23 Merged from svn/trunk changeset 12640, From Martin Innus, fixed erroneous change of INTEGER to UNKNOWN, reverting back to INTEGER. 2011-06-24 13:36:45 +00:00
Robert Osfield
26ee7e07d3 Merged from svn/trunk changeset 12638:
Implemented missing Archive::readShader/writeShader, and added searching of the archive list in Registr::read() so that files
that are stored in the archives can be found.
2011-06-24 12:52:11 +00:00
Robert Osfield
3660e3a3c3 Merged from svn/trunk changeset 12636, "While we're on osgSim/ShapeAttribute, here's a fix that fixes the 'UNKNOW' typo and some
doxygen"
2011-06-24 08:33:58 +00:00
Robert Osfield
cb627520a7 From Wang Rui, Merged from svn/trunk changeset 12633.
"I've modified the code to handle -1.#IND and other kinds of infinite
values. Please see the attachments for details"
2011-06-24 08:16:59 +00:00
Robert Osfield
c5867e4957 Merged from svn/trunk changeset 12632. Added operator ==, != and < to fix VS build 2011-06-24 08:15:51 +00:00
Robert Osfield
8f20178748 Merged from svn/trunk changeset r12628.
Fixed warnings generated by clang,

src/osgAnimation/Skeleton.cpp:25:87: warning: addition of default argument on redeclaration makes this constructor a copy constructor [-Wdefault-arg-special-member]
Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY) : osg::Object(us, copyop), osg::NodeCallback(us, copyop)

/src/OpenThreads/pthreads/PThread.cpp:1024:15: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
    if (cpunum<0) return -1;

src/osgDB/ExternalFileWriter.cpp:221:122: warning: expression result unused [-Wunused-value]
    _objects.insert(ObjectsSet::value_type(&obj, ObjectData(absoluteDestinationPath, relativeDestinationPath, written))).first;

src/osgManipulator/Dragger.cpp:175:18: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
        if (*itr = constraint) return;

src/osgManipulator/Dragger.cpp:187:18: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
        if (*itr = constraint)
2011-06-23 20:09:26 +00:00
Robert Osfield
c93ef23d2f Updated release candidate number to 4. 2011-06-23 20:03:16 +00:00
Robert Osfield
69659ade08 Merged from svn/trunk changeset r12573, Added catch for window manager doesn't set the window size to full screen. 2011-06-23 18:29:35 +00:00
Robert Osfield
d4e68e5d73 Merged from svn/trunk changeset 12625. Warning fixes for:
OpenSceneGraph/src/osgPlugins/Inventor/ConvertFromInventor.cpp: In member function ?virtual SbBool SoVRMLImageTextureOsg::readInstance(SoInput*, short unsigned int)?:
OpenSceneGraph/src/osgPlugins/Inventor/ConvertFromInventor.cpp:1264:16: warning: variable ?retval? set but not used [-Wunused-but-set-variable]
OpenSceneGraph/src/osgPlugins/ac/Geode.cpp: In member function ?void ac3d::Geode::ProcessGeometry(std::ostream&, unsigned int)?:
OpenSceneGraph/src/osgPlugins/ac/Geode.cpp:806:35: warning: variable ?fRep_s? set but not used [-Wunused-but-set-variable]
OpenSceneGraph/src/osgPlugins/ac/Geode.cpp:806:43: warning: variable ?fRep_t? set but not used [-Wunused-but-set-variable]
OpenSceneGraph/src/osgPlugins/ac/Geode.cpp:807:35: warning: variable ?fOffset_s? set but not used [-Wunused-but-set-variable]
OpenSceneGraph/src/osgPlugins/ac/Geode.cpp:807:46: warning: variable ?fOffset_t? set but not used [-Wunused-but-set-variable]
OpenSceneGraph/src/osgViewer/GraphicsWindowX11.cpp: In member function ?virtual void osgViewer::GraphicsWindowX11::checkEvents()?:
OpenSceneGraph/src/osgViewer/GraphicsWindowX11.cpp:1181:10: warning: variable ?destroyWindowRequested? set but not used [-Wunused-but-set-variable]
2011-06-23 18:26:11 +00:00
Robert Osfield
b29bf3fe06 Merged from svn/trunk changeset 12623.Fixed virtual method mismtaches between subclasses and parent classes. 2011-06-23 16:39:25 +00:00
Robert Osfield
8f23b42ed2 From Ulrich Hertlein, build fix for OSX. 2011-06-23 15:42:44 +00:00
Robert Osfield
17d876f787 Merged from svn/trunk, changeset 12619, "Added better handling of archives in ReaderWriterZip::readNode() so that if there is no master file definition it
loads all the available nodes in the zip archive and returns an osg::Group containing all the nodes if there is more
than one, or just returns the node if there is just one.  Also implemented this functionality for ReaderWriterZip::readImage()."
2011-06-23 15:39:11 +00:00
Robert Osfield
5cb72e06c2 Fixed typo in name 2011-06-23 12:25:52 +00:00
Robert Osfield
68ac058045 Updated ChangeLog and AUTHORS files 2011-06-23 11:32:24 +00:00
Robert Osfield
75fa5c0555 Fixed name typos 2011-06-23 11:32:09 +00:00
Robert Osfield
3159b36acd Merged from svn/trunk changeset r12611.
Fixed warnings.

OpenSceneGraph/src/osgGA/NodeTrackerManipulator.cpp:32:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgGA/TerrainManipulator.cpp:31:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/include/osgSim/ShapeAttribute:99:9: warning: base class ?class std::vector<osgSim::ShapeAttribute>? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::gi?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::byte_before_the_zipfile?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::num_file?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::pos_in_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::current_file_ok?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::central_pos?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::size_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::offset_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::cur_file_info?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::cur_file_info_internal?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::pfile_in_zip_read?
OpenSceneGraph/src/osgViewer/CompositeViewer.cpp:30:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/View.cpp:159:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/Viewer.cpp:196:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/Viewer.cpp:196:1: warning: base class ?class osgViewer::ViewerBase? should be explicitly initialized in the copy constructor
OpenSceneGraph/include/osgManipulator/Dragger:47:9: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
2011-06-23 11:10:54 +00:00
Robert Osfield
893a6365a4 From Ryan Pavlik, merge from svn/trunk changeset 12608, "I have successfully compiled OpenSceneGraph trunk using the Clang compiler (using a recent trunk build of llvm and clang, haven't tested an older release). The attached files contain the change shown in the diff below, which was required to finish the build with Clang. It fixes an issue with two-phase name lookup - there's more information here http://blog.llvm.org/2009/12/dreaded-two-phase-name-lookup.html" 2011-06-23 09:39:45 +00:00
Robert Osfield
e330051cf3 Converted tabs to four spaces 2011-06-23 09:27:25 +00:00
Robert Osfield
672777189a From Dimi Christopoulos, merged from svn/trunk changeset 12606."I attach a fixed version of mipmap.cpp which produced a lot of warning on my gcc
compiler."
2011-06-23 09:24:38 +00:00
Robert Osfield
1ef313787d Update ChangeLog and AUTHORs file for 3.0.0-rc3 2011-06-22 16:34:46 +00:00
Robert Osfield
35c26bb5aa From Magnus Kessler, "I have recently installed the latest version of collada-dom on Linux, and
found that the include path has changed. By default, collada-dom now installs
its header files under /usr/local/include/collada-dom or/usr/include/collada-
dom. The attached FindCollada.cmake has been updated to look for these
locations in addition to the previous candidate locations."
2011-06-22 16:18:52 +00:00
Robert Osfield
8aee244e64 Updated ChangeLog and AUTHORS file for release 2011-06-22 15:41:57 +00:00
Robert Osfield
12ca59d3e5 Updated RC number for the 3.0.0-rc3 2011-06-22 12:45:35 +00:00
Robert Osfield
93156fd2ce Merged from svn/trunk changeset 12597:
Resolved warnings reported by g++ 4.6's -Wunused-but-set-variable.

Warnings were:

src/osg/ShapeDrawable.cpp: In member function ?void PrimitiveShapeVisitor::createHalfSphere(unsigned int, unsigned int, float, int, float, const Matrix&)?:
src/osg/ShapeDrawable.cpp:1409:11: warning: variable ?nzBase? set but not used [-Wunused-but-set-variable]
src/osg/ShapeDrawable.cpp:1410:11: warning: variable ?nRatioBase? set but not used [-Wunused-but-set-variable]
src/osgUtil/DelaunayTriangulator.cpp: In function ?osgUtil::Triangle_list osgUtil::fillHole(osg::Vec3Array*, std::vector<unsigned int, std::allocator<unsigned int> >)?:
src/osgUtil/DelaunayTriangulator.cpp:569:27: warning: variable ?ptest? set but not used [-Wunused-but-set-variable]
src/osgUtil/DelaunayTriangulator.cpp: In member function ?bool osgUtil::DelaunayTriangulator::triangulate()?:
src/osgUtil/DelaunayTriangulator.cpp:979:45: warning: variable ?curp? set but not used [-Wunused-but-set-variable]
src/osgUtil/RenderStage.cpp: In member function ?void osgUtil::RenderStage::runCameraSetUp(osg::RenderInfo&)?:
src/osgUtil/RenderStage.cpp:631:18: warning: variable ?stencilAttached? set but not used [-Wunused-but-set-variable]
src/osgText/FadeText.cpp: In member function ?void FadeTextPolytopeData::buildPolytope()?:
src/osgText/FadeText.cpp:74:20: warning: variable ?edge23? set but not used [-Wunused-but-set-variable]
src/osgText/FadeText.cpp:75:20: warning: variable ?edge30? set but not used [-Wunused-but-set-variable]
src/osgText/Text.cpp: In member function ?void osgText::Text::computeBackdropPositions(unsigned int) const?:
src/osgText/Text.cpp:747:10: warning: variable ?is_valid_size? set but not used [-Wunused-but-set-variable]
src/osgGA/NodeTrackerManipulator.cpp: In member function ?virtual bool osgGA::NodeTrackerManipulator::performMovementLeftMouseButton(double, double, double)?:
src/osgGA/NodeTrackerManipulator.cpp:257:21: warning: variable ?lookVector? set but not used [-Wunused-but-set-variable]
src/osgGA/NodeTrackerManipulator.cpp:259:21: warning: variable ?upVector? set but not used [-Wunused-but-set-variable]
src/osgGA/TerrainManipulator.cpp: In member function ?virtual bool osgGA::TerrainManipulator::performMovementMiddleMouseButton(double, double, double)?:
src/osgGA/TerrainManipulator.cpp:217:11: warning: variable ?lookVector? set but not used [-Wunused-but-set-variable]
src/osgGA/TerrainManipulator.cpp:219:11: warning: variable ?upVector? set but not used [-Wunused-but-set-variable]
src/osgVolume/FixedFunctionTechnique.cpp: In member function ?virtual void osgVolume::FixedFunctionTechnique::init()?:
src/osgVolume/FixedFunctionTechnique.cpp:124:30: warning: variable ?tf? set but not used [-Wunused-but-set-variable]
src/osgParticle/FluidProgram.cpp: In member function ?virtual void osgParticle::FluidProgram::execute(double)?:
src/osgParticle/FluidProgram.cpp:38:23: warning: variable ?velBefore? set but not used [-Wunused-but-set-variable]
src/osgShadow/ParallelSplitShadowMap.cpp: In member function ?virtual void osgShadow::ParallelSplitShadowMap::cull(osgUtil::CullVisitor&)?:
src/osgShadow/ParallelSplitShadowMap.cpp:593:22: warning: variable ?bb? set but not used [-Wunused-but-set-variable]
src/osgTerrain/GeometryTechnique.cpp: In member function ?virtual void osgTerrain::GeometryTechnique::generateGeometry(osgTerrain::GeometryTechnique::BufferData&, osgTerrain::Locator*, const osg::Vec3d&)?:
src/osgTerrain/GeometryTechnique.cpp:777:12: warning: variable ?i_sampleFactor? set but not used [-Wunused-but-set-variable]
src/osgTerrain/GeometryTechnique.cpp:778:12: warning: variable ?j_sampleFactor? set but not used [-Wunused-but-set-variable]
src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ?osg::Image* ReadDDSFile(std::istream&)?:
src/osgPlugins/dds/ReaderWriterDDS.cpp:314:10: warning: variable ?is3dImage? set but not used [-Wunused-but-set-variable]
src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ?bool WriteDDSFile(const osg::Image*, std::ostream&)?:
src/osgPlugins/dds/ReaderWriterDDS.cpp:721:10: warning: variable ?is3dImage? set but not used [-Wunused-but-set-variable]
src/osgPlugins/hdr/hdrloader.cpp: In static member function ?static bool HDRLoader::load(const char*, bool, HDRLoaderResult&)?:
src/osgPlugins/hdr/hdrloader.cpp:101:10: warning: variable ?cmd? set but not used [-Wunused-but-set-variable]
src/osgPlugins/vtf/ReaderWriterVTF.cpp: In function ?osg::Image* ReadVTFFile(std::istream&)?:
src/osgPlugins/vtf/ReaderWriterVTF.cpp:360:23: warning: variable ?base? set but not used [-Wunused-but-set-variable]
src/osgPlugins/jp2/ReaderWriterJP2.cpp: In function ?int putdata(jas_stream_t*, jas_image_t*, int)?:
src/osgPlugins/jp2/ReaderWriterJP2.cpp:41:13: warning: variable ?linelen? set but not used [-Wunused-but-set-variable]
src/osgPlugins/Inventor/ConvertToInventor.cpp: In member function ?void ConvertToInventor::processGeometry(const osg::Geometry*, ConvertToInventor::InventorState*)?:
src/osgPlugins/Inventor/ConvertToInventor.cpp:1639:10: warning: variable ?ok? set but not used [-Wunused-but-set-variable]
src/osgPlugins/Inventor/ConvertFromInventor.cpp: In member function ?virtual SbBool SoVRMLImageTextureOsg::readInstance(SoInput*, short unsigned int)?:
src/osgPlugins/Inventor/ConvertFromInventor.cpp:1264:16: warning: variable ?retval? set but not used [-Wunused-but-set-variable]
src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ?virtual void flt::Face::readRecord(flt::RecordInputStream&, flt::Document&)?:
src/osgPlugins/OpenFlight/GeometryRecords.cpp:369:19: warning: variable ?secondaryPackedColor? set but not used [-Wunused-but-set-variable]
src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ?virtual void flt::Mesh::readRecord(flt::RecordInputStream&, flt::Document&)?:
src/osgPlugins/OpenFlight/GeometryRecords.cpp:942:19: warning: variable ?secondaryPackedColor? set but not used [-Wunused-but-set-variable]
src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp: In member function ?virtual osgDB::ReaderWriter::ReadResult FLTReaderWriter::readNode(std::istream&, const Options*) const?:
src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp:427:40: warning: variable ?pos? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ive/ShapeAttributeList.cpp: In member function ?void ive::ShapeAttributeList::write(ive::DataOutputStream*)?:
src/osgPlugins/ive/ShapeAttributeList.cpp:31:48: warning: variable ?it? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ac/Geode.cpp: In member function ?void ac3d::Geode::ProcessGeometry(std::ostream&, unsigned int)?:
src/osgPlugins/ac/Geode.cpp:806:35: warning: variable ?fRep_s? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ac/Geode.cpp:806:43: warning: variable ?fRep_t? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ac/Geode.cpp:807:35: warning: variable ?fOffset_s? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ac/Geode.cpp:807:46: warning: variable ?fOffset_t? set but not used [-Wunused-but-set-variable]
src/osgPlugins/ac/Geode.cpp:932:38: warning: variable ?primLength? set but not used [-Wunused-but-set-variable]
src/osgPlugins/txp/trpage_geom.cpp: In member function ?virtual bool trpgGeometry::Write(trpgWriteBuffer&)?:
src/osgPlugins/txp/trpage_geom.cpp:615:19: warning: variable ?u? set but not used [-Wunused-but-set-variable]
src/osgPlugins/txp/trpage_material.cpp: In member function ?int trpgMatTable::AddMaterial(const trpgMaterial&, bool)?:
src/osgPlugins/txp/trpage_material.cpp:103:10: warning: variable ?spaceInTable? set but not used [-Wunused-but-set-variable]
src/osgPlugins/txp/trpage_rarchive.cpp: In member function ?virtual bool trpgr_Archive::ReadHeader(bool)?:
src/osgPlugins/txp/trpage_rarchive.cpp:261:14: warning: variable ?headerHasTexTable? set but not used [-Wunused-but-set-variable]
src/osgPlugins/zip/unzip.cpp: In member function ?ZRESULT TUnzip::Get(int, ZIPENTRY*)?:
src/osgPlugins/zip/unzip.cpp:4055:8: warning: variable ?hidden? set but not used [-Wunused-but-set-variable]
src/osgPlugins/zip/unzip.cpp:4055:22: warning: variable ?system? set but not used [-Wunused-but-set-variable]
src/osgPlugins/zip/unzip.cpp:4055:36: warning: variable ?archive? set but not used [-Wunused-but-set-variable]
src/osgPlugins/zip/ZipArchive.cpp: In member function ?virtual bool ZipArchive::getFileNames(osgDB::Archive::FileNameList&) const?:
src/osgPlugins/zip/ZipArchive.cpp:91:37: warning: variable ?iterEnd? set but not used [-Wunused-but-set-variable]
src/osgPlugins/pvr/ReaderWriterPVR.cpp: In member function ?osgDB::ReaderWriter::ReadResult ReaderWriterPVR::readPVRStream(std::istream&) const?:
src/osgPlugins/pvr/ReaderWriterPVR.cpp:155:14: warning: variable ?hasAlpha? set but not used [-Wunused-but-set-variable]
src/osgViewer/View.cpp: In function ?osg::Geometry* create3DSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)?:
src/osgViewer/View.cpp:737:15: warning: variable ?cursor? set but not used [-Wunused-but-set-variable]
src/osgViewer/View.cpp: In function ?osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)?:
src/osgViewer/View.cpp:1130:19: warning: variable ?cursor? set but not used [-Wunused-but-set-variable]
src/osgViewer/View.cpp:1118:15: warning: variable ?dx? set but not used [-Wunused-but-set-variable]
src/osgViewer/GraphicsWindowX11.cpp: In member function ?virtual void osgViewer::GraphicsWindowX11::checkEvents()?:
src/osgViewer/GraphicsWindowX11.cpp:1181:10: warning: variable ?destroyWindowRequested? set but not used [-Wunused-but-set-variable]
src/osgPlugins/cfg/ConfigParser.cpp: In member function ?bool osgProducer::CameraConfig::parseFile(const string&)?:
src/osgPlugins/cfg/ConfigParser.cpp:2247:13: warning: variable ?result? set but not used [-Wunused-but-set-variable]
src/osgQt/QGraphicsViewAdapter.cpp: In member function ?bool osgQt::QGraphicsViewAdapter::handlePointerEvent(int, int, int)?:
src/osgQt/QGraphicsViewAdapter.cpp:344:17: warning: variable ?viewportGeometry? set but not used [-Wunused-but-set-variable]
examples/osgdistortion/osgdistortion.cpp: In function ?osg::Node* createDistortionSubgraph(osg::Node*, const Vec4&)?:
examples/osgdistortion/osgdistortion.cpp:125:19: warning: variable ?cursor? set but not used [-Wunused-but-set-variable]
examples/osgdistortion/osgdistortion.cpp:126:19: warning: variable ?texcoord? set but not used [-Wunused-but-set-variable]
examples/osgdistortion/osgdistortion.cpp: In function ?osg::Geometry* createDomeDistortionMesh(const Vec3&, const Vec3&, const Vec3&, osg::ArgumentParser&)?:
examples/osgdistortion/osgdistortion.cpp:358:15: warning: variable ?cursor? set but not used [-Wunused-but-set-variable]
examples/osgposter/osgposter.cpp: In function ?int main(int, char**)?:
examples/osgposter/osgposter.cpp:253:31: warning: variable ?outputTiles? set but not used [-Wunused-but-set-variable]
examples/osgthreadedterrain/osgthreadedterrain.cpp: In function ?int main(int, char**)?:
examples/osgthreadedterrain/osgthreadedterrain.cpp:669:10: warning: variable ?readParameter? set but not used [-Wunused-but-set-variable]
examples/osgtext3D/TextNode.cpp: In member function ?virtual void osgText::Layout::layout(osgText::TextNode&) const?:
examples/osgtext3D/TextNode.cpp:80:11: warning: variable ?characterHeightScale? set but not used [-Wunused-but-set-variable]
examples/osgvolume/osgvolume.cpp: In function ?int main(int, char**)?:
examples/osgvolume/osgvolume.cpp:678:38: warning: variable ?internalFormatMode? set but not used [-Wunused-but-set-variable]
examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ?bool windowMouseOver(osgWidget::Event&)?:
examples/osgwidgetcanvas/osgwidgetcanvas.cpp:27:24: warning: variable ?xy? set but not used [-Wunused-but-set-variable]
examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ?bool widgetMouseOver(osgWidget::Event&)?:
examples/osgwidgetcanvas/osgwidgetcanvas.cpp:35:24: warning: variable ?xy? set but not used [-Wunused-but-set-variable]
src/osgPlugins/p3d/ReaderWriterP3D.cpp: In member function ?osg::Node* ReaderWriterP3DXML::parseXmlGraph(osgDB::XmlNode*, bool, osgDB::Options*) const?:
src/osgPlugins/p3d/ReaderWriterP3D.cpp:2121:10: warning: variable ?readSlide? set but not used [-Wunused-but-set-variable]
applications/present3D/present3D.cpp: In function ?int main(int, char**)?:
applications/present3D/present3D.cpp:639:10: warning: variable ?sizesSpecified? set but not used [-Wunused-but-set-variable]
2011-06-22 12:38:53 +00:00
Robert Osfield
e9d597b392 Fixed regression in --run-on-demand feature 2011-06-22 09:06:51 +00:00
Robert Osfield
781e4e259d Merged from svn/trunk changeset r12593, Removed assert() that always evaluated to true. 2011-06-21 17:30:07 +00:00
Robert Osfield
46fa819fa1 Merged from svn/trunk, changeset 12591, From Torben Dannhauer, "originally I posted the addendum of 'freetype244MT', but that was wrong.
I updated it to the correct addendum of 'freetype244' yesterday, but supposedly that was not forwarded to you by the forum-to-mail-gateway.

Find attached the corrected CMake module. "
2011-06-21 13:03:24 +00:00
Robert Osfield
80e1adfb6c Updated ChangeLog and AUTHORS file for 3.0.0-rc2 2011-06-21 10:26:30 +00:00
Robert Osfield
ff216c2100 Merged changeset 12581 from svn/trunk to address VisualStudio warning 2011-06-21 10:07:59 +00:00
Robert Osfield
7f6938ebad Merged from svn/trunk warnings fixes provided by Changeset 12582 from Michael Platings, along with addition
of returns at ends of files and changes to tabs to four spaces.
2011-06-21 09:58:31 +00:00
Robert Osfield
1dc91aa355 Updated release candidate number 2011-06-20 19:41:39 +00:00
Robert Osfield
caa9e38d2b Merged from svn/trunk, r12574.
From Farshid Lashkari, BGR write support for BMP, PNG and TGA
2011-06-20 19:37:40 +00:00
Robert Osfield
6402710910 Merged changes to svn/trunk that address cppcheck reported issues:
[examples/osgphotoalbum/PhotoArchive.cpp:56]: (error) Memory leak: fileIndentifier
[examples/osgphotoalbum/PhotoArchive.cpp:257]: (error) Deallocating a deallocated pointer: newData
[examples/osgphotoalbum/PhotoArchive.cpp:318]: (error) Deallocating a deallocated pointer: newData
[src/osg/ImageUtils.cpp:116]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:307]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:312]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:367]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:399]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:400]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:482]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:483]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:484]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:519]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/ImageUtils.cpp:536]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:71]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:74]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:77]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:82]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:102]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:107]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:599]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:600]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:601]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:602]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:603]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:604]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:605]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osg/OcclusionQueryNode.cpp:606]: (portability) Extra qualification 'osg::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:134]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:135]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:136]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:137]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:139]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:177]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:178]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:195]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:198]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:203]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:205]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/ExternalFileWriter.cpp:253]: (portability) Extra qualification 'osgDB::' unnecessary and considered an error by many compilers.
[src/osgDB/InputStream.cpp:553]: (error) Memory leak: data
[src/osgDB/OutputStream.cpp:393]: (error) Memory leak: data
[src/osgPlugins/Inventor/ConvertToInventor.cpp:656]: (error) Mismatching allocation and deallocation: tmpArray
[src/osgPlugins/Inventor/ReaderWriterIV.cpp:237]: (error) Common realloc mistake: 'buf' nulled but not freed upon failure
[src/osgPlugins/OpenFlight/expGeometryRecords.cpp:167]: (portability) Extra qualification 'flt::' unnecessary and considered an error by many compilers.
[src/osgPlugins/OpenFlight/expGeometryRecords.cpp:373]: (portability) Extra qualification 'flt::' unnecessary and considered an error by many compilers.
[src/osgPlugins/cfg/CameraConfig.cpp:635]: (error) Unusual pointer arithmetic
[src/osgPlugins/freetype/FreeTypeLibrary.cpp:122]: (error) Memory leak: buffer
[src/osgPlugins/geo/ReaderWriterGEO.cpp:210]: (error) Possible null pointer dereference: gfd - otherwise it is redundant to check if gfd is null at line 211
[src/osgPlugins/geo/ReaderWriterGEO.cpp:227]: (error) Possible null pointer dereference: gfd - otherwise it is redundant to check if gfd is null at line 228
[src/osgPlugins/geo/ReaderWriterGEO.cpp:903]: (error) Possible null pointer dereference: gfd - otherwise it is redundant to check if gfd is null at line 904
[src/osgPlugins/geo/osgGeoNodes.h:180]: (error) Memory leak: geoHeaderGeo::intVars
[src/osgPlugins/geo/osgGeoNodes.h:181]: (error) Memory leak: geoHeaderGeo::useVars
[src/osgPlugins/geo/osgGeoNodes.h:182]: (error) Memory leak: geoHeaderGeo::extVars
[src/osgPlugins/md2/ReaderWriterMD2.cpp:180]: (error) Memory leak: mapbase
[src/osgPlugins/md2/ReaderWriterMD2.cpp:166]: (error) Resource leak: file_fd
[src/osgPlugins/pic/ReaderWriterPIC.cpp:152]: (error) Mismatching allocation and deallocation: tmpbuf
[src/osgPlugins/pic/ReaderWriterPIC.cpp:153]: (error) Mismatching allocation and deallocation: buffer
[src/osgPlugins/ply/plyfile.cpp:843]: (error) Memory leak: plyfile
[src/osgPlugins/pvr/ReaderWriterPVR.cpp:179]: (error) Memory leak: imageData
[src/osgPlugins/shp/ESRIShapeParser.cpp:29]: (error) Resource leak: fd
[src/osgPlugins/shp/XBaseParser.cpp:96]: (error) Resource leak: fd
[src/osgPlugins/zip/unzip.cpp:3158]: (error) Possible null pointer dereference: s - otherwise it is redundant to check if s is null at line 3159
[src/osgPlugins/zip/unzip.cpp:4155]: (error) Dangerous usage of 'rd' (strncpy doesn't always 0-terminate it)
[src/osgShadow/MinimalCullBoundsShadowMap.cpp:334]: (error) Possible null pointer dereference: rl - otherwise it is redundant to check if rl is null at line 331
[src/osgViewer/ScreenCaptureHandler.cpp:617]: (error) Possible null pointer dereference: camera - otherwise it is redundant to check if camera is null at line 611
[src/osgViewer/ScreenCaptureHandler.cpp:632]: (error) Possible null pointer dereference: camera - otherwise it is redundant to check if camera is null at line 626
[src/osgVolume/Locator.cpp:209]: (error) Dangerous iterator usage after erase()-method.
[src/osgVolume/RayTracedTechnique.cpp:274]: (error) Possible null pointer dereference: imageLayer - otherwise it is redundant to check if imageLayer is null at line 259
[src/osgVolume/RayTracedTechnique.cpp:275]: (error) Possible null pointer dereference: imageLayer - otherwise it is redundant to check if imageLayer is null at line 259
[src/osgWrappers/serializers/osg/ShaderBinary.cpp:28]: (error) Mismatching allocation and deallocation: data
2011-06-20 19:33:47 +00:00
Robert Osfield
b087e0f952 Merged following revisions from svn/trunk which address problems with toggling fullscreen on/off under modern X11 window managers
------------------------------------------------------------------------

r12573 | robert | 2011-06-20 12:25:52 +0100 (Mon, 20 Jun 2011) | 2 lines

Added catch for window manager doesn't set the window size to full screen.

------------------------------------------------------------------------
r12572 | robert | 2011-06-20 10:28:39 +0100 (Mon, 20 Jun 2011) | 4 lines

Added check against Traits::overrideRedirct to prevent the fullscreen workaround being run when overrideRedirect
is on as overrideRedirect switches off the window managers ability to manage the fullscreen so the problem doesn't
need working around.

------------------------------------------------------------------------
r12571 | robert | 2011-06-20 10:22:57 +0100 (Mon, 20 Jun 2011) | 2 lines

Introduced a workaround for fullscreen toggle issues under modern X11 window managers.
2011-06-20 17:54:27 +00:00
Robert Osfield
98a2ec67a6 Merged from svn/trunk. Added sleep before window resizing to make it less likely that the previous frames rendering traversal is still
running when the window(s) is resized, something that creates what looks like a glitch in rendering.
2011-06-20 09:22:05 +00:00
Robert Osfield
d5d9f4c082 From Torben Dannhauer, "Just in time for OSG 3.0 I will present an updated 3rdParty package for VS2008 , which includes some updated libraries (libcurl, freetype, jpeg). It also provides now all debug databases (*.pdb), so all the annoying compile warnings about missing .pdb files are gone.
I extended the CMAKE module to find the new library."
2011-06-19 19:21:21 +00:00
Robert Osfield
a656e402b7 Reset OPENSCENEGRAPH_SVN setting to branches to enable the tags to be created on the branches rather svn/trunk. 2011-06-17 16:37:58 +00:00
Robert Osfield
f173ea4224 First cut of OpenSceneGraph-3.0 branch from svn/trunk. 2011-06-17 13:14:49 +00:00
2005 changed files with 47148 additions and 92541 deletions

View File

@@ -1,6 +1,6 @@
OpenSceneGraph Library 3.2.2 OpenSceneGraph Library 3.0.1
529 Contributors: 466 Contributors:
Firstname Surname Firstname Surname
----------------- -----------------
@@ -8,113 +8,102 @@ Robert Osfield
Don Burns Don Burns
Stephan Huber Stephan Huber
Paul Martz Paul Martz
Mathias Fr<46>hlich
Farshid Lashkari
Marco Jez Marco Jez
Wang Rui Mathias Fr<46>hlich
Jean-S<>bastien Guay
Ulrich Hertlein
Mike Weiblen Mike Weiblen
Sukender Jean-S<>bastien Guay
Farshid Lashkari
Eric Wing Eric Wing
Wang Rui
Ulrich Hertlein
Cedric Pinson Cedric Pinson
Brede Johansen Brede Johansen
Bob Kuehne Sukender
Michael Platings Michael Platings
Bob Kuehne
Geoff Michel Geoff Michel
Wojciech Lewandowski
Eric Sokolowsky Eric Sokolowsky
Wojciech Lewandowski
David Callu David Callu
Laurens Voerman
Colin McDonald
Trajce Nikolov Trajce Nikolov
Tim Moore Tim Moore
Martin Lavery Martin Lavery
Colin McDonald
Tree Tree
Luigi Calori Luigi Calori
Mike Wittman Mike Wittman
Jason Beverage
Chris Hanson
Roland Smeenk Roland Smeenk
Roger James Roger James
Mattias Helsing
Jeremy Moles Jeremy Moles
Chris Hanson
Jason Beverage
Mattias Helsing
Jan Peciva Jan Peciva
Alberto Luaces
J.P. Delport
Magnus Kessler
David Fries
Andy Skinner Andy Skinner
Tom Jolley
Paul Melis Paul Melis
Luc Frauciel J.P. Delport
David Fries
Tom Jolley
Pavel Moloshtan Pavel Moloshtan
Brad Christiansen
Olaf Flebbe
Mathieu Marache
Jason Daly Jason Daly
Aurelien Albert Alberto Luaces
Art Tevs
Philip Lowman Philip Lowman
Per Fahlberg Per Fahlberg
Norman Vine Norman Vine
Lionel Lagarde Art Tevs
Terry Welsh
Serge Lages Serge Lages
Romano Jos<6F> Magacho da Silva Magnus Kessler
Pjotr Svetachov Laurens Voerman
Chris Denham
Alberto Farre Alberto Farre
Torben Dannhauer Terry Welsh
Sherman Wilcox Sherman Wilcox
Robert Michael Robert Milharcic
Mourad Boufarguine Olaf Flebbe
Glenn Waldron Mathieu Marache
Andr<EFBFBD> Garneau Andr<EFBFBD> Garneau
Adrian Egli Adrian Egli
Ruben Lopez Ruben Lopez
Randall Hopper Randall Hopper
Jan Ciger Mourad Boufarguine
Brad Christiansen
Gideon May Gideon May
Don Tidrow Don Tidrow
Chris Denham
Stephane Lamoliatte Stephane Lamoliatte
Romano Jos<6F> Magacho da Silva
Michael Gronager Michael Gronager
Martin Naylor
Joakim Simonsson Joakim Simonsson
David Spilling David Spilling
Daniel Sj<53>lie Daniel Sj<53>lie
Bryan Thrall Bryan Thrall
Glenn Waldron
Fabien Lavignotte Fabien Lavignotte
Andreas Ekstrand Torben Dannhauer
Riccardo Corsi
Mike Connell
Melchior Franz Melchior Franz
Johannes Baeuerle Lionel Lagarde
Thomas Hogarth Jan Ciger
Sebastian Messerschmidt
Rafa Gaitan Rafa Gaitan
Neil Hughes Neil Hughes
Mike Connell
Martin Beckett Martin Beckett
Joran Jessurun Joran Jessurun
Gino van den Bergen Gino van den Bergen
Frederic Marmond Frederic Marmond
David Guthrie David Guthrie
Csaba Halasz Csaba Halasz
Cory Riddell
Chuck Seberino
Boris Bralo Boris Bralo
Andreas Ekstrand
Yefei He Yefei He
Sondra Iverson Sondra Iverson
Simon Julier Simon Julier
Rune Schmidt Jensen Rune Schmidt Jensen
Rainer Oder Rainer Oder
Nico Kruithof Martin Naylor
Martin Aumueller Martin Aumueller
Mario Valle Mario Valle
Lukasz Izdebski Luc Frauciel
Jorge Izquierdo Ciges
Gordon Tomlinson Gordon Tomlinson
Frederic Bouvier Cory Riddell
Carlo Camporesi Carlo Camporesi
Ben Discoe Ben Discoe
Thibault Genessay Thibault Genessay
@@ -122,23 +111,20 @@ Sasa Bistrovic
Ravi Mathur Ravi Mathur
Ralf Habacker Ralf Habacker
Neil Groves Neil Groves
Mikhail Izmestev
Markus Trenkwalder Markus Trenkwalder
Loic Dachary Loic Dachary
Joseph Steel Joseph Steel
Jordi Torres Jorge Izquierdo
John Shue John Shue
Johannes Baeuerle
Chuck Seberino
Brad Colbert Brad Colbert
Bj<EFBFBD>rn Blissing
Alexander Sinditskiy
Vivek Rajan Vivek Rajan
Uwe Woessner Uwe Woessner
Tony Horrobin
Thom DeCarlo Thom DeCarlo
Tatsuhiro Nishioka Tatsuhiro Nishioka
Tanguy Fautr<74> Tanguy Fautr<74>
Sean Spicer Sean Spicer
Ryan Kawicki
Richard Schmidt Richard Schmidt
Peter Hrenka Peter Hrenka
Paul de Repentigny Paul de Repentigny
@@ -147,77 +133,72 @@ Neil Salter
Mihai Radu Mihai Radu
Michael Hartman Michael Hartman
Martins Innus Martins Innus
Marc Helbling
Maciej Krol Maciej Krol
Lilin Xiong
Leandro Motta Barros
Johan Nouvel Johan Nouvel
Hartwig Wiesmann Hartwig Wiesmann
Frederic Bouvier
Donn Mielcarek Donn Mielcarek
Corbin Holtz Corbin Holtz
Blasius Czink Blasius Czink
Alexander Irion
Toshiyuki Takahei Toshiyuki Takahei
Tony Horrobin
Sebastien Grignard Sebastien Grignard
Rudolf Wiedemann Ryan Kawicki
Robert Milharcic Romano Magacho
Riccardo Corsi
Nico Kruithof
Mikhail Izmestev
Maria Ten Maria Ten
Liang Aibin Liang Aibin
Kristofer Tingdahl Leandro Motta Barros
Konstantin Matveyev
Katharina Plugge Katharina Plugge
John Vidar Larring John Vidar Larring
John Kelso John Kelso
John Ivar John Ivar
Gustav Haapalahti Gustav Haapalahti
Erik den Dekker
Emmanuel Roche Emmanuel Roche
Domenico Mangieri
Daniel Larimer Daniel Larimer
Colin Dunlop Colin Dunlop
Bruce Clay Bruce Clay
Bradley Anderegg Bradley Anderegg
Andreas Goebel Andreas Goebel
Alok Priyadarshi Alok Priyadarshi
Alexander Irion
Alberto Barbati Alberto Barbati
Alan Dickinson Alan Dickinson
Vladimir Shabanov Vladimir Shabanov
Vladimir Chebaev
Tugkan Calapoglu Tugkan Calapoglu
Tim Daoust Tim Daoust
Thomas Hogarth
Sohey Yamamoto Sohey Yamamoto
Sergey Leontyev Sergey Leontyev
Santosh Gaikwad Santosh Gaikwad
Ryan Pavlik Ryan Pavlik
Rudolf Wiedemann
Rene Molenaar Rene Molenaar
Piotr Domagalski
Phil Atkin Phil Atkin
Nathan Monteleone Nathan Monteleone
Miguel Escriva Miguel Escriva
Mattias Linde Mattias Linde
Mark Sciabica Mark Sciabica
Marcin Prus Lilin Xiong
Lee Butler Lee Butler
Lars Nilsson
Konstantin Sinitsyn Konstantin Sinitsyn
Ken Sewell Ken Sewell
Julian Ortiz Julian Ortiz
John Kaniarz
Jim Vaughan Jim Vaughan
Jeremy Bell Jeremy Bell
Jaromir Vitek Jaromir Vitek
James French James French
Guillaume Millet
Gary Quinn Gary Quinn
Garrett Potts Garrett Potts
Gabor Dorka Gabor Dorka
Fabio Mierlo Fabio Mierlo
Erik den Dekker
Doug McCorkle Doug McCorkle
Donald Cipperly Donald Cipperly
Don Leich Don Leich
Dietmar Funck Domenico Mangieri
Colin Cochran
Christian Buchner
Charles Cole Charles Cole
Blake Williams Blake Williams
Antoine Hue Antoine Hue
@@ -225,10 +206,8 @@ Andrew Bettison
Anders Backman Anders Backman
Ali Botorabi Ali Botorabi
Alexander Wiebel Alexander Wiebel
Alessandro Terenzi
Zach Deedler Zach Deedler
Yuzhong Shen Yuzhong Shen
Wee See
Warren Macchi Warren Macchi
Vincent Bourdier Vincent Bourdier
Terrex Terrex
@@ -238,19 +217,15 @@ Steve Lunsford
Stephane Simon Stephane Simon
Stephan Eilemann Stephan Eilemann
Stanislav Blinov Stanislav Blinov
Sergey Polischuk Sebastian Messerschmidt
Raymond de Vries Raymond de Vries
Ralf Kern Ralf Kern
Piotr Gwiazdowski Piotr Gwiazdowski
Pierre Haritchabalet Pierre Haritchabalet
Perry Miller Perry Miller
Pawel Ksiezopolski
Paul Palumbo
Paul Obermeier Paul Obermeier
Patrick Neary
Nguyen Van Truong Nguyen Van Truong
Nathan Cournia Nathan Cournia
Morten Haukness
Morn<EFBFBD> Pistorius Morn<EFBFBD> Pistorius
Michael Henheffer Michael Henheffer
Michael Guerrero Michael Guerrero
@@ -258,28 +233,22 @@ Maya Leonard
Max Bandazian Max Bandazian
Mathias Fiedler Mathias Fiedler
Mathew May Mathew May
Martin von Gargern
Martin Spott Martin Spott
Martin Lambers
Martijn Kragtwijk Martijn Kragtwijk
Marius Heise Marius Heise
Marcin Hajder Marcin Hajder
Marcel Pursche Lukasz Izdebski
Lilith Bryant Lilith Bryant
Lars Nilsson
Kevin Moiule Kevin Moiule
Keith Steffen Keith Steffen
Julien Valentin
Julen Garcia Julen Garcia
Joseph Winston Joseph Winston
John Aughey John Aughey
Johannes Scholz
Joachim Pouderoux Joachim Pouderoux
Jean-Christophe Lombardo Jean-Christophe Lombardo
Javier Taibo Javier Taibo
Jannik Heller
Jan Klimke
James Moliere James Moliere
Jaap Glas
Igor Kravtchenko Igor Kravtchenko
Himar Carmona Himar Carmona
He Sicong He Sicong
@@ -287,8 +256,6 @@ Guy Volckaert
Gustavo Wagner Gustavo Wagner
Guillaume Taze Guillaume Taze
Guillaume Chouvenc Guillaume Chouvenc
Giuseppe Donvito
Gill Peacegood
Gerrick Bivins Gerrick Bivins
George Tarantilis George Tarantilis
Ferdi Smit Ferdi Smit
@@ -296,21 +263,17 @@ Eric Buehler
Eduardo Poyart Eduardo Poyart
Edgar Ellis Edgar Ellis
Dimi Christopoulos Dimi Christopoulos
Diane Delall<6C>e Dietmar Funck
David Longest
David Ergo David Ergo
Daniel Trstenjak Daniel Trstenjak
Craig Bosma Craig Bosma
Claus Scheiblauer
Christophe Loustaunau Christophe Loustaunau
Christian Ruzicka
Bradley Baker Searles
Brad Anderegg Brad Anderegg
Bj<EFBFBD>rn Hein
Aric Aumann Aric Aumann
Andrew Sampson Andrew Sampson
Andrew Lorino Andrew Lorino
Alexandre Amalric Alexandre Amalric
Alessandro Terenzi
Zbigniew Sroczynski Zbigniew Sroczynski
Yuri Vilmanis Yuri Vilmanis
Xin Li Xin Li
@@ -324,20 +287,15 @@ Vincent Vivanloc
Vincent Gadoury Vincent Gadoury
Vasily Radostev Vasily Radostev
Valery Bickov Valery Bickov
Valeriy Dubov
Vaclav Bilek Vaclav Bilek
Tyge L<>vset Tyge L<>vset
Troy Yee Troy Yee
Tomas Hogarth Tomas Hogarth
Tomas Hnilica Tomas Hnilica
Todd Furlong Todd Furlong
Tobias Ottenweller
Tino Schwarze Tino Schwarze
Tim George
Thorsten Brehm
Thomas Weidner Thomas Weidner
Tan Dunning Tan Dunning
Tamer Fahmy
Stewart Andreason Stewart Andreason
Steven Thomas Steven Thomas
Simon Hammett Simon Hammett
@@ -346,7 +304,6 @@ Simon Buckley
Sid Byce Sid Byce
Shuxing Xiao Shuxing Xiao
Shane Arnott Shane Arnott
Sergey Kurdakov
Sebastien Kuntz Sebastien Kuntz
Ruth Lang Ruth Lang
Ruben Smelik Ruben Smelik
@@ -354,14 +311,12 @@ Ross Anderson
Ronny Krueger Ronny Krueger
Ronald van Maarseveen Ronald van Maarseveen
Romain Charbit Romain Charbit
Rocco Martino
Robert Swain Robert Swain
Rob Smith Rob Smith
Rob Radtke Rob Radtke
Rob Bloemkool Rob Bloemkool
Rick Pingry Rick Pingry
Rick Appleton Rick Appleton
Remo Eichenberger
Reinhard Sainitzer Reinhard Sainitzer
Rein Kadijk Rein Kadijk
Ragnar Hammarqvist Ragnar Hammarqvist
@@ -375,7 +330,7 @@ Philip Lamb
Petr Salinger Petr Salinger
Peter Bear Peter Bear
Peter Amstutz Peter Amstutz
Paul Idstein Paul Palumbo
Paul Fredrikson Paul Fredrikson
Paul Fotheringham Paul Fotheringham
Pau Garcia Pau Garcia
@@ -384,24 +339,17 @@ Parag Chaudhur
Panagiotis Papadakos Panagiotis Papadakos
Panagiotis Koutsourakis Panagiotis Koutsourakis
Orhun Birsoy Orhun Birsoy
Oren Fromberg
Oliver Neumann Oliver Neumann
Ole-Morten Duesund Ole-Morten Duesund
Nicolas Brodu Nicolas Brodu
Nick Black Morten Haukness
Mojtaba Fathi Mojtaba Fathi
Mirko Viviani Mirko Viviani
Mikkel Gj<EFBFBD>l Mikkel Gjøl
Mike Krus
Mike Garrity Mike Garrity
Miha Rav<61>elj
Michael Schanne
Michael Polak Michael Polak
Michael Morrison Michael Morrison
Michael Mc Donnell
Michael Logan Michael Logan
Michael Kapelko
Michael Bach Jensen
Max Rhiener Max Rhiener
Max Behensky Max Behensky
Mauricio Hofmam Mauricio Hofmam
@@ -412,30 +360,29 @@ Matt Burke
Mathias Walker Mathias Walker
Mathias Goldau Mathias Goldau
Mason Menninger Mason Menninger
Martin von Gargern
Martin Scheffler Martin Scheffler
Martin Lambers
Martin Innus Martin Innus
Martin Beck Martin Beck
Marius Kintel
Mario Guimaraes Mario Guimaraes
Marco Sciabica Marco Sciabica
Marco Lehmann Marco Lehmann
Marcin Prus
Maik Keller Maik Keller
Lukas Diduch Lukas Diduch
Louis Hamilton Louis Hamilton
Lewis Harmon Lewis Harmon
Leigh Stivers
Laurence Muller Laurence Muller
Laura Cerritelli Laura Cerritelli
Kyle Centers Kyle Centers
Kristopher Bixler Kristopher Bixler
Konstantin Matveyev
Kim Seokhwan Kim Seokhwan
Kim Bale
Karsten Weiss Karsten Weiss
Karl Heijdenberg Karl Heijdenberg
Jutta Sauer Jutta Sauer
Julian Scheid Julian Scheid
Juergen Rensen
Juan Manuel Alvarez
Juan Hernando Juan Hernando
Josh Portway Josh Portway
John Tan John Tan
@@ -450,15 +397,14 @@ Jeroen den Dekker
Jay Zuckerman Jay Zuckerman
Jason Howlett Jason Howlett
Jason Ballenger Jason Ballenger
James Turner Jan Klimke
James Killian James Killian
James Athey
J.E. Hoffmann J.E. Hoffmann
Holger Helmich Holger Helmich
Henrique Bucher Henrique Bucher
Hautio Jari Hautio Jari
Hartmut Seichter
Gunter Huber Gunter Huber
Guillaume Millet
Gregory Jaegy Gregory Jaegy
Graeme Harkness Graeme Harkness
Gian Lorenzetto Gian Lorenzetto
@@ -466,13 +412,10 @@ George Papagiannakis
Galen Faidley Galen Faidley
Frida Schlaug Frida Schlaug
Frederic Smith Frederic Smith
Frederic Morin
Frank Warmerdam Frank Warmerdam
Frank Midgley Frank Midgley
Frank Lindeman Frank Lindeman
Frank Lichtenheld Frank Lichtenheld
Francois Tigeot
Filip Arlet
Ferdinand Cornelissen Ferdinand Cornelissen
Fajran Iman Fajran Iman
Fabien Dachicourt Fabien Dachicourt
@@ -484,7 +427,6 @@ Duvan Cope
Duncan Cavens Duncan Cavens
Drew Whitehouse Drew Whitehouse
Douglas A. Pouk Douglas A. Pouk
Dmitry Marakasov
Dean Iverson Dean Iverson
David Jung David Jung
Danny Valente Danny Valente
@@ -492,16 +434,13 @@ Daniel Stien
Dan Minor Dan Minor
C<EFBFBD>sar L. B. Silveira C<EFBFBD>sar L. B. Silveira
Cyril Brulebois Cyril Brulebois
Cl<EFBFBD>ment B<>sch
Clay Fowler Clay Fowler
Claus Steuer Claus Scheiblauer
Chuck Sembroski Chuck Sembroski
Christopher Blaesius Christopher Blaesius
Christopher Baker
Christophe Herreman
Christian Noon
Christian Kaser Christian Kaser
Christian Ehrlicher Christian Ehrlicher
Christian Buchner
Chris McGlone Chris McGlone
Carlos Garcea Carlos Garcea
Bryce Eldridge Bryce Eldridge
@@ -509,6 +448,7 @@ Bruno Herbelin
Brian Keener Brian Keener
Brandon Hamm Brandon Hamm
Bora Utka Bora Utka
Bj<EFBFBD>rn Hein
Bill Prendergast Bill Prendergast
Bernardt Duvenhage Bernardt Duvenhage
Benoit Laniel Benoit Laniel
@@ -516,9 +456,7 @@ Benjamin Wasty
Ben van Basten Ben van Basten
Bart Gallet Bart Gallet
Axel Volley Axel Volley
Arjun Ramamurthy
Anthousis Andreadis Anthousis Andreadis
Anish Thomas
Andy Preece Andy Preece
Andrew Reyonolds Andrew Reyonolds
Andreas Roth Andreas Roth
@@ -526,10 +464,9 @@ Andreas Jochens
Andre Normann Andre Normann
Almalric Alexandre Almalric Alexandre
Allen Bierbaum Allen Bierbaum
Alexander Sinditskiy
Alberto Jaspe Alberto Jaspe
Alan Purvis Alan Purvis
Alan Ott Alan Ott
Alan Harris Alan Harris
Adrien Grandemange
Adrian Clark
Adam Richard Adam Richard

View File

@@ -20,41 +20,19 @@ if(COMMAND cmake_policy)
# statements. # statements.
cmake_policy(SET CMP0005 NEW) cmake_policy(SET CMP0005 NEW)
# tell CMake to prefer CMake's own CMake modules when available
# only available from cmake-2.8.4
if(${CMAKE_MAJOR_VERSION} GREATER 2 OR
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 8) OR
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 8 AND ${CMAKE_PATCH_VERSION} GREATER 3))
cmake_policy(SET CMP0017 NEW)
endif()
# cmake-2.6.1 introduces policy cmp0008 decide how to treat full path libraries that do not appear to be valid library file names # cmake-2.6.1 introduces policy cmp0008 decide how to treat full path libraries that do not appear to be valid library file names
# quote from cvslog "Such libraries worked by accident in the VS IDE and Xcode generators in CMake 2.4 and below." # quote from cvslog "Such libraries worked by accident in the VS IDE and Xcode generators in CMake 2.4 and below."
if(${CMAKE_MAJOR_VERSION} GREATER 2 OR if(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4 AND ${CMAKE_PATCH_VERSION} GREATER 0)
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 6) OR
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 6 AND ${CMAKE_PATCH_VERSION} GREATER 0))
cmake_policy(SET CMP0008 OLD) cmake_policy(SET CMP0008 OLD)
endif() endif()
# disable autolinking to qtmain as we have our own main() functions (new in Qt 5.1)
if(${CMAKE_MAJOR_VERSION} GREATER 2 OR
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 8) OR
(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 8 AND ${CMAKE_PATCH_VERSION} GREATER 10))
cmake_policy(SET CMP0020 OLD)
endif()
# nicer version check - but needs at least CMake 2.6.2? Worth upgrading the requirements?
#if("${CMAKE_VERSION}" VERSION_GREATER 2.8.10)
# or even easier (available in cmake-2.6)
#if(POLICY CMPxyzw)
endif() endif()
PROJECT(OpenSceneGraph) PROJECT(OpenSceneGraph)
SET(OPENSCENEGRAPH_MAJOR_VERSION 3) SET(OPENSCENEGRAPH_MAJOR_VERSION 3)
SET(OPENSCENEGRAPH_MINOR_VERSION 2) SET(OPENSCENEGRAPH_MINOR_VERSION 0)
SET(OPENSCENEGRAPH_PATCH_VERSION 3) SET(OPENSCENEGRAPH_PATCH_VERSION 1)
SET(OPENSCENEGRAPH_SOVERSION 100) SET(OPENSCENEGRAPH_SOVERSION 80)
# set to 0 when not a release candidate, non zero means that any generated # set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number # svn tags will be treated as release candidates of given number
@@ -85,13 +63,6 @@ SET(OpenThreads_SOURCE_DIR ${OpenSceneGraph_SOURCE_DIR})
# Maybe this can be used override existing behavior if needed? # Maybe this can be used override existing behavior if needed?
SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}") SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
# Change the default build type to Release
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
## Option to enable Android build using AndroidNDK ## Option to enable Android build using AndroidNDK
OPTION(OSG_BUILD_PLATFORM_ANDROID OFF) OPTION(OSG_BUILD_PLATFORM_ANDROID OFF)
IF(OSG_BUILD_PLATFORM_ANDROID) IF(OSG_BUILD_PLATFORM_ANDROID)
@@ -100,38 +71,7 @@ IF(OSG_BUILD_PLATFORM_ANDROID)
INCLUDE(OsgAndroidMacroUtils) INCLUDE(OsgAndroidMacroUtils)
SET(ANDROID TRUE) SET(ANDROID TRUE)
IF(NOT ANDROID_PLATFORM) SET(ANDROID_PLATFORM 5)
MESSAGE("Warning Android Platform version NOT defined, Default selected version: 5")
SET(ANDROID_PLATFORM 5)
ENDIF()
IF(NOT ANDROID_ABI)
MESSAGE("Warning Android ABI version NOT defined, Default selection: armeabi armeabi-v7a")
SET(ANDROID_ABI "armeabi armeabi-v7a")
ENDIF()
IF(NOT ANDROID_STL)
MESSAGE("Warning Android STL NOT defined, Default selection: gnustl_static")
SET(ANDROID_STL "gnustl_static")
ENDIF()
IF(ANDROID_DEBUG)
MESSAGE("Warning Android Build is in debug mode")
SET(ANDROID_RELEASE_OPTIM "debug")
ELSE()
MESSAGE("Warning Android Build is in release mode")
SET(ANDROID_RELEASE_OPTIM "release")
ENDIF()
IF(ANDROID_NEON)
MESSAGE("Warning Android NEON optimizations enabled, this will not be available on all armeabi-v7a devices ie. Tegra2")
SET(ANDROID_OPTIM_NEON true)
ELSE()
SET(ANDROID_OPTIM_NEON false)
ENDIF()
IF(ANDROID_ARM32)
MESSAGE("Warning ARM 32bit instruction set will be used")
SET(ANDROID_OPTIM_ARM32 true)
ELSE()
SET(ANDROID_OPTIM_ARM32 false)
ENDIF()
FIND_PACKAGE(AndroidNDK REQUIRED) FIND_PACKAGE(AndroidNDK REQUIRED)
SET(OSG_ANDROID_TEMPLATES "${CMAKE_SOURCE_DIR}/PlatformSpecifics/Android") SET(OSG_ANDROID_TEMPLATES "${CMAKE_SOURCE_DIR}/PlatformSpecifics/Android")
@@ -194,9 +134,9 @@ IF (OSG_MAINTAINER)
# Provide target for tagging a release # Provide target for tagging a release
# #
SET(SVNCOMMAND svn) SET(SVNCOMMAND svn)
SET(SVNTRUNKDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk) SET(SVNTRUNKDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk)
SET(SVNTAGDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/tags) SET(SVNTAGDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags)
SET(SVNBRANCHDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/branches) SET(SVNBRANCHDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches)
IF (OPENSCENEGRAPH_SVN STREQUAL "trunk") IF (OPENSCENEGRAPH_SVN STREQUAL "trunk")
SET(SVNSOURCEDIR ${SVNTRUNKDIR}) SET(SVNSOURCEDIR ${SVNTRUNKDIR})
@@ -242,17 +182,6 @@ ENDIF(OSG_MAINTAINER)
IF(NOT ANDROID) IF(NOT ANDROID)
IF(APPLE) IF(APPLE)
# Determine the canonical name of the selected Platform SDK
EXECUTE_PROCESS(COMMAND "/usr/bin/sw_vers" "-productVersion"
OUTPUT_VARIABLE OSG_OSX_SDK_NAME
OUTPUT_STRIP_TRAILING_WHITESPACE)
STRING(REPLACE "." ";" MACOS_VERSION_LIST ${OSG_OSX_SDK_NAME})
LIST(GET MACOS_VERSION_LIST 0 MACOS_VERSION_MAJOR)
LIST(GET MACOS_VERSION_LIST 1 MACOS_VERSION_MINOR)
LIST(GET MACOS_VERSION_LIST 2 MACOS_VERSION_PATCH)
SET(OSG_OSX_SDK_NAME "macosx${MACOS_VERSION_MAJOR}.${MACOS_VERSION_MINOR}")
# Trying to get CMake to generate an XCode IPhone project, current efforts are to get iphoneos sdk 3.1 working # Trying to get CMake to generate an XCode IPhone project, current efforts are to get iphoneos sdk 3.1 working
# Added option which needs manually setting to select the IPhone SDK for building. We can only have one of the below # Added option which needs manually setting to select the IPhone SDK for building. We can only have one of the below
# set to true. Should realy have an OSG_BUILD_PLATFORM variable that we set to our desired platform # set to true. Should realy have an OSG_BUILD_PLATFORM variable that we set to our desired platform
@@ -262,24 +191,21 @@ IF(APPLE)
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR) IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
#you need to manually set the default sdk version here #you need to manually set the default sdk version here
SET (IPHONE_SDKVER "6.0" CACHE STRING "IOS SDK-Version") SET (IPHONE_SDKVER "3.2")
SET (IPHONE_VERSION_MIN "4.2" CACHE STRING "IOS minimum os version, use 7.0 or greater to get 64bit support")
#the below is taken from ogre, it states the gcc stuff needs to happen before PROJECT() is called. I've no clue if we even need it #the below is taken from ogre, it states the gcc stuff needs to happen before PROJECT() is called. I've no clue if we even need it
# Force gcc <= 4.2 on iPhone # Force gcc <= 4.2 on iPhone
IF(IPHONE_VERSION_MIN LESS "6.0") include(CMakeForceCompiler)
include(CMakeForceCompiler) CMAKE_FORCE_C_COMPILER(gcc-4.2 GNU)
CMAKE_FORCE_C_COMPILER(llvm-gcc-4.2 GNU) CMAKE_FORCE_CXX_COMPILER(gcc-4.2 GNU)
CMAKE_FORCE_CXX_COMPILER(llvm-gcc-4.2 GNU) SET(GCC_THUMB_SUPPORT NO)
SET(GCC_THUMB_SUPPORT NO)
ENDIF()
#set either the device sdk or the simulator sdk. Can't find away to separate these in the same project #set either the device sdk or the simulator sdk. Can't find away to separate these in the same project
IF(OSG_BUILD_PLATFORM_IPHONE) IF(OSG_BUILD_PLATFORM_IPHONE)
SET (IPHONE_DEVROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer") SET (IPHONE_DEVROOT "/Developer/Platforms/iPhoneOS.platform/Developer")
SET (IPHONE_SDKROOT "${IPHONE_DEVROOT}/SDKs/iPhoneOS${IPHONE_SDKVER}.sdk") SET (IPHONE_SDKROOT "${IPHONE_DEVROOT}/SDKs/iPhoneOS${IPHONE_SDKVER}.sdk")
ELSE() ELSE()
SET (IPHONE_DEVROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer") SET (IPHONE_DEVROOT "/Developer/Platforms/iPhoneSimulator.platform/Developer")
SET (IPHONE_SDKROOT "${IPHONE_DEVROOT}/SDKs/iPhoneSimulator${IPHONE_SDKVER}.sdk") SET (IPHONE_SDKROOT "${IPHONE_DEVROOT}/SDKs/iPhoneSimulator${IPHONE_SDKVER}.sdk")
ENDIF() ENDIF()
@@ -376,13 +302,7 @@ IF(WIN32 AND NOT ANDROID)
STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}") STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}")
STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}") STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
ENDIF(MSVC_USE_DEFAULT_STACK_SIZE) ENDIF(MSVC_USE_DEFAULT_STACK_SIZE)
get_filename_component( CMAKE_MAKE_PROGRAM_NAME ${CMAKE_MAKE_PROGRAM} NAME)
IF (CMAKE_MAKE_PROGRAM_NAME STREQUAL "VCExpress.exe")
OPTION(MSVC_BUILD_USE_SOLUTION_FOLDERS "Enable project grouping in VS - VCExpress detected, not supported in VCExpress )" OFF)
ELSE()
OPTION(MSVC_BUILD_USE_SOLUTION_FOLDERS "Enable project grouping in VS" ON)
ENDIF()
SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ${MSVC_BUILD_USE_SOLUTION_FOLDERS})
ENDIF() ENDIF()
#needed for net plugin #needed for net plugin
@@ -465,7 +385,6 @@ MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS)
OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON) OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON)
OPTION(OSG_GL1_AVAILABLE "Set to OFF to disable use of OpenGL 1.x functions library." ON) OPTION(OSG_GL1_AVAILABLE "Set to OFF to disable use of OpenGL 1.x functions library." ON)
OPTION(OSG_GL2_AVAILABLE "Set to OFF to disable use of OpenGL 2.x functions library." ON) OPTION(OSG_GL2_AVAILABLE "Set to OFF to disable use of OpenGL 2.x functions library." ON)
OPTION(OSG_GL3_AVAILABLE "Set to OFF to disable use of OpenGL 3.x functions library." OFF) OPTION(OSG_GL3_AVAILABLE "Set to OFF to disable use of OpenGL 3.x functions library." OFF)
@@ -484,7 +403,7 @@ SET(OPENGL_egl_LIBRARY CACHE STRING "Set the OpenGL egl library.")
OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." ${OSG_GL1_AVAILABLE}) OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ${OSG_GL1_AVAILABLE}) OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE}) OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertexPointer/glColorPointer etc." ${OSG_GL1_AVAILABLE}) OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ${OSG_GL1_AVAILABLE}) OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ${OSG_GL1_AVAILABLE})
OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG components that use C++ exceptions." ON) OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG components that use C++ exceptions." ON)
@@ -527,17 +446,11 @@ IF(WIN32 AND NOT ANDROID)
INCLUDE(Find3rdPartyDependencies) INCLUDE(Find3rdPartyDependencies)
ENDIF() ENDIF()
#
# If you want to prevent CMake from picking up on any of the following optional 3rd Party dependencies in CMake 2.8 onwards
# you can use the following style of command line option when invoking Cmake (here illustrating ignoring PythonLibs) :
# cmake -DCMAKE_DISABLE_FIND_PACKAGE_PythonLibs=1 .
#
IF(ANDROID) IF(ANDROID)
ANDROID_3RD_PARTY() ANDROID_3RD_PARTY()
ELSE() ELSE()
# Common to all platforms except android: # Common to all platforms except android:
FIND_PACKAGE(Freetype) FIND_PACKAGE(FreeType)
FIND_PACKAGE(Inventor) FIND_PACKAGE(Inventor)
FIND_PACKAGE(Jasper) FIND_PACKAGE(Jasper)
FIND_PACKAGE(OpenEXR) FIND_PACKAGE(OpenEXR)
@@ -548,10 +461,11 @@ ELSE()
FIND_PACKAGE(OpenVRML) FIND_PACKAGE(OpenVRML)
FIND_PACKAGE(Performer) FIND_PACKAGE(Performer)
FIND_PACKAGE(GDAL) FIND_PACKAGE(GDAL)
FIND_PACKAGE(GTA)
FIND_PACKAGE(CURL) FIND_PACKAGE(CURL)
FIND_PACKAGE(ITK)
FIND_PACKAGE(LibVNCServer) FIND_PACKAGE(LibVNCServer)
FIND_PACKAGE(OurDCMTK) FIND_PACKAGE(OurDCMTK)
FIND_PACKAGE(OpenAL)
FIND_PACKAGE(FFmpeg) FIND_PACKAGE(FFmpeg)
FIND_PACKAGE(DirectShow) FIND_PACKAGE(DirectShow)
FIND_PACKAGE(SDL) FIND_PACKAGE(SDL)
@@ -560,30 +474,17 @@ ELSE()
FIND_PACKAGE(GtkGl) FIND_PACKAGE(GtkGl)
FIND_PACKAGE(DirectInput) FIND_PACKAGE(DirectInput)
FIND_PACKAGE(NVTT) FIND_PACKAGE(NVTT)
IF (NOT WIN32)
FIND_PACKAGE(Asio)
ENDIF()
FIND_PACKAGE(ZeroConf)
ENDIF()
IF(CMAKE_MAJOR_VERSION EQUAL 2 AND CMAKE_MINOR_VERSION LESS 8)
FIND_PACKAGE(ITK)
ENDIF() ENDIF()
# Include macro utilities here # Include macro utilities here
INCLUDE(OsgMacroUtils) INCLUDE(OsgMacroUtils)
OPTION(OSG_USE_QT "Enable to use Qt (build Qt-dependent libraries, plugins and examples)" ON) IF(NOT ANDROID)
IF(OSG_USE_QT AND NOT ANDROID)
# To select a specific version of QT define DESIRED_QT_VERSION # To select a specific version of QT define DESIRED_QT_VERSION
# via cmake -DDESIRED_QT_VERSION=5 # via cmake -DDESIRED_QT_VERSION=4
# QUIET option disables messages if the package cannot be found.
IF (DESIRED_QT_VERSION) IF (DESIRED_QT_VERSION)
IF (DESIRED_QT_VERSION MATCHES 5)
FIND_PACKAGE(Qt5Widgets) IF (DESIRED_QT_VERSION MATCHES 4)
ELSEIF (DESIRED_QT_VERSION MATCHES 4)
FIND_PACKAGE(Qt4) FIND_PACKAGE(Qt4)
ELSE() ELSE()
FIND_PACKAGE(Qt3) FIND_PACKAGE(Qt3)
@@ -591,44 +492,14 @@ IF(OSG_USE_QT AND NOT ANDROID)
ELSE() ELSE()
FIND_PACKAGE(Qt5Widgets QUIET) FIND_PACKAGE(Qt4)
IF ( Qt5Widgets_FOUND ) IF (NOT QT4_FOUND)
# CMake 2.8.8 or greater required FIND_PACKAGE(Qt3)
BUILDER_VERSION_GREATER(2 8 7)
IF(NOT VALID_BUILDER_VERSION)
MESSAGE(
SEND_ERROR
"Qt5 requires CMake version 2.8.8 or greater!\n"
"Update CMake or set DESIRED_QT_VERSION to less than 5
or disable OSG_USE_QT."
)
ENDIF( )
ENDIF( )
IF ( NOT Qt5Widgets_FOUND )
FIND_PACKAGE(Qt4)
IF (NOT QT4_FOUND)
FIND_PACKAGE(Qt3)
ENDIF()
ENDIF() ENDIF()
ENDIF() ENDIF()
ENDIF(NOT ANDROID)
#If we have found Qt5, let's try to top off by getting the webkit as well
IF ( Qt5Widgets_FOUND )
FIND_PACKAGE(Qt5WebKitWidgets QUIET)
IF(COMMAND cmake_policy)
IF(${CMAKE_MAJOR_VERSION} GREATER 2)
# Qt5 qt5_use_modules usage was causing "Policy CMP0043 is not set: Ignore COMPILE_DEFINITIONS_<Config> properties." warnings
cmake_policy(SET CMP0043 NEW)
ENDIF()
ENDIF()
ENDIF()
ENDIF()
#optional example related dependencies #optional example related dependencies
IF (BUILD_OSG_EXAMPLES AND NOT ANDROID) IF (BUILD_OSG_EXAMPLES AND NOT ANDROID)
@@ -663,19 +534,16 @@ IF(NOT ANDROID)
FIND_PACKAGE(JPEG) FIND_PACKAGE(JPEG)
FIND_PACKAGE(PNG) FIND_PACKAGE(PNG)
FIND_PACKAGE(TIFF) FIND_PACKAGE(TIFF)
# QuickTime is required for OS X, but optional for Windows. # QuickTime is required for OS X, but optional for Windows.
IF(WIN32) IF(WIN32)
FIND_PACKAGE(QuickTime) FIND_PACKAGE(QuickTime)
ENDIF() ENDIF()
ELSE() ELSE()
FIND_PACKAGE(TIFF)
FIND_PACKAGE(QuickTime) FIND_PACKAGE(QuickTime)
FIND_PACKAGE(QTKit) FIND_PACKAGE(QTKit)
FIND_PACKAGE(CoreVideo) FIND_PACKAGE(CoreVideo)
FIND_PACKAGE(CoreMedia)
FIND_PACKAGE(QuartzCore)
FIND_PACKAGE(AVFoundation)
ENDIF() ENDIF()
ENDIF() ENDIF()
@@ -824,31 +692,28 @@ IF(CMAKE_COMPILER_IS_GNUCXX)
# returns too many hits. # returns too many hits.
# FYI, if we do implement GNUCC, then -Wmissing-prototypes in another # FYI, if we do implement GNUCC, then -Wmissing-prototypes in another
# interesting C-specific flag. # interesting C-specific flag.
SET(OSG_AGGRESSIVE_WARNING_FLAGS -Wall -Wparentheses -Wno-long-long -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas -Wunused) # Also, there is a bug in gcc 4.0. Under C++, -pedantic will create
# errors instead of warnings for certain issues, including superfluous
# semicolons and commas, and the use of long long. -fpermissive seems
# to be the workaround.
SET(OSG_AGGRESSIVE_WARNING_FLAGS -Wall -Wparentheses -Wno-long-long -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas -Wunused -fpermissive)
# Previous included -Wformat=2 in OSG_AGGRESSIVE_WARNING_FLAGS but had to remove it due to standard library errors # Previous included -Wformat=2 in OSG_AGGRESSIVE_WARNING_FLAGS but had to remove it due to standard library errors
ELSEIF(MSVC) ELSE()
#disable specific warning level 4 warnings: IF(MSVC)
#C4100 'identifier' : unreferenced formal parameter # FIXME: What are good aggressive warning flags for Visual Studio?
#C4127 Error Message conditional expression is constant # And do we need to further subcase this for different versions of VS?
#C4706 assignment within conditional expression # CMake variables: MSVC60, MSVC70, MSVC71, MSVC80, CMAKE_COMPILER_2005
SET(OSG_AGGRESSIVE_WARNING_FLAGS /W4 /wd4706 /wd4127 /wd4100) SET(OSG_AGGRESSIVE_WARNING_FLAGS /W4 /wd4706 /wd4127 /wd4100)
ELSEIF(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
SET(OSG_AGGRESSIVE_WARNING_FLAGS -Wall -Wparentheses -Wno-long-long -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas -Wunused -Wno-overloaded-virtual)
ELSE()
# CMake lacks an elseif, so other non-gcc, non-VS compilers need # CMake lacks an elseif, so other non-gcc, non-VS compilers need
# to be listed below. If unhandled, OSG_AGGRESSIVE_WARNING_FLAGS should # to be listed below. If unhandled, OSG_AGGRESSIVE_WARNING_FLAGS should
# remain unset. # remain unset.
ENDIF()
IF (APPLE)
# set standard lib, clang defaults to c++0x
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++98")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libstdc++")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++98 -stdlib=libstdc++ -Wno-overloaded-virtual -Wno-conversion")
set(WARNING_CFLAGS "")
ENDIF()
ENDIF() ENDIF()
# This part is for the CMake menu option to toggle the warnings on/off. # This part is for the CMake menu option to toggle the warnings on/off.
@@ -901,21 +766,15 @@ IF (BUILD_OSG_EXAMPLES)
ENDIF() ENDIF()
IF(APPLE AND NOT ANDROID) IF(APPLE)
#Here we check if the user specified IPhone SDK #Here we check if the user specified IPhone SDK
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR) IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
#set iphone arch and flags taken from http://sites.google.com/site/michaelsafyan/coding/resources/how-to-guides/cross-compile-for-the-iphone/how-to-cross-compile-for-the-iphone-using-cmake #set iphone arch and flags taken from http://sites.google.com/site/michaelsafyan/coding/resources/how-to-guides/cross-compile-for-the-iphone/how-to-cross-compile-for-the-iphone-using-cmake
IF(OSG_BUILD_PLATFORM_IPHONE) IF(OSG_BUILD_PLATFORM_IPHONE)
IF(${IPHONE_VERSION_MIN} LESS "7.0") SET(CMAKE_OSX_ARCHITECTURES "armv6;armv7" CACHE STRING "Build architectures for iOS" FORCE)
SET(CMAKE_OSX_ARCHITECTURES "armv6;armv7" CACHE STRING "Build architectures for iOS" FORCE) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -miphoneos-version-min=3.1 -mno-thumb -arch armv6 -pipe -no-cpp-precomp" CACHE STRING "Flags used by the compiler during all build types." FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -miphoneos-version-min=${IPHONE_VERSION_MIN} -mno-thumb -pipe -no-cpp-precomp" CACHE STRING "Flags used by the compiler during all build types." FORCE)
ELSE()
SET(CMAKE_OSX_ARCHITECTURES "armv7;armv7s;arm64" CACHE STRING "Build architectures for iOS" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -miphoneos-version-min=${IPHONE_VERSION_MIN} -pipe -no-cpp-precomp" CACHE STRING "Flags used by the compiler during all build types." FORCE)
ENDIF()
ELSE() ELSE()
#simulator uses i386 architectures #simulator uses i386 architectures
SET(CMAKE_OSX_ARCHITECTURES "i386" CACHE STRING "Build architectures for iOS Simulator" FORCE) SET(CMAKE_OSX_ARCHITECTURES "i386" CACHE STRING "Build architectures for iOS Simulator" FORCE)
@@ -947,23 +806,18 @@ IF(APPLE AND NOT ANDROID)
# FORCE is used because the options are not reflected in the UI otherwise. # FORCE is used because the options are not reflected in the UI otherwise.
# Seems like a good place to add version specific compiler flags too. # Seems like a good place to add version specific compiler flags too.
IF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE) IF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE)
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10") # This is really fragile, but CMake doesn't provide the OS system
SET(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX "imageio" CACHE STRING "Forced imageio default image plugin for OSX" FORCE) # version information we need. (Darwin versions can be changed
# 64 Bit Works, i386,ppc is not supported any more # independently of OS X versions.)
SET(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX" FORCE) # It does look like CMake handles the CMAKE_OSX_SYSROOT automatically.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.8 -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE) IF(EXISTS /Developer/SDKs/MacOSX10.5.sdk)
ELSEIF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.7") # 64-bit compiles are not supported with Carbon. We should enable
SET(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX "imageio" CACHE STRING "Forced imageio default image plugin for OSX" FORCE) # 64-bit compilation by default once osgviewer has been
# 64 Bit Works, PPC is not supported any more # rewritten with Cocoa.
SET(CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE) #SET(CMAKE_OSX_ARCHITECTURES "ppc;i386;ppc64;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.7 -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
ELSEIF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.6" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.5")
SET(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX "imageio" CACHE STRING "Forced imageio default image plugin for OSX" FORCE)
# 64-bit compiles are not supported with Carbon.
SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE) SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
ELSEIF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.4") ELSEIF(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
SET(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX "quicktime" CACHE STRING "Forced imageio default image plugin for OSX" FORCE)
SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE) SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.4 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.4 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
ELSE() ELSE()
@@ -971,21 +825,21 @@ IF(APPLE AND NOT ANDROID)
# Should break down further to set the -mmacosx-version-min, # Should break down further to set the -mmacosx-version-min,
# but the SDK detection is too unreliable here. # but the SDK detection is too unreliable here.
ENDIF() ENDIF()
ENDIF() ENDIF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE)
OPTION(OSG_BUILD_APPLICATION_BUNDLES "Enable the building of applications and examples as OSX Bundles" OFF) OPTION(OSG_BUILD_APPLICATION_BUNDLES "Enable the building of applications and examples as OSX Bundles" OFF)
ENDIF() ENDIF()
ENDIF() ENDIF(APPLE)
# For Doxygen # For Doxygen
INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL) INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL)
OPTION(BUILD_DOCUMENTATION "Build OpenSceneGraph reference documentation using doxygen (use: make doc_openscenegraph doc_openthreads)" OFF) OPTION(BUILD_DOCUMENTATION "Build OpenSceneGraph reference documentation using doxygen (use: make DoxygenDoc)" OFF)
MARK_AS_ADVANCED(CLEAR BUILD_DOCUMENTATION) MARK_AS_ADVANCED(CLEAR BUILD_DOCUMENTATION)
# To build the documention, you will have to enable it # To build the documention, you will have to enable it
# and then do the equivalent of "make doc_openscenegraph doc_openthreads". # and then do the equivalent of "make DoxygenDoc".
IF(BUILD_DOCUMENTATION) IF(BUILD_DOCUMENTATION)
OPTION(BUILD_REF_DOCS_SEARCHENGINE "Enable doxygen's search engine (requires that documentation to be installed on a php enabled web server)" OFF) OPTION(BUILD_REF_DOCS_SEARCHENGINE "Enable doxygen's search engine (requires that documentation to be installed on a php enabled web server)" OFF)
@@ -1011,12 +865,12 @@ IF(BUILD_DOCUMENTATION)
# If html help generation was requested. DOCUMENTATION_HTML_HELP is defined by Documentation.cmake # If html help generation was requested. DOCUMENTATION_HTML_HELP is defined by Documentation.cmake
SET(GENERATE_HTMLHELP "NO") SET(GENERATE_HTMLHELP "NO")
IF(DOCUMENTATION_HTML_HELP) IF(DOCUMENTATION_HTML_HELP)
# on windows Documentation.cmake finds the html help workshop if it exists. On u*ix we might have it with wine but no way to point it out # on windows Documentation.cmake finds the html help workshop fi it exists. On u*ix we might have it with wine but no way to point it out
IF(NOT WIN32) IF(NOT WIN32)
SET(HTML_HELP_COMPILER "" CACHE FILEPATH "Enter location of the HTML help compiler to let doxygen compile html") SET(HTML_HELP_COMPILER "" CACHE FILEPATH "Enter location of the HTML help compiler to let doxygen compile html")
MARK_AS_ADVANCED(HTML_HELP_COMPILER) MARK_AS_ADVANCED(HTML_HELP_COMPILER)
ENDIF() ENDIF()
# this var sets a proper value in .doxygen files when configuring them below # this var sets a proper value in .doxygen files when coniguring them below
SET(GENERATE_HTMLHELP "YES") SET(GENERATE_HTMLHELP "YES")
endif() endif()
@@ -1073,10 +927,10 @@ IF(BUILD_DOCUMENTATION)
SET_TARGET_PROPERTIES(doc_openthreads PROPERTIES FOLDER "Documentation") SET_TARGET_PROPERTIES(doc_openthreads PROPERTIES FOLDER "Documentation")
ENDIF(BUILD_DOCUMENTATION) ENDIF(BUILD_DOCUMENTATION)
OPTION(BUILD_DASHBOARD_REPORTS "Set to ON to activate reporting of OpenSceneGraph builds here http://cdash.openscenegraph.org/index.php?project=OpenSceneGraph" OFF) OPTION(BUILD_DASHBOARD_REPORTS "Set to ON to activate reporting of OpenSceneGraph builds here http://www.cdash.org/CDashPublic/index.php?project=OpenSceneGraph" OFF)
IF(BUILD_DASHBOARD_REPORTS) IF(BUILD_DASHBOARD_REPORTS)
# The following are required to uses Dart and the Cdash dashboard # The following are required to uses Dart and the Cdash dashboard
# viewable here : http://cdash.openscenegraph.org/index.php?project=OpenSceneGraph # viewable here : http://www.cdash.org/CDashPublic/index.php?project=OpenSceneGraph
INCLUDE(Dart) INCLUDE(Dart)
ENDIF() ENDIF()
@@ -1109,9 +963,9 @@ SET(PKGCONFIG_FILES
openscenegraph-osgVolume openscenegraph-osgVolume
) )
IF(QT4_FOUND OR Qt5Widgets_FOUND ) IF(QT4_FOUND)
SET(PKGCONFIG_FILES ${PKGCONFIG_FILES} openscenegraph-osgQt) SET(PKGCONFIG_FILES ${PKGCONFIG_FILES} openscenegraph-osgQt)
ENDIF() ENDIF(QT4_FOUND)
FOREACH(PKGCONFIG_FILE ${PKGCONFIG_FILES}) FOREACH(PKGCONFIG_FILE ${PKGCONFIG_FILES})
CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/packaging/pkgconfig/${PKGCONFIG_FILE}.pc.in CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/packaging/pkgconfig/${PKGCONFIG_FILE}.pc.in

View File

@@ -15,143 +15,123 @@ IF (OPENTHREADS_ATOMIC_USE_MUTEX)
SET(_OPENTHREADS_ATOMIC_USE_MUTEX 1) SET(_OPENTHREADS_ATOMIC_USE_MUTEX 1)
ELSE() ELSE()
# as the test does not work for IOS hardcode the ATOMIC implementation
IF(OSG_BUILD_PLATFORM_IPHONE_SIMULATOR OR OSG_BUILD_PLATFORM_IPHONE)
SET(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS 0)
SET(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS 0)
SET(_OPENTHREADS_ATOMIC_USE_SUN 0)
SET(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED 0)
SET(_OPENTHREADS_ATOMIC_USE_MUTEX 0)
SET(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC 1) INCLUDE(CheckCXXSourceRuns)
ELSE() # Do step by step checking,
INCLUDE(CheckCXXSourceRuns) CHECK_CXX_SOURCE_RUNS("
#include <cstdlib>
# Do step by step checking, int main()
CHECK_CXX_SOURCE_RUNS(" {
#include <cstdlib> unsigned value = 0;
void* ptr = &value;
__sync_add_and_fetch(&value, 1);
__sync_synchronize();
__sync_sub_and_fetch(&value, 1);
if (!__sync_bool_compare_and_swap(&value, 0, 1))
return EXIT_FAILURE;
int main() if (!__sync_bool_compare_and_swap(&ptr, ptr, ptr))
{ return EXIT_FAILURE;
unsigned value = 0;
void* ptr = &value;
__sync_add_and_fetch(&value, 1);
__sync_synchronize();
__sync_sub_and_fetch(&value, 1);
if (!__sync_bool_compare_and_swap(&value, 0, 1))
return EXIT_FAILURE;
if (!__sync_bool_compare_and_swap(&ptr, ptr, ptr)) return EXIT_SUCCESS;
return EXIT_FAILURE; }
" _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return EXIT_SUCCESS; CHECK_CXX_SOURCE_RUNS("
} #include <stdlib.h>
" _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
CHECK_CXX_SOURCE_RUNS(" int main(int, const char**)
#include <stdlib.h> {
unsigned value = 0;
void* ptr = &value;
__add_and_fetch(&value, 1);
__synchronize(value);
__sub_and_fetch(&value, 1);
if (!__compare_and_swap(&value, 0, 1))
return EXIT_FAILURE;
int main(int, const char**) if (!__compare_and_swap((unsigned long*)&ptr, (unsigned long)ptr, (unsigned long)ptr))
{ return EXIT_FAILURE;
unsigned value = 0;
void* ptr = &value;
__add_and_fetch(&value, 1);
__synchronize(value);
__sub_and_fetch(&value, 1);
if (!__compare_and_swap(&value, 0, 1))
return EXIT_FAILURE;
if (!__compare_and_swap((unsigned long*)&ptr, (unsigned long)ptr, (unsigned long)ptr)) return EXIT_SUCCESS;
return EXIT_FAILURE; }
" _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return EXIT_SUCCESS; CHECK_CXX_SOURCE_RUNS("
} #include <atomic.h>
" _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS) #include <cstdlib>
CHECK_CXX_SOURCE_RUNS(" int main(int, const char**)
#include <atomic.h> {
#include <cstdlib> uint_t value = 0;
void* ptr = &value;
atomic_inc_uint_nv(&value);
membar_consumer();
atomic_dec_uint_nv(&value);
if (0 != atomic_cas_uint(&value, 0, 1))
return EXIT_FAILURE;
int main(int, const char**) if (ptr != atomic_cas_ptr(&ptr, ptr, ptr))
{ return EXIT_FAILURE;
uint_t value = 0;
void* ptr = &value;
atomic_inc_uint_nv(&value);
membar_consumer();
atomic_dec_uint_nv(&value);
if (0 != atomic_cas_uint(&value, 0, 1))
return EXIT_FAILURE;
if (ptr != atomic_cas_ptr(&ptr, ptr, ptr)) return EXIT_SUCCESS;
return EXIT_FAILURE; }
" _OPENTHREADS_ATOMIC_USE_SUN)
return EXIT_SUCCESS; CHECK_CXX_SOURCE_RUNS("
} #include <windows.h>
" _OPENTHREADS_ATOMIC_USE_SUN) #include <intrin.h>
#include <cstdlib>
CHECK_CXX_SOURCE_RUNS(" #pragma intrinsic(_InterlockedAnd)
#include <windows.h> #pragma intrinsic(_InterlockedOr)
#include <intrin.h> #pragma intrinsic(_InterlockedXor)
#include <cstdlib>
#pragma intrinsic(_InterlockedAnd) int main(int, const char**)
#pragma intrinsic(_InterlockedOr) {
#pragma intrinsic(_InterlockedXor) volatile long value = 0;
long data = 0;
long* volatile ptr = &data;
int main(int, const char**) InterlockedIncrement(&value);
{ MemoryBarrier();
volatile long value = 0; InterlockedDecrement(&value);
long data = 0;
long* volatile ptr = &data;
InterlockedIncrement(&value); if (0 != InterlockedCompareExchange(&value, 1, 0))
MemoryBarrier(); return EXIT_FAILURE;
InterlockedDecrement(&value);
if (0 != InterlockedCompareExchange(&value, 1, 0)) if (ptr != InterlockedCompareExchangePointer((PVOID volatile*)&ptr, (PVOID)ptr, (PVOID)ptr))
return EXIT_FAILURE; return EXIT_FAILURE;
if (ptr != InterlockedCompareExchangePointer((PVOID volatile*)&ptr, (PVOID)ptr, (PVOID)ptr)) return EXIT_SUCCESS;
return EXIT_FAILURE; }
" _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
return EXIT_SUCCESS; CHECK_CXX_SOURCE_RUNS("
} #include <libkern/OSAtomic.h>
" _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
CHECK_CXX_SOURCE_RUNS(" int main()
#include <libkern/OSAtomic.h> {
volatile int32_t value = 0;
long data = 0;
long * volatile ptr = &data;
int main() OSAtomicIncrement32(&value);
{ OSMemoryBarrier();
volatile int32_t value = 0; OSAtomicDecrement32(&value);
long data = 0; OSAtomicCompareAndSwapInt(value, 1, &value);
long * volatile ptr = &data; OSAtomicCompareAndSwapPtr(ptr, ptr, (void * volatile *)&ptr);
}
OSAtomicIncrement32(&value); " _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
OSMemoryBarrier();
OSAtomicDecrement32(&value);
OSAtomicCompareAndSwapInt(value, 1, &value);
OSAtomicCompareAndSwapPtr(ptr, ptr, (void * volatile *)&ptr);
}
" _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
IF(NOT _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS AND
NOT _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS AND
NOT _OPENTHREADS_ATOMIC_USE_SUN AND
NOT _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED AND
NOT _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
SET(_OPENTHREADS_ATOMIC_USE_MUTEX 1)
ENDIF()
# MinGW can set both WIN32_INTERLOCKED and GCC_BUILTINS to true which results in compliation errors
IF (_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS AND _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
# In this case we prefer the GCC_BUILTINS
SET(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS 1)
SET(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED 0)
ENDIF()
IF(NOT _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS AND
NOT _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS AND
NOT _OPENTHREADS_ATOMIC_USE_SUN AND
NOT _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED AND
NOT _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
SET(_OPENTHREADS_ATOMIC_USE_MUTEX 1)
ENDIF() ENDIF()
ENDIF() ENDIF()

View File

@@ -54,12 +54,12 @@ ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST D
################################################################################################ ################################################################################################
# this Macro is tailored to Mike and Torbens dependencies # this Macro is tailored to Mike dependencies
################################################################################################ ################################################################################################
MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN) MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D" "_i") FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D" "_i")
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;" ${OSG_3RDPARTY_BIN} "d" "") FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;" ${OSG_3RDPARTY_BIN} "d" "")
IF(FREETYPE_FOUND) IF(FREETYPE_FOUND)
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack #forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE) SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
@@ -79,14 +79,14 @@ MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
FIND_DEPENDENCY(GIFLIB gif_lib.h "ungif;libungif;giflib" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(GIFLIB gif_lib.h "ungif;libungif;giflib" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(ZLIB zlib.h "z;zlib;zlib1" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(ZLIB zlib.h "z;zlib;zlib1" ${OSG_3RDPARTY_BIN} "D" "")
IF(ZLIB_FOUND) IF(ZLIB_FOUND)
FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15;libpng16" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15" ${OSG_3RDPARTY_BIN} "D" "")
IF(PNG_FOUND) IF(PNG_FOUND)
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack #forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "") SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "")
MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR) MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR)
ENDIF(PNG_FOUND) ENDIF(PNG_FOUND)
ENDIF(ZLIB_FOUND) ENDIF(ZLIB_FOUND)
FIND_DEPENDENCY(LIBXML2 libxml2 "libxml2" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(LIBXML2 libxml "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
IF(LIBXML2_FOUND) IF(LIBXML2_FOUND)
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack # The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "" FORCE) SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "" FORCE)

View File

@@ -1,40 +0,0 @@
# Locate Apple AVFoundation (next-generation QTKit)
# This module defines
# AV_FOUNDATION_LIBRARY
# AV_FOUNDATION_FOUND, if false, do not try to link to gdal
#
# $AV_FOUNDATION_DIR is an environment variable that would
# correspond to the ./configure --prefix=$AV_FOUNDATION_DIR
#
# Created by Stephan Maximilian Huber
IF(APPLE)
FIND_LIBRARY(AV_FOUNDATION_LIBRARY AVFoundation)
ENDIF()
SET(AV_FOUNDATION_FOUND "NO")
IF(AV_FOUNDATION_LIBRARY)
SET(AV_FOUNDATION_FOUND "YES")
ENDIF()
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
# AVFoundation exists ON iOS, too -- good support for SDK 6.0 and greater
IF(${IPHONE_SDKVER} LESS "6.0")
SET(AV_FOUNDATION_FOUND "NO")
ELSE()
SET(AV_FOUNDATION_FOUND "YES")
ENDIF()
ELSE()
IF(APPLE)
# AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG
# so check the SDK-setting
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10")
# nothing special here ;-)
ELSE()
MESSAGE("AVFoundation disabled for SDK < 10.8")
SET(AV_FOUNDATION_FOUND "NO")
ENDIF()
ENDIF()
ENDIF()

View File

@@ -1,20 +0,0 @@
# Locate ASIO-headers (http://think-async.com/Asio)
# This module defines
# ASIO_FOUND, if false, do not try to link to gdal
# ASIO_INCLUDE_DIR, where to find the headers
#
# Created by Stephan Maximilian Huber
FIND_PATH(ASIO_INCLUDE_DIR
NAMES
asio.hpp
PATHS
/usr/include
/usr/local/include
)
SET(ASIO_FOUND "NO")
FIND_PACKAGE( Boost 1.37 )
IF(Boost_FOUND AND ASIO_INCLUDE_DIR)
SET(ASIO_FOUND "YES")
ENDIF()

View File

@@ -28,12 +28,6 @@ IF(APPLE)
SET(COLLADA_BUILDNAME "mac") SET(COLLADA_BUILDNAME "mac")
ELSEIF(MINGW) ELSEIF(MINGW)
SET(COLLADA_BUILDNAME "mingw") SET(COLLADA_BUILDNAME "mingw")
ELSEIF(MSVC12)
SET(COLLADA_BUILDNAME "vc12")
ELSEIF(MSVC11)
SET(COLLADA_BUILDNAME "vc11")
ELSEIF(MSVC10)
SET(COLLADA_BUILDNAME "vc10")
ELSEIF(MSVC90) ELSEIF(MSVC90)
SET(COLLADA_BUILDNAME "vc9") SET(COLLADA_BUILDNAME "vc9")
ELSEIF(MSVC80) ELSEIF(MSVC80)
@@ -53,7 +47,6 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
/usr/local/include /usr/local/include
/usr/local/include/colladadom /usr/local/include/colladadom
/usr/local/include/collada-dom /usr/local/include/collada-dom
/opt/local/include/collada-dom
/usr/include/ /usr/include/
/usr/include/colladadom /usr/include/colladadom
/usr/include/collada-dom /usr/include/collada-dom
@@ -242,7 +235,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55 NAMES libboost_filesystem boost_filesystem libboost_filesystem-vc90-mt libboost_filesystem-vc100-mt
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -250,7 +243,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55 NAMES libboost_filesystem-d boost_filesystem-d libboost_filesystem-vc90-mt-gd libboost_filesystem-vc100-mt-gd
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -258,7 +251,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55 NAMES libboost_system boost_system libboost_system-vc90-mt libboost_system-vc100-mt
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -266,7 +259,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55 NAMES libboost_system-d boost_system-d libboost_system-vc90-mt-gd libboost_system-vc100-mt-gd
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw

View File

@@ -1,23 +0,0 @@
# Locate Apple CoreMedia
# This module defines
# COREMEDIA_LIBRARY
# COREMEDIA_FOUND, if false, do not try to link to gdal
# COREMEDIA_INCLUDE_DIR, where to find the headers
#
# $COREMEDIA_DIR is an environment variable that would
# correspond to the ./configure --prefix=$COREMEDIA_DIR
#
# Created by Stephan Maximilian Huber.
IF(APPLE)
FIND_PATH(COREMEDIA_INCLUDE_DIR CoreMedia/CoreMedia.h)
FIND_LIBRARY(COREMEDIA_LIBRARY CoreMedia)
ENDIF()
SET(COREMEDIA_FOUND "NO")
IF(COREMEDIA_LIBRARY AND COREMEDIA_INCLUDE_DIR)
SET(COREMEDIA_FOUND "YES")
ENDIF()

View File

@@ -16,12 +16,8 @@ ELSEIF(MSVC80)
SET(FBX_LIBDIR "vs2005") SET(FBX_LIBDIR "vs2005")
ELSEIF(MSVC90) ELSEIF(MSVC90)
SET(FBX_LIBDIR "vs2008") SET(FBX_LIBDIR "vs2008")
ELSEIF(MSVC10) ELSEIF(MSVC10 OR MSVC_VERSION>1600)
SET(FBX_LIBDIR "vs2010") SET(FBX_LIBDIR "vs2010")
ELSEIF(MSVC11)
SET(FBX_LIBDIR "vs2012")
ELSEIF(MSVC12 OR MSVC_VERSION>1800)
SET(FBX_LIBDIR "vs2013")
ENDIF() ENDIF()
IF(APPLE) IF(APPLE)
@@ -34,29 +30,22 @@ ELSE()
SET(FBX_LIBDIR ${FBX_LIBDIR}/x86) SET(FBX_LIBDIR ${FBX_LIBDIR}/x86)
ENDIF() ENDIF()
#try to use 2015.1 or 2014.2 version
IF(APPLE) IF(APPLE)
SET(FBX_LIBNAME "libfbxsdk") SET(FBX_LIBNAME "fbxsdk-2012.1-static")
ELSEIF(CMAKE_COMPILER_IS_GNUCXX) ELSEIF(CMAKE_COMPILER_IS_GNUCXX)
SET(FBX_LIBNAME "fbxsdk") SET(FBX_LIBNAME "fbxsdk-2012.1-static")
ELSE() ELSE()
SET(FBX_LIBNAME "libfbxsdk-md") SET(FBX_LIBNAME "fbxsdk-2012.1-md")
ENDIF() ENDIF()
SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d) SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d)
SET( FBX_SEARCH_PATHS SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR} $ENV{FBX_DIR}
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1" $ENV{ProgramW6432}/Autodesk/FBX/FbxSdk/2012.1
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1" $ENV{PROGRAMFILES}/Autodesk/FBX/FbxSdk/2012.1
/Applications/Autodesk/FBXSDK20151 /Applications/Autodesk/FBXSDK20121
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.2"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.2"
/Applications/Autodesk/FBXSDK20142
/Applications/Autodesk/FBXSDK20141
) )
#I think the last line in the search path is an old typo, but let's search for 2014.1 anyway - LV
# search for headers & debug/release libraries # search for headers & debug/release libraries
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h" FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
@@ -64,14 +53,7 @@ FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
PATH_SUFFIXES "include") PATH_SUFFIXES "include")
FIND_LIBRARY( FBX_LIBRARY ${FBX_LIBNAME} FIND_LIBRARY( FBX_LIBRARY ${FBX_LIBNAME}
PATHS ${FBX_SEARCH_PATHS} PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}/release" "lib/${FBX_LIBDIR}") PATH_SUFFIXES "lib/${FBX_LIBDIR}")
#Once one of the calls succeeds the result variable will be set and stored in the cache so that no call will search again.
#no debug d suffix, search in debug folder only
FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME}
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}/debug")
FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME_DEBUG} FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME_DEBUG}
PATHS ${FBX_SEARCH_PATHS} PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}") PATH_SUFFIXES "lib/${FBX_LIBDIR}")
@@ -81,79 +63,3 @@ IF(FBX_LIBRARY AND FBX_LIBRARY_DEBUG AND FBX_INCLUDE_DIR)
ELSE() ELSE()
SET(FBX_FOUND "NO") SET(FBX_FOUND "NO")
ENDIF() ENDIF()
IF(NOT FBX_FOUND)
#try to use 2014.1 version
IF(APPLE)
SET(FBX_LIBNAME "fbxsdk-2014.1")
ELSEIF(CMAKE_COMPILER_IS_GNUCXX)
SET(FBX_LIBNAME "fbxsdk-2014.1")
ELSE()
SET(FBX_LIBNAME "fbxsdk-2014.1")
ENDIF()
SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d)
SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1
/Applications/Autodesk/FBXSDK20141
)
# search for headers & debug/release libraries
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "include")
FIND_LIBRARY( FBX_LIBRARY ${FBX_LIBNAME}
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}")
FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME_DEBUG}
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}")
IF(FBX_LIBRARY AND FBX_LIBRARY_DEBUG AND FBX_INCLUDE_DIR)
SET(FBX_FOUND "YES")
ELSE()
SET(FBX_FOUND "NO")
ENDIF()
ENDIF()
IF(NOT FBX_FOUND)
#try to use 2013.3 version
IF(APPLE)
SET(FBX_LIBNAME "fbxsdk-2013.3-static")
ELSEIF(CMAKE_COMPILER_IS_GNUCXX)
SET(FBX_LIBNAME "fbxsdk-2013.3-static")
ELSE()
SET(FBX_LIBNAME "fbxsdk-2013.3-md")
ENDIF()
SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d)
SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3
/Applications/Autodesk/FBXSDK20133
)
# search for headers & debug/release libraries
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "include")
FIND_LIBRARY( FBX_LIBRARY ${FBX_LIBNAME}
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}")
FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME_DEBUG}
PATHS ${FBX_SEARCH_PATHS}
PATH_SUFFIXES "lib/${FBX_LIBDIR}")
IF(FBX_LIBRARY AND FBX_LIBRARY_DEBUG AND FBX_INCLUDE_DIR)
SET(FBX_FOUND "YES")
ELSE()
SET(FBX_FOUND "NO")
ENDIF()
ENDIF()

View File

@@ -11,8 +11,7 @@
#In ffmpeg code, old version use "#include <header.h>" and newer use "#include <libname/header.h>" #In ffmpeg code, old version use "#include <header.h>" and newer use "#include <libname/header.h>"
#In OSG ffmpeg plugin, we used "#include <header.h>" for compatibility with old version of ffmpeg #In OSG ffmpeg plugin, we use "#include <header.h>" for compatibility with old version of ffmpeg
#With the new version of FFmpeg, a file named "time.h" was added that breaks compatability with the old version of ffmpeg.
#We have to search the path which contain the header.h (usefull for old version) #We have to search the path which contain the header.h (usefull for old version)
#and search the path which contain the libname/header.h (usefull for new version) #and search the path which contain the libname/header.h (usefull for new version)
@@ -132,17 +131,20 @@ IF (FFMPEG_LIBAVFORMAT_FOUND AND FFMPEG_LIBAVDEVICE_FOUND AND FFMPEG_LIBAVCODE
SET(FFMPEG_FOUND "YES") SET(FFMPEG_FOUND "YES")
SET(FFMPEG_INCLUDE_DIRS SET(FFMPEG_INCLUDE_DIRS
${FFMPEG_LIBAVFORMAT_INCLUDE_DIRS} ${FFMPEG_LIBAVFORMAT_INCLUDE_DIRS} ${FFMPEG_LIBAVFORMAT_INCLUDE_DIRS}/libavformat
${FFMPEG_LIBAVDEVICE_INCLUDE_DIRS} ${FFMPEG_LIBAVDEVICE_INCLUDE_DIRS} ${FFMPEG_LIBAVDEVICE_INCLUDE_DIRS}/libavdevice
${FFMPEG_LIBAVCODEC_INCLUDE_DIRS} ${FFMPEG_LIBAVCODEC_INCLUDE_DIRS} ${FFMPEG_LIBAVCODEC_INCLUDE_DIRS}/libavcodec
${FFMPEG_LIBAVUTIL_INCLUDE_DIRS} ${FFMPEG_LIBAVUTIL_INCLUDE_DIRS} ${FFMPEG_LIBAVUTIL_INCLUDE_DIRS}/libavutil
) )
# Using the new include style for FFmpeg prevents issues with #include <time.h>
IF (FFMPEG_STDINT_INCLUDE_DIR) IF (FFMPEG_STDINT_INCLUDE_DIR)
SET(FFMPEG_INCLUDE_DIRS SET(FFMPEG_INCLUDE_DIRS
${FFMPEG_INCLUDE_DIRS} ${FFMPEG_INCLUDE_DIRS}
${FFMPEG_STDINT_INCLUDE_DIR} ${FFMPEG_STDINT_INCLUDE_DIR}
${FFMPEG_STDINT_INCLUDE_DIR}/libavformat
${FFMPEG_STDINT_INCLUDE_DIR}/libavdevice
${FFMPEG_STDINT_INCLUDE_DIR}/libavcodec
${FFMPEG_STDINT_INCLUDE_DIR}/libavutil
) )
ENDIF() ENDIF()

View File

@@ -48,7 +48,7 @@ FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
/opt/csw /opt/csw
/opt /opt
/usr/freeware /usr/freeware
PATH_SUFFIXES include include/freetype2 PATH_SUFFIXES include
) )
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
@@ -74,20 +74,6 @@ FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
/usr/freeware/include/freetype2 /usr/freeware/include/freetype2
) )
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 config/ftheader.h
/usr/local/include/freetype2
/usr/include/freetype2
/usr/local/X11R6/include/freetype2
/usr/local/X11/include/freetype2
/usr/X11R6/include/freetype2
/usr/X11/include/freetype2
/sw/include/freetype2
/opt/local/include/freetype2
/opt/csw/include/freetype2
/opt/include/freetype2
/usr/freeware/include/freetype2
)
FIND_LIBRARY(FREETYPE_LIBRARY FIND_LIBRARY(FREETYPE_LIBRARY
NAMES freetype libfreetype freetype219 NAMES freetype libfreetype freetype219
PATHS PATHS

View File

@@ -1,56 +0,0 @@
# Locate libgta
# This module defines
# GTA_FOUND, if false, do not try to link to libgta
# GTA_INCLUDE_DIRS, where to find the headers
# GTA_LIBRARIES
#
# $GTA_DIR is an environment variable that would
# correspond to the ./configure --prefix=$GTA_DIR
# used in building libgta.
INCLUDE(FindPkgConfig OPTIONAL)
IF(PKG_CONFIG_FOUND)
INCLUDE(FindPkgConfig)
PKG_CHECK_MODULES(GTA gta)
ELSE(PKG_CONFIG_FOUND)
FIND_PATH(GTA_INCLUDE_DIRS gta/gta.hpp
$ENV{GTA_DIR}/include
$ENV{GTA_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
/usr/freeware/include
)
FIND_LIBRARY(GTA_LIBRARIES
NAMES gta libgta
PATHS
$ENV{GTA_DIR}/lib
$ENV{GTA_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
SET(GTA_FOUND "NO")
IF(GTA_LIBRARIES AND GTA_INCLUDE_DIRS)
SET(GTA_FOUND "YES")
ENDIF(GTA_LIBRARIES AND GTA_INCLUDE_DIRS)
ENDIF(PKG_CONFIG_FOUND)

View File

@@ -15,7 +15,6 @@ FIND_PATH(NVTT_INCLUDE_DIR nvtt/nvtt.h
PATH_SUFFIXES include PATH_SUFFIXES include
) )
# NVTT
FIND_LIBRARY(NVTT_LIBRARY FIND_LIBRARY(NVTT_LIBRARY
NAMES nvtt NAMES nvtt
PATHS PATHS
@@ -26,17 +25,6 @@ FIND_LIBRARY(NVTT_LIBRARY
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
) )
FIND_LIBRARY(NVTT_LIBRARY_DEBUG
NAMES nvtt_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVIMAGE
FIND_LIBRARY(NVIMAGE_LIBRARY FIND_LIBRARY(NVIMAGE_LIBRARY
NAMES nvimage NAMES nvimage
PATHS PATHS
@@ -47,17 +35,6 @@ FIND_LIBRARY(NVIMAGE_LIBRARY
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
) )
FIND_LIBRARY(NVIMAGE_LIBRARY_DEBUG
NAMES nvimage_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVMATH
FIND_LIBRARY(NVMATH_LIBRARY FIND_LIBRARY(NVMATH_LIBRARY
NAMES nvmath NAMES nvmath
PATHS PATHS
@@ -68,17 +45,6 @@ FIND_LIBRARY(NVMATH_LIBRARY
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
) )
FIND_LIBRARY(NVMATH_LIBRARY_DEBUG
NAMES nvmath_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVCORE
FIND_LIBRARY(NVCORE_LIBRARY FIND_LIBRARY(NVCORE_LIBRARY
NAMES nvcore NAMES nvcore
PATHS PATHS
@@ -88,18 +54,6 @@ FIND_LIBRARY(NVCORE_LIBRARY
${3rdPartyRoot} ${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
) )
FIND_LIBRARY(NVCORE_LIBRARY_DEBUG
NAMES nvcore_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
SET(NVTT_FOUND "NO") SET(NVTT_FOUND "NO")
IF(NVTT_LIBRARY AND NVTT_INCLUDE_DIR) IF(NVTT_LIBRARY AND NVTT_INCLUDE_DIR)

View File

@@ -100,13 +100,8 @@ MACRO(FIND_OSG_LIBRARY MYLIBRARY MYLIBRARYNAME)
IF( NOT ${MYLIBRARY}_DEBUG) IF( NOT ${MYLIBRARY}_DEBUG)
IF(MYLIBRARY) IF(MYLIBRARY)
SET(${MYLIBRARY}_DEBUG ${MYLIBRARY}) SET(${MYLIBRARY}_DEBUG ${MYLIBRARY})
ENDIF(MYLIBRARY) ENDIF(MYLIBRARY)
ELSE() ENDIF( NOT ${MYLIBRARY}_DEBUG)
IF( NOT MYLIBRARY )
SET(${MYLIBRARY} ${${MYLIBRARY}_DEBUG} )
ENDIF(NOT MYLIBRARY)
ENDIF( NOT ${MYLIBRARY}_DEBUG )
ENDMACRO(FIND_OSG_LIBRARY LIBRARY LIBRARYNAME) ENDMACRO(FIND_OSG_LIBRARY LIBRARY LIBRARYNAME)
@@ -116,20 +111,12 @@ FIND_OSG_LIBRARY(OSGUTIL_LIBRARY osgUtil)
FIND_OSG_LIBRARY(OSGDB_LIBRARY osgDB) FIND_OSG_LIBRARY(OSGDB_LIBRARY osgDB)
FIND_OSG_LIBRARY(OSGTEXT_LIBRARY osgText) FIND_OSG_LIBRARY(OSGTEXT_LIBRARY osgText)
FIND_OSG_LIBRARY(OSGWIDGET_LIBRARY osgWidget) FIND_OSG_LIBRARY(OSGWIDGET_LIBRARY osgWidget)
FIND_OSG_LIBRARY(OSGQT_LIBRARY osgQt)
FIND_OSG_LIBRARY(OSGTERRAIN_LIBRARY osgTerrain) FIND_OSG_LIBRARY(OSGTERRAIN_LIBRARY osgTerrain)
FIND_OSG_LIBRARY(OSGFX_LIBRARY osgFX) FIND_OSG_LIBRARY(OSGFX_LIBRARY osgFX)
FIND_OSG_LIBRARY(OSGVIEWER_LIBRARY osgViewer) FIND_OSG_LIBRARY(OSGVIEWER_LIBRARY osgViewer)
FIND_OSG_LIBRARY(OSGVOLUME_LIBRARY osgVolume) FIND_OSG_LIBRARY(OSGVOLUME_LIBRARY osgVolume)
FIND_OSG_LIBRARY(OSGMANIPULATOR_LIBRARY osgManipulator)
FIND_OSG_LIBRARY(OSGANIMATION_LIBRARY osgAnimation)
FIND_OSG_LIBRARY(OSGPARTICLE_LIBRARY osgParticle)
FIND_OSG_LIBRARY(OSGSHADOW_LIBRARY osgShadow)
FIND_OSG_LIBRARY(OSGPRESENTATION_LIBRARY osgPresentation)
FIND_OSG_LIBRARY(OSGSIM_LIBRARY osgSim)
FIND_OSG_LIBRARY(OPENTHREADS_LIBRARY OpenThreads) FIND_OSG_LIBRARY(OPENTHREADS_LIBRARY OpenThreads)
SET(OSG_FOUND "NO") SET(OSG_FOUND "NO")
IF(OSG_LIBRARY AND OSG_INCLUDE_DIR) IF(OSG_LIBRARY AND OSG_INCLUDE_DIR)
SET(OSG_FOUND "YES") SET(OSG_FOUND "YES")

View File

@@ -1,23 +0,0 @@
# Locate Apple QuartzCore
# This module defines
# QUARTZCORE_LIBRARY
# QUARTZCORE_FOUND, if false, do not try to link to QUARTZCORE
# QUARTZCORE_INCLUDE_DIR, where to find the headers
#
# $QUARTZCORE_DIR is an environment variable that would
# correspond to the ./configure --prefix=$QUARTZCORE_DIR
#
# Created by Stephan Maximilian Huber.
IF(APPLE)
FIND_PATH(QUARTZCORE_INCLUDE_DIR QuartzCore/QuartzCore.h)
FIND_LIBRARY(QUARTZCORE_LIBRARY QuartzCore)
ENDIF()
SET(QUARTZCORE_FOUND "NO")
IF(QUARTZCORE_LIBRARY AND QUARTZCORE_INCLUDE_DIR)
SET(QUARTZCORE_FOUND "YES")
ENDIF()

View File

@@ -49,24 +49,18 @@ ENDIF()
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR) IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
SET(QUICKTIME_FOUND "NO") SET(QUICKTIME_FOUND "NO")
ELSE() ENDIF()
IF(APPLE)
#Quicktime is not supported under 64bit OSX build so we need to detect it and disable it. IF(APPLE)
#First check to see if we are running with a native 64-bit compiler (10.6 default) and implicit arch #Quicktime is not supported under 64bit OSX build so we need to detect it and disable it.
IF(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SIZEOF_VOID_P EQUAL 8) #First check to see if we are running with a native 64-bit compiler (10.6 default) and implicit arch
SET(QUICKTIME_FOUND "NO") IF(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SIZEOF_VOID_P EQUAL 8)
ELSE() SET(QUICKTIME_FOUND "NO")
#Otherwise check to see if 64-bit is explicitly called for. ELSE()
LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile) #Otherwise check to see if 64-bit is explicitly called for.
IF(NOT has64Compile EQUAL -1) LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile)
SET(QUICKTIME_FOUND "NO") IF(NOT has64Compile EQUAL -1)
ENDIF() SET(QUICKTIME_FOUND "NO")
ENDIF() ENDIF()
# Disable quicktime for >= 10.7, as it's officially deprecated ENDIF()
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.7" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10")
MESSAGE("disabling quicktime because it's not supported by the selected SDK ${OSG_OSX_SDK_NAME}")
SET(QUICKTIME_FOUND "NO")
ENDIF()
ENDIF()
ENDIF() ENDIF()

View File

@@ -5,9 +5,7 @@ IF(PKG_CONFIG_FOUND)
INCLUDE(FindPkgConfig) INCLUDE(FindPkgConfig)
#Version 2.35 introduces the rsvg_cleanup function which is used PKG_CHECK_MODULES(RSVG librsvg-2.0)
PKG_CHECK_MODULES(RSVG librsvg-2.0>=2.35)
PKG_CHECK_MODULES(CAIRO cairo) PKG_CHECK_MODULES(CAIRO cairo)
IF (RSVG_FOUND AND NOT CAIRO_FOUND) IF (RSVG_FOUND AND NOT CAIRO_FOUND)

View File

@@ -1,47 +0,0 @@
# Locate ZeroConf / Bonjour
# This module defines
# ZEROCONF_LIBRARY
# ZEROCONF_FOUND, if false, do not try to link to gdal
# ZEROCONF_INCLUDE_DIR, where to find the headers
#
# $ZEROCONF_DIR is an environment variable that would
# correspond to the ./configure --prefix=$ZEROCONF_DIR
# Created by Stephan Maximilian Huber
SET(ZEROCONF_FOUND "NO")
IF(APPLE)
# bonjour is part of the system on os x / ios
SET(ZEROCONF_FOUND "YES")
ELSE()
IF(WIN32)
# find the Bonjour SDK
FIND_PATH(ZEROCONF_INCLUDE_DIR dnssd.h
$ENV{ZEROCONF_DIR}/include
$ENV{ZEROCONF_DIR}
NO_DEFAULT_PATH
)
FIND_PATH(ZEROCONF_INCLUDE_DIR dnssd.h
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(ZEROCONF_INCLUDE_DIR dnssd.h)
FIND_LIBRARY(ZEROCONF_LIBRARY dnssd
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(ZEROCONF_LIBRARY dnssd)
SET(ZEROCONF_FOUND "NO")
IF(ZEROCONF_LIBRARY AND ZEROCONF_INCLUDE_DIR)
SET(ZEROCONF_FOUND "YES")
ENDIF()
ELSE()
# TODO find AVAHI on linux
ENDIF()
ENDIF()

View File

@@ -1,15 +1,12 @@
MACRO(SETUP_ANDROID_LIBRARY LIB_NAME) MACRO(SETUP_ANDROID_LIBRARY LIB_NAME)
#foreach(arg ${TARGET_LIBRARIES}) foreach(arg ${TARGET_LIBRARIES})
# set(MODULE_LIBS "${MODULE_LIBS} -l${arg}") set(MODULE_LIBS "${MODULE_LIBS} -l${arg}")
#endforeach(arg ${TARGET_LIBRARIES}) endforeach(arg ${TARGET_LIBRARIES})
foreach(arg ${TARGET_SRC}) foreach(arg ${TARGET_SRC})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" n_f ${arg}) string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" n_f ${arg})
IF ("${arg}" MATCHES ".*\\.c$" OR "${arg}" MATCHES ".*\\.cpp$") set(MODULE_SOURCES "${MODULE_SOURCES} ${n_f}")
#We only include source files, not header files, this removes anoying warnings
set(MODULE_SOURCES "${MODULE_SOURCES} ${n_f}")
ENDIF()
endforeach(arg ${TARGET_SRC}) endforeach(arg ${TARGET_SRC})
#SET(MODULE_INCLUDES "${CMAKE_SOURCE_DIR}/include include") #SET(MODULE_INCLUDES "${CMAKE_SOURCE_DIR}/include include")
@@ -38,8 +35,7 @@ MACRO(SETUP_ANDROID_LIBRARY LIB_NAME)
ELSEIF(OSG_GLES2_AVAILABLE) ELSEIF(OSG_GLES2_AVAILABLE)
SET(OPENGLES_LIBRARY -lGLESv2) SET(OPENGLES_LIBRARY -lGLESv2)
ENDIF() ENDIF()
#${MODULE_LIBS} set(MODULE_LIBS "${MODULE_LIBS} ${OPENGLES_LIBRARY} -ldl")
set(MODULE_LIBS_FLAGS "${OPENGLES_LIBRARY} -ldl")
if(NOT CPP_EXTENSION) if(NOT CPP_EXTENSION)
set(CPP_EXTENSION "cpp") set(CPP_EXTENSION "cpp")
endif() endif()
@@ -48,12 +44,8 @@ MACRO(SETUP_ANDROID_LIBRARY LIB_NAME)
ENDIF() ENDIF()
IF("MODULE_USER_STATIC_OR_DYNAMIC" MATCHES "STATIC") IF("MODULE_USER_STATIC_OR_DYNAMIC" MATCHES "STATIC")
SET(MODULE_BUILD_TYPE "\$\(BUILD_STATIC_LIBRARY\)") SET(MODULE_BUILD_TYPE "\$\(BUILD_STATIC_LIBRARY\)")
SET(MODULE_LIBS_SHARED " ")
SET(MODULE_LIBS_STATIC ${TARGET_LIBRARIES})
ELSE() ELSE()
SET(MODULE_BUILD_TYPE "\$\(BUILD_SHARED_LIBRARY\)") SET(MODULE_BUILD_TYPE "\$\(BUILD_DYNAMIC_LIBRARY\)")
SET(MODULE_LIBS_SHARED ${TARGET_LIBRARIES})
SET(MODULE_LIBS_STATIC " ")
ENDIF() ENDIF()
set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} ${LIB_NAME}") set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} ${LIB_NAME}")
set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${CMAKE_CURRENT_BINARY_DIR}/Android.mk \n") set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${CMAKE_CURRENT_BINARY_DIR}/Android.mk \n")

View File

@@ -224,9 +224,6 @@ MACRO(SETUP_LIBRARY LIB_NAME)
${TARGET_SRC} ${TARGET_SRC}
) )
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES FOLDER "OSG Core") SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES FOLDER "OSG Core")
IF(APPLE)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
ENDIF()
IF(TARGET_LABEL) IF(TARGET_LABEL)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
ENDIF(TARGET_LABEL) ENDIF(TARGET_LABEL)
@@ -282,7 +279,12 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H}) ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H})
ENDIF(DYNAMIC_OPENSCENEGRAPH) ENDIF(DYNAMIC_OPENSCENEGRAPH)
IF(MSVC) #not sure if needed, but for plugins only Msvc need the d suffix
IF(NOT MSVC)
IF(NOT UNIX)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES DEBUG_POSTFIX "")
ENDIF(NOT UNIX)
ELSE(NOT MSVC)
IF(NOT CMAKE24) IF(NOT CMAKE24)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "${OSG_PLUGINS}") # Sets the ouput to be /osgPlugin-X.X.X ; also ensures the /Debug /Release are removed SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "${OSG_PLUGINS}") # Sets the ouput to be /osgPlugin-X.X.X ; also ensures the /Debug /Release are removed
ELSE(NOT CMAKE24) ELSE(NOT CMAKE24)
@@ -311,13 +313,11 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
ENDIF(OSG_MSVC_VERSIONED_DLL) ENDIF(OSG_MSVC_VERSIONED_DLL)
ENDIF(NOT CMAKE24) ENDIF(NOT CMAKE24)
ENDIF(MSVC) ENDIF(NOT MSVC)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Plugins") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Plugins")
IF(APPLE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
ENDIF()
SETUP_LINK_LIBRARIES() SETUP_LINK_LIBRARIES()
#the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS} #the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS}
@@ -363,8 +363,6 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
# Bundle version is the version the OS looks at. # Bundle version is the version the OS looks at.
SET(MACOSX_BUNDLE_BUNDLE_VERSION "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}") SET(MACOSX_BUNDLE_BUNDLE_VERSION "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "org.openscenegraph.${TARGET_TARGETNAME}" ) SET(MACOSX_BUNDLE_GUI_IDENTIFIER "org.openscenegraph.${TARGET_TARGETNAME}" )
# replace underscore by hyphen
STRING(REGEX REPLACE "_" "-" MACOSX_BUNDLE_GUI_IDENTIFIER ${MACOSX_BUNDLE_GUI_IDENTIFIER})
SET(MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}" ) SET(MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}" )
# SET(MACOSX_BUNDLE_ICON_FILE "myicon.icns") # SET(MACOSX_BUNDLE_ICON_FILE "myicon.icns")
# SET(MACOSX_BUNDLE_COPYRIGHT "") # SET(MACOSX_BUNDLE_COPYRIGHT "")
@@ -398,10 +396,6 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "") # Ensure the /Debug /Release are removed SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "") # Ensure the /Debug /Release are removed
ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL) ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
IF(APPLE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
ENDIF()
SETUP_LINK_LIBRARIES() SETUP_LINK_LIBRARIES()
ENDMACRO(SETUP_EXE) ENDMACRO(SETUP_EXE)
@@ -527,7 +521,3 @@ MACRO(HANDLE_MSVC_DLL)
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-") # SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-")
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../") # SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../")
ENDMACRO(HANDLE_MSVC_DLL) ENDMACRO(HANDLE_MSVC_DLL)
MACRO(REMOVE_CXX_FLAG flag)
STRING(REPLACE "${flag}" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
ENDMACRO()

10397
ChangeLog

File diff suppressed because it is too large Load Diff

108
NEWS.txt
View File

@@ -1,114 +1,6 @@
OSG News OSG News
======== ========
= OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes over the 3.2.1 stable release
PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2.2 is written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
=== Open-source development delivers industry-leading features and performance ===
The OpenSceneGraph 3.2.2 stable release is the culmination of 16 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 and 3.2.1 stable releases. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries.
=== Downloads and Licensing ===
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the [http://www.openscenegraph.org/index.php/download-section/stable-releases Downloads] section of the openscenegraph.org website.
OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
=== Professional support and services ===
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.alphapixel.com AlphaPixel] based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
* Confidential Professional Support
* Bespoke development
* Consultancy
* Training
=== Community support and contributions ===
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/index.php/about/197-contributors-to-openscenegraph-3-2-2 individuals] from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
= OpenSceneGraph 3.2.1 stable release provides a number of bug and build fixes to the 3.2.0 stable release
PERTHSHIRE, Scotland - 4th July 2014 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
=== Open-source development delivers industry-leading features and performance ===
The OpenSceneGraph 3.2.1 stable release is the culmination of 15 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 stable release. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries.
=== Downloads and Licensing ===
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the [http://www.openscenegraph.org/index.php/download-section/stable-releases Downloads] section of the openscenegraph.org website.
OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
=== Professional support and services ===
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.skew-matrix.com Skew-Matrix] and [http://www.alphapixel.com AlphaPixel] both based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
* Confidential Professional Support
* Bespoke development
* Consultancy
* Training
=== Community support and contributions ===
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/index.php/about/56-contributors/162-contributors-to-openscenegraph-3-2-1 individuals] from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
= !OpenSceneGraph 3.2 release improves support iOS and Android, supports a range of new OpenGL features much more.
PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
=== Open-source development delivers industry-leading features and performance ===
The !OpenSceneGraph 3.2 release is the culmination of 14 years of work by the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs in both the desktop and mobile space.
=== Updates include: ===
* Improvements to OpenGL ES 1.1 and 2.0 support, including platform specific extensions
* Revamped QTKit, imageio and quicktime plugins for improved support of iOS and OSX
* New avfoundation plugin for reading video on iOS and OSX
* New ktx plugin for reading Khronos Texture Files
* New OpenGL extensions support including compute shaders, tessellation shaders, integer array formats and associated Vec* classes, primitive restart
* Improvements to osgManipulator NodeKit that introduce new manipulators and improve flexibility and customizability
* Updates to osgQt to support Qt5 and provide better support for Qt4
* New osgGA::Device base class for recieving from and sending events to both real and virtual devices in a generic, extensible way
* New ZeroConf, RestHTTP and OSC plugins to enable remote control of applications such as controlling desktop systems from tablets and phones
* Improvements to osgVolume NodeKit and DICOM plugin for better medical visualization
* New TrackVis .trk track files plugin for the visualization of brain scans.
* Improvements to osgPresentation NodeKit and Present3D application to make it possible to create non-linear interactive, remote controlled shows
* New osgViewer::ViewConfig class with range of implementations to make it easier to configure viewers for advanced rendering support
* Support for GPU based Keystone correction with onscreen editing making it possible to use low cost projectors in off axis setups
* Clean up of osg::Geometry class removing all deprecated slow path API's resulting in a smaller and faster Geometry class
* Addition of deprecated_osg namespace and deprecated_osg::Geometry class that provides deprecated BIND_PER_PRIMITIVE and array indices APIs to add with porting
* New ViewDependentShadowMap shadow rendering class that combines enables robust combining of parallel split and perspective shadow map techniques
* Updates of plugins to work with the latest FBX, ffmpeg, NVTT, OpenVRML, LibVNCServer releases
=== Downloads and Licensing ===
!OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the [http://www.openscenegraph.org/index.php/download-section/stable-releases Downloads] section of the openscenegraph.org website.
!OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the !OpenSceneGraph libraries without restricting the licensing of the user's software.
=== Professional support and services ===
!OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.skew-matrix.com Skew-Matrix] and [http://www.alphapixel.com AlphaPixel] both based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
* Confidential Professional Support
* Bespoke development
* Consultancy
* Training
=== Community support and contributions ===
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use !OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The !OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/index.php/about/http:/www.openscenegraph.org/index.php/about/142-contributors-to-openscenegraph-3-2-0 511 individuals] from around the world that have directly contributed to the development and refinement of the !OpenSceneGraph code base.
= !OpenSceneGraph 3.0 release adds support OpenGL ES 1.1, OpenGL ES 2.0, OpenGL 3.x to 4.0, support for Andoid and IOS platforms and much more. = !OpenSceneGraph 3.0 release adds support OpenGL ES 1.1, OpenGL ES 2.0, OpenGL 3.x to 4.0, support for Andoid and IOS platforms and much more.
PERTHSHIRE, Scotland - 28th June 2011 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.0 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.0 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. PERTHSHIRE, Scotland - 28th June 2011 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.0 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.0 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.

View File

@@ -1,36 +1,27 @@
#ANDROID makefile ${MODULE_NAME} #ANDROID makefile ${MODULE_NAME}
LOCAL_PATH := ${MODULE_DIR} LOCAL_PATH := ${MODULE_DIR}
include $(CLEAR_VARS) include $(CLEAR_VARS)
ifeq (${ANDROID_OPTIM_NEON},true) ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a) LOCAL_ARM_NEON := true
LOCAL_ARM_NEON := true
endif
endif endif
ifeq (${ANDROID_OPTIM_ARM32},true) LOCAL_CPP_EXTENSION := ${CPP_EXTENSION}
LOCAL_ARM_MODE := arm
endif
LOCAL_LDLIBS := ${MODULE_LIBS}
LOCAL_CPP_EXTENSION := ${CPP_EXTENSION} LOCAL_MODULE := ${MODULE_NAME}
LOCAL_LDLIBS := ${MODULE_LIBS_FLAGS} LOCAL_SRC_FILES := ${MODULE_SOURCES}
LOCAL_MODULE := ${MODULE_NAME} LOCAL_C_INCLUDES := ${MODULE_INCLUDES}
LOCAL_SRC_FILES := ${MODULE_SOURCES} LOCAL_CFLAGS := ${MODULE_FLAGS_C}
LOCAL_C_INCLUDES := ${MODULE_INCLUDES} LOCAL_CPPFLAGS := ${MODULE_FLAGS_CPP}
LOCAL_CFLAGS := ${MODULE_FLAGS_C}
LOCAL_CPPFLAGS := ${MODULE_FLAGS_CPP}
LOCAL_SHARED_LIBRARIES := ${MODULE_LIBS_SHARED}
LOCAL_STATIC_LIBRARIES := ${MODULE_LIBS_STATIC}
#include $(BUILD_STATIC_LIBRARY)
include ${MODULE_BUILD_TYPE} include ${MODULE_BUILD_TYPE}

View File

@@ -3,5 +3,5 @@
package="com.openscenegraph" package="com.openscenegraph"
android:versionCode="1" android:versionCode="1"
android:versionName="1.0"> android:versionName="1.0">
<uses-sdk android:minSdkVersion="8" />
</manifest> </manifest>

View File

@@ -2,14 +2,14 @@
APP_BUILD_SCRIPT := $(call my-dir)/Android.mk APP_BUILD_SCRIPT := $(call my-dir)/Android.mk
APP_PROJECT_PATH := $(call my-dir) APP_PROJECT_PATH := $(call my-dir)
APP_OPTIM := ${ANDROID_RELEASE_OPTIM} APP_OPTIM := release
APP_PLATFORM := android-${ANDROID_PLATFORM} APP_PLATFORM := android-5
APP_STL := ${ANDROID_STL} APP_STL := gnustl_static
APP_CPPFLAGS := -fexceptions -frtti APP_CPPFLAGS := -fexceptions -frtti
#APP_CPPFLAGS := -Os -mthumb-interwork -fno-short-enums #APP_CPPFLAGS := -Os -mthumb-interwork -fno-short-enums
#APP_CPPFLAGS := -Wl,--no-undefined #APP_CPPFLAGS := -Wl,--no-undefined
APP_ABI := ${ANDROID_ABI} APP_ABI := armeabi armeabi-v7a
APP_MODULES := $ENV{AND_OSG_LIB_NAMES} APP_MODULES := $ENV{AND_OSG_LIB_NAMES}

View File

@@ -4,11 +4,15 @@ For up-to-date information on the project, in-depth details on how to
compile and run libraries and examples, see the documentation on the compile and run libraries and examples, see the documentation on the
OpenSceneGraph website: OpenSceneGraph website:
http://www.openscenegraph.org/index.php/documentation http://www.openscenegraph.org
For support subscribe to our public mailing list or forum, details at: For support subscribe to our public mailing list:
http://www.openscenegraph.org/index.php/support http://www.openscenegraph.org/projects/osg/wiki/MailingLists
or forum:
http://forum.openscenegraph.org/
For the impatient, we've included quick build instructions below, these For the impatient, we've included quick build instructions below, these
are are broken down is three parts: are are broken down is three parts:
@@ -23,7 +27,7 @@ more indepth instructions.
Robert Osfield. Robert Osfield.
Project Lead. Project Lead.
12th August 2015. 31st July 2011.
-- --
@@ -70,7 +74,7 @@ Under Windows use the GUI tool CMakeSetup to build your VisualStudio
files. The following page on our wiki dedicated to the CMake build files. The following page on our wiki dedicated to the CMake build
system should help guide you through the process: system should help guide you through the process:
http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio
Under OSX you can either use the CMake build system above, or use the Under OSX you can either use the CMake build system above, or use the
Xcode projects that you will find in the OpenSceneGraph/Xcode Xcode projects that you will find in the OpenSceneGraph/Xcode
@@ -79,7 +83,7 @@ directory. See release notes on OSX CMake build below.
For further details on compilation, installation and platform-specific For further details on compilation, installation and platform-specific
information read "Getting Started" guide: information read "Getting Started" guide:
http://www.openscenegraph.org/index.php/documentation/10-getting-started http://www.openscenegraph.org/projects/osg/wiki/Support/GettingStarted
Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008 Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008

View File

@@ -139,15 +139,7 @@ int main( int argc, char **argv )
if (obj.valid()) if (obj.valid())
{ {
std::cout<<" write to archive "<<*itr<<std::endl; std::cout<<" write to archive "<<*itr<<std::endl;
osg::Image* image = dynamic_cast<osg::Image*>(obj.get()); archive->writeObject(*obj, *itr);
osg::HeightField* hf = dynamic_cast<osg::HeightField*>(obj.get());
osg::Node* node = dynamic_cast<osg::Node*>(obj.get());
osg::Shader* shader = dynamic_cast<osg::Shader*>(obj.get());
if (image) archive->writeImage(*image, *itr);
else if (hf) archive->writeHeightField(*hf, *itr);
else if (node) archive->writeNode(*node, *itr);
else if (shader) archive->writeShader(*shader, *itr);
else archive->writeObject(*obj, *itr);
} }
} }
} }

View File

@@ -95,7 +95,8 @@ public:
{ {
osg::ref_ptr< osg::Vec3Array > newnormals = new osg::Vec3Array; osg::ref_ptr< osg::Vec3Array > newnormals = new osg::Vec3Array;
newnormals->push_back( osg::Z_AXIS ); newnormals->push_back( osg::Z_AXIS );
geometry->setNormalArray( newnormals.get(), osg::Array::BIND_OVERALL ); geometry->setNormalArray( newnormals.get() );
geometry->setNormalBinding( osg::Geometry::BIND_OVERALL );
} }
} }
} }
@@ -407,7 +408,8 @@ public:
{ {
osg::Vec4Array* colours = new osg::Vec4Array(1); osg::Vec4Array* colours = new osg::Vec4Array(1);
(*colours)[0].set(1.0f,1.0f,1.0f,1.0f); (*colours)[0].set(1.0f,1.0f,1.0f,1.0f);
geometry->setColorArray(colours, osg::Array::BIND_OVERALL); geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
} }
} }
} }
@@ -557,7 +559,6 @@ int main( int argc, char **argv )
// if user request help write it out to cout. // if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help")) if (arguments.read("-h") || arguments.read("--help"))
{ {
osg::setNotifyLevel(osg::NOTICE);
usage( arguments.getApplicationName().c_str(), 0 ); usage( arguments.getApplicationName().c_str(), 0 );
//arguments.getApplicationUsage()->write(std::cout); //arguments.getApplicationUsage()->write(std::cout);
return 1; return 1;

View File

@@ -130,6 +130,40 @@ struct Extents
osg::Vec2d _max; osg::Vec2d _max;
}; };
class CheckValidVisitor : public osg::NodeVisitor
{
public:
CheckValidVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_numInvalidGeometries(0) {}
void apply(osg::Geode& geode)
{
unsigned int local_numInvalidGeometries = 0;
for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
{
osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geometry)
{
if (!geometry->verifyArrays(_errorReports)) ++local_numInvalidGeometries;
}
}
if (local_numInvalidGeometries)
{
_errorReports<<"Geode "<<geode.getName()<<" contains problem geometries"<<std::endl;
_numInvalidGeometries += local_numInvalidGeometries;
}
}
bool valid() const { return _numInvalidGeometries==0; }
unsigned int _numInvalidGeometries;
std::stringstream _errorReports;
};
class LoadDataVisitor : public osg::NodeVisitor class LoadDataVisitor : public osg::NodeVisitor
{ {
public: public:
@@ -275,7 +309,7 @@ public:
osg::Node* readNodeFileAndWriteToCache(const std::string& filename) osg::Node* readNodeFileAndWriteToCache(const std::string& filename)
{ {
osg::Node* node = 0; osg::Node* node = 0;
if (_fileCache.valid() ) if (_fileCache.valid() && osgDB::containsServerAddress(filename))
{ {
if (_fileCache->existsInCache(filename)) if (_fileCache->existsInCache(filename))
{ {
@@ -300,6 +334,17 @@ public:
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl; osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
node = osgDB::readNodeFile(filename); node = osgDB::readNodeFile(filename);
} }
if (node)
{
CheckValidVisitor cvv;
node->accept(cvv);
if (!cvv.valid())
{
OSG_NOTICE<<"Warning, errors in geometry found in file "<<filename<<std::endl;
OSG_NOTICE<<cvv._errorReports.str()<<std::endl;
}
}
return node; return node;
} }

View File

@@ -122,7 +122,6 @@ const char* invalidNames[] =
"LineStipple", "LineStipple",
"Logos", "Logos",
"LongIDRecord", "LongIDRecord",
"InputIterator",
"Make", "Make",
"Makefile", "Makefile",
"Material", "Material",
@@ -248,20 +247,7 @@ const char* invalidNames[] =
"UpdateSkeleton", "UpdateSkeleton",
"Vec3", "Vec3",
"Plugin", "Plugin",
"Get", "Get"
"LightSource",
"SlideEventHandler",
"GraphicsContext*",
"Apple",
"GeometryNew",
"FrameBufferObject",
"Lua",
"VolumeTile",
"PushStackValueVisitor",
"RayIntersector",
"OpenSceneGraph-Data",
"Node",
"AlphaFunc"
}; };
@@ -273,7 +259,6 @@ struct TypoCorrection
TypoCorrection typoCorrections[] = TypoCorrection typoCorrections[] =
{ {
{"Cheaev", "Chebaev"},
{"Alaxandre", "Alexandre"}, {"Alaxandre", "Alexandre"},
{"Aderian", "Adrian"}, {"Aderian", "Adrian"},
{"Adndre", "Andre"}, {"Adndre", "Andre"},
@@ -283,7 +268,6 @@ TypoCorrection typoCorrections[] =
{"André", "Andr<EFBFBD>"}, {"André", "Andr<EFBFBD>"},
{"Antione", "Antoine"}, {"Antione", "Antoine"},
{"Antonoine", "Antoine"}, {"Antonoine", "Antoine"},
{"Aurelein", "Aurelien"},
{"Atr", "Art"}, {"Atr", "Art"},
{"Baverage", "Beverage"}, {"Baverage", "Beverage"},
{"Bistroviae", "Bistrovic"}, {"Bistroviae", "Bistrovic"},
@@ -302,7 +286,6 @@ TypoCorrection typoCorrections[] =
{"Fabian", "Fabien"}, {"Fabian", "Fabien"},
{"Fautre", "Fautr<EFBFBD>"}, {"Fautre", "Fautr<EFBFBD>"},
{"Frashid", "Farshid"}, {"Frashid", "Farshid"},
{"Farshild", "Farshid"},
{"Fred", "Frederic"}, {"Fred", "Frederic"},
{"Fredrick", "Frederic"}, {"Fredrick", "Frederic"},
{"Fredric", "Frederic"}, {"Fredric", "Frederic"},
@@ -328,8 +311,6 @@ TypoCorrection typoCorrections[] =
{"Happalahti", "Haapalahti"}, {"Happalahti", "Haapalahti"},
{"Hertlien", "Hertlein"}, {"Hertlien", "Hertlein"},
{"Hatwig", "Hartwig"}, {"Hatwig", "Hartwig"},
{"Hauknes", "Haukness"},
{"Hunber", "Huber"},
{"Hi", "He"}, {"Hi", "He"},
{"Hooper", "Hopper"}, {"Hooper", "Hopper"},
{"Inverson", "Iverson"}, {"Inverson", "Iverson"},
@@ -354,7 +335,6 @@ TypoCorrection typoCorrections[] =
{"Krulthof", "Kruithof"}, {"Krulthof", "Kruithof"},
{"Lagrade", "Lagarde"}, {"Lagrade", "Lagarde"},
{"Largade", "Lagarde"}, {"Largade", "Lagarde"},
{"Largarde", "Lagarde"},
{"Larshkari", "Lashkari"}, {"Larshkari", "Lashkari"},
{"Lashakari", "Lashkari"}, {"Lashakari", "Lashkari"},
{"Lashari", "Lashkari"}, {"Lashari", "Lashkari"},
@@ -400,7 +380,6 @@ TypoCorrection typoCorrections[] =
{"Oritz", "Ortiz"}, {"Oritz", "Ortiz"},
{"Osfeld", "Osfield"}, {"Osfeld", "Osfield"},
{"Osfied", "Osfield"}, {"Osfied", "Osfield"},
{"Paulk", "Paul"},
{"Pail", "Paul"}, {"Pail", "Paul"},
{"Perciva", "Peciva"}, {"Perciva", "Peciva"},
{"Pecvia", "Peciva"}, {"Pecvia", "Peciva"},
@@ -461,30 +440,7 @@ TypoCorrection typoCorrections[] =
{"Jahannes","Johannes"}, {"Jahannes","Johannes"},
{"Eskland","Ekstrand"}, {"Eskland","Ekstrand"},
{"Baeuerele","Baeuerle"}, {"Baeuerele","Baeuerle"},
{"Bauerle","Baeuerle"}, {"Bauerle","Baeuerle"}
{"Baeurele","Baeuerle"},
{"Nillson","Nilsson"},
{"Bjorn","Bj<EFBFBD>rn"},
{"Björn","Bj<EFBFBD>rn"},
{"Stepan","Stephan"},
{"Kristoger","Kristofer"},
{"Blessing","Blissing"},
{"Dannahuer","Dannhauer"},
{"Chebeav", "Chebaev"},
{"Messershmidt","Messerschmidt"},
{"Auelien","Aurelien"},
{"Aurélien","Aur<EFBFBD>lien"},
{"McDonnel","Mc Donnell"},
{"McDonnell","Mc Donnell"},
{"Delallée","Delall<EFBFBD>e"},
{"Gjøl","Gj<EFBFBD>l"},
{"Ravšelj","Rav<EFBFBD>elj"},
{"Ravsel", "Rav<EFBFBD>elj"},
{"Ravselj", "Rav<EFBFBD>elj"},
{"Janik", "Jannik"},
{"Viganò", "Vigan<EFBFBD>"},
{"Vigano", "Vigan<EFBFBD>"},
{"Frashud", "Farshid"}
}; };
@@ -498,28 +454,18 @@ struct NameCorrection
NameCorrection nameCorrections[] = NameCorrection nameCorrections[] =
{ {
{"FrancoisTigeot","",
"Francois", "Tigeot"},
{"Juan","Manuel",
"Juan", "Manuel Alvarez"},
{"Jaap","Gas",
"Jaap", "Glas"},
{"Philip","Lamp", {"Philip","Lamp",
"Philip", "Lamb"}, "Philip", "Lamb"},
{"Dimi","Christop", {"Dimi","Christop",
"Dimi", "Christopoulos"}, "Dimi", "Christopoulos"},
{"Jorge","Ciges", {"Jorge","Ciges",
"Jorge", "Izquierdo Ciges"}, "Jorge", "Izquierdo"},
{"Jorge","Izquierdo",
"Jorge", "Izquierdo Ciges"},
{"Rafa","Gata", {"Rafa","Gata",
"Rafa", "Gaitan"}, "Rafa", "Gaitan"},
{"Sukender","I", {"Sukender","I",
"Sukender", ""}, "Sukender", ""},
{"Sukender","Here", {"Sukender","Here",
"Sukender", ""}, "Sukender", ""},
{"Sukender","Fix",
"Sukender", ""},
{"Ewe","Woessner", {"Ewe","Woessner",
"Uwe", "Woessner"}, "Uwe", "Woessner"},
{"Martin","von", {"Martin","von",
@@ -534,8 +480,6 @@ NameCorrection nameCorrections[] =
"Thomas", "Hogarth"}, "Thomas", "Hogarth"},
{"Marin", "Lavery", {"Marin", "Lavery",
"Martin", "Lavery"}, "Martin", "Lavery"},
{"Michael", "Bach",
"Michael", "Bach Jensen"},
{"Nguyen", "Van", {"Nguyen", "Van",
"Nguyen", "Van Truong"}, "Nguyen", "Van Truong"},
{"Thom", "Carlo", {"Thom", "Carlo",
@@ -592,8 +536,6 @@ NameCorrection nameCorrections[] =
"Melchior", "Franz"}, "Melchior", "Franz"},
{"Glen", "Waldon", {"Glen", "Waldon",
"Glenn", "Waldron"}, "Glenn", "Waldron"},
{"Glen", "Waldron",
"Glenn", "Waldron"},
{"Ralf", "Karn", {"Ralf", "Karn",
"Ralf", "Kern"}, "Ralf", "Kern"},
{"Donny", "Cipperly", {"Donny", "Cipperly",
@@ -626,12 +568,8 @@ NameCorrection nameCorrections[] =
"Romano", "Jos<EFBFBD> Magacho da Silva"}, "Romano", "Jos<EFBFBD> Magacho da Silva"},
{"Rommano", "Silva", {"Rommano", "Silva",
"Romano", "Jos<EFBFBD> Magacho da Silva"}, "Romano", "Jos<EFBFBD> Magacho da Silva"},
{"Romano", "Magacho",
"Romano", "Jos<EFBFBD> Magacho da Silva"},
{"Leandro", "Motta", {"Leandro", "Motta",
"Leandro", "Motta Barros"}, "Leandro", "Motta Barros"},
{"Leandro", "Motto",
"Leandro", "Motta Barros"},
{"A", "Botorabi", {"A", "Botorabi",
"Ali", "Botorabi"}, "Ali", "Botorabi"},
{"Waltice", "", {"Waltice", "",
@@ -648,32 +586,10 @@ NameCorrection nameCorrections[] =
"Luc", "Frauciel"}, "Luc", "Frauciel"},
{"Alberto", "Lucas", {"Alberto", "Lucas",
"Alberto", "Luaces"}, "Alberto", "Luaces"},
{"Alberto", "Luacus",
"Alberto", "Luaces"},
{"Tyge", "", {"Tyge", "",
"Tyge", "L<EFBFBD>vset"}, "Tyge", "L<EFBFBD>vset"},
{"Ricard", "Schmidt", {"Ricard", "Schmidt",
"Richard", "Schmidt"}, "Richard", "Schmidt"}
{"Matthias", "Helsing",
"Mattias", "Helsing"},
{"Clement", "Boesch",
"Cl<EFBFBD>ment", "B<EFBFBD>sch"},
{"Lauren", "Voerman",
"Laurens", "Voerman"},
{"Pjotr", "Sventachov",
"Pjotr", "Svetachov"},
{"Bradley", "Baker",
"Bradley", "Baker Searles"},
{"PawelKsiezopolski", "",
"Pawel", "Ksiezopolski"},
{"Albert", "Luaces",
"Alberto","Luaces"},
{"KOS", "",
"Konstantin","Matveyev"},
{"WeSee", "",
"Alois", "Wismer"},
{"We", "See",
"Alois", "Wismer"}
}; };
@@ -1005,9 +921,7 @@ void printContributors(const std::string& changeLog, bool printNumEntries)
cout << "-------------------------" << endl; cout << "-------------------------" << endl;
for (SortedNameMap::reverse_iterator sitr = sortedNames.rbegin(); sitr != sortedNames.rend(); ++sitr) for (SortedNameMap::reverse_iterator sitr = sortedNames.rbegin(); sitr != sortedNames.rend(); ++sitr)
{ {
cout << sitr->first << "\t" << sitr->second.first; cout << sitr->first << "\t" << sitr->second.first << " " << sitr->second.second << endl;
if (!sitr->second.second.empty()) cout << " " << sitr->second.second;
cout << endl;
} }
} }
else else
@@ -1016,9 +930,7 @@ void printContributors(const std::string& changeLog, bool printNumEntries)
cout << "-----------------" << endl; cout << "-----------------" << endl;
for (SortedNameMap::reverse_iterator sitr = sortedNames.rbegin(); sitr != sortedNames.rend(); ++sitr) for (SortedNameMap::reverse_iterator sitr = sortedNames.rbegin(); sitr != sortedNames.rend(); ++sitr)
{ {
cout << sitr->second.first; cout << sitr->second.first << " " << sitr->second.second << endl;
if (!sitr->second.second.empty()) cout << " " << sitr->second.second;
cout << endl;
} }
} }
} }

View File

@@ -28,116 +28,7 @@
#include <osgGA/TerrainManipulator> #include <osgGA/TerrainManipulator>
#include <osgGA/SphericalManipulator> #include <osgGA/SphericalManipulator>
#include <osgGA/Device>
#include <iostream> #include <iostream>
#include <stdint.h>
#include <osg/GLExtensions>
#ifndef GL_ARB_sync
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#endif
class MySwapBuffersCallback : public osg::GraphicsContext::SwapCallback
{
public:
MySwapBuffersCallback():
_extensionInitialized(false),
_glFenceSync(0),
_glIsSync(0),
_glDeleteSync(0),
_glClientWaitSync(0),
_glWaitSync(0),
_glGetInteger64v(0),
_glGetSynciv(0),
_previousSync(0)
{
OSG_NOTICE<<"Created Swap callback."<<std::endl;
}
void setUpExtensions()
{
_extensionInitialized = true;
osg::setGLExtensionFuncPtr(_glFenceSync, "glFenceSync");
osg::setGLExtensionFuncPtr(_glIsSync, "glIsSync");
osg::setGLExtensionFuncPtr(_glDeleteSync, "glDeleteSync");
osg::setGLExtensionFuncPtr(_glClientWaitSync, "glClientWaitSync");
osg::setGLExtensionFuncPtr(_glWaitSync, "glWaitSync");
osg::setGLExtensionFuncPtr(_glGetInteger64v, "glGetInteger64v");
osg::setGLExtensionFuncPtr(_glGetSynciv, "glGetSynciv");
}
virtual void swapBuffersImplementation(osg::GraphicsContext* gc)
{
// OSG_NOTICE<<"Before swap - place to do swap ready sync"<<std::endl;
gc->swapBuffersImplementation();
//glFinish();
if (!_extensionInitialized) setUpExtensions();
if (_glClientWaitSync)
{
if (_previousSync)
{
unsigned int num_seconds = 1;
GLuint64 timeout = num_seconds * ((GLuint64)1000 * 1000 * 1000);
_glClientWaitSync(_previousSync, 0, timeout);
_glDeleteSync(_previousSync);
}
_previousSync = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
//gc->getState()->checkGLErrors("after glWaitSync");
//OSG_NOTICE<<"After swap"<<std::endl;
}
#ifdef _WIN32
typedef __int64 GLint64;
typedef unsigned __int64 GLuint64;
#else
typedef int64_t GLint64;
typedef uint64_t GLuint64;
#endif
typedef struct __GLsync *GLsync;
typedef GLsync (GL_APIENTRY * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef GLboolean (GL_APIENTRY * PFNGLISSYNCPROC) (GLsync sync);
typedef void (GL_APIENTRY * PFNGLDELETESYNCPROC) (GLsync sync);
typedef GLenum (GL_APIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GL_APIENTRY * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GL_APIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
typedef void (GL_APIENTRY * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
bool _extensionInitialized;
PFNGLFENCESYNCPROC _glFenceSync;
PFNGLISSYNCPROC _glIsSync;
PFNGLDELETESYNCPROC _glDeleteSync;
PFNGLCLIENTWAITSYNCPROC _glClientWaitSync;
PFNGLWAITSYNCPROC _glWaitSync;
PFNGLGETINTEGER64VPROC _glGetInteger64v;
PFNGLGETSYNCIVPROC _glGetSynciv;
GLsync _previousSync;
};
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
@@ -150,9 +41,6 @@ int main(int argc, char** argv)
arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad"); arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField"); arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access."); arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access.");
arguments.getApplicationUsage()->addCommandLineOption("-p <filename>","Play specified camera path animation file, previously saved with 'z' key.");
arguments.getApplicationUsage()->addCommandLineOption("--speed <factor>","Speed factor for animation playing (1 == normal speed).");
arguments.getApplicationUsage()->addCommandLineOption("--device <device-name>","add named device to the viewer");
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
@@ -189,16 +77,6 @@ int main(int argc, char** argv)
} }
} }
std::string device;
while(arguments.read("--device", device))
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device);
if (dev.valid())
{
viewer.addDevice(dev.get());
}
}
// set up the camera manipulators. // set up the camera manipulators.
{ {
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
@@ -232,8 +110,6 @@ int main(int argc, char** argv)
viewer.setCameraManipulator( keyswitchManipulator.get() ); viewer.setCameraManipulator( keyswitchManipulator.get() );
} }
bool doArbSync = arguments.read("--sync");
// add the state manipulator // add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
@@ -285,18 +161,6 @@ int main(int argc, char** argv)
viewer.realize(); viewer.realize();
if (doArbSync)
{
osgViewer::ViewerBase::Contexts contexts;
viewer.getContexts(contexts);
for(osgViewer::ViewerBase::Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
(*itr)->setSwapCallback(new MySwapBuffersCallback);
}
}
return viewer.run(); return viewer.run();
} }

View File

@@ -33,7 +33,7 @@
#if defined(__linux) #if defined(__linux)
#include <unistd.h> #include <unistd.h>
#include <linux/sockios.h> #include <linux/sockios.h>
#elif defined(__FreeBSD__) || defined(__DragonFly__) #elif defined(__FreeBSD__)
#include <unistd.h> #include <unistd.h>
#include <sys/sockio.h> #include <sys/sockio.h>
#elif defined(__sgi) #elif defined(__sgi)
@@ -336,8 +336,7 @@ void Receiver::sync( void )
return; return;
} }
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || \ #if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ )
defined(__DragonFly__)
socklen_t socklen_t
#else #else
int int

View File

@@ -305,14 +305,14 @@ class DataConverter
inline void writeFloat(float c) { write4((char*)&c); } inline void writeFloat(float c) { write4((char*)&c); }
inline void writeDouble(double c) { write8((char*)&c); } inline void writeDouble(double c) { write8((char*)&c); }
inline char readChar() { char c=0; read1(&c); return c; } inline char readChar() { char c; read1(&c); return c; }
inline unsigned char readUChar() { unsigned char c=0; read1((char*)&c); return c; } inline unsigned char readUChar() { unsigned char c; read1((char*)&c); return c; }
inline short readShort() { short c=0; read2((char*)&c); return c; } inline short readShort() { short c; read2((char*)&c); return c; }
inline unsigned short readUShort() { unsigned short c=0; read2((char*)&c); return c; } inline unsigned short readUShort() { unsigned short c; read2((char*)&c); return c; }
inline int readInt() { int c=0; read4((char*)&c); return c; } inline int readInt() { int c; read4((char*)&c); return c; }
inline unsigned int readUInt() { unsigned int c=0; read4((char*)&c); return c; } inline unsigned int readUInt() { unsigned int c; read4((char*)&c); return c; }
inline float readFloat() { float c=0.0f; read4((char*)&c); return c; } inline float readFloat() { float c; read4((char*)&c); return c; }
inline double readDouble() { double c=0.0; read8((char*)&c); return c; } inline double readDouble() { double c; read8((char*)&c); return c; }
void write(const osg::FrameStamp& fs); void write(const osg::FrameStamp& fs);
void read(osg::FrameStamp& fs); void read(osg::FrameStamp& fs);

View File

@@ -251,12 +251,8 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
if(node) if(node)
{ {
if (node->getName().empty()) node->setName( arguments[pos] ); if (node->getName().empty()) node->setName( arguments[pos] );
nodeList.push_back(node); nodeList.push_back(node);
// make sure that this presentation isn't cached
osgDB::Registry::instance()->removeFromObjectCache( arguments[pos] );
} }
} }
} }

View File

@@ -28,7 +28,6 @@
#include <OpenThreads/Thread> #include <OpenThreads/Thread>
#include <osgGA/GUIEventHandler>
#include <osgGA/TrackballManipulator> #include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator> #include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator> #include <osgGA/DriveManipulator>
@@ -128,64 +127,89 @@ void setViewer(osgViewer::Viewer& viewer, float width, float height, float dista
// double hfov = osg::RadiansToDegrees(atan2(width/2.0f,distance)*2.0); // double hfov = osg::RadiansToDegrees(atan2(width/2.0f,distance)*2.0);
viewer.getCamera()->setProjectionMatrixAsPerspective( vfov, width/height, 0.1, 1000.0); viewer.getCamera()->setProjectionMatrixAsPerspective( vfov, width/height, 0.1, 1000.0);
OSG_NOTICE<<"setProjectionMatrixAsPerspective( "<<vfov<<", "<<width/height<<", "<<0.1<<", "<<1000.0<<");"<<std::endl;
} }
class ForwardToDeviceEventHandler : public osgGA::GUIEventHandler { #if 1
public:
ForwardToDeviceEventHandler(osgGA::Device* device) : osgGA::GUIEventHandler(), _device(device) {}
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) class RayFollowsMouseCallback : public osg::Drawable::EventCallback
{
RayFollowsMouseCallback() {}
/** do customized Event code. */
virtual void event(osg::NodeVisitor* nv, osg::Drawable* drawable)
{ {
OSG_INFO<<"ForwardToDeviceEventHandler::setEvent("<<ea.getKey()<<")"<<std::endl; osg::Geometry* geometry = drawable->asGeometry();
_device->sendEvent(ea); osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
return false;
if (!ev || !geometry) return;
osgGA::GUIActionAdapter* aa = ev->getActionAdapter();
osgViewer::View* view = dynamic_cast<osgViewer::View*>(aa);
if (!view) return;
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
if (!vertices) return;
osg::Camera* camera = view->getCamera();
osg::Matrix VP = camera->getViewMatrix() * camera->getProjectionMatrix();
osg::Matrix inverse_VP;
inverse_VP.invert(VP);
osgGA::EventQueue::Events& events = ev->getEvents();
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
handle(inverse_VP, *(*itr), vertices);
}
} }
private: void handle(const osg::Matrix& inverse_VP, osgGA::GUIEventAdapter& ea, osg::Vec3Array* vertices)
osg::ref_ptr<osgGA::Device> _device; {
}; osg::Vec3d start_eye(ea.getXnormalized(), ea.getYnormalized(), 0.0);
osg::Vec3d end_eye(ea.getXnormalized(), ea.getYnormalized(), 1.0);
osg::Vec3d start_world = start_eye * inverse_VP;
osg::Vec3d end_world = start_eye * inverse_VP;
osg::notify(osg::NOTICE)<<"start_world="<<start_world<<std::endl;
osg::notify(osg::NOTICE)<<"end_world="<<end_world<<std::endl;
(*vertices)[0] = start_world;
(*vertices)[1] = end_world;
}
};
class FollowMouseCallback: public osgGA::GUIEventHandler class FollowMouseCallback: public osgGA::GUIEventHandler
{ {
public: public:
FollowMouseCallback():
_mousePostition(0.5,0.5) {}
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv) virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv)
{ {
osg::AutoTransform* transform = dynamic_cast<osg::AutoTransform*>(object); osg::AutoTransform* transform = dynamic_cast<osg::AutoTransform*>(object);
if (!transform) return false; if (!transform) return false;
osg::NotifySeverity level = osg::INFO;
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::DRAG):
osg::notify(level)<<std::endl<<"ea.getGraphicsContext()="<<ea.getGraphicsContext()<<std::endl;
osg::notify(level)<<"ea.getWindowWidth()="<<ea.getWindowWidth()<<std::endl;
osg::notify(level)<<"ea.getWindowHeight()="<<ea.getWindowHeight()<<std::endl;
osg::notify(level)<<"ea.getX()="<<ea.getX()<<std::endl;
osg::notify(level)<<"ea.getXin()="<<ea.getXmin()<<std::endl;
osg::notify(level)<<"ea.getXmax()="<<ea.getXmax()<<std::endl;
osg::notify(level)<<"ea.getY()="<<ea.getY()<<std::endl;
osg::notify(level)<<"ea.getYin()="<<ea.getYmin()<<std::endl;
osg::notify(level)<<"ea.getYmax()="<<ea.getYmax()<<std::endl;
_mousePostition.set(ea.getXnormalized(), ea.getYnormalized());
break;
case(osgGA::GUIEventAdapter::FRAME): case(osgGA::GUIEventAdapter::FRAME):
//case(osgGA::GUIEventAdapter::MOVE):
//case(osgGA::GUIEventAdapter::DRAG):
{ {
osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa); osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
transform->setNodeMask(0x0);
osg::notify(osg::NOTICE)<<std::endl<<"ea.getGraphicsContext()="<<ea.getGraphicsContext()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getWindowWidth()="<<ea.getWindowWidth()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getWindowHeight()="<<ea.getWindowHeight()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getX()="<<ea.getX()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getXin()="<<ea.getXmin()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getXmax()="<<ea.getXmax()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getY()="<<ea.getY()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getYin()="<<ea.getYmin()<<std::endl;
osg::notify(osg::NOTICE)<<"ea.getYmax()="<<ea.getYmax()<<std::endl;
osg::Camera* camera = view->getCamera(); osg::Camera* camera = view->getCamera();
osg::Matrix VP = camera->getViewMatrix() * camera->getProjectionMatrix(); osg::Matrix VP = camera->getViewMatrix() * camera->getProjectionMatrix();
@@ -193,20 +217,18 @@ class FollowMouseCallback: public osgGA::GUIEventHandler
osg::Matrix inverse_VP; osg::Matrix inverse_VP;
inverse_VP.invert(VP); inverse_VP.invert(VP);
osg::Vec3d start_eye(_mousePostition.x(), _mousePostition.y(), 0.0); osg::Vec3d start_eye(ea.getXnormalized(), ea.getYnormalized(), 0.0);
osg::Vec3d end_eye(_mousePostition.x(), _mousePostition.y(), 1.0); osg::Vec3d end_eye(ea.getXnormalized(), ea.getYnormalized(), 1.0);
osg::Vec3d start_world = start_eye * inverse_VP; osg::Vec3d start_world = start_eye * inverse_VP;
osg::Vec3d end_world = start_eye * inverse_VP; osg::Vec3d end_world = start_eye * inverse_VP;
osg::notify(level)<<"start_world="<<start_world<<std::endl; osg::notify(osg::NOTICE)<<"start_world="<<start_world<<std::endl;
osg::notify(level)<<"end_world="<<end_world<<std::endl; osg::notify(osg::NOTICE)<<"end_world="<<end_world<<std::endl;
if (end_world.valid()) transform->setPosition(end_world); transform->setPosition(end_world);
else
{ transform->setNodeMask(0xffffffff);
OSG_NOTICE<<"Ignoring invalid end_world position"<<std::endl;
}
break; break;
} }
@@ -236,7 +258,6 @@ class FollowMouseCallback: public osgGA::GUIEventHandler
v.visit(*this); v.visit(*this);
} }
osg::Vec2d _mousePostition;
}; };
osg::Node* createCursorSubgraph(const std::string& filename, float size) osg::Node* createCursorSubgraph(const std::string& filename, float size)
@@ -246,14 +267,13 @@ osg::Node* createCursorSubgraph(const std::string& filename, float size)
size = 20.0f; size = 20.0f;
osg::Geometry* geom = osg::createTexturedQuadGeometry(osg::Vec3(-size*0.5f,-size*0.5f,0.0f),osg::Vec3(size,0.0f,0.0f),osg::Vec3(0.0f,size,0.0f)); osg::Geometry* geom = osg::createTexturedQuadGeometry(osg::Vec3(-size*0.5f,-size*0.5f,0.0f),osg::Vec3(size,0.0f,0.0f),osg::Vec3(0.0f,size,0.0f));
geom->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
osg::Image* image = osgDB::readImageFile(osgDB::findDataFile(filename)); osg::Image* image = osgDB::readImageFile(osgDB::findDataFile(filename));
if (image) if (image)
{ {
osg::StateSet* stateset = geom->getOrCreateStateSet(); osg::StateSet* stateset = geom->getOrCreateStateSet();
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image),osg::StateAttribute::ON|osg::StateAttribute::PROTECTED); stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image),osg::StateAttribute::ON);
stateset->setMode(GL_BLEND,osg::StateAttribute::ON|osg::StateAttribute::PROTECTED); stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
// stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF); // stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
stateset->setRenderBinDetails(1000, "DepthSortedBin"); stateset->setRenderBinDetails(1000, "DepthSortedBin");
} }
@@ -271,6 +291,101 @@ osg::Node* createCursorSubgraph(const std::string& filename, float size)
return transform; return transform;
} }
#else
class FollowMouseCallback: public osgGA::GUIEventHandler
{
public:
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&, osg::Object* object, osg::NodeVisitor*)
{
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::DRAG):
{
osg::Camera* camera = dynamic_cast<osg::Camera*>(object);
if (camera)
{
double x = ea.getXnormalized();
double y = ea.getYnormalized();
camera->setViewMatrix(osg::Matrixd::translate(x,y,0.0));
}
break;
}
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (ea.getKey()=='c')
{
osg::Camera* camera = dynamic_cast<osg::Camera*>(object);
if (camera)
{
for(unsigned int i=0; i< camera->getNumChildren(); ++i)
{
osg::Node* node = camera->getChild(i);
node->setNodeMask(
node->getNodeMask()!=0 ?
0 :
0xffffff);
}
}
}
break;
}
default:
break;
}
return false;
}
virtual void accept(osgGA::GUIEventHandlerVisitor& v)
{
v.visit(*this);
}
};
osg::Node* createCursorSubgraph(const std::string& filename, float size)
{
osg::Geode* geode = new osg::Geode;
osg::Geometry* geom = osg::createTexturedQuadGeometry(osg::Vec3(-size*0.5f,-size*0.5f,0.0f),osg::Vec3(size,0.0f,0.0f),osg::Vec3(0.0f,size,0.0f));
osg::Image* image = osgDB::readImageFile(osgDB::findDataFile(filename));
if (image)
{
osg::StateSet* stateset = geom->getOrCreateStateSet();
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image),osg::StateAttribute::ON);
stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
stateset->setRenderBinDetails(1000, "DepthSortedBin");
}
geode->addDrawable(geom);
osg::Camera* camera = new osg::Camera;
// set the projection matrix
camera->setProjectionMatrix(osg::Matrix::ortho2D(-1,1,-1,1));
// set the view matrix
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
camera->setViewMatrix(osg::Matrix::identity());
// only clear the depth buffer
camera->setClearMask(GL_DEPTH_BUFFER_BIT);
// draw subgraph after main camera view.
camera->setRenderOrder(osg::CameraNode::NESTED_RENDER);
camera->addChild(geode);
camera->setEventCallback(new FollowMouseCallback());
return camera;
}
#endif
enum P3DApplicationType enum P3DApplicationType
@@ -281,47 +396,6 @@ enum P3DApplicationType
}; };
void processLoadedModel(osg::ref_ptr<osg::Node>& loadedModel, int optimizer_options, const std::string& cursorFileName)
{
if (!loadedModel) return;
#if !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
// add back in enabling of the GL_ALPHA_TEST to get around the core OSG no longer setting it by default for opaque bins.
// the alpha test is required for the volume rendering alpha clipping to work.
loadedModel->getOrCreateStateSet()->setMode(GL_ALPHA_TEST, osg::StateAttribute::ON);
#endif
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get(), optimizer_options);
if (!cursorFileName.empty())
{
osg::ref_ptr<osg::Group> group = new osg::Group;
group->addChild(loadedModel.get());
group->addChild(createCursorSubgraph(cursorFileName, 0.05f));
loadedModel = group;
}
}
void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name)
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device_name);
if (dev.valid())
{
OSG_INFO << "Adding Device : " << device_name << std::endl;
viewer.addDevice(dev.get());
if (dev->getCapabilities() & osgGA::Device::SEND_EVENTS)
viewer.getEventHandlers().push_front(new ForwardToDeviceEventHandler(dev.get()));
}
else
{
OSG_WARN << "could not open device: " << device_name << std::endl;
}
}
int main( int argc, char **argv ) int main( int argc, char **argv )
{ {
@@ -368,21 +442,6 @@ int main( int argc, char **argv )
osg::DisplaySettings::instance()->readEnvironmentalVariables(); osg::DisplaySettings::instance()->readEnvironmentalVariables();
} }
// set up any logins required for http access
std::string url, username, password;
while(arguments.read("--login",url, username, password))
{
if (!osgDB::Registry::instance()->getAuthenticationMap())
{
osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
url,
new osgDB::AuthenticationDetails(username, password)
);
}
}
#ifdef USE_SDL #ifdef USE_SDL
SDLIntegration sdlIntegration; SDLIntegration sdlIntegration;
@@ -451,60 +510,11 @@ int main( int argc, char **argv )
doSetViewer = false; doSetViewer = false;
} }
const char* p3dDevice = getenv("P3D_DEVICE");
if (p3dDevice)
{
osgDB::StringList devices;
osgDB::split(p3dDevice, devices);
for(osgDB::StringList::iterator i = devices.begin(); i != devices.end(); ++i)
{
addDeviceTo(viewer, *i);
}
}
std::string device;
while (arguments.read("--device", device))
{
addDeviceTo(viewer, device);
}
if (arguments.read("--http-control"))
{
std::string server_address = "localhost";
std::string server_port = "8080";
std::string document_root = "htdocs";
while (arguments.read("--http-server-address", server_address)) {}
while (arguments.read("--http-server-port", server_port)) {}
while (arguments.read("--http-document-root", document_root)) {}
osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers");
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
if (rest_http_device.valid())
{
viewer.addDevice(rest_http_device.get());
}
}
// set up stereo masks // set up stereo masks
viewer.getCamera()->setCullMask(0xffffffff);
viewer.getCamera()->setCullMaskLeft(0x00000001); viewer.getCamera()->setCullMaskLeft(0x00000001);
viewer.getCamera()->setCullMaskRight(0x00000002); viewer.getCamera()->setCullMaskRight(0x00000002);
bool assignLeftCullMaskForMono = true;
if (assignLeftCullMaskForMono)
{
viewer.getCamera()->setCullMask(viewer.getCamera()->getCullMaskLeft());
}
else
{
viewer.getCamera()->setCullMask(0xffffffff);
}
// set up the camera manipulators. // set up the camera manipulators.
{ {
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
@@ -532,9 +542,7 @@ int main( int argc, char **argv )
} }
// add the state manipulator // add the state manipulator
osg::ref_ptr<osgGA::StateSetManipulator> ssManipulator = new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
ssManipulator->setKeyEventToggleTexturing('e');
viewer.addEventHandler( ssManipulator.get() );
// add the state manipulator // add the state manipulator
viewer.addEventHandler( new osgViewer::StatsHandler() ); viewer.addEventHandler( new osgViewer::StatsHandler() );
@@ -549,20 +557,11 @@ int main( int argc, char **argv )
std::string cursorFileName( p3dCursor ? p3dCursor : ""); std::string cursorFileName( p3dCursor ? p3dCursor : "");
while (arguments.read("--cursor",cursorFileName)) {} while (arguments.read("--cursor",cursorFileName)) {}
const char* p3dShowCursor = getenv("P3D_SHOW_CURSOR");
std::string showCursor( p3dShowCursor ? p3dShowCursor : "YES");
while (arguments.read("--show-cursor")) { showCursor="YES"; }
while (arguments.read("--hide-cursor")) { showCursor="NO"; }
bool hideCursor = (showCursor=="No" || showCursor=="NO" || showCursor=="no");
while (arguments.read("--set-viewer")) { doSetViewer = true; } while (arguments.read("--set-viewer")) { doSetViewer = true; }
while (arguments.read("--no-set-viewer")) { doSetViewer = false; } while (arguments.read("--no-set-viewer")) { doSetViewer = false; }
// if we want to hide the cursor override the custom cursor.
if (hideCursor) cursorFileName.clear();
// cluster related entries. // cluster related entries.
int socketNumber=8100; int socketNumber=8100;
@@ -590,29 +589,10 @@ int main( int argc, char **argv )
bool loopPresentation = false; bool loopPresentation = false;
while (arguments.read("--loop")) loopPresentation = true; while (arguments.read("--loop")) loopPresentation = true;
{
// set update hte default traversal mode settings for update visitor
// default to osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN.
osg::NodeVisitor::TraversalMode updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN; // viewer.getUpdateVisitor()->getTraversalMode();
const char* p3dUpdateStr = getenv("P3D_UPDATE");
if (p3dUpdateStr)
{
std::string updateStr(p3dUpdateStr);
if (updateStr=="active" || updateStr=="Active" || updateStr=="ACTIVE") updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN;
else if (updateStr=="all" || updateStr=="All" || updateStr=="ALL") updateTraversalMode = osg::NodeVisitor::TRAVERSE_ALL_CHILDREN;
}
while(arguments.read("--update-active")) updateTraversalMode = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN;
while(arguments.read("--update-all")) updateTraversalMode = osg::NodeVisitor::TRAVERSE_ALL_CHILDREN;
viewer.getUpdateVisitor()->setTraversalMode(updateTraversalMode);
}
// register the slide event handler - which moves the presentation from slide to slide, layer to layer. // register the slide event handler - which moves the presentation from slide to slide, layer to layer.
osg::ref_ptr<osgPresentation::SlideEventHandler> seh = new osgPresentation::SlideEventHandler(&viewer); osgPresentation::SlideEventHandler* seh = new osgPresentation::SlideEventHandler(&viewer);
viewer.addEventHandler(seh.get()); viewer.addEventHandler(seh);
seh->setAutoSteppingActive(autoSteppingActive); seh->setAutoSteppingActive(autoSteppingActive);
seh->setTimeDelayBetweenSlides(timeDelayBetweenSlides); seh->setTimeDelayBetweenSlides(timeDelayBetweenSlides);
@@ -648,19 +628,8 @@ int main( int argc, char **argv )
// osgDB::Registry::instance()->getOrCreateDatabasePager()->setExpiryDelay(1.0f); // osgDB::Registry::instance()->getOrCreateDatabasePager()->setExpiryDelay(1.0f);
// register the handler for modifying the point size // register the handler for modifying the point size
osg::ref_ptr<PointsEventHandler> peh = new PointsEventHandler; PointsEventHandler* peh = new PointsEventHandler;
viewer.addEventHandler(peh.get()); viewer.addEventHandler(peh);
// add the screen capture handler
std::string screenCaptureFilename = "screen_shot.jpg";
while(arguments.read("--screenshot", screenCaptureFilename)) {}
osg::ref_ptr<osgViewer::ScreenCaptureHandler::WriteToFile> writeFile = new osgViewer::ScreenCaptureHandler::WriteToFile(
osgDB::getNameLessExtension(screenCaptureFilename),
osgDB::getFileExtension(screenCaptureFilename) );
osg::ref_ptr<osgViewer::ScreenCaptureHandler> screenCaptureHandler = new osgViewer::ScreenCaptureHandler(writeFile.get());
screenCaptureHandler->setKeyEventTakeScreenShot('m');//osgGA::GUIEventAdapter::KEY_Print);
screenCaptureHandler->setKeyEventToggleContinuousCapture('M');
viewer.addEventHandler(screenCaptureHandler.get());
// osg::DisplaySettings::instance()->setSplitStereoAutoAjustAspectRatio(false); // osg::DisplaySettings::instance()->setSplitStereoAutoAjustAspectRatio(false);
@@ -820,7 +789,26 @@ int main( int argc, char **argv )
} }
processLoadedModel(loadedModel, optimizer_options, cursorFileName); #if !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
// add back in enabling of the GL_ALPHA_TEST to get around the core OSG no longer setting it by default for opaque bins.
// the alpha test is required for the volume rendering alpha clipping to work.
loadedModel->getOrCreateStateSet()->setMode(GL_ALPHA_TEST, osg::StateAttribute::ON);
#endif
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get(), optimizer_options);
if (!cursorFileName.empty())
{
osg::ref_ptr<osg::Group> group = new osg::Group;
group->addChild(loadedModel.get());
group->addChild(createCursorSubgraph(cursorFileName, 0.05f));
loadedModel = group.get();
}
// set the scene to render // set the scene to render
viewer.setSceneData(loadedModel.get()); viewer.setSceneData(loadedModel.get());
@@ -839,23 +827,7 @@ int main( int argc, char **argv )
viewerInitialized = true; viewerInitialized = true;
} }
if (!cursorFileName.empty())
// pass the model to the slide event handler so it knows which to manipulate.
seh->set(loadedModel.get());
seh->selectSlide(0);
seh->home();
if (!outputFileName.empty())
{
osgDB::writeNodeFile(*loadedModel,outputFileName);
return 0;
}
if (!cursorFileName.empty() || hideCursor)
{ {
// have to add a frame in here to avoid problems with X11 threading issue on switching off the cursor // have to add a frame in here to avoid problems with X11 threading issue on switching off the cursor
// not yet sure why it makes a difference, but it at least fixes the crash that would otherwise occur // not yet sure why it makes a difference, but it at least fixes the crash that would otherwise occur
@@ -873,6 +845,18 @@ int main( int argc, char **argv )
} }
} }
// pass the model to the slide event handler so it knows which to manipulate.
seh->set(loadedModel.get());
seh->selectSlide(0);
seh->home();
if (!outputFileName.empty())
{
osgDB::writeNodeFile(*loadedModel,outputFileName);
return 0;
}
osg::Timer_t startOfFrameTick = osg::Timer::instance()->tick(); osg::Timer_t startOfFrameTick = osg::Timer::instance()->tick();
double targetFrameTime = 1.0/targetFrameRate; double targetFrameTime = 1.0/targetFrameRate;
@@ -960,31 +944,6 @@ int main( int argc, char **argv )
// call all node update callbacks and animations. // call all node update callbacks and animations.
viewer.eventTraversal(); viewer.eventTraversal();
if (seh->getRequestReload())
{
OSG_INFO<<"Reload requested"<<std::endl;
seh->setRequestReload(false);
int previous_ActiveSlide = seh->getActiveSlide();
int previous_ActiveLayer = seh->getActiveLayer();
// reset time so any event key generate
loadedModel = p3d::readShowFiles(arguments,cacheAllOption.get());
processLoadedModel(loadedModel, optimizer_options, cursorFileName);
if (!loadedModel)
{
return 0;
}
viewer.setSceneData(loadedModel.get());
seh->set(loadedModel.get());
seh->selectSlide(previous_ActiveSlide, previous_ActiveLayer);
continue;
}
// update the scene by traversing it with the the update visitor which will // update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations. // call all node update callbacks and animations.
viewer.updateTraversal(); viewer.updateTraversal();
@@ -1004,7 +963,7 @@ int main( int argc, char **argv )
} }
else else
{ {
ExportHTML::write(seh.get(), viewer, exportName); ExportHTML::write(seh, viewer, exportName);
} }
return 0; return 0;

View File

@@ -31,6 +31,7 @@ SHORT_NAMES = YES
JAVADOC_AUTOBRIEF = YES JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 8 TAB_SIZE = 8
@@ -75,6 +76,7 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS = ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30 MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES SHOW_USED_FILES = YES
SHOW_DIRECTORIES = NO
SHOW_FILES = YES SHOW_FILES = YES
SHOW_NAMESPACES = YES SHOW_NAMESPACES = YES
FILE_VERSION_FILTER = FILE_VERSION_FILTER =
@@ -136,6 +138,7 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO GENERATE_HTMLHELP = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

View File

@@ -31,6 +31,7 @@ SHORT_NAMES = YES
JAVADOC_AUTOBRIEF = YES JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 8 TAB_SIZE = 8
@@ -75,6 +76,7 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS = ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30 MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES SHOW_USED_FILES = YES
SHOW_DIRECTORIES = NO
SHOW_FILES = YES SHOW_FILES = YES
SHOW_NAMESPACES = YES SHOW_NAMESPACES = YES
FILE_VERSION_FILTER = FILE_VERSION_FILTER =
@@ -149,6 +151,7 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO GENERATE_HTMLHELP = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

View File

@@ -128,6 +128,13 @@ JAVADOC_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
# If the DETAILS_AT_TOP tag is set to YES then Doxygen
# will output the detailed description near the top, like JavaDoc.
# If set to NO, the detailed description appears after the member
# documentation.
DETAILS_AT_TOP = NO
# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented # If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
# member inherits the documentation from any documented member that it # member inherits the documentation from any documented member that it
# re-implements. # re-implements.
@@ -564,6 +571,12 @@ HTML_FOOTER =
HTML_STYLESHEET = HTML_STYLESHEET =
# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
# files or namespaces will be aligned in HTML using tables. If set to
# NO a bullet list will be used.
HTML_ALIGN_MEMBERS = YES
# If the GENERATE_HTMLHELP tag is set to YES, additional index files # If the GENERATE_HTMLHELP tag is set to YES, additional index files
# will be generated that can be used as input for tools like the # will be generated that can be used as input for tools like the
# Microsoft HTML help workshop to generate a compressed HTML help file (.chm) # Microsoft HTML help workshop to generate a compressed HTML help file (.chm)

View File

@@ -21,6 +21,7 @@ SHORT_NAMES = YES
JAVADOC_AUTOBRIEF = YES JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 8 TAB_SIZE = 8
@@ -65,6 +66,7 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS = ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30 MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES SHOW_USED_FILES = YES
SHOW_DIRECTORIES = NO
SHOW_FILES = YES SHOW_FILES = YES
SHOW_NAMESPACES = YES SHOW_NAMESPACES = YES
FILE_VERSION_FILTER = FILE_VERSION_FILTER =
@@ -139,6 +141,7 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html HTML_FOOTER = ${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO GENERATE_HTMLHELP = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

View File

@@ -66,6 +66,7 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS = ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30 MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
SHOW_FILES = YES SHOW_FILES = YES
SHOW_NAMESPACES = YES SHOW_NAMESPACES = YES
FILE_VERSION_FILTER = FILE_VERSION_FILTER =
@@ -140,6 +141,7 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html" HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html"
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
HTML_DYNAMIC_SECTIONS = NO HTML_DYNAMIC_SECTIONS = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

View File

@@ -66,6 +66,7 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS = ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30 MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
SHOW_FILES = YES SHOW_FILES = YES
SHOW_NAMESPACES = YES SHOW_NAMESPACES = YES
FILE_VERSION_FILTER = FILE_VERSION_FILTER =
@@ -125,6 +126,7 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html" HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html"
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
HTML_DYNAMIC_SECTIONS = NO HTML_DYNAMIC_SECTIONS = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

View File

@@ -23,7 +23,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osg2cpp) ADD_SUBDIRECTORY(osg2cpp)
ADD_SUBDIRECTORY(osganalysis) ADD_SUBDIRECTORY(osganalysis)
ADD_SUBDIRECTORY(osganimate) ADD_SUBDIRECTORY(osganimate)
ADD_SUBDIRECTORY(osgatomiccounter)
ADD_SUBDIRECTORY(osgautocapture) ADD_SUBDIRECTORY(osgautocapture)
ADD_SUBDIRECTORY(osgautotransform) ADD_SUBDIRECTORY(osgautotransform)
ADD_SUBDIRECTORY(osgbillboard) ADD_SUBDIRECTORY(osgbillboard)
@@ -46,9 +45,9 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgfont) ADD_SUBDIRECTORY(osgfont)
ADD_SUBDIRECTORY(osgforest) ADD_SUBDIRECTORY(osgforest)
ADD_SUBDIRECTORY(osgfxbrowser) ADD_SUBDIRECTORY(osgfxbrowser)
ADD_SUBDIRECTORY(osgframerenderer)
ADD_SUBDIRECTORY(osgoutline) ADD_SUBDIRECTORY(osgoutline)
ADD_SUBDIRECTORY(osggameoflife) ADD_SUBDIRECTORY(osggameoflife)
ADD_SUBDIRECTORY(osggeodemo)
ADD_SUBDIRECTORY(osggeometry) ADD_SUBDIRECTORY(osggeometry)
ADD_SUBDIRECTORY(osggeometryshaders) ADD_SUBDIRECTORY(osggeometryshaders)
ADD_SUBDIRECTORY(osghangglide) ADD_SUBDIRECTORY(osghangglide)
@@ -59,7 +58,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgkdtree) ADD_SUBDIRECTORY(osgkdtree)
ADD_SUBDIRECTORY(osgkeyboard) ADD_SUBDIRECTORY(osgkeyboard)
ADD_SUBDIRECTORY(osgkeyboardmouse) ADD_SUBDIRECTORY(osgkeyboardmouse)
ADD_SUBDIRECTORY(osgkeystone)
ADD_SUBDIRECTORY(osglauncher) ADD_SUBDIRECTORY(osglauncher)
ADD_SUBDIRECTORY(osglight) ADD_SUBDIRECTORY(osglight)
ADD_SUBDIRECTORY(osglightpoint) ADD_SUBDIRECTORY(osglightpoint)
@@ -69,16 +67,13 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osggraphicscost) ADD_SUBDIRECTORY(osggraphicscost)
ADD_SUBDIRECTORY(osgmanipulator) ADD_SUBDIRECTORY(osgmanipulator)
ADD_SUBDIRECTORY(osgmovie) ADD_SUBDIRECTORY(osgmovie)
ADD_SUBDIRECTORY(osgmultiplemovies)
ADD_SUBDIRECTORY(osgmultiplerendertargets) ADD_SUBDIRECTORY(osgmultiplerendertargets)
ADD_SUBDIRECTORY(osgmultitexture) ADD_SUBDIRECTORY(osgmultitexture)
ADD_SUBDIRECTORY(osgmultitexturecontrol) ADD_SUBDIRECTORY(osgmultitexturecontrol)
ADD_SUBDIRECTORY(osgmultitouch)
ADD_SUBDIRECTORY(osgmultiviewpaging) ADD_SUBDIRECTORY(osgmultiviewpaging)
ADD_SUBDIRECTORY(osgoccluder) ADD_SUBDIRECTORY(osgoccluder)
ADD_SUBDIRECTORY(osgocclusionquery) ADD_SUBDIRECTORY(osgocclusionquery)
ADD_SUBDIRECTORY(osgoit) ADD_SUBDIRECTORY(osgoit)
ADD_SUBDIRECTORY(osgoscdevice)
ADD_SUBDIRECTORY(osgpackeddepthstencil) ADD_SUBDIRECTORY(osgpackeddepthstencil)
ADD_SUBDIRECTORY(osgpagedlod) ADD_SUBDIRECTORY(osgpagedlod)
ADD_SUBDIRECTORY(osgparametric) ADD_SUBDIRECTORY(osgparametric)
@@ -106,7 +101,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgshadow) ADD_SUBDIRECTORY(osgshadow)
ADD_SUBDIRECTORY(osgshape) ADD_SUBDIRECTORY(osgshape)
ADD_SUBDIRECTORY(osgsharedarray) ADD_SUBDIRECTORY(osgsharedarray)
ADD_SUBDIRECTORY(osgsimpleshaders)
ADD_SUBDIRECTORY(osgsimplifier) ADD_SUBDIRECTORY(osgsimplifier)
ADD_SUBDIRECTORY(osgsimulation) ADD_SUBDIRECTORY(osgsimulation)
ADD_SUBDIRECTORY(osgsidebyside) ADD_SUBDIRECTORY(osgsidebyside)
@@ -159,9 +153,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgwidgetwindow) ADD_SUBDIRECTORY(osgwidgetwindow)
ADD_SUBDIRECTORY(osguserdata) ADD_SUBDIRECTORY(osguserdata)
# GL3/GL4 example
ADD_SUBDIRECTORY(osgsimplegl3)
IF(OSG_CPP_EXCEPTIONS_AVAILABLE) IF(OSG_CPP_EXCEPTIONS_AVAILABLE)
ADD_SUBDIRECTORY(osgunittests) ADD_SUBDIRECTORY(osgunittests)
ADD_SUBDIRECTORY(osgmemorytest) ADD_SUBDIRECTORY(osgmemorytest)
@@ -179,8 +170,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgphotoalbum) ADD_SUBDIRECTORY(osgphotoalbum)
ADD_SUBDIRECTORY(osgtessellate) ADD_SUBDIRECTORY(osgtessellate)
ADD_SUBDIRECTORY(osgtessellationshaders)
ADD_SUBDIRECTORY(osgcomputeshaders)
ADD_SUBDIRECTORY(osgpdf) ADD_SUBDIRECTORY(osgpdf)
@@ -200,29 +189,28 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgviewerFOX) ADD_SUBDIRECTORY(osgviewerFOX)
ENDIF(FOX_FOUND) ENDIF(FOX_FOUND)
IF (wxWidgets_FOUND AND CMAKE_BUILD_TYPE) IF (wxWidgets_FOUND)
IF (${CMAKE_BUILD_TYPE} STREQUAL "Release") ADD_SUBDIRECTORY(osgviewerWX)
ADD_SUBDIRECTORY(osgviewerWX) ENDIF(wxWidgets_FOUND)
ENDIF()
ENDIF()
IF ( (QT4_FOUND OR Qt5Widgets_FOUND) AND NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE) IF (QT_FOUND AND NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
OPTION(BUILD_QT_EXAMPLES "Enable the build of the examples that depend on Qt" ON)
IF ( QT4_FOUND OR Qt5Widgets_FOUND) IF (BUILD_QT_EXAMPLES AND QT_QTOPENGL_LIBRARY)
ADD_SUBDIRECTORY(osgviewerQt) ADD_SUBDIRECTORY(osgviewerQt)
ADD_SUBDIRECTORY(osgqfont) ADD_SUBDIRECTORY(osgqfont)
ENDIF() ENDIF()
IF ( (QT4_FOUND AND QT_QTWEBKIT_FOUND) OR Qt5WebKitWidgets_FOUND ) IF (BUILD_QT_EXAMPLES AND QT4_FOUND AND QT_QTWEBKIT_FOUND)
ADD_SUBDIRECTORY(osgQtWidgets) ADD_SUBDIRECTORY(osgQtWidgets)
ADD_SUBDIRECTORY(osgQtBrowser) ADD_SUBDIRECTORY(osgQtBrowser)
ENDIF() ENDIF()
ENDIF() ENDIF()
IF (FLTK_FOUND AND FLTK_GL_LIBRARY) IF (FLTK_FOUND)
ADD_SUBDIRECTORY(osgviewerFLTK) ADD_SUBDIRECTORY(osgviewerFLTK)
ENDIF() ENDIF(FLTK_FOUND)
IF (WIN32) IF (WIN32)

View File

@@ -66,7 +66,7 @@ int main( int argc, char **argv )
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is a utility for converting glsl shader files into char arrays that can be compiled into applications."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is a utility for converting between various input and output databases formats.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("--shader <filename>","Shader file to create a .cpp file for."); arguments.getApplicationUsage()->addCommandLineOption("--shader <filename>","Shader file to create a .cpp file for.");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters");

View File

@@ -75,7 +75,7 @@ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_setClearColor(JNIEnv
} }
JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address){ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address){
//Import Strings from JNI //Import Strings from JNI
const char *nativeAddress = env->GetStringUTFChars(address, JNI_FALSE); const char *nativeAddress = env->GetStringUTFChars(address, false);
mainApp.loadObject(std::string(nativeAddress)); mainApp.loadObject(std::string(nativeAddress));
@@ -84,8 +84,8 @@ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv *
} }
JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address, jstring name){ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address, jstring name){
//Import Strings from JNI //Import Strings from JNI
const char *nativeAddress = env->GetStringUTFChars(address,JNI_FALSE); const char *nativeAddress = env->GetStringUTFChars(address, false);
const char *nativeName = env->GetStringUTFChars(name, JNI_FALSE); const char *nativeName = env->GetStringUTFChars(name, false);
mainApp.loadObject(std::string(nativeName),std::string(nativeAddress)); mainApp.loadObject(std::string(nativeName),std::string(nativeAddress));

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@@ -75,7 +75,7 @@ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_setClearColor(JNIEnv
} }
JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address){ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address){
//Import Strings from JNI //Import Strings from JNI
const char *nativeAddress = env->GetStringUTFChars(address, JNI_FALSE); const char *nativeAddress = env->GetStringUTFChars(address, false);
mainApp.loadObject(std::string(nativeAddress)); mainApp.loadObject(std::string(nativeAddress));
@@ -84,8 +84,8 @@ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv *
} }
JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address, jstring name){ JNIEXPORT void JNICALL Java_osg_AndroidExample_osgNativeLib_loadObject(JNIEnv * env, jobject obj, jstring address, jstring name){
//Import Strings from JNI //Import Strings from JNI
const char *nativeAddress = env->GetStringUTFChars(address,JNI_FALSE); const char *nativeAddress = env->GetStringUTFChars(address, false);
const char *nativeName = env->GetStringUTFChars(name, JNI_FALSE); const char *nativeName = env->GetStringUTFChars(name, false);
mainApp.loadObject(std::string(nativeName),std::string(nativeAddress)); mainApp.loadObject(std::string(nativeName),std::string(nativeAddress));

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@@ -7,19 +7,10 @@ IF(CMAKE_COMPILER_IS_GNUCXX)
STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
ENDIF() ENDIF()
if ( QT4_FOUND ) SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY})
SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY}) INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR} ${QT_QTOPENGL_INCLUDE_DIR} ${QT_QTGUI_INCLUDE_DIR} ${QT_QTWEBKIT_INCLUDE_DIR} )
endif( QT4_FOUND )
SET(TARGET_ADDED_LIBRARIES osgWidget osgQt) SET(TARGET_ADDED_LIBRARIES osgWidget osgQt)
#### end var setup ### #### end var setup ###
SET ( EXAMPLE_NAME osgQtBrowser ) SETUP_EXAMPLE(osgQtBrowser)
SETUP_EXAMPLE(${EXAMPLE_NAME})
IF ( Qt5Widgets_FOUND )
qt5_use_modules( example_${EXAMPLE_NAME} Widgets OpenGL WebKitWidgets )
ENDIF( Qt5Widgets_FOUND )

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@@ -29,20 +29,14 @@
#include <osgViewer/ViewerEventHandlers> #include <osgViewer/ViewerEventHandlers>
#include <osgWidget/Browser> #include <osgWidget/Browser>
#include <QtGlobal>
#if QT_VERSION >= 0x050000
# include <QtWebKitWidgets>
#else
# include <QtWebKit>
#endif
#include <QWebSettings> #include <QtWebKit/QWebSettings>
#include <QtWebKit/QtWebKit>
#include <QGraphicsScene> #include <QtGui/QGraphicsScene>
#include <QGraphicsView> #include <QtGui/QGraphicsView>
#include <QApplication> #include <QtGui/QApplication>
#include <QPainter> #include <QtGui/QPainter>
#include <QtEvents> #include <QtGui/QtEvents>
#include <osgQt/QGraphicsViewAdapter> #include <osgQt/QGraphicsViewAdapter>
#include <osgQt/QWebViewImage> #include <osgQt/QWebViewImage>

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@@ -7,17 +7,10 @@ IF(CMAKE_COMPILER_IS_GNUCXX)
STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
ENDIF() ENDIF()
if ( QT4_FOUND ) SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY})
SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY}) INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR} ${QT_QTOPENGL_INCLUDE_DIR} ${QT_QTGUI_INCLUDE_DIR} ${QT_QTWEBKIT_INCLUDE_DIR} )
endif( QT4_FOUND )
SET(TARGET_ADDED_LIBRARIES osgWidget osgQt) SET(TARGET_ADDED_LIBRARIES osgWidget osgQt)
#### end var setup ### #### end var setup ###
SET ( EXAMPLE_NAME osgQtWidgets ) SETUP_EXAMPLE(osgQtWidgets)
SETUP_EXAMPLE(${EXAMPLE_NAME})
IF ( Qt5Widgets_FOUND )
qt5_use_modules( example_${EXAMPLE_NAME} OpenGL WebKitWidgets )
ENDIF( Qt5Widgets_FOUND )

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@@ -36,16 +36,17 @@
#include <osgWidget/Browser> #include <osgWidget/Browser>
//#include <QWebSettings> //#include <QtWebKit/QWebSettings>
#include <QGraphicsScene> //#include <QtWebKit/QtWebKit>
#include <QGraphicsView> #include <QtGui/QGraphicsScene>
#include <QApplication> #include <QtGui/QGraphicsView>
#include <QPainter> #include <QtGui/QApplication>
#include <QtEvents> #include <QtGui/QPainter>
#include <QDialog> #include <QtGui/QtEvents>
#include <QVBoxLayout> #include <QtGui/QDialog>
#include <QMainWindow> #include <QtGui/QVBoxLayout>
#include <QtOpenGL> #include <QtGui/QMainWindow>
#include <QtOpenGL/QtOpenGL>
#include <osgQt/QGraphicsViewAdapter> #include <osgQt/QGraphicsViewAdapter>
#include <osgQt/QWebViewImage> #include <osgQt/QWebViewImage>
@@ -97,11 +98,7 @@ protected:
virtual void mousePressEvent(QMouseEvent* e) virtual void mousePressEvent(QMouseEvent* e)
{ {
bool ok = false; bool ok = false;
#if QT_VERSION >= 0x040500
int val = QInputDialog::getInt(this, "Get integer", "Please enter an integer between 0 and pi", 0, 0, 3, 1, &ok);
#else
int val = QInputDialog::getInteger(this, "Get integer", "Please enter an integer between 0 and pi", 0, 0, 3, 1, &ok); int val = QInputDialog::getInteger(this, "Get integer", "Please enter an integer between 0 and pi", 0, 0, 3, 1, &ok);
#endif
std::cout << "Ok was " << (ok ? "" : "not") << " pressed, val is " << val << std::endl; std::cout << "Ok was " << (ok ? "" : "not") << " pressed, val is " << val << std::endl;
} }
}; };

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@@ -93,36 +93,45 @@ osg::Node* createBase(const osg::Vec3& center,float radius)
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); // white colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); // white
colors->push_back(osg::Vec4(0.0f,0.0f,0.0f,1.0f)); // black colors->push_back(osg::Vec4(0.0f,0.0f,0.0f,1.0f)); // black
int numColors=colors->size();
osg::ref_ptr<osg::DrawElementsUShort> whitePrimitives = new osg::DrawElementsUShort(GL_QUADS);
osg::ref_ptr<osg::DrawElementsUShort> blackPrimitives = new osg::DrawElementsUShort(GL_QUADS);
int numIndicesPerRow=numTilesX+1; int numIndicesPerRow=numTilesX+1;
osg::UByteArray* coordIndices = new osg::UByteArray; // assumes we are using less than 256 points...
osg::UByteArray* colorIndices = new osg::UByteArray;
for(iy=0;iy<numTilesY;++iy) for(iy=0;iy<numTilesY;++iy)
{ {
for(int ix=0;ix<numTilesX;++ix) for(int ix=0;ix<numTilesX;++ix)
{ {
osg::DrawElementsUShort* primitives = ((iy+ix)%2==0) ? whitePrimitives.get() : blackPrimitives.get(); // four vertices per quad.
primitives->push_back(ix +(iy+1)*numIndicesPerRow); coordIndices->push_back(ix +(iy+1)*numIndicesPerRow);
primitives->push_back(ix +iy*numIndicesPerRow); coordIndices->push_back(ix +iy*numIndicesPerRow);
primitives->push_back((ix+1)+iy*numIndicesPerRow); coordIndices->push_back((ix+1)+iy*numIndicesPerRow);
primitives->push_back((ix+1)+(iy+1)*numIndicesPerRow); coordIndices->push_back((ix+1)+(iy+1)*numIndicesPerRow);
// one color per quad
colorIndices->push_back((ix+iy)%numColors);
} }
} }
// set up a single normal // set up a single normal
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,0.0f,1.0f)); normals->push_back(osg::Vec3(0.0f,0.0f,1.0f));
osg::Geometry* geom = new osg::Geometry; osg::Geometry* geom = new osg::Geometry;
geom->setVertexArray(coords); geom->setVertexArray(coords);
geom->setVertexIndices(coordIndices);
geom->setColorArray(colors, osg::Array::BIND_PER_PRIMITIVE_SET); geom->setColorArray(colors);
geom->setColorIndices(colorIndices);
geom->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE);
geom->setNormalArray(normals, osg::Array::BIND_OVERALL); geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(whitePrimitives.get()); geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,coordIndices->size()));
geom->addPrimitiveSet(blackPrimitives.get());
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
geode->addDrawable(geom); geode->addDrawable(geom);

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@@ -50,7 +50,8 @@ osg::Geometry* createEaseMotionGeometry(osgAnimation::Motion* motion) {
geom->setUseDisplayList(false); geom->setUseDisplayList(false);
geom->setVertexArray(v); geom->setVertexArray(v);
geom->setColorArray(cols, osg::Array::BIND_OVERALL); geom->setColorArray(cols);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINE_STRIP, 0, v->size())); geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINE_STRIP, 0, v->size()));
return geom; return geom;

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@@ -115,7 +115,7 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
{ {
std::stringstream ss; std::stringstream ss;
ss << "boneWeight" << i; ss << "boneWeight" << i;
geom.setVertexAttribArray(attribIndex + i, getVertexAttrib(i)); geom.setVertexAttribData(attribIndex + i, osg::Geometry::ArrayData(getVertexAttrib(i),osg::Geometry::BIND_PER_VERTEX));
} }
osg::ref_ptr<osg::StateSet> ss = new osg::StateSet; osg::ref_ptr<osg::StateSet> ss = new osg::StateSet;

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@@ -168,7 +168,9 @@ osg::Geode* createAxis()
colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
geometry->setColorArray (colors.get(), osg::Array::BIND_PER_VERTEX); geometry->setColorArray (colors.get());
geometry->setColorBinding (osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6)); geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6));
geode->addDrawable( geometry.get() ); geode->addDrawable( geometry.get() );

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@@ -53,7 +53,9 @@ osg::Geode* createAxis()
colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
geometry->setColorArray (colors, osg::Array::BIND_PER_VERTEX); geometry->setColorArray (colors);
geometry->setColorBinding (osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6)); geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6));
geode->addDrawable( geometry ); geode->addDrawable( geometry );
@@ -68,7 +70,8 @@ osgAnimation::RigGeometry* createTesselatedBox(int nsplit, float size)
osg::ref_ptr<osg::Vec3Array> vertices (new osg::Vec3Array()); osg::ref_ptr<osg::Vec3Array> vertices (new osg::Vec3Array());
osg::ref_ptr<osg::Vec3Array> colors (new osg::Vec3Array()); osg::ref_ptr<osg::Vec3Array> colors (new osg::Vec3Array());
geometry->setVertexArray (vertices.get()); geometry->setVertexArray (vertices.get());
geometry->setColorArray (colors.get(), osg::Array::BIND_PER_VERTEX); geometry->setColorArray (colors.get());
geometry->setColorBinding (osg::Geometry::BIND_PER_VERTEX);
float step = size / static_cast<float>(nsplit); float step = size / static_cast<float>(nsplit);
float s = 0.5f/4.0f; float s = 0.5f/4.0f;

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@@ -49,7 +49,9 @@ osg::ref_ptr<osg::Geode> createAxis()
colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 1.0f, 0.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back (osg::Vec4 (0.0f, 0.0f, 1.0f, 1.0f));
geometry->setColorArray (colors.get(), osg::Array::BIND_PER_VERTEX); geometry->setColorArray (colors.get());
geometry->setColorBinding (osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6)); geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6));
geode->addDrawable( geometry.get() ); geode->addDrawable( geometry.get() );

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@@ -59,7 +59,8 @@ osg::Geode* createAxis()
colors->push_back(osg::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); colors->push_back(osg::Vec4(0.0f, 0.0f, 1.0f, 1.0f));
geometry->setVertexArray(vertices); geometry->setVertexArray(vertices);
geometry->setColorArray(colors, osg::Array::BIND_PER_VERTEX); geometry->setColorArray(colors);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES, 0, 6)); geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES, 0, 6));
geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, false); geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, false);

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@@ -1,4 +0,0 @@
SET(TARGET_SRC osgatomiccounter.cpp)
#### end var setup ###
SETUP_EXAMPLE(osgatomiccounter)

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@@ -1,238 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2012-2012 David Callu
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osg/BufferIndexBinding>
#include <osg/BufferObject>
#include <osg/Camera>
#include <osg/Program>
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/StateSetManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TerrainManipulator>
#include <osgGA/SphericalManipulator>
#include <iostream>
class AdaptNumPixelUniform : public osg::Camera::DrawCallback
{
public:
AdaptNumPixelUniform()
{
_atomicCounterArray = new osg::UIntArray;
_atomicCounterArray->push_back(0);
}
virtual void operator () (osg::RenderInfo& renderInfo) const
{
_acbb->readData(*renderInfo.getState(), *_atomicCounterArray);
unsigned int numPixel = osg::maximum(1u, _atomicCounterArray->front());
if ((renderInfo.getView()->getFrameStamp()->getFrameNumber() % 10) == 0)
{
OSG_INFO << "osgatomiccounter : draw " << numPixel << " pixels." << std::endl;
}
_invNumPixelUniform->set( 1.0f / static_cast<float>(numPixel) );
}
osg::ref_ptr<osg::Uniform> _invNumPixelUniform;
osg::ref_ptr<osg::UIntArray> _atomicCounterArray;
osg::ref_ptr<osg::AtomicCounterBufferBinding> _acbb;
};
osg::Program * createProgram()
{
std::stringstream vp;
vp << "#version 420 compatibility\n"
<< "\n"
<< "void main(void)\n"
<< "{\n"
<< " gl_Position = ftransform();\n"
<< "}\n";
osg::Shader * vpShader = new osg::Shader( osg::Shader::VERTEX, vp.str() );
std::stringstream fp;
fp << "#version 420 compatibility\n"
<< "\n"
<< "layout(binding = 0) uniform atomic_uint acRed;\n"
<< "layout(binding = 0, offset = 4) uniform atomic_uint acGreen;\n"
<< "layout(binding = 2) uniform atomic_uint acBlue;\n"
<< "\n"
<< "uniform float invNumPixel;\n"
<< "\n"
<< "void main(void)\n"
<< "{\n"
<< " float r = float(atomicCounterIncrement(acRed)) * invNumPixel;\n"
<< " float g = float(atomicCounterIncrement(acGreen)) * invNumPixel;\n"
<< " float b = float(atomicCounterIncrement(acBlue)) * invNumPixel;\n"
<< " gl_FragColor = vec4(r, g, b, 1.0);\n"
<< "}\n"
<< "\n";
osg::Shader * fpShader = new osg::Shader( osg::Shader::FRAGMENT, fp.str() );
osg::Program * program = new osg::Program;
program->addShader(vpShader);
program->addShader(fpShader);
return program;
}
class ResetAtomicCounter : public osg::StateAttributeCallback
{
public:
virtual void operator () (osg::StateAttribute* sa, osg::NodeVisitor*)
{
osg::AtomicCounterBufferBinding * acbb = dynamic_cast<osg::AtomicCounterBufferBinding *>(sa);
if (acbb)
{
osg::AtomicCounterBufferObject * acbo = dynamic_cast<osg::AtomicCounterBufferObject*>(acbb->getBufferObject());
if (acbo && acbo->getBufferData(0))
{
acbo->getBufferData(0)->dirty();
}
}
}
};
int main(int argc, char** argv)
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is a simple example which show draw order of pixel.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
osgViewer::Viewer viewer(arguments);
unsigned int helpType = 0;
if ((helpType = arguments.readHelpType()))
{
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
// set up the camera manipulators.
viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
// add the help handler
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
// add the screen capture handler
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
{
osg::Geometry * quad = osg::createTexturedQuadGeometry(osg::Vec3f(-2.0f, 0.0f, -2.0f),
osg::Vec3f(2.0f, 0.0f, 0.0f),
osg::Vec3f(0.0f, 0.0f, 2.0f) );
osg::Geode * geode = new osg::Geode;
geode->addDrawable(quad);
loadedModel = geode;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
osg::StateSet * ss = loadedModel->asGeode()->getDrawable(0)->getOrCreateStateSet();
ss->setAttributeAndModes( createProgram(), osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE | osg::StateAttribute::PROTECTED );
ss = loadedModel->getOrCreateStateSet();
osg::ref_ptr<osg::UIntArray> atomicCounterArrayRedAndGreen = new osg::UIntArray;
atomicCounterArrayRedAndGreen->push_back(0);
atomicCounterArrayRedAndGreen->push_back(0);
osg::ref_ptr<osg::UIntArray> atomicCounterArrayBlue = new osg::UIntArray;
atomicCounterArrayBlue->push_back(0);
osg::ref_ptr<osg::AtomicCounterBufferObject> acboRedAndGreen = new osg::AtomicCounterBufferObject;
acboRedAndGreen->setUsage(GL_STREAM_COPY);
atomicCounterArrayRedAndGreen->setBufferObject(acboRedAndGreen.get());
osg::ref_ptr<osg::AtomicCounterBufferObject> acboBlue = new osg::AtomicCounterBufferObject;
acboBlue->setUsage(GL_STREAM_COPY);
atomicCounterArrayBlue->setBufferObject(acboBlue.get());
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbRedAndGreen = new osg::AtomicCounterBufferBinding(0, acboRedAndGreen.get(), 0, sizeof(GLuint)*3);
ss->setAttributeAndModes(acbbRedAndGreen.get());
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbBlue = new osg::AtomicCounterBufferBinding(2, acboBlue.get(), 0, sizeof(GLuint));
ss->setAttributeAndModes(acbbBlue.get());
acbbRedAndGreen->setUpdateCallback(new ResetAtomicCounter);
acbbBlue->setUpdateCallback(new ResetAtomicCounter);
osg::ref_ptr<osg::Uniform> invNumPixelUniform = new osg::Uniform("invNumPixel", 1.0f/(800.0f*600.0f));
ss->addUniform( invNumPixelUniform.get() );
AdaptNumPixelUniform * drawCallback = new AdaptNumPixelUniform;
drawCallback->_invNumPixelUniform = invNumPixelUniform;
drawCallback->_acbb = acbbBlue;
viewer.getCamera()->setFinalDrawCallback(drawCallback);
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
viewer.setSceneData( loadedModel.get() );
viewer.realize();
return viewer.run();
}

View File

@@ -348,8 +348,6 @@ int main( int argc, char **argv )
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
viewer.setCameraManipulator( keyswitchManipulator.get() );
} }

View File

@@ -113,7 +113,8 @@ osg::Node* createAxis(const osg::Vec3& s, const osg::Vec3& e, int numReps, osg::
osg::Geometry* geom = new osg::Geometry; osg::Geometry* geom = new osg::Geometry;
geom->setVertexArray(vertices); geom->setVertexArray(vertices);
geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size())); geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size()));
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
@@ -139,7 +140,8 @@ osg::Node* createAxis(const osg::Vec3& s, const osg::Vec3& e, int numReps, osg::
osg::Geometry* geom = new osg::Geometry; osg::Geometry* geom = new osg::Geometry;
geom->setVertexArray(vertices); geom->setVertexArray(vertices);
geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size())); geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size()));
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;

View File

@@ -60,7 +60,8 @@ osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const
(*norms)[0] = width^height; (*norms)[0] = width^height;
(*norms)[0].normalize(); (*norms)[0].normalize();
geom->setNormalArray(norms, osg::Array::BIND_OVERALL); geom->setNormalArray(norms);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec2Array* tcoords = new osg::Vec2Array(4); osg::Vec2Array* tcoords = new osg::Vec2Array(4);
(*tcoords)[0].set(0.0f,0.0f); (*tcoords)[0].set(0.0f,0.0f);
@@ -110,7 +111,8 @@ osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const os
(*color)[4] = z_color; (*color)[4] = z_color;
(*color)[5] = z_color; (*color)[5] = z_color;
geom->setColorArray(color, osg::Array::BIND_PER_VERTEX); geom->setColorArray(color);
geom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6)); geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6));

View File

@@ -241,14 +241,14 @@ class DataConverter
inline void writeFloat(float c) { write4((char*)&c); } inline void writeFloat(float c) { write4((char*)&c); }
inline void writeDouble(double c) { write8((char*)&c); } inline void writeDouble(double c) { write8((char*)&c); }
inline char readChar() { char c=0; read1(&c); return c; } inline char readChar() { char c; read1(&c); return c; }
inline unsigned char readUChar() { unsigned char c=0; read1((char*)&c); return c; } inline unsigned char readUChar() { unsigned char c; read1((char*)&c); return c; }
inline short readShort() { short c=0; read2((char*)&c); return c; } inline short readShort() { short c; read2((char*)&c); return c; }
inline unsigned short readUShort() { unsigned short c=0; read2((char*)&c); return c; } inline unsigned short readUShort() { unsigned short c; read2((char*)&c); return c; }
inline int readInt() { int c=0; read4((char*)&c); return c; } inline int readInt() { int c; read4((char*)&c); return c; }
inline unsigned int readUInt() { unsigned int c=0; read4((char*)&c); return c; } inline unsigned int readUInt() { unsigned int c; read4((char*)&c); return c; }
inline float readFloat() { float c=0.0f; read4((char*)&c); return c; } inline float readFloat() { float c; read4((char*)&c); return c; }
inline double readDouble() { double c=0.0; read8((char*)&c); return c; } inline double readDouble() { double c; read8((char*)&c); return c; }
void write(const osg::FrameStamp& fs) void write(const osg::FrameStamp& fs)
{ {

View File

@@ -54,7 +54,7 @@ public:
~PickHandler() {} ~PickHandler() {}
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
{ {
osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa); osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
if (!view) return false; if (!view) return false;
@@ -71,7 +71,7 @@ public:
{ {
if (_mx==ea.getX() && _my==ea.getY()) if (_mx==ea.getX() && _my==ea.getY())
{ {
pick(view, ea); pick(view, ea.getX(), ea.getY());
} }
break; break;
} }
@@ -81,13 +81,13 @@ public:
return false; return false;
} }
void pick(osgViewer::View* view, const osgGA::GUIEventAdapter& event) void pick(osgViewer::View* view, float x, float y)
{ {
osg::Node* node = 0; osg::Node* node = 0;
osg::Group* parent = 0; osg::Group* parent = 0;
osgUtil::LineSegmentIntersector::Intersections intersections; osgUtil::LineSegmentIntersector::Intersections intersections;
if (view->computeIntersections(event, intersections)) if (view->computeIntersections(x, y, intersections))
{ {
osgUtil::LineSegmentIntersector::Intersection intersection = *intersections.begin(); osgUtil::LineSegmentIntersector::Intersection intersection = *intersections.begin();
osg::NodePath& nodePath = intersection.nodePath; osg::NodePath& nodePath = intersection.nodePath;
@@ -98,6 +98,7 @@ public:
// now we try to decorate the hit node by the osgFX::Scribe to show that its been "picked" // now we try to decorate the hit node by the osgFX::Scribe to show that its been "picked"
if (parent && node) if (parent && node)
{ {
osgFX::Scribe* parentAsScribe = dynamic_cast<osgFX::Scribe*>(parent); osgFX::Scribe* parentAsScribe = dynamic_cast<osgFX::Scribe*>(parent);
if (!parentAsScribe) if (!parentAsScribe)
{ {

View File

@@ -1,2 +0,0 @@
SET(TARGET_SRC osgcomputeshaders.cpp)
SETUP_EXAMPLE(osgcomputeshaders)

View File

@@ -1,92 +0,0 @@
/* -*-c++-*- OpenSceneGraph example, osgcomputeshaders.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// Written by Wang Rui
// This example can work only if GL version is 4.3 or greater
#include <osg/Texture2D>
#include <osg/Geometry>
#include <osg/Geode>
#include <osgDB/ReadFile>
#include <osgGA/StateSetManipulator>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
static const char* computeSrc = {
"#version 430\n"
"uniform float osg_FrameTime;\n"
"layout (r32f, binding =0) uniform image2D targetTex;\n"
"layout (local_size_x = 16, local_size_y = 16) in;\n"
"void main() {\n"
" ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);\n"
" float coeffcient = 0.5*sin(float(gl_WorkGroupID.x + gl_WorkGroupID.y)*0.1 + osg_FrameTime);\n"
" coeffcient *= length(vec2(ivec2(gl_LocalInvocationID.xy) - ivec2(8)) / vec2(8.0));\n"
" imageStore(targetTex, storePos, vec4(1.0-coeffcient, 0.0, 0.0, 0.0));\n"
"}\n"
};
int main( int argc, char** argv )
{
osg::ArgumentParser arguments( &argc, argv );
// Create the texture as both the output of compute shader and the input of a normal quad
osg::ref_ptr<osg::Texture2D> tex2D = new osg::Texture2D;
tex2D->setTextureSize( 512, 512 );
tex2D->setFilter( osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR );
tex2D->setFilter( osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR );
tex2D->setInternalFormat( GL_R32F );
tex2D->setSourceFormat( GL_RED );
tex2D->setSourceType( GL_FLOAT );
tex2D->bindToImageUnit( 0, osg::Texture::WRITE_ONLY ); // So we can use 'image2D' in the compute shader
// The compute shader can't work with other kinds of shaders
// It also requires the work group numbers. Setting them to 0 will disable the compute shader
osg::ref_ptr<osg::Program> computeProg = new osg::Program;
computeProg->setComputeGroups( 512/16, 512/16, 1 );
computeProg->addShader( new osg::Shader(osg::Shader::COMPUTE, computeSrc) );
// Create a node for outputting to the texture.
// It is OK to have just an empty node here, but seems inbuilt uniforms like osg_FrameTime won't work then.
// TODO: maybe we can have a custom drawable which also will implement glMemoryBarrier?
osg::Node* sourceNode = osgDB::readNodeFile("axes.osgt");
if ( !sourceNode ) sourceNode = new osg::Node;
sourceNode->setDataVariance( osg::Object::DYNAMIC );
sourceNode->getOrCreateStateSet()->setAttributeAndModes( computeProg.get() );
sourceNode->getOrCreateStateSet()->addUniform( new osg::Uniform("targetTex", (int)0) );
sourceNode->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Display the texture on a quad. We will also be able to operate on the data if reading back to CPU side
osg::Geometry* geom = osg::createTexturedQuadGeometry(
osg::Vec3(), osg::Vec3(1.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,1.0f) );
osg::ref_ptr<osg::Geode> quad = new osg::Geode;
quad->addDrawable( geom );
quad->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
quad->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Create the scene graph and start the viewer
osg::ref_ptr<osg::Group> scene = new osg::Group;
scene->addChild( sourceNode );
scene->addChild( quad.get() );
osgViewer::Viewer viewer;
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
viewer.addEventHandler( new osgViewer::StatsHandler );
viewer.addEventHandler( new osgViewer::WindowSizeHandler );
viewer.setSceneData( scene.get() );
return viewer.run();
}

View File

@@ -113,10 +113,10 @@ public:
/** return a geometry that fills the constraint. /** return a geometry that fills the constraint.
*/ */
virtual deprecated_osg::Geometry * makeAreal( osg::Vec3Array *points); virtual osg::Geometry * makeAreal( osg::Vec3Array *points);
/** or create a wall around the constraint area: */ /** or create a wall around the constraint area: */
virtual deprecated_osg::Geometry * makeWallGeometry( osg::Vec3Array *points) ; virtual osg::Geometry * makeWallGeometry( osg::Vec3Array *points) ;
/** for basic purposes, you can call these routines to make simple fill in geometries */ /** for basic purposes, you can call these routines to make simple fill in geometries */
virtual osg::DrawArrays* makeWall(void ) const; virtual osg::DrawArrays* makeWall(void ) const;
@@ -166,7 +166,7 @@ public:
/** return a geometry that fills the constraint. /** return a geometry that fills the constraint.
*/ */
virtual deprecated_osg::Geometry *makeGeometry(const osg::Vec3Array *points) ; virtual osg::Geometry *makeGeometry(const osg::Vec3Array *points) ;
/** return normals array - flat shaded */ /** return normals array - flat shaded */
osg::Vec3Array* getNormals(const osg::Vec3Array *points); osg::Vec3Array* getNormals(const osg::Vec3Array *points);
@@ -203,7 +203,7 @@ public:
{ {
// create pyramid geometry. Centre plus points around base // create pyramid geometry. Centre plus points around base
const osg::Vec3Array *_line= dynamic_cast<const osg::Vec3Array*>(getVertexArray()); const osg::Vec3Array *_line= dynamic_cast<const osg::Vec3Array*>(getVertexArray());
deprecated_osg::Geometry *gm=new deprecated_osg::Geometry; osg::Geometry *gm=new osg::Geometry;
osg::Vec3Array *pts=new osg::Vec3Array; osg::Vec3Array *pts=new osg::Vec3Array;
osg::Vec3Array *norms=new osg::Vec3Array; osg::Vec3Array *norms=new osg::Vec3Array;
osg::Vec2Array *tcoords=new osg::Vec2Array; osg::Vec2Array *tcoords=new osg::Vec2Array;
@@ -219,7 +219,7 @@ public:
norms->push_back(nrm); norms->push_back(nrm);
} }
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); gm->setNormalBinding(osg::Geometry::BIND_PER_PRIMITIVE);
gm->setVertexArray(pts); gm->setVertexArray(pts);
osg::StateSet *dstate= gm->getOrCreateStateSet( ); osg::StateSet *dstate= gm->getOrCreateStateSet( );
dstate->setMode( GL_LIGHTING, osg::StateAttribute::ON ); dstate->setMode( GL_LIGHTING, osg::StateAttribute::ON );
@@ -615,7 +615,7 @@ osg::Group *makedelaunay(const int ndcs)
// Calculate the texture coordinates after triangulation as // Calculate the texture coordinates after triangulation as
//the points may get disordered by the triangulate function //the points may get disordered by the triangulate function
osg::ref_ptr<deprecated_osg::Geometry> gm=new deprecated_osg::Geometry; osg::ref_ptr<osg::Geometry> gm=new osg::Geometry;
gm->setVertexArray(points); // points may have been modified in order by triangulation. gm->setVertexArray(points); // points may have been modified in order by triangulation.
/** calculate texture coords for terrain points */ /** calculate texture coords for terrain points */
if (image) { if (image) {
@@ -629,7 +629,7 @@ osg::Group *makedelaunay(const int ndcs)
} }
gm->addPrimitiveSet(trig->getTriangles()); gm->addPrimitiveSet(trig->getTriangles());
gm->setNormalArray(trig->getOutputNormalArray()); gm->setNormalArray(trig->getOutputNormalArray());
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); gm->setNormalBinding(osg::Geometry::BIND_PER_PRIMITIVE);
geode->addDrawable(gm.get()); geode->addDrawable(gm.get());
if (ndcs>0) { if (ndcs>0) {
for ( std::vector < pyramid* >::iterator itr=pyrlist.begin(); itr!=pyrlist.end(); itr++) { for ( std::vector < pyramid* >::iterator itr=pyrlist.begin(); itr!=pyrlist.end(); itr++) {
@@ -836,7 +836,8 @@ osg::Geometry *WallConstraint::makeWallGeometry() const
gm->setVertexArray(getWall(height)); gm->setVertexArray(getWall(height));
gm->addPrimitiveSet(makeWall()); gm->addPrimitiveSet(makeWall());
gm->setTexCoordArray(0,getWallTexcoords(height)); gm->setTexCoordArray(0,getWallTexcoords(height));
gm->setNormalArray(getWallNormals(), osg::Array::BIND_PER_VERTEX); // this creates normals to walls gm->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
gm->setNormalArray(getWallNormals()); // this creates normals to walls
return gm.release(); return gm.release();
} }
@@ -987,10 +988,10 @@ osg::DrawArrays * ArealConstraint::makeWall(void) const
return (new osg::DrawArrays(osg::PrimitiveSet::QUAD_STRIP,0,2+2*_line->size())); return (new osg::DrawArrays(osg::PrimitiveSet::QUAD_STRIP,0,2+2*_line->size()));
} }
deprecated_osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt) osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt)
{ {
osg::ref_ptr<deprecated_osg::Geometry> gm=new deprecated_osg::Geometry; // the wall osg::ref_ptr<osg::Geometry> gm=new osg::Geometry; // the wall
osg::ref_ptr<deprecated_osg::Geometry> edges=new deprecated_osg::Geometry; // edges of bounds osg::ref_ptr<osg::Geometry> edges=new osg::Geometry; // edges of bounds
edges->setVertexArray(pt); edges->setVertexArray(pt);
osg::DrawElementsUInt *trgeom=getTriangles(); osg::DrawElementsUInt *trgeom=getTriangles();
edges->addPrimitiveSet(trgeom); edges->addPrimitiveSet(trgeom);
@@ -1051,16 +1052,16 @@ deprecated_osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt)
} }
deprecated_osg::Geometry * ArealConstraint::makeAreal( osg::Vec3Array *points) osg::Geometry * ArealConstraint::makeAreal( osg::Vec3Array *points)
{ {
osg::ref_ptr<deprecated_osg::Geometry> gm; // the fill in area osg::ref_ptr<osg::Geometry> gm; // the fill in area
if (_interiorTris.size()>0) { if (_interiorTris.size()>0) {
gm =new deprecated_osg::Geometry; // the forest roof gm =new osg::Geometry; // the forest roof
gm->setVertexArray(points); gm->setVertexArray(points);
osg::DrawElementsUInt *trgeom=getTriangles(); osg::DrawElementsUInt *trgeom=getTriangles();
gm->addPrimitiveSet(trgeom); gm->addPrimitiveSet(trgeom);
gm->setNormalArray(getCanopyNormals(points)); gm->setNormalArray(getCanopyNormals(points));
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); gm->setNormalBinding(osg::Geometry::BIND_PER_PRIMITIVE);
gm->setTexCoordArray(0,getCanopyTexcoords(points)); gm->setTexCoordArray(0,getCanopyTexcoords(points));
osg::Image* image = osgDB::readImageFile(texture); osg::Image* image = osgDB::readImageFile(texture);
if (image) if (image)
@@ -1232,9 +1233,9 @@ osg::Vec3Array * LinearConstraint::getNormals(const osg::Vec3Array *points)
return norms.release(); return norms.release();
} }
deprecated_osg::Geometry * LinearConstraint::makeGeometry(const osg::Vec3Array *points) osg::Geometry * LinearConstraint::makeGeometry(const osg::Vec3Array *points)
{ {
osg::ref_ptr<deprecated_osg::Geometry> gm=new deprecated_osg::Geometry; // the fill in road/railway osg::ref_ptr<osg::Geometry> gm=new osg::Geometry; // the fill in road/railway
if (_midline->size()>0) { if (_midline->size()>0) {
osg::ref_ptr<osg::Vec3Array> locpts=getPoints(points); osg::ref_ptr<osg::Vec3Array> locpts=getPoints(points);
if (texture!="") { if (texture!="") {
@@ -1257,7 +1258,7 @@ deprecated_osg::Geometry * LinearConstraint::makeGeometry(const osg::Vec3Array *
} }
gm->setVertexArray(locpts.get()); gm->setVertexArray(locpts.get());
gm->setNormalArray(getNormals(locpts.get())); gm->setNormalArray(getNormals(locpts.get()));
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); gm->setNormalBinding(osg::Geometry::BIND_PER_PRIMITIVE);
gm->addPrimitiveSet(getTriangles()); gm->addPrimitiveSet(getTriangles());
} }

View File

@@ -68,7 +68,8 @@ osg::Node* createScene()
{ {
osg::Vec4Array * colours = new osg::Vec4Array(1); osg::Vec4Array * colours = new osg::Vec4Array(1);
(*colours)[0] = osg::Vec4d(1.0,1.0,1.0,1.0); (*colours)[0] = osg::Vec4d(1.0,1.0,1.0,1.0);
unitCircle->setColorArray(colours, osg::Array::BIND_OVERALL); unitCircle->setColorArray(colours);
unitCircle->setColorBinding(osg::Geometry::BIND_OVERALL);
const unsigned int n_points = 1024; const unsigned int n_points = 1024;
osg::Vec3Array * coords = new osg::Vec3Array(n_points); osg::Vec3Array * coords = new osg::Vec3Array(n_points);
const double dx = 2.0*osg::PI/n_points; const double dx = 2.0*osg::PI/n_points;
@@ -87,7 +88,8 @@ osg::Node* createScene()
{ {
osg::Vec4Array *colours = new osg::Vec4Array(1); osg::Vec4Array *colours = new osg::Vec4Array(1);
(*colours)[0] = osg::Vec4d(1.0,0.0,0.0,1.0); (*colours)[0] = osg::Vec4d(1.0,0.0,0.0,1.0);
axes->setColorArray(colours, osg::Array::BIND_OVERALL); axes->setColorArray(colours);
axes->setColorBinding(osg::Geometry::BIND_OVERALL);
osg::Vec3Array *coords = new osg::Vec3Array(6); osg::Vec3Array *coords = new osg::Vec3Array(6);
(*coords)[0].set(osg::Vec3d(0.0, 0.0, 0.0)); (*coords)[0].set(osg::Vec3d(0.0, 0.0, 0.0));
(*coords)[1].set(osg::Vec3d(0.5, 0.0, 0.0)); (*coords)[1].set(osg::Vec3d(0.5, 0.0, 0.0));

View File

@@ -318,11 +318,13 @@ bool DePee::createHUD()
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,0.0f,1.0f)); normals->push_back(osg::Vec3(0.0f,0.0f,1.0f));
geom->setNormalArray(normals, osg::Array::BIND_OVERALL); geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(0.0f,0.0,0.0f,0.3f)); colors->push_back(osg::Vec4(0.0f,0.0,0.0f,0.3f));
geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4)); geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));

View File

@@ -51,14 +51,14 @@ osg::Program* Utility::createProgram(std::string vs, std::string fs)
if(!readFile((char*)vs.c_str(), vertSource)) if(!readFile((char*)vs.c_str(), vertSource))
{ {
printf("shader source not found\n"); printf("shader source not found\n");
return 0; return false;
} }
std::string fragSource; std::string fragSource;
if(!readFile((char*)fs.c_str(), fragSource)) if(!readFile((char*)fs.c_str(), fragSource))
{ {
printf("shader source not found\n"); printf("shader source not found\n");
return 0; return false;
} }
@@ -142,7 +142,8 @@ osg::Geode* Utility::getCanvasQuad(unsigned width, unsigned height, double depth
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
quad->setColorArray(colors, osg::Array::BIND_OVERALL); quad->setColorArray(colors);
quad->setColorBinding(osg::Geometry::BIND_OVERALL);
osg::Geode* geode = new osg::Geode(); osg::Geode* geode = new osg::Geode();
geode->addDrawable(quad); geode->addDrawable(quad);

View File

@@ -141,7 +141,8 @@ osg::Node* createDistortionSubgraph(osg::Node* subgraph, const osg::Vec4& clearC
// pass the created vertex array to the points geometry object. // pass the created vertex array to the points geometry object.
polyGeom->setVertexArray(vertices); polyGeom->setVertexArray(vertices);
polyGeom->setColorArray(colors, osg::Array::BIND_PER_VERTEX); polyGeom->setColorArray(colors);
polyGeom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
polyGeom->setTexCoordArray(0,texcoords); polyGeom->setTexCoordArray(0,texcoords);
@@ -419,7 +420,8 @@ osg::Geometry* createDomeDistortionMesh(const osg::Vec3& origin, const osg::Vec3
// pass the created vertex array to the points geometry object. // pass the created vertex array to the points geometry object.
geometry->setVertexArray(vertices); geometry->setVertexArray(vertices);
geometry->setColorArray(colors, osg::Array::BIND_PER_VERTEX); geometry->setColorArray(colors);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setTexCoordArray(0,texcoords); geometry->setTexCoordArray(0,texcoords);

View File

@@ -31,8 +31,6 @@
#include <osg/StateSet> #include <osg/StateSet>
#include <osg/Switch> #include <osg/Switch>
#include <osg/Texture2D> #include <osg/Texture2D>
#include <osg/TextureBuffer>
#include <osg/Image>
#include <osg/TexEnv> #include <osg/TexEnv>
#include <osg/VertexProgram> #include <osg/VertexProgram>
#include <osg/FragmentProgram> #include <osg/FragmentProgram>
@@ -142,15 +140,9 @@ public:
osg::Node* createShaderGraph(Cell* cell,osg::StateSet* stateset); osg::Node* createShaderGraph(Cell* cell,osg::StateSet* stateset);
osg::Node* createGeometryShaderGraph(Cell* cell, osg::StateSet* stateset);
osg::Node* createTextureBufferGraph(Cell* cell, osg::Geometry* templateGeometry);
void CollectTreePositions(Cell* cell, std::vector< osg::Vec3 >& positions);
osg::Node* createHUDWithText(const std::string& text); osg::Node* createHUDWithText(const std::string& text);
osg::Node* createScene(unsigned int numTreesToCreates, unsigned int maxNumTreesPerCell); osg::Node* createScene(unsigned int numTreesToCreates);
void advanceToNextTechnique(int delta=1) void advanceToNextTechnique(int delta=1)
{ {
@@ -474,7 +466,8 @@ osg::Geode* ForestTechniqueManager::createTerrain(const osg::Vec3& origin, const
} }
geometry->setVertexArray(&v); geometry->setVertexArray(&v);
geometry->setColorArray(&color, osg::Array::BIND_OVERALL); geometry->setColorArray(&color);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->setTexCoordArray(0,&t); geometry->setTexCoordArray(0,&t);
for(r=0;r<numRows-1;++r) for(r=0;r<numRows-1;++r)
@@ -570,7 +563,8 @@ osg::Geometry* ForestTechniqueManager::createSprite( float w, float h, osg::Vec4
geom->setTexCoordArray( 0, &t ); geom->setTexCoordArray( 0, &t );
geom->setColorArray( &c, osg::Array::BIND_OVERALL ); geom->setColorArray( &c );
geom->setColorBinding( osg::Geometry::BIND_OVERALL );
geom->addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,4) ); geom->addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,4) );
@@ -616,7 +610,8 @@ osg::Geometry* ForestTechniqueManager::createOrthogonalQuads( const osg::Vec3& p
geom->setTexCoordArray( 0, &t ); geom->setTexCoordArray( 0, &t );
geom->setColorArray( &c, osg::Array::BIND_OVERALL ); geom->setColorArray( &c );
geom->setColorBinding( osg::Geometry::BIND_OVERALL );
geom->addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,8) ); geom->addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,8) );
@@ -850,218 +845,6 @@ class ShaderGeometry : public osg::Drawable
osg::Geometry* shared_geometry = 0; osg::Geometry* shared_geometry = 0;
osg::Program* createGeometryShader()
{
static const char* vertSource = {
"#version 120\n"
"#extension GL_EXT_geometry_shader4 : enable\n"
"varying vec2 texcoord;\n"
"void main(void)\n"
"{\n"
" gl_Position = gl_Vertex;\n"
" texcoord = gl_MultiTexCoord0.st;\n"
"}\n"
};
static const char* geomSource = {
"#version 120\n"
"#extension GL_EXT_geometry_shader4 : enable\n"
"varying vec2 texcoord;\n"
"varying float intensity; \n"
"varying float red_intensity; \n"
"void main(void)\n"
"{\n"
" vec4 v = gl_PositionIn[0];\n"
" vec4 info = gl_PositionIn[1];\n"
" intensity = info.y;\n"
" red_intensity = info.z;\n"
"\n"
" float h = info.x;\n"
" float w = h*0.35;\n"
" vec4 e;\n"
" e = v + vec4(-w,0.0,0.0,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(0.0,0.0); EmitVertex();\n"
" e = v + vec4(w,0.0,0.0,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(1.0,0.0); EmitVertex();\n"
" e = v + vec4(-w,0.0,h,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(0.0,1.0); EmitVertex();\n"
" e = v + vec4(w,0.0,h,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(1.0,1.0); EmitVertex();\n"
" EndPrimitive();\n"
" e = v + vec4(0.0,-w,0.0,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(0.0,0.0); EmitVertex();\n"
" e = v + vec4(0.0,w,0.0,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(1.0,0.0); EmitVertex();\n"
" e = v + vec4(0.0,-w,h,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(0.0,1.0); EmitVertex();\n"
" e = v + vec4(0.0,w,h,0.0); gl_Position = gl_ModelViewProjectionMatrix * e; texcoord = vec2(1.0,1.0); EmitVertex();\n"
" EndPrimitive();\n"
"}\n"
};
static const char* fragSource = {
"uniform sampler2D baseTexture; \n"
"varying vec2 texcoord; \n"
"varying float intensity; \n"
"varying float red_intensity; \n"
"\n"
"void main(void) \n"
"{ \n"
" vec4 finalColor = texture2D( baseTexture, texcoord); \n"
" vec4 color = finalColor * intensity;\n"
" color.w = finalColor.w;\n"
" color.x *= red_intensity;\n"
" gl_FragColor = color;\n"
"}\n"
};
osg::Program* pgm = new osg::Program;
pgm->setName( "osgshader2 demo" );
pgm->addShader( new osg::Shader( osg::Shader::VERTEX, vertSource ) );
pgm->addShader( new osg::Shader( osg::Shader::FRAGMENT, fragSource ) );
pgm->addShader( new osg::Shader( osg::Shader::GEOMETRY, geomSource ) );
pgm->setParameter( GL_GEOMETRY_VERTICES_OUT_EXT, 8 );
pgm->setParameter( GL_GEOMETRY_INPUT_TYPE_EXT, GL_LINES );
pgm->setParameter( GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_TRIANGLE_STRIP);
return pgm;
}
void ForestTechniqueManager::CollectTreePositions(Cell* cell, std::vector< osg::Vec3 >& positions)
{
bool needGroup = !(cell->_cells.empty());
bool needTrees = !(cell->_trees.empty());
if (needTrees)
{
for(TreeList::iterator itr=cell->_trees.begin();
itr!=cell->_trees.end();
++itr)
{
Tree& tree = **itr;
positions.push_back(tree._position);
}
}
if (needGroup)
{
for(Cell::CellList::iterator itr=cell->_cells.begin();
itr!=cell->_cells.end();
++itr)
{
CollectTreePositions(itr->get(),positions);
}
}
}
osg::Node* ForestTechniqueManager::createGeometryShaderGraph(Cell* cell, osg::StateSet* dstate)
{
bool needGroup = !(cell->_cells.empty());
bool needTrees = !(cell->_trees.empty());
osg::Geode* geode = 0;
osg::Group* group = 0;
if (needTrees)
{
geode = new osg::Geode;
geode->setStateSet(dstate);
osg::Geometry* geometry = new osg::Geometry;
geode->addDrawable(geometry);
osg::Vec3Array* v = new osg::Vec3Array;
for(TreeList::iterator itr=cell->_trees.begin();
itr!=cell->_trees.end();
++itr)
{
Tree& tree = **itr;
v->push_back(tree._position);
v->push_back(osg::Vec3(/*tree._height*/30.0,(double)random(0.75f,1.15f),(double)random(1.0f,1.250f)));
}
geometry->setVertexArray( v );
geometry->addPrimitiveSet( new osg::DrawArrays( GL_LINES, 0, v->size() ) );
osg::StateSet* sset = geode->getOrCreateStateSet();
sset->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
sset->setAttribute( createGeometryShader() );
osg::Uniform* baseTextureSampler = new osg::Uniform("baseTexture",0);
sset->addUniform(baseTextureSampler);
}
if (needGroup)
{
group = new osg::Group;
for(Cell::CellList::iterator itr=cell->_cells.begin();
itr!=cell->_cells.end();
++itr)
{
group->addChild(createGeometryShaderGraph(itr->get(),dstate));
}
if (geode) group->addChild(geode);
}
if (group) return group;
else return geode;
}
osg::Node* ForestTechniqueManager::createTextureBufferGraph(Cell* cell, osg::Geometry* templateGeometry)
{
bool needGroup = !(cell->_cells.empty());
bool needTrees = !(cell->_trees.empty());
osg::Geode* geode = 0;
osg::Group* group = 0;
if (needTrees)
{
osg::Geometry* geometry = (osg::Geometry*)templateGeometry->clone( osg::CopyOp::DEEP_COPY_PRIMITIVES );
osg::DrawArrays* primSet = dynamic_cast<osg::DrawArrays*>( geometry->getPrimitiveSet(0) );
primSet->setNumInstances( cell->_trees.size() );
geode = new osg::Geode;
geode->addDrawable(geometry);
osg::ref_ptr<osg::Image> treeParamsImage = new osg::Image;
treeParamsImage->allocateImage( 3*cell->_trees.size(), 1, 1, GL_RGBA, GL_FLOAT );
unsigned int i=0;
for(TreeList::iterator itr=cell->_trees.begin();
itr!=cell->_trees.end();
++itr,++i)
{
osg::Vec4f* ptr = (osg::Vec4f*)treeParamsImage->data(3*i);
Tree& tree = **itr;
ptr[0] = osg::Vec4f(tree._position.x(),tree._position.y(),tree._position.z(),1.0);
ptr[1] = osg::Vec4f((float)tree._color.r()/255.0f,(float)tree._color.g()/255.0f, (float)tree._color.b()/255.0f, 1.0);
ptr[2] = osg::Vec4f(tree._width, tree._height, 1.0, 1.0);
}
osg::ref_ptr<osg::TextureBuffer> tbo = new osg::TextureBuffer;
tbo->setImage( treeParamsImage.get() );
tbo->setInternalFormat(GL_RGBA32F_ARB);
geometry->getOrCreateStateSet()->setTextureAttribute(1, tbo.get());
geometry->setInitialBound( cell->_bb );
}
if (needGroup)
{
group = new osg::Group;
for(Cell::CellList::iterator itr=cell->_cells.begin();
itr!=cell->_cells.end();
++itr)
{
group->addChild(createTextureBufferGraph(itr->get(),templateGeometry));
}
if (geode) group->addChild(geode);
}
if (group) return group;
else return geode;
}
osg::Node* ForestTechniqueManager::createShaderGraph(Cell* cell,osg::StateSet* stateset) osg::Node* ForestTechniqueManager::createShaderGraph(Cell* cell,osg::StateSet* stateset)
{ {
if (shared_geometry==0) if (shared_geometry==0)
@@ -1158,7 +941,7 @@ osg::Node* ForestTechniqueManager::createHUDWithText(const std::string& str)
return projection; return projection;
} }
osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, unsigned int maxNumTreesPerCell) osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates)
{ {
osg::Vec3 origin(0.0f,0.0f,0.0f); osg::Vec3 origin(0.0f,0.0f,0.0f);
osg::Vec3 size(1000.0f,1000.0f,200.0f); osg::Vec3 size(1000.0f,1000.0f,200.0f);
@@ -1175,8 +958,8 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
std::cout<<"Creating cell subdivision..."; std::cout<<"Creating cell subdivision...";
osg::ref_ptr<Cell> cell = new Cell; osg::ref_ptr<Cell> cell = new Cell;
cell->addTrees(trees); cell->addTrees(trees);
cell->divide(maxNumTreesPerCell); cell->divide();
std::cout<<"done."<<std::endl; std::cout<<"done."<<std::endl;
osg::Texture2D *tex = new osg::Texture2D; osg::Texture2D *tex = new osg::Texture2D;
@@ -1208,7 +991,7 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
std::cout<<"Creating osg::Billboard based forest..."; std::cout<<"Creating osg::Billboard based forest...";
osg::Group* group = new osg::Group; osg::Group* group = new osg::Group;
group->addChild(createBillboardGraph(cell.get(),dstate)); group->addChild(createBillboardGraph(cell.get(),dstate));
group->addChild(createHUDWithText("Using osg::Billboard's to create a forest\n\nPress left cursor key to select geometry instancing with Texture Buffer Object\nPress right cursor key to select double quad based forest")); group->addChild(createHUDWithText("Using osg::Billboard's to create a forest\n\nPress left cursor key to select OpenGL shader based forest\nPress right cursor key to select double quad based forest"));
_techniqueSwitch->addChild(group); _techniqueSwitch->addChild(group);
std::cout<<"done."<<std::endl; std::cout<<"done."<<std::endl;
} }
@@ -1252,7 +1035,7 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
"TEMP position;\n" "TEMP position;\n"
// vec3 position = gl_Vertex.xyz * gl_Color.w + gl_Color.xyz; // vec3 position = gl_Vertex.xyz * gl_Color.w + gl_Color.xyz;
"MAD position, vpos, vcol.w, vcol;\n" "MAD position, vpos, vcol.w, vcol;\n"
// gl_Position = gl_ModelViewProjectionMatrix * vec4(position,1.0); // gl_Position = gl_ModelViewProjectionMatrix * vec4(position,1.0);
@@ -1265,7 +1048,7 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
// gl_FrontColor = vec4(1.0,1.0,1.0,1.0); // gl_FrontColor = vec4(1.0,1.0,1.0,1.0);
"MOV result.color.front.primary, one;\n" "MOV result.color.front.primary, one;\n"
// texcoord = gl_MultiTexCoord0.st; // texcoord = gl_MultiTexCoord0.st;
"MOV result.texcoord, tc;\n" "MOV result.texcoord, tc;\n"
"END\n"; "END\n";
@@ -1349,93 +1132,11 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
} }
group->addChild(createShaderGraph(cell.get(),stateset)); group->addChild(createShaderGraph(cell.get(),stateset));
group->addChild(createHUDWithText("Using OpenGL Shader to create a forest\n\nPress left cursor key to select osg::Vertex/FragmentProgram based forest\nPress right cursor key to select osg::Vertex/Geometry/FragmentProgram based forest")); group->addChild(createHUDWithText("Using OpenGL Shader to create a forest\n\nPress left cursor key to select osg::Vertex/FragmentProgram based forest\nPress right cursor key to select osg::Billboard based forest"));
_techniqueSwitch->addChild(group); _techniqueSwitch->addChild(group);
std::cout<<"done."<<std::endl; std::cout<<"done."<<std::endl;
} }
{
std::cout<<"Creating Geometry Shader based forest...";
osg::StateSet* stateset = new osg::StateSet(*dstate, osg::CopyOp::DEEP_COPY_ALL);
osg::Group* group = new osg::Group;
group->addChild(createGeometryShaderGraph(cell.get(), stateset));
group->addChild(createHUDWithText("Using osg::Vertex/Geometry/FragmentProgram to create a forest\n\nPress left cursor key to select OpenGL Shader based forest\nPress right cursor key to select geometry instancing with Texture Buffer Object"));
_techniqueSwitch->addChild(group);
std::cout<<"done."<<std::endl;
}
{
std::cout<<"Creating forest using geometry instancing and texture buffer objects ...";
osg::StateSet* stateset = new osg::StateSet(*dstate, osg::CopyOp::DEEP_COPY_ALL);
{
osg::Program* program = new osg::Program;
stateset->setAttribute(program);
char vertexShaderSource[] =
"#version 420 compatibility\n"
"uniform samplerBuffer dataBuffer;\n"
"layout(location = 0) in vec3 VertexPosition;\n"
"layout(location = 8) in vec3 VertexTexCoord;\n"
"out vec2 TexCoord;\n"
"out vec4 Color;\n"
"void main()\n"
"{\n"
" int instanceAddress = gl_InstanceID * 3;\n"
" vec3 position = texelFetch(dataBuffer, instanceAddress).xyz;\n"
" Color = texelFetch(dataBuffer, instanceAddress + 1);\n"
" vec2 size = texelFetch(dataBuffer, instanceAddress + 2).xy;\n"
" mat4 mvpMatrix = gl_ModelViewProjectionMatrix *\n"
" mat4( size.x, 0.0, 0.0, 0.0,\n"
" 0.0, size.x, 0.0, 0.0,\n"
" 0.0, 0.0, size.y, 0.0,\n"
" position.x, position.y, position.z, 1.0);\n"
" gl_Position = mvpMatrix * vec4(VertexPosition,1.0) ;\n"
" TexCoord = VertexTexCoord.xy;\n"
"}\n";
char fragmentShaderSource[] =
"#version 420 core\n"
"uniform sampler2D baseTexture; \n"
"in vec2 TexCoord;\n"
"in vec4 Color;\n"
"layout(location = 0, index = 0) out vec4 FragData0;\n"
"void main(void) \n"
"{\n"
" FragData0 = Color*texture(baseTexture, TexCoord);\n"
"}\n";
osg::Shader* vertex_shader = new osg::Shader(osg::Shader::VERTEX, vertexShaderSource);
program->addShader(vertex_shader);
osg::Shader* fragment_shader = new osg::Shader(osg::Shader::FRAGMENT, fragmentShaderSource);
program->addShader(fragment_shader);
osg::Uniform* baseTextureSampler = new osg::Uniform("baseTexture",0);
stateset->addUniform(baseTextureSampler);
osg::Uniform* dataBufferSampler = new osg::Uniform("dataBuffer",1);
stateset->addUniform(dataBufferSampler);
}
osg::ref_ptr<osg::Geometry> templateGeometry = createOrthogonalQuadsNoColor(osg::Vec3(0.0f,0.0f,0.0f),1.0f,1.0f);
templateGeometry->setUseVertexBufferObjects(true);
templateGeometry->setUseDisplayList(false);
osg::Node* textureBufferGraph = createTextureBufferGraph(cell.get(), templateGeometry.get());
textureBufferGraph->setStateSet( stateset );
osg::Group* group = new osg::Group;
group->addChild(textureBufferGraph);
group->addChild(createHUDWithText("Using geometry instancing to create a forest\n\nPress left cursor key to select osg::Vertex/Geometry/FragmentProgram based forest\nPress right cursor key to select osg::Billboard based forest"));
_techniqueSwitch->addChild(group);
std::cout<<"done."<<std::endl;
}
_currentTechnique = 0; _currentTechnique = 0;
_techniqueSwitch->setSingleChildOn(_currentTechnique); _techniqueSwitch->setSingleChildOn(_currentTechnique);
@@ -1457,12 +1158,8 @@ int main( int argc, char **argv )
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
unsigned int numTreesToCreate = 10000; float numTreesToCreates = 10000;
arguments.read("--trees",numTreesToCreate); arguments.read("--trees",numTreesToCreates);
unsigned int maxNumTreesPerCell = sqrtf(static_cast<float>(numTreesToCreate));
arguments.read("--trees-per-cell",maxNumTreesPerCell);
osg::ref_ptr<ForestTechniqueManager> ttm = new ForestTechniqueManager; osg::ref_ptr<ForestTechniqueManager> ttm = new ForestTechniqueManager;
@@ -1473,7 +1170,7 @@ int main( int argc, char **argv )
viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet())); viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()));
// add model to viewer. // add model to viewer.
viewer.setSceneData( ttm->createScene(numTreesToCreate, maxNumTreesPerCell) ); viewer.setSceneData( ttm->createScene((unsigned int)numTreesToCreates) );
return viewer.run(); return viewer.run();

View File

@@ -1,11 +0,0 @@
SET(TARGET_SRC
CameraPathProperty.cpp
CameraProperty.cpp
CaptureSettings.cpp
EventProperty.cpp
osgframerenderer.cpp
UpdateProperty.cpp
)
#### end var setup ###
SETUP_EXAMPLE(osgframerenderer)

View File

@@ -1,88 +0,0 @@
#include "CameraPathProperty.h"
using namespace gsc;
void CameraPathProperty::update(osgViewer::View* view)
{
osg::Camera* camera = view->getCamera();
osg::FrameStamp* fs = view->getFrameStamp();
if (_animationPath.valid())
{
osg::AnimationPath::ControlPoint cp;
_animationPath->getInterpolatedControlPoint( fs->getSimulationTime(), cp );
OSG_NOTICE<<"CameraPathProperty "<<fs->getFrameNumber()<<" "<<fs->getSimulationTime()<<std::endl;
osg::Matrixd matrix;
cp.getMatrix( matrix );
camera->setViewMatrix( osg::Matrix::inverse(matrix) );
}
}
void CameraPathProperty::loadAnimationPath()
{
_animationPath = new osg::AnimationPath;;
//_animationPath->setLoopMode(osg::AnimationPath::LOOP);
osgDB::ifstream in(_filename.c_str());
if (!in)
{
OSG_WARN << "CameraPathProperty: Cannot open animation path file \"" << _filename << "\".\n";
return;
}
_animationPath->read(in);
}
bool CameraPathProperty::getTimeRange(double& startTime, double& endTime) const
{
if (!_animationPath) return false;
const osg::AnimationPath::TimeControlPointMap& tcpm = _animationPath->getTimeControlPointMap();
if (tcpm.empty()) return false;
startTime = tcpm.begin()->first;
endTime = tcpm.rbegin()->first;
return true;
}
void CameraPathProperty::resetTimeRange(double startTime, double endTime)
{
if (!_animationPath) return;
osg::AnimationPath::TimeControlPointMap& tcpm = _animationPath->getTimeControlPointMap();
if (tcpm.empty()) return;
osg::AnimationPath::TimeControlPointMap copy_tcpm = tcpm;
double offset = tcpm.begin()->first;
double originalLength = tcpm.rbegin()->first - tcpm.begin()->first ;
double scale = originalLength>0.0 ? (endTime-startTime)/originalLength : 1.0;
tcpm.clear();
for(osg::AnimationPath::TimeControlPointMap::iterator itr = copy_tcpm.begin();
itr != copy_tcpm.end();
++itr)
{
tcpm[startTime + (itr->first-offset)*scale] = itr->second;
}
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Serialization support
//
REGISTER_OBJECT_WRAPPER( gsc_CameraPathProperty,
new gsc::CameraPathProperty,
gsc::CameraPathProperty,
"osg::Object gsc::CameraPathProperty" )
{
ADD_STRING_SERIALIZER( AnimationPathFileName, "" );
}

View File

@@ -1,46 +0,0 @@
#ifndef CAMERAPATHPROPERTY_H
#define CAMERAPATHPROPERTY_H
#include <osg/AnimationPath>
#include "UpdateProperty.h"
namespace gsc
{
class CameraPathProperty : public gsc::UpdateProperty
{
public:
CameraPathProperty() {}
CameraPathProperty(const std::string& filename) { setAnimationPathFileName(filename); }
CameraPathProperty(const CameraPathProperty& cpp, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {}
META_Object(gsc, CameraPathProperty);
void setAnimationPathFileName(const std::string& filename) { _filename = filename; loadAnimationPath(); }
const std::string& getAnimationPathFileName() const { return _filename; }
void setAnimationPath(osg::AnimationPath* ap) { _animationPath = ap; }
osg::AnimationPath* getAnimationPath() { return _animationPath.get(); }
const osg::AnimationPath* getAnimationPath() const { return _animationPath.get(); }
bool getTimeRange(double& startTime, double& endTime) const;
void resetTimeRange(double startTime, double endTime);
virtual void update(osgViewer::View* view);
protected:
virtual ~CameraPathProperty() {}
void loadAnimationPath();
std::string _filename;
osg::ref_ptr<osg::AnimationPath> _animationPath;
};
}
#endif

View File

@@ -1,81 +0,0 @@
#include "CameraProperty.h"
using namespace gsc;
void CameraProperty::setToModel(const osg::Node* node)
{
osg::BoundingSphere bs = node->getBound();
double dist = osg::DisplaySettings::instance()->getScreenDistance();
OSG_NOTICE<<"Node name "<<node->getName()<<std::endl;
#if 1
if (node->getName().find("Presentation")==std::string::npos)
{
double screenWidth = osg::DisplaySettings::instance()->getScreenWidth();
double screenHeight = osg::DisplaySettings::instance()->getScreenHeight();
double screenDistance = osg::DisplaySettings::instance()->getScreenDistance();
double vfov = atan2(screenHeight/2.0,screenDistance)*2.0;
double hfov = atan2(screenWidth/2.0,screenDistance)*2.0;
double viewAngle = vfov<hfov ? vfov : hfov;
dist = bs.radius() / sin(viewAngle*0.5);
}
#endif
_center = bs.center();
_eye = _center - osg::Vec3d(0.0, dist, 0.0);
_up = osg::Vec3d(0.0, 0.0, 1.0);
_rotationCenter = _center;
_rotationAxis = osg::Vec3d(0.0, 0.0, 1.0);
_rotationSpeed = 0.0;
}
void CameraProperty::update(osgViewer::View* view)
{
osg::Camera* camera = view->getCamera();
osg::FrameStamp* fs = view->getFrameStamp();
osg::Matrixd matrix;
matrix.makeLookAt(_eye, _center, _up);
if (_rotationSpeed!=0.0)
{
matrix.preMult(osg::Matrixd::translate(-_rotationCenter) *
osg::Matrix::rotate(osg::DegreesToRadians(_rotationSpeed*fs->getSimulationTime()), _rotationAxis) *
osg::Matrixd::translate(_rotationCenter));
}
camera->setViewMatrix( matrix );
// set the fusion distance up so that the left and right eye images are co-incedent on the image plane at the center of ration.
view->setFusionDistance(osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE,(_center-_eye).length());
// view->setFusionDistance(osgUtil::SceneView::PROPORTIONAL_TO_SCREEN_DISTANCE, 1.0);
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Serialization support
//
REGISTER_OBJECT_WRAPPER( gsc_CameraProperty,
new gsc::CameraProperty,
gsc::CameraProperty,
"osg::Object gsc::CameraProperty" )
{
ADD_VEC3D_SERIALIZER( Center, osg::Vec3d(0.0,0.0,0.0) );
ADD_VEC3D_SERIALIZER( EyePoint, osg::Vec3d(0.0,-1.0,0.0) );
ADD_VEC3D_SERIALIZER( UpVector, osg::Vec3d(0.0,0.0,1.0) );
ADD_VEC3D_SERIALIZER( RotationCenter, osg::Vec3d(0.0,0.0,0.0) );
ADD_VEC3D_SERIALIZER( RotationAxis, osg::Vec3d(0.0,0.0,1.0) );
ADD_DOUBLE_SERIALIZER( RotationSpeed, 0.0 );
}

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@@ -1,72 +0,0 @@
#ifndef CAMERAPROPERTY_H
#define CAMERAPROPERTY_H
#include <osg/AnimationPath>
#include "UpdateProperty.h"
namespace gsc
{
class CameraProperty : public gsc::UpdateProperty
{
public:
CameraProperty():
_center(0.0,0.0,0.0),
_eye(0.0,-1.0,0.0),
_up(0.0,0.0,1.0),
_rotationCenter(0.0,0.0,0.0),
_rotationAxis(0.0,0.0,1.0),
_rotationSpeed(0.0) {}
CameraProperty(const CameraProperty& cp, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
_center(cp._center),
_eye(cp._eye),
_up(cp._up),
_rotationCenter(cp._rotationCenter),
_rotationAxis(cp._rotationAxis),
_rotationSpeed(cp._rotationSpeed)
{}
META_Object(gsc, CameraProperty);
void setToModel(const osg::Node* node);
void setCenter(const osg::Vec3d& center) { _center = center; }
const osg::Vec3d& getCenter() const { return _center; }
void setEyePoint(const osg::Vec3d& eye) { _eye = eye; }
const osg::Vec3d& getEyePoint() const { return _eye; }
void setUpVector(const osg::Vec3d& up) { _up = up; }
const osg::Vec3d& getUpVector() const { return _up; }
void setRotationCenter(const osg::Vec3d& center) { _rotationCenter = center; }
const osg::Vec3d& getRotationCenter() const { return _rotationCenter; }
void setRotationAxis(const osg::Vec3d& axis) { _rotationAxis = axis; }
const osg::Vec3d& getRotationAxis() const { return _rotationAxis; }
void setRotationSpeed(double speed) { _rotationSpeed = speed; }
double getRotationSpeed() const { return _rotationSpeed; }
virtual void update(osgViewer::View* view);
protected:
virtual ~CameraProperty() {}
osg::Vec3d _center;
osg::Vec3d _eye;
osg::Vec3d _up;
osg::Vec3d _rotationCenter;
osg::Vec3d _rotationAxis;
double _rotationSpeed;
};
}
#endif

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@@ -1,187 +0,0 @@
#include "CaptureSettings.h"
using namespace gsc;
CaptureSettings::CaptureSettings():
_stereoMode(OFF),
_offscreen(false),
_outputImageFlip(false),
_width(1024),
_height(512),
_screenWidth(0.0),
_screenHeight(0.0),
_screenDistance(0.0),
_samples(0),
_sampleBuffers(0),
_frameRate(60.0),
_numberOfFrames(0.0)
{
}
CaptureSettings::CaptureSettings(const CaptureSettings& cs, const osg::CopyOp& copyop):
osg::Object(cs, copyop),
_inputFileName(cs._inputFileName),
_outputFileName(cs._outputFileName),
_outputDirectoryName(cs._outputDirectoryName),
_outputBaseFileName(cs._outputBaseFileName),
_outputExtension(cs._outputExtension),
_stereoMode(cs._stereoMode),
_offscreen(cs._offscreen),
_outputImageFlip(cs._outputImageFlip),
_width(cs._width),
_height(cs._height),
_screenWidth(cs._screenWidth),
_screenHeight(cs._screenHeight),
_screenDistance(cs._screenDistance),
_samples(cs._samples),
_sampleBuffers(cs._sampleBuffers),
_frameRate(cs._frameRate),
_numberOfFrames(cs._numberOfFrames),
_eventHandlers(cs._eventHandlers),
_properties(cs._properties)
{
}
void CaptureSettings::setOutputFileName(const std::string& filename)
{
_outputFileName = filename;
_outputDirectoryName = osgDB::getFilePath(filename);
if (!_outputDirectoryName.empty()) _outputDirectoryName += osgDB::getNativePathSeparator();
_outputBaseFileName = osgDB::getStrippedName(filename);
_outputExtension = osgDB::getFileExtensionIncludingDot(filename);
}
const std::string& CaptureSettings::getOutputFileName() const
{
return _outputFileName;
}
std::string CaptureSettings::getOutputFileName(unsigned int frameNumber) const
{
std::stringstream str;
str<<_outputDirectoryName<<_outputBaseFileName<<"_"<<frameNumber<<_outputExtension;
return str.str();
}
std::string CaptureSettings::getOutputFileName(unsigned int cameraNum, unsigned int frameNumber) const
{
std::stringstream str;
str<<_outputDirectoryName<<_outputBaseFileName<<"_"<<cameraNum<<"_"<<frameNumber<<_outputExtension;
return str.str();
}
bool CaptureSettings::valid() const
{
return _numberOfFrames>0 && !_outputBaseFileName.empty() && !_outputExtension.empty() && !_inputFileName.empty();
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Serialization support
//
static bool checkEventHandlers( const gsc::CaptureSettings& cs )
{
return !cs.getEventHandlers().empty();
}
static bool readEventHandlers( osgDB::InputStream& is, gsc::CaptureSettings& cs )
{
unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
osg::ref_ptr<osg::Object> obj = is.readObject();
gsc::UpdateProperty* up = dynamic_cast<gsc::UpdateProperty*>( obj.get() );
if ( up ) cs.addUpdateProperty( up );
}
is >> is.END_BRACKET;
return true;
}
static bool writeEventHandlers( osgDB::OutputStream& os, const gsc::CaptureSettings& cs )
{
const gsc::CaptureSettings::EventHandlers& pl = cs.getEventHandlers();
unsigned int size = pl.size();
os << size << os.BEGIN_BRACKET << std::endl;
for ( unsigned int i=0; i<size; ++i )
{
os << pl[i].get();
}
os << os.END_BRACKET << std::endl;
return true;
}
static bool checkProperties( const gsc::CaptureSettings& cs )
{
return !cs.getProperties().empty();
}
static bool readProperties( osgDB::InputStream& is, gsc::CaptureSettings& cs )
{
unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
osg::ref_ptr<osg::Object> obj = is.readObject();
gsc::UpdateProperty* up = dynamic_cast<gsc::UpdateProperty*>( obj.get() );
if ( up ) cs.addUpdateProperty( up );
}
is >> is.END_BRACKET;
return true;
}
static bool writeProperties( osgDB::OutputStream& os, const gsc::CaptureSettings& cs )
{
const gsc::CaptureSettings::Properties& pl = cs.getProperties();
unsigned int size = pl.size();
os << size << os.BEGIN_BRACKET << std::endl;
for ( unsigned int i=0; i<size; ++i )
{
os << pl[i].get();
}
os << os.END_BRACKET << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( gsc_CaptureSettings,
new gsc::CaptureSettings,
gsc::CaptureSettings,
"osg::Object gsc::CaptureSettings" )
{
ADD_STRING_SERIALIZER( InputFileName, "" );
ADD_STRING_SERIALIZER( OutputFileName, "" );
ADD_DOUBLE_SERIALIZER( FrameRate, 60.0 );
BEGIN_ENUM_SERIALIZER( StereoMode, OFF );
ADD_ENUM_VALUE( OFF );
ADD_ENUM_VALUE( HORIZONTAL_SPLIT );
ADD_ENUM_VALUE( VERTICAL_SPLIT );
END_ENUM_SERIALIZER();
ADD_BOOL_SERIALIZER( Offscreen, false );
ADD_BOOL_SERIALIZER( OutputImageFlip, false );
ADD_UINT_SERIALIZER( Width, 1024 );
ADD_UINT_SERIALIZER( Height, 512 );
ADD_FLOAT_SERIALIZER( ScreenWidth, 0.0 );
ADD_FLOAT_SERIALIZER( ScreenHeight, 0.0 );
ADD_FLOAT_SERIALIZER( ScreenDistance, 0.0 );
BEGIN_ENUM_SERIALIZER( PixelFormat, RGB );
ADD_ENUM_VALUE( RGB );
ADD_ENUM_VALUE( RGBA );
END_ENUM_SERIALIZER();
ADD_UINT_SERIALIZER( Samples, 0 );
ADD_UINT_SERIALIZER( SampleBuffers, 0 );
ADD_UINT_SERIALIZER( NumberOfFrames, 0 );
ADD_USER_SERIALIZER( EventHandlers );
ADD_USER_SERIALIZER( Properties );
}

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@@ -1,148 +0,0 @@
#ifndef CAPTURESETTINGS_H
#define CAPTURESETTINGS_H
#include <osgDB/ReadFile>
#include <osgDB/FileNameUtils>
#include <osgDB/WriteFile>
#include <osgViewer/Viewer>
#include <osg/AnimationPath>
#include "UpdateProperty.h"
namespace gsc
{
class CaptureSettings : public osg::Object
{
public:
CaptureSettings();
CaptureSettings(const CaptureSettings& cs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(gsc, CaptureSettings);
void setInputFileName(const std::string& filename) { _inputFileName = filename; }
const std::string& getInputFileName() const { return _inputFileName; }
void setOutputFileName(const std::string& filename);
const std::string& getOutputFileName() const;
std::string getOutputFileName(unsigned int frameNumber) const;
std::string getOutputFileName(unsigned int cameraNumber, unsigned int frameNumber) const;
enum StereoMode
{
OFF,
HORIZONTAL_SPLIT,
VERTICAL_SPLIT
};
void setStereoMode(StereoMode mode) { _stereoMode = mode; }
StereoMode getStereoMode() const { return _stereoMode; }
void setOffscreen(bool o) { _offscreen = o; }
bool getOffscreen() const { return _offscreen; }
void setOutputImageFlip(bool flip) { _outputImageFlip = flip; }
bool getOutputImageFlip() const { return _outputImageFlip; }
void setWidth(unsigned int width) { _width = width; }
unsigned int getWidth() const { return _width; }
void setHeight(unsigned int height) { _height = height; }
unsigned int getHeight() const { return _height; }
void setScreenWidth(float width) { _screenWidth = width; }
float getScreenWidth() const { return _screenWidth; }
void setScreenHeight(float height) { _screenHeight = height; }
float getScreenHeight() const { return _screenHeight; }
void setScreenDistance(float distance) { _screenDistance = distance; }
float getScreenDistance() const { return _screenDistance; }
enum PixelFormat
{
RGB,
RGBA
};
void setPixelFormat(PixelFormat format) { _pixelFormat = format; }
PixelFormat getPixelFormat() const { return _pixelFormat; }
void setSamples(unsigned int s) { _samples = s; }
unsigned int getSamples() const { return _samples; }
void setSampleBuffers(unsigned int s) { _sampleBuffers = s; }
unsigned int getSampleBuffers() const { return _sampleBuffers; }
void setFrameRate(double fr) { _frameRate = fr; }
double getFrameRate() const { return _frameRate; }
void setNumberOfFrames(unsigned int nf) { _numberOfFrames = nf; }
unsigned int getNumberOfFrames() const { return _numberOfFrames; }
typedef std::vector< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlers;
void setEventHandlers(const EventHandlers& eh);
EventHandlers& getEventHandlers() { return _eventHandlers; }
const EventHandlers& getEventHandlers() const { return _eventHandlers; }
typedef std::vector< osg::ref_ptr<UpdateProperty> > Properties;
void addUpdateProperty(UpdateProperty* up) { _properties.push_back(up); }
void setProperties(const Properties& pl) { _properties = pl; }
Properties& getProperties() { return _properties; }
const Properties& getProperties() const { return _properties; }
template<typename T>
T* getPropertyOfType()
{
for(Properties::iterator itr = _properties.begin();
itr != _properties.end();
++itr)
{
T* p = dynamic_cast<T*>(itr->get());
if (p) return p;
}
return 0;
}
bool valid() const;
protected:
virtual ~CaptureSettings() {}
std::string _inputFileName;
std::string _outputFileName;
std::string _outputDirectoryName;
std::string _outputBaseFileName;
std::string _outputExtension;
StereoMode _stereoMode;
bool _offscreen;
bool _outputImageFlip;
unsigned int _width;
unsigned int _height;
float _screenWidth;
float _screenHeight;
float _screenDistance;
PixelFormat _pixelFormat;
unsigned int _samples;
unsigned int _sampleBuffers;
double _frameRate;
unsigned int _numberOfFrames;
EventHandlers _eventHandlers;
Properties _properties;
};
}
#endif

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@@ -1,41 +0,0 @@
#include "EventProperty.h"
namespace gsc
{
void EventProperty::update(osgViewer::View* view)
{
if (view && view->getEventQueue() && _event.valid())
{
view->getEventQueue()->addEvent(_event.get());
}
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Serialization support
//
REGISTER_OBJECT_WRAPPER( gsc_EventProperty,
new gsc::EventProperty,
gsc::EventProperty,
"osg::Object gsc::EventProperty" )
{
ADD_OBJECT_SERIALIZER( Event, osgGA::GUIEventAdapter, NULL );
}
}
namespace osgGA
{
namespace B
{
}
}

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@@ -1,38 +0,0 @@
#ifndef EVENTPROPERTY_H
#define EVENTPROPERTY_H
#include <osgGA/GUIEventAdapter>
#include "UpdateProperty.h"
namespace gsc
{
class EventProperty : public gsc::UpdateProperty
{
public:
EventProperty() {}
EventProperty(osgGA::GUIEventAdapter* event):_event(event) {}
EventProperty(const EventProperty& cpp, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {}
META_Object(gsc, EventProperty);
void setEvent(osgGA::GUIEventAdapter* ea) { _event = ea; }
osgGA::GUIEventAdapter* getEvent() { return _event.get(); }
const osgGA::GUIEventAdapter* getEvent() const { return _event.get(); }
virtual void update(osgViewer::View* view);
protected:
virtual ~EventProperty() {}
double _previousFrameTime;
osg::ref_ptr<osgGA::GUIEventAdapter> _event;
};
}
#endif

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@@ -1,4 +0,0 @@
#include "UpdateProperty.h"
using namespace gsc;

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@@ -1,32 +0,0 @@
#ifndef UPDATEPROPERTY_H
#define UPDATEPROPERTY_H
#include <osgDB/ReadFile>
#include <osgDB/FileNameUtils>
#include <osgDB/WriteFile>
#include <osgViewer/Viewer>
#include <osg/AnimationPath>
namespace gsc
{
class UpdateProperty : public osg::Object
{
public:
UpdateProperty() {}
UpdateProperty(const UpdateProperty& up, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {}
META_Object(gsc, UpdateProperty);
virtual void update(osgViewer::View* view) {}
protected:
virtual ~UpdateProperty() {}
};
}
#endif

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@@ -1,559 +0,0 @@
#include <osgDB/ReadFile>
#include <osgDB/FileUtils>
#include <osgDB/FileNameUtils>
#include <osgDB/WriteFile>
#include <osgViewer/Viewer>
#include <osg/AnimationPath>
#include "UpdateProperty.h"
#include "CameraProperty.h"
#include "CameraPathProperty.h"
#include "EventProperty.h"
#include "CaptureSettings.h"
#include <osgGA/StateSetManipulator>
struct ScreenShot : public osg::Camera::DrawCallback
{
ScreenShot(GLenum pixelFormat, bool flip):
_pixelFormat(pixelFormat),
_flip(flip) {}
virtual void operator () (osg::RenderInfo& renderInfo) const
{
if (!_frameCapture)
{
OSG_NOTICE<<"No FrameCamera assigned"<<std::endl;
return;
}
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
CameraNumMap::const_iterator itr = _cameraNumMap.find(renderInfo.getCurrentCamera());
std::string outputFileName = (itr!=_cameraNumMap.end()) ?
_frameCapture->getOutputFileName(itr->second, frameNumber) :
_frameCapture->getOutputFileName(frameNumber);
OSG_NOTICE<<"outputFileName="<<outputFileName<<std::endl;
osg::Camera* camera = renderInfo.getCurrentCamera();
osg::Viewport* viewport = camera ? camera->getViewport() : 0;
if (viewport)
{
OSG_NOTICE<<"Doing read of ="<<viewport->x()<<", "<<viewport->y()<<", "<<viewport->width()<<", "<<viewport->height()<<" with pixelFormat=0x"<<std::hex<<_pixelFormat<<std::dec<<std::endl;
glReadBuffer(camera->getDrawBuffer());
osg::ref_ptr<osg::Image> image = new osg::Image;
image->readPixels(viewport->x(),viewport->y(),viewport->width(),viewport->height(),
_pixelFormat, GL_UNSIGNED_BYTE, 1);
if (_flip) image->flipVertical();
osgDB::writeImageFile(*image, outputFileName);
}
}
typedef std::map<const osg::Camera*, unsigned int> CameraNumMap;
GLenum _pixelFormat;
bool _flip;
osg::ref_ptr<gsc::CaptureSettings> _frameCapture;
CameraNumMap _cameraNumMap;
};
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of 3D textures.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options]");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("-i <filename>","Input scene (or presentation) filename.");
arguments.getApplicationUsage()->addCommandLineOption("-o <filename>","Base ouput filename of the images, recommended to use something like Images/image.png");
arguments.getApplicationUsage()->addCommandLineOption("--cs <filename>","Load pre-generated configuration file for run.");
arguments.getApplicationUsage()->addCommandLineOption("--ouput-cs <filename>","Output configuration file with settings provided on commandline.");
arguments.getApplicationUsage()->addCommandLineOption("-p <filename>","Use specificied camera path file to control camera position.");
arguments.getApplicationUsage()->addCommandLineOption("--offscreen","Use an pbuffer to render the images offscreen.");
arguments.getApplicationUsage()->addCommandLineOption("--screen","Use an window to render the images.");
arguments.getApplicationUsage()->addCommandLineOption("--width <width>","Window/output image width.");
arguments.getApplicationUsage()->addCommandLineOption("--height <height>","Window/output image height.");
arguments.getApplicationUsage()->addCommandLineOption("--screen-distance <distance>","Set the distance of the viewer from the physical screen.");
arguments.getApplicationUsage()->addCommandLineOption("--screen-width <width>","Set the width of the physical screen.");
arguments.getApplicationUsage()->addCommandLineOption("--screen-height <height>","Set the height of the physical screen.");
arguments.getApplicationUsage()->addCommandLineOption("--ms <s>","Number of multi-samples to use when rendering, an enable a single sample buffer.");
arguments.getApplicationUsage()->addCommandLineOption("--samples <s>","Number of multi-samples to use when rendering.");
arguments.getApplicationUsage()->addCommandLineOption("--sampleBuffers <sb>","Number of sample buffers to use when rendering.");
arguments.getApplicationUsage()->addCommandLineOption("-f <fps>","Number of frames per second in simulation time.");
arguments.getApplicationUsage()->addCommandLineOption("-n <frames>","Number of frames to render/images to create.");
arguments.getApplicationUsage()->addCommandLineOption("-d <time>","Duration of rendering run (duration = frames/fps).");
arguments.getApplicationUsage()->addCommandLineOption("--center <x> <y> <z>","View center.");
arguments.getApplicationUsage()->addCommandLineOption("--eye <x> <y> <z>","Camera eye point.");
arguments.getApplicationUsage()->addCommandLineOption("--up <x> <y> <z>","Camera up vector.");
arguments.getApplicationUsage()->addCommandLineOption("--rotation-center <x> <y> <z>","Position to rotatate around.");
arguments.getApplicationUsage()->addCommandLineOption("--rotation-axis <x> <y> <z>","Axis to rotate around.");
arguments.getApplicationUsage()->addCommandLineOption("--rotation-speed <v>","Degrees per second.");
arguments.getApplicationUsage()->addCommandLineOption("--stereo <mode>","OFF | HORIZONTAL_SPLIT | VERTICAL_SPLIT");
unsigned int helpType = 0;
if ((helpType = arguments.readHelpType()))
{
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
osgViewer::Viewer viewer;
typedef std::list< osg::ref_ptr<gsc::CaptureSettings> > CaptureSettingsList;
CaptureSettingsList frameCaptureList;
osg::ref_ptr<gsc::CaptureSettings> fc = new gsc::CaptureSettings;
double duration = 0.0;
double fps = 0.0f;
unsigned int nframes = 0;
bool readCaptureSettings = false;
std::string filename;
if (arguments.read("--cs",filename))
{
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(filename);
gsc::CaptureSettings* input_cs = dynamic_cast<gsc::CaptureSettings*>(object.get());
if (input_cs) { fc = input_cs; readCaptureSettings = true; }
else
{
OSG_NOTICE<<"Unable to read CaptureSettings from file: "<<filename<<std::endl;
if (object.valid()) OSG_NOTICE<<"Object read, "<<object.get()<<", className()="<<object->className()<<std::endl;
return 1;
}
}
float screenWidth = fc->getScreenWidth()!=0.0 ? fc->getScreenWidth() : osg::DisplaySettings::instance()->getScreenWidth();
if (arguments.read("--screen-width",screenWidth)) {}
float screenHeight = fc->getScreenHeight()!=0.0 ? fc->getScreenHeight() : osg::DisplaySettings::instance()->getScreenHeight();
if (arguments.read("--screen-height",screenHeight)) {}
float screenDistance = fc->getScreenDistance()!=0.0 ? fc->getScreenDistance() : osg::DisplaySettings::instance()->getScreenDistance();
if (arguments.read("--screen-distance",screenDistance)) {}
fc->setScreenWidth(screenWidth);
osg::DisplaySettings::instance()->setScreenWidth(screenWidth);
fc->setScreenHeight(screenHeight);
osg::DisplaySettings::instance()->setScreenHeight(screenHeight);
fc->setScreenDistance(screenDistance);
osg::DisplaySettings::instance()->setScreenDistance(screenDistance);
bool useScreenSizeForProjectionMatrix = true;
if (arguments.read("-i",filename)) fc->setInputFileName(filename);
if (arguments.read("-o",filename)) fc->setOutputFileName(filename);
if (arguments.read("-p",filename))
{
osg::ref_ptr<gsc::CameraPathProperty> cpp = new gsc::CameraPathProperty;
cpp->setAnimationPathFileName(filename);
double startTime = 0, endTime = 1.0f;
if (cpp->getTimeRange(startTime, endTime))
{
OSG_NOTICE<<"Camera path time range "<<startTime<<", "<<endTime<<std::endl;
if (startTime!=0.0)
{
cpp->resetTimeRange(0.0, endTime-startTime);
if (cpp->getTimeRange(startTime, endTime))
{
OSG_NOTICE<<" new time range "<<startTime<<", "<<endTime<<std::endl;
}
else
{
OSG_NOTICE<<" failed to set new time range "<<startTime<<", "<<endTime<<std::endl;
}
}
duration = endTime;
}
else
{
OSG_NOTICE<<"Camera path time range "<<startTime<<", "<<endTime<<std::endl;
}
fc->addUpdateProperty(cpp.get());
}
else
{
osg::ref_ptr<gsc::CameraProperty> cp = fc->getPropertyOfType<gsc::CameraProperty>();
bool newCameraProperty = false;
bool valueSet = false;
if (!cp)
{
newCameraProperty = true;
cp = new gsc::CameraProperty;
osg::ref_ptr<osg::Node> node = fc->getInputFileName().empty() ? 0 : osgDB::readNodeFile(fc->getInputFileName());
if (node.valid())
{
cp->setToModel(node.get());
valueSet = true;
}
}
osg::Vec3d vec;
while (arguments.read("--center",vec.x(), vec.y(), vec.z())) { cp->setCenter(vec); valueSet = true; }
while (arguments.read("--eye",vec.x(), vec.y(), vec.z())) { cp->setEyePoint(vec); valueSet = true; }
while (arguments.read("--up",vec.x(), vec.y(), vec.z())) { cp->setUpVector(vec); valueSet = true; }
while (arguments.read("--rotation-center",vec.x(), vec.y(), vec.z())) { cp->setRotationCenter(vec); valueSet = true; }
while (arguments.read("--rotation-axis",vec.x(), vec.y(), vec.z())) { cp->setRotationAxis(vec); valueSet = true; }
double speed;
while (arguments.read("--rotation-speed",speed)) { cp->setRotationSpeed(speed); valueSet = true; }
if (newCameraProperty && valueSet)
{
fc->addUpdateProperty(cp.get());
}
}
std::string stereoMode;
if (arguments.read("--stereo", stereoMode))
{
if (stereoMode=="HORIZONTAL_SPLIT") fc->setStereoMode(gsc::CaptureSettings::HORIZONTAL_SPLIT);
else if (stereoMode=="VERTICAL_SPLIT") fc->setStereoMode(gsc::CaptureSettings::VERTICAL_SPLIT);
else if (stereoMode=="OFF") fc->setStereoMode(gsc::CaptureSettings::OFF);
}
if (arguments.read("--offscreen")) fc->setOffscreen(true);
if (arguments.read("--screen")) fc->setOffscreen(false);
if (arguments.read("--flip")) fc->setOutputImageFlip(true);
if (arguments.read("--no-flip")) fc->setOutputImageFlip(false);
unsigned int width = 1024;
if (arguments.read("--width",width)) fc->setWidth(width);
unsigned int height = 512;
if (arguments.read("--height",height)) fc->setHeight(height);
if (arguments.read("--rgb")) fc->setPixelFormat(gsc::CaptureSettings::RGB);
if (arguments.read("--rgba")) fc->setPixelFormat(gsc::CaptureSettings::RGBA);
osg::Vec4 clearColor(0.0f,0.0f,0.0f,0.0f);
while (arguments.read("--clear-color",clearColor[0],clearColor[1],clearColor[2],clearColor[3])) {}
unsigned int samples = 0;
if (arguments.read("--samples",samples)) fc->setSamples(samples);
unsigned int sampleBuffers = 0;
if (arguments.read("--sampleBuffers",sampleBuffers)) fc->setSampleBuffers(sampleBuffers);
unsigned int ms = 0;
if (arguments.read("--ms",ms))
{
fc->setSamples(ms);
fc->setSampleBuffers(1);
}
if (arguments.read("-f",fps)) fc->setFrameRate(fps);
if (arguments.read("-n",nframes)) fc->setNumberOfFrames(nframes);
if (arguments.read("-d",duration)) {}
std::string key;
double time;
while(arguments.read("--key-down",time, key) && key.size()>=1)
{
OSG_NOTICE<<"keydown "<<key<<", "<<time<<std::endl;
osg::ref_ptr<osgGA::GUIEventAdapter> event = new osgGA::GUIEventAdapter;
event->setTime(time);
event->setEventType(osgGA::GUIEventAdapter::KEYDOWN);
event->setKey(key[0]);
fc->addUpdateProperty(new gsc::EventProperty(event.get()));
}
while(arguments.read("--key-up",time, key) && key.size()>=1)
{
OSG_NOTICE<<"keyup "<<key<<", "<<time<<std::endl;
osg::ref_ptr<osgGA::GUIEventAdapter> event = new osgGA::GUIEventAdapter;
event->setTime(time);
event->setEventType(osgGA::GUIEventAdapter::KEYUP);
event->setKey(key[0]);
fc->addUpdateProperty(new gsc::EventProperty(event.get()));
}
double mouse_x, mouse_y;
while(arguments.read("--mouse-move",time, mouse_x, mouse_y))
{
OSG_NOTICE<<"mouse move "<<time<<", "<<mouse_x<<", "<<mouse_y<<std::endl;
osg::ref_ptr<osgGA::GUIEventAdapter> event = new osgGA::GUIEventAdapter;
event->setTime(time);
event->setEventType(osgGA::GUIEventAdapter::MOVE);
event->setX(mouse_x);
event->setY(mouse_y);
fc->addUpdateProperty(new gsc::EventProperty(event.get()));
}
while(arguments.read("--mouse-drag",time, mouse_x, mouse_y))
{
OSG_NOTICE<<"mouse drag "<<time<<", "<<mouse_x<<", "<<mouse_y<<std::endl;
osg::ref_ptr<osgGA::GUIEventAdapter> event = new osgGA::GUIEventAdapter;
event->setTime(time);
event->setEventType(osgGA::GUIEventAdapter::DRAG);
event->setX(mouse_x);
event->setY(mouse_y);
fc->addUpdateProperty(new gsc::EventProperty(event.get()));
}
if (!readCaptureSettings)
{
if (duration!=0.0)
{
if (fps!=0.0) nframes = static_cast<unsigned int>(ceil(duration*fps));
else if (nframes!=0) fps = duration/static_cast<double>(nframes);
else
{
fps = 60.0;
nframes = static_cast<unsigned int>(ceil(duration/fps));
}
}
else // duration == 0.0
{
if (fps==0.0) fps=60.0;
if (nframes==0) nframes=1;
duration = static_cast<double>(nframes)/fps;
}
fc->setNumberOfFrames(nframes);
fc->setFrameRate(fps);
OSG_NOTICE<<"Duration="<<duration<<", FPS="<<fps<<", Number of Frames="<<nframes<<std::endl;
}
if (arguments.read("--output-cs",filename))
{
osgDB::writeObjectFile(*fc, filename);
return 1;
}
if (fc.valid())
{
frameCaptureList.push_back(fc);
}
if (frameCaptureList.empty())
{
OSG_NOTICE<<"No settings provided"<<std::endl;
return 1;
}
// setup viewer
{
osg::ref_ptr<osg::DisplaySettings> ds = new osg::DisplaySettings;
bool stereo = fc->getStereoMode()!=gsc::CaptureSettings::OFF;
osg::DisplaySettings::StereoMode stereoMode = fc->getStereoMode()==gsc::CaptureSettings::VERTICAL_SPLIT ? osg::DisplaySettings::VERTICAL_SPLIT : osg::DisplaySettings::HORIZONTAL_SPLIT;
double fovx_multiple = fc->getStereoMode()==gsc::CaptureSettings::HORIZONTAL_SPLIT ? 2.0 : 1;
double fovy_multiple = fc->getStereoMode()==gsc::CaptureSettings::VERTICAL_SPLIT ? 2.0 : 1;
ds->setStereoMode(stereoMode);
ds->setStereo(stereo);
if (fc->getScreenWidth()!=0.0) ds->setScreenWidth(fc->getScreenWidth());
if (fc->getScreenHeight()!=0.0) ds->setScreenHeight(fc->getScreenHeight());
if (fc->getScreenDistance()!=0.0) ds->setScreenDistance(fc->getScreenDistance());
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds.get());
traits->readDISPLAY();
if (traits->displayNum<0) traits->displayNum = 0;
traits->x = 0;
traits->y = 0;
traits->width = fc->getWidth();
traits->height = fc->getHeight();
traits->alpha = (fc->getPixelFormat() == gsc::CaptureSettings::RGBA) ? 8 : 0;
traits->samples = fc->getSamples();
traits->sampleBuffers = fc->getSampleBuffers();
traits->windowDecoration = !(fc->getOffscreen());
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->pbuffer = fc->getOffscreen();
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
if (!gc)
{
OSG_NOTICE<<"Failed to created requested graphics context"<<std::endl;
return 1;
}
viewer.getCamera()->setClearColor(clearColor);
viewer.getCamera()->setGraphicsContext(gc.get());
viewer.getCamera()->setDisplaySettings(ds.get());
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
if (gw)
{
OSG_INFO<<"GraphicsWindow has been created successfully."<<std::endl;
gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(0, 0, fc->getWidth(), fc->getHeight());
}
else
{
OSG_NOTICE<<"PixelBuffer has been created succseffully "<<traits->width<<", "<<traits->height<<std::endl;
}
if (useScreenSizeForProjectionMatrix)
{
OSG_NOTICE<<"Setting projection matrix"<<std::endl;
double vfov = osg::RadiansToDegrees(atan2(screenHeight/2.0f,screenDistance)*2.0);
// double hfov = osg::RadiansToDegrees(atan2(width/2.0f,distance)*2.0);
viewer.getCamera()->setProjectionMatrixAsPerspective( vfov*fovy_multiple, (screenWidth/screenHeight)*fovx_multiple, 0.1, 1000.0);
OSG_NOTICE<<"setProjectionMatrixAsPerspective( "<<vfov*fovy_multiple<<", "<<(screenWidth/screenHeight)*fovx_multiple<<", "<<0.1<<", "<<1000.0<<");"<<std::endl;
}
else
{
double fovy, aspectRatio, zNear, zFar;
viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
double newAspectRatio = double(traits->width) / double(traits->height);
double aspectRatioChange = newAspectRatio / aspectRatio;
if (aspectRatioChange != 1.0)
{
viewer.getCamera()->getProjectionMatrix() *= osg::Matrix::scale(fovx_multiple/aspectRatioChange,fovy_multiple,1.0);
}
}
// set up stereo masks
viewer.getCamera()->setCullMask(0xffffffff);
viewer.getCamera()->setCullMaskLeft(0x00000001);
viewer.getCamera()->setCullMaskRight(0x00000002);
viewer.getCamera()->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
viewer.getCamera()->setDrawBuffer(buffer);
viewer.getCamera()->setReadBuffer(buffer);
}
std::string outputPath = osgDB::getFilePath(fc->getOutputFileName());
if (!outputPath.empty())
{
osgDB::FileType type = osgDB::fileType(outputPath);
switch(type)
{
case(osgDB::FILE_NOT_FOUND):
if (!osgDB::makeDirectory(outputPath))
{
OSG_NOTICE<<"Error: could not create directory ["<<outputPath<<"]."<<std::endl;
return 1;
}
OSG_NOTICE<<"Created directory ["<<outputPath<<"]."<<std::endl;
break;
case(osgDB::REGULAR_FILE):
OSG_NOTICE<<"Error: filepath for output files is regular file, not a directory as required."<<std::endl;
return 1;
case(osgDB::DIRECTORY):
OSG_NOTICE<<"Valid path["<<outputPath<<"] provided for output files."<<std::endl;
break;
}
}
GLenum pixelFormat = (fc->getPixelFormat()==gsc::CaptureSettings::RGBA) ? GL_RGBA : GL_RGB;
viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded);
viewer.realize();
// set up screen shot
osg::ref_ptr<ScreenShot> screenShot = new ScreenShot(pixelFormat, fc->getOutputImageFlip());;
{
osgViewer::Viewer::Cameras cameras;
viewer.getCameras(cameras);
if (cameras.size()>1)
{
unsigned int cameraNum = 0;
for(osgViewer::Viewer::Cameras::iterator itr = cameras.begin();
itr != cameras.end();
++itr, ++cameraNum)
{
osg::Camera* camera = *itr;
camera->setFinalDrawCallback(screenShot.get());
screenShot->_cameraNumMap[camera] = cameraNum;
}
}
else if (cameras.size()==1)
{
osg::Camera* camera = cameras.front();
camera->setFinalDrawCallback(screenShot.get());
}
else
{
OSG_NOTICE<<"No usable Cameras created."<<std::endl;
return 1;
}
}
for(CaptureSettingsList::iterator itr = frameCaptureList.begin();
itr != frameCaptureList.end();
++itr)
{
gsc::CaptureSettings* fc = itr->get();
screenShot->_frameCapture = fc;
osg::ref_ptr<osg::Node> model = osgDB::readNodeFile(fc->getInputFileName());
if (!model) break;
viewer.setSceneData(model.get());
double simulationTime = 0.0;
for(unsigned int i=0; i<fc->getNumberOfFrames(); ++i)
{
OSG_NOTICE<<"fc.getOutputFileName("<<i<<")="<<fc->getOutputFileName(i)<<std::endl;
viewer.advance(simulationTime);
gsc::CaptureSettings::Properties& pl = fc->getProperties();
for(gsc::CaptureSettings::Properties::iterator plitr = pl.begin();
plitr != pl.end();
++plitr)
{
(*plitr)->update(&viewer);
}
viewer.eventTraversal();
viewer.updateTraversal();
viewer.renderingTraversals();
// advance simulationTime and number of frames rendered
simulationTime += 1.0/fc->getFrameRate();
}
}
osg::ref_ptr<osg::Object> object = new osgGA::StateSetManipulator;
osg::ref_ptr<osgGA::StateSetManipulator> ss = dynamic_cast<osgGA::StateSetManipulator*>(object.get());
return 0;
}

View File

@@ -108,7 +108,8 @@ osg::Geometry *Frame::build_quad(const Rect &rect, const osg::Vec4 &color, bool
clr->push_back(osg::Vec4(black, 0)); clr->push_back(osg::Vec4(black, 0));
} }
geo->setColorArray(clr.get(), osg::Array::BIND_PER_VERTEX); geo->setColorArray(clr.get());
geo->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geo->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, shadow? 12: 4)); geo->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, shadow? 12: 4));

View File

@@ -72,7 +72,8 @@ osg::ref_ptr<osg::Group> ProcessPass::createTexturedQuad()
quad_geom->setVertexArray(quad_coords.get()); quad_geom->setVertexArray(quad_coords.get());
quad_geom->setTexCoordArray(0, quad_tcoords.get()); quad_geom->setTexCoordArray(0, quad_tcoords.get());
quad_geom->addPrimitiveSet(quad_da.get()); quad_geom->addPrimitiveSet(quad_da.get());
quad_geom->setColorArray(quad_colors.get(), osg::Array::BIND_OVERALL); quad_geom->setColorArray(quad_colors.get());
quad_geom->setColorBinding(osg::Geometry::BIND_OVERALL);
_StateSet = quad_geom->getOrCreateStateSet(); _StateSet = quad_geom->getOrCreateStateSet();
_StateSet->setMode(GL_LIGHTING,osg::StateAttribute::OFF); _StateSet->setMode(GL_LIGHTING,osg::StateAttribute::OFF);

View File

@@ -71,7 +71,8 @@ osg::Node* createScene(osg::Image *start_im)
geom->setVertexArray(vcoords.get()); geom->setVertexArray(vcoords.get());
geom->setTexCoordArray(0,tcoords.get()); geom->setTexCoordArray(0,tcoords.get());
geom->addPrimitiveSet(da.get()); geom->addPrimitiveSet(da.get());
geom->setColorArray(colors.get(), osg::Array::BIND_OVERALL); geom->setColorArray(colors.get());
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geomss = geom->getOrCreateStateSet(); geomss = geom->getOrCreateStateSet();
geomss->setMode(GL_LIGHTING, osg::StateAttribute::OFF); geomss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);

View File

@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_SRC osggeodemo.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE(osggeodemo)

View File

@@ -0,0 +1,152 @@
// Geo demo written by Geoff Michel, November 2002.
/* OpenSceneGraph example, osggeodemo.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <stdio.h>
#include <osgViewer/Viewer>
#include <osg/Node>
#include <osg/Notify>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgDB/WriteFile>
#include <osgDB/FileUtils>
#include <osgDB/FileNameUtils>
#include <osgUtil/Optimizer>
#include <iostream>
// currently not a satisfactory solution, but this is early days for the
// geo loader and having direct links with it.
#include "../../src/osgPlugins/geo/osgGeoAnimation.h"
//== event trapper gets events
class geodemoEventHandler : public osgGA::GUIEventHandler
{
public:
geodemoEventHandler( ) { mouse_x=mouse_y=0;}
virtual ~geodemoEventHandler( ) {}
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{
mouse_x=ea.getX();
mouse_y=ea.getY();
return false;
}
inline float getMouseX(void) {return mouse_x;};
inline float getMouseY(void) {return mouse_y;};
private:
float mouse_x, mouse_y;
};
static geodemoEventHandler *ghand=NULL;
inline double DEG2RAD(const double val) { return val*0.0174532925199432957692369076848861;}
inline double RAD2DEG(const double val) { return val*57.2957795130823208767981548141052;}
double dodynamics(const double /*time*/, const double val, const std::string name)
{ // Each local variable named 'name' declared in the geo modeller is passed into here.
// its current value is val; returns new value. Time - elapsed time
static double heading,speed; // these are only required for my 'dynamics'
if (name == "xpos") {
return (val+speed*sin(heading));
// std::cout << " nx " << (*itr->getValue()) ;
} else if (name == "ypos") {
return (val+speed*cos(heading));
// std::cout << " ny " << (*itr->getValue()) ;
} else if (name == "sped") {
speed=(0.00025*(ghand->getMouseY()-300)); // (*itr->getValue());
return (speed);
} else if (name == "heading") {
heading-= 0.01*DEG2RAD(ghand->getMouseX()-400); // =DEG2RAD(*itr->getValue());
return (RAD2DEG(heading));
} else if (name == "conerot") {
return ((ghand->getMouseX()-400));
} else if (name == "planrot") {
return ((ghand->getMouseY()-300)/200.0);
} else if (name == "secint" || name == "minutehand"|| name == "hourhand") {
// std::cout << " updating " << name << " " << val << std::endl;
}
return val;
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// construct the viewer.
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
if (!rootnode)
{
osg::notify(osg::NOTICE)<<"Please specify a geo model filename on the command line."<<std::endl;
return 1;
}
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode);
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode );
geoHeader *gh = dynamic_cast<geoHeader *>(rootnode);
if (gh)
{ // it is a geo file, so set function to update its animation variables.
ghand=new geodemoEventHandler();
gh->setUserUpdate(dodynamics);
viewer.addEventHandler(ghand);
}
else
{ // maybe a group with geo models below.
osg::Group *gpall=dynamic_cast<osg::Group *>(rootnode);
if (gpall)
{
int nchild=gpall->getNumChildren();
for (int i=0; i<nchild; i++)
{
osg::Node *nod=gpall->getChild(i);
gh = dynamic_cast<geoHeader *>(nod);
if (gh)
{
ghand=new geodemoEventHandler();
gh->setUserUpdate(dodynamics);
viewer.addEventHandler(ghand);
}
}
}
}
return viewer.run();
}

View File

@@ -37,7 +37,6 @@
#include <iostream> #include <iostream>
// This demo illustrates how to create the various different types of geometry that // This demo illustrates how to create the various different types of geometry that
// the osg::Geometry class can represent. This demo uses the OpenGL red book diagram of different // the osg::Geometry class can represent. This demo uses the OpenGL red book diagram of different
// OpenGL Primitives as a template for all the equivalent OpenSceneGraph Primitives. The OpenSceneGraph // OpenGL Primitives as a template for all the equivalent OpenSceneGraph Primitives. The OpenSceneGraph
@@ -121,13 +120,15 @@ osg::Node* createScene()
// pass the color array to points geometry, note the binding to tell the geometry // pass the color array to points geometry, note the binding to tell the geometry
// that only use one color for the whole object. // that only use one color for the whole object.
pointsGeom->setColorArray(colors, osg::Array::BIND_OVERALL); pointsGeom->setColorArray(colors);
pointsGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// set the normal in the same way color. // set the normal in the same way color.
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f)); normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f));
pointsGeom->setNormalArray(normals, osg::Array::BIND_OVERALL); pointsGeom->setNormalArray(normals);
pointsGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// create and add a DrawArray Primitive (see include/osg/Primitive). The first // create and add a DrawArray Primitive (see include/osg/Primitive). The first
@@ -167,13 +168,15 @@ osg::Node* createScene()
// set the colors as before, plus using the above // set the colors as before, plus using the above
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f)); colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
linesGeom->setColorArray(colors, osg::Array::BIND_OVERALL); linesGeom->setColorArray(colors);
linesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// set the normal in the same way color. // set the normal in the same way color.
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f)); normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f));
linesGeom->setNormalArray(normals, osg::Array::BIND_OVERALL); linesGeom->setNormalArray(normals);
linesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -207,13 +210,15 @@ osg::Node* createScene()
// set the colors as before, plus using the above // set the colors as before, plus using the above
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f)); colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
linesGeom->setColorArray(colors, osg::Array::BIND_OVERALL); linesGeom->setColorArray(colors);
linesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// set the normal in the same way color. // set the normal in the same way color.
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f)); normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f));
linesGeom->setNormalArray(normals, osg::Array::BIND_OVERALL); linesGeom->setNormalArray(normals);
linesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -252,13 +257,15 @@ osg::Node* createScene()
// set the colors as before, plus using the above // set the colors as before, plus using the above
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f)); colors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
linesGeom->setColorArray(colors, osg::Array::BIND_OVERALL); linesGeom->setColorArray(colors);
linesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// set the normal in the same way color. // set the normal in the same way color.
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f)); normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f));
linesGeom->setNormalArray(normals, osg::Array::BIND_OVERALL); linesGeom->setNormalArray(normals);
linesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -324,11 +331,13 @@ osg::Node* createScene()
polyGeom->setVertexArray(vertices); polyGeom->setVertexArray(vertices);
// use the shared color array. // use the shared color array.
polyGeom->setColorArray(shared_colors.get(), osg::Array::BIND_OVERALL); polyGeom->setColorArray(shared_colors.get());
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// use the shared normal array. // use the shared normal array.
polyGeom->setNormalArray(shared_normals.get(), osg::Array::BIND_OVERALL); polyGeom->setNormalArray(shared_normals.get());
polyGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -369,11 +378,13 @@ osg::Node* createScene()
polyGeom->setVertexArray(vertices); polyGeom->setVertexArray(vertices);
// use the shared color array. // use the shared color array.
polyGeom->setColorArray(shared_colors.get(), osg::Array::BIND_OVERALL); polyGeom->setColorArray(shared_colors.get());
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// use the shared normal array. // use the shared normal array.
polyGeom->setNormalArray(shared_normals.get(), osg::Array::BIND_OVERALL); polyGeom->setNormalArray(shared_normals.get());
polyGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -416,11 +427,13 @@ osg::Node* createScene()
polyGeom->setVertexArray(vertices); polyGeom->setVertexArray(vertices);
// use the shared color array. // use the shared color array.
polyGeom->setColorArray(shared_colors.get(), osg::Array::BIND_OVERALL); polyGeom->setColorArray(shared_colors.get());
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// use the shared normal array. // use the shared normal array.
polyGeom->setNormalArray(shared_normals.get(), osg::Array::BIND_OVERALL); polyGeom->setNormalArray(shared_normals.get());
polyGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -482,11 +495,13 @@ osg::Node* createScene()
polyGeom->setVertexArray(vertices); polyGeom->setVertexArray(vertices);
// use the shared color array. // use the shared color array.
polyGeom->setColorArray(shared_colors.get(), osg::Array::BIND_OVERALL); polyGeom->setColorArray(shared_colors.get());
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// use the shared normal array. // use the shared normal array.
polyGeom->setNormalArray(shared_normals.get(), osg::Array::BIND_OVERALL); polyGeom->setNormalArray(shared_normals.get());
polyGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
// This time we simply use primitive, and hardwire the number of coords to use // This time we simply use primitive, and hardwire the number of coords to use
@@ -573,13 +588,15 @@ osg::Node* createBackground()
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
polyGeom->setColorArray(colors, osg::Array::BIND_OVERALL); polyGeom->setColorArray(colors);
polyGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
// set the normal in the same way color. // set the normal in the same way color.
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f)); normals->push_back(osg::Vec3(0.0f,-1.0f,0.0f));
polyGeom->setNormalArray(normals, osg::Array::BIND_OVERALL); polyGeom->setNormalArray(normals);
polyGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec2 myTexCoords[] = osg::Vec2 myTexCoords[] =
{ {

View File

@@ -141,7 +141,8 @@ public:
SomePoints() SomePoints()
{ {
osg::Vec4Array* cAry = new osg::Vec4Array; osg::Vec4Array* cAry = new osg::Vec4Array;
setColorArray( cAry, osg::Array::BIND_OVERALL ); setColorArray( cAry );
setColorBinding( osg::Geometry::BIND_OVERALL );
cAry->push_back( osg::Vec4(1,1,1,1) ); cAry->push_back( osg::Vec4(1,1,1,1) );
osg::Vec3Array* vAry = new osg::Vec3Array; osg::Vec3Array* vAry = new osg::Vec3Array;

View File

@@ -395,7 +395,8 @@ osg::Node* createTrackModel(Track* track, const osg::Vec4& colour)
osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array; osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
colours->push_back(colour); colours->push_back(colour);
geometry->setColorArray(colours.get(), osg::Array::BIND_OVERALL); geometry->setColorArray(colours.get());
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP, 0, points.size())); geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP, 0, points.size()));

View File

@@ -61,7 +61,8 @@ Node *makeBase( void )
geom->setTexCoordArray( 0, tcoords ); geom->setTexCoordArray( 0, tcoords );
geom->setColorArray( colors, Array::BIND_OVERALL ); geom->setColorArray( colors );
geom->setColorBinding( Geometry::BIND_OVERALL );
geom->addPrimitiveSet( new DrawArrays(PrimitiveSet::TRIANGLE_FAN,0,19) ); geom->addPrimitiveSet( new DrawArrays(PrimitiveSet::TRIANGLE_FAN,0,19) );

View File

@@ -108,7 +108,8 @@ Node *makeSky( void )
geom->setVertexArray( &coords ); geom->setVertexArray( &coords );
geom->setTexCoordArray( 0, &tcoords ); geom->setTexCoordArray( 0, &tcoords );
geom->setColorArray( &colors, Array::BIND_PER_VERTEX ); geom->setColorArray( &colors );
geom->setColorBinding( Geometry::BIND_PER_VERTEX );
Texture2D *tex = new Texture2D; Texture2D *tex = new Texture2D;

View File

@@ -99,14 +99,12 @@ Node *makeTerrain( void )
for( i = 0; i < m * n; i++ ) for( i = 0; i < m * n; i++ )
{ {
float* vc = vertex[i]; v[i][0] = vertex[i][0] - dbcenter[0];
v[i][0] = vc[0] - dbcenter[0]; v[i][1] = vertex[i][1] - dbcenter[1];
v[i][1] = vc[1] - dbcenter[1]; v[i][2] = vertex[i][2];
v[i][2] = vc[2];
float* tc = texcoord[i]; t[i][0] = texcoord[i][0] + 0.025;
t[i][0] = tc[0]; t[i][1] = texcoord[i][1];
t[i][1] = tc[1];
} }
Geometry *geom = new Geometry; Geometry *geom = new Geometry;
@@ -114,7 +112,8 @@ Node *makeTerrain( void )
geom->setVertexArray( &v ); geom->setVertexArray( &v );
geom->setTexCoordArray( 0, &t ); geom->setTexCoordArray( 0, &t );
geom->setColorArray( &col, Array::BIND_OVERALL ); geom->setColorArray( &col );
geom->setColorBinding( Geometry::BIND_OVERALL );
for( i = 0; i < m-2; i++ ) for( i = 0; i < m-2; i++ )
{ {

View File

@@ -166,10 +166,10 @@ static Geometry *makeTree( _tree *tree, StateSet *dstate )
{ {
float vv[][3] = float vv[][3] =
{ {
{ -tree->w/2.0f, 0.0f, 0.0f }, { -tree->w/2.0, 0.0, 0.0 },
{ tree->w/2.0f, 0.0f, 0.0f }, { tree->w/2.0, 0.0, 0.0 },
{ tree->w/2.0f, 0.0f, 2.0f * tree->h }, { tree->w/2.0, 0.0, 2 * tree->h },
{ -tree->w/2.0f, 0.0f, 2.0f * tree->h }, { -tree->w/2.0, 0.0, 2 * tree->h },
}; };
Vec3Array& v = *(new Vec3Array(4)); Vec3Array& v = *(new Vec3Array(4));
@@ -198,7 +198,8 @@ static Geometry *makeTree( _tree *tree, StateSet *dstate )
geom->setTexCoordArray( 0, &t ); geom->setTexCoordArray( 0, &t );
geom->setColorArray( &l, Array::BIND_OVERALL ); geom->setColorArray( &l );
geom->setColorBinding( Geometry::BIND_OVERALL );
geom->addPrimitiveSet( new DrawArrays(PrimitiveSet::QUADS,0,4) ); geom->addPrimitiveSet( new DrawArrays(PrimitiveSet::QUADS,0,4) );

View File

@@ -166,11 +166,13 @@ osg::Camera* createHUD()
osg::Vec3Array* normals = new osg::Vec3Array; osg::Vec3Array* normals = new osg::Vec3Array;
normals->push_back(osg::Vec3(0.0f,0.0f,1.0f)); normals->push_back(osg::Vec3(0.0f,0.0f,1.0f));
geom->setNormalArray(normals, osg::Array::BIND_OVERALL); geom->setNormalArray(normals);
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
osg::Vec4Array* colors = new osg::Vec4Array; osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0,0.8f,0.2f)); colors->push_back(osg::Vec4(1.0f,1.0,0.8f,0.2f));
geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->setColorArray(colors);
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4)); geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,4));

View File

@@ -29,9 +29,6 @@
#include <osgDB/Registry> #include <osgDB/Registry>
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
#include <osgDB/WriteFile> #include <osgDB/WriteFile>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgViewer/Viewer> #include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers> #include <osgViewer/ViewerEventHandlers>
@@ -39,32 +36,6 @@
#include <iostream> #include <iostream>
static osgDB::DirectoryContents getSuitableFiles(osg::ArgumentParser& arguments)
{
osgDB::DirectoryContents files;
for(int i=1; i<arguments.argc(); ++i)
{
if (osgDB::fileType(arguments[i]) == osgDB::DIRECTORY)
{
const std::string& directory = arguments[i];
osgDB::DirectoryContents dc = osgDB::getSortedDirectoryContents(directory);
for(osgDB::DirectoryContents::iterator itr = dc.begin(); itr != dc.end(); ++itr)
{
std::string full_file_name = directory + "/" + (*itr);
std::string ext = osgDB::getLowerCaseFileExtension(full_file_name);
if ((ext == "jpg") || (ext == "png") || (ext == "gif") || (ext == "rgb") || (ext == "dds") )
{
files.push_back(full_file_name);
}
}
}
else {
files.push_back(arguments[i]);
}
}
return files;
}
// //
@@ -98,20 +69,13 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
double length = -1.0; double length = -1.0;
while (arguments.read("--length",length)) {} while (arguments.read("--length",length)) {}
double fps = 30.0; if (arguments.argc()>1)
while (arguments.read("--fps",fps)) {}
osgDB::DirectoryContents files = getSuitableFiles(arguments);
if (!files.empty())
{ {
for(osgDB::DirectoryContents::iterator itr = files.begin(); for(int i=1; i<arguments.argc(); ++i)
itr != files.end();
++itr)
{ {
const std::string& filename = *itr;
if (preLoad) if (preLoad)
{ {
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readImageFile(arguments[i]);
if (image.valid()) if (image.valid())
{ {
imageSequence->addImage(image.get()); imageSequence->addImage(image.get());
@@ -119,9 +83,8 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
} }
else else
{ {
imageSequence->addImageFile(filename); imageSequence->addImageFile(arguments[i]);
} }
} }
if (length>0.0) if (length>0.0)
@@ -130,8 +93,10 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
} }
else else
{ {
unsigned int maxNum = imageSequence->getNumImageData(); unsigned int maxNum = osg::maximum(imageSequence->getFileNames().size(),
imageSequence->setLength(double(maxNum)*(1.0/fps)); imageSequence->getImages().size());
imageSequence->setLength(float(maxNum)*0.1f);
} }
} }
else else
@@ -206,49 +171,12 @@ public:
void set(osg::Node* node); void set(osg::Node* node);
void setTrackMouse(bool tm)
{
if (tm==_trackMouse) return;
_trackMouse = tm;
std::cout << "tracking mouse: " << (_trackMouse ? "ON" : "OFF") << std::endl;
for(ImageStreamList::iterator itr=_imageStreamList.begin();
itr!=_imageStreamList.end();
++itr)
{
if ((*itr)->getStatus()==osg::ImageStream::PLAYING)
{
(*itr)->pause();
}
else
{
(*itr)->play();
}
}
}
bool getTrackMouse() const { return _trackMouse; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv); virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
virtual void getUsage(osg::ApplicationUsage& usage) const; virtual void getUsage(osg::ApplicationUsage& usage) const;
typedef std::vector< osg::observer_ptr<osg::ImageStream> > ImageStreamList; typedef std::vector< osg::observer_ptr<osg::ImageStream> > ImageStreamList;
struct ImageStreamPlaybackSpeedData {
double fps;
unsigned char* lastData;
double timeStamp, lastOutput;
ImageStreamPlaybackSpeedData() : fps(0), lastData(NULL), timeStamp(0), lastOutput(0) {}
};
typedef std::vector< ImageStreamPlaybackSpeedData > ImageStreamPlayBackSpeedList;
protected: protected:
virtual ~MovieEventHandler() {} virtual ~MovieEventHandler() {}
@@ -312,7 +240,6 @@ protected:
bool _playToggle; bool _playToggle;
bool _trackMouse; bool _trackMouse;
ImageStreamList _imageStreamList; ImageStreamList _imageStreamList;
ImageStreamPlayBackSpeedList _imageStreamPlayBackSpeedList;
}; };
@@ -326,7 +253,6 @@ void MovieEventHandler::set(osg::Node* node)
FindImageStreamsVisitor fisv(_imageStreamList); FindImageStreamsVisitor fisv(_imageStreamList);
node->accept(fisv); node->accept(fisv);
} }
_imageStreamPlayBackSpeedList.resize(_imageStreamList.size());
} }
@@ -334,53 +260,6 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
{ {
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case(osgGA::GUIEventAdapter::FRAME):
{
double t = ea.getTime();
bool printed(false);
ImageStreamPlayBackSpeedList::iterator fps_itr = _imageStreamPlayBackSpeedList.begin();
for(ImageStreamList::iterator itr=_imageStreamList.begin();
itr!=_imageStreamList.end();
++itr, ++fps_itr)
{
if (((*itr)->getStatus()==osg::ImageStream::PLAYING) && ((*itr)->data() != (*fps_itr).lastData))
{
ImageStreamPlaybackSpeedData& data(*fps_itr);
double dt = (data.timeStamp > 0) ? t - data.timeStamp : 1/60.0;
data.lastData = (*itr)->data();
data.fps = (*fps_itr).fps * 0.8 + 0.2 * (1/dt);
data.timeStamp = t;
if (t-data.lastOutput > 1)
{
std::cout << data.fps << " ";
data.lastOutput = t;
printed = true;
}
}
}
if (printed)
std::cout << std::endl;
}
break;
case(osgGA::GUIEventAdapter::MOVE):
{
if (_trackMouse)
{
for(ImageStreamList::iterator itr=_imageStreamList.begin();
itr!=_imageStreamList.end();
++itr)
{
double dt = (*itr)->getLength() * ((1.0+ea.getXnormalized()) / 2.0);
(*itr)->seek(dt);
std::cout << "seeking to " << dt << " length: " <<(*itr)->getLength() << std::endl;
}
}
return false;
}
case(osgGA::GUIEventAdapter::KEYDOWN): case(osgGA::GUIEventAdapter::KEYDOWN):
{ {
if (ea.getKey()=='p') if (ea.getKey()=='p')
@@ -433,12 +312,6 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
} }
} }
return true; return true;
}
else if (ea.getKey() == 'i')
{
setTrackMouse(!_trackMouse);
} }
return false; return false;
} }
@@ -446,13 +319,10 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
default: default:
return false; return false;
} }
return false;
} }
void MovieEventHandler::getUsage(osg::ApplicationUsage& usage) const void MovieEventHandler::getUsage(osg::ApplicationUsage& usage) const
{ {
usage.addKeyboardMouseBinding("i","toggle interactive mode, scrub via mouse-move");
usage.addKeyboardMouseBinding("p","Play/Pause movie"); usage.addKeyboardMouseBinding("p","Play/Pause movie");
usage.addKeyboardMouseBinding("r","Restart movie"); usage.addKeyboardMouseBinding("r","Restart movie");
usage.addKeyboardMouseBinding("l","Toggle looping of movie"); usage.addKeyboardMouseBinding("l","Toggle looping of movie");
@@ -477,9 +347,6 @@ int main(int argc, char **argv)
// pass the model to the MovieEventHandler so it can pick out ImageStream's to manipulate. // pass the model to the MovieEventHandler so it can pick out ImageStream's to manipulate.
MovieEventHandler* meh = new MovieEventHandler(); MovieEventHandler* meh = new MovieEventHandler();
meh->set( viewer.getSceneData() ); meh->set( viewer.getSceneData() );
if (arguments.read("--track-mouse")) meh->setTrackMouse(true);
viewer.addEventHandler( meh ); viewer.addEventHandler( meh );
viewer.addEventHandler( new osgViewer::StatsHandler()); viewer.addEventHandler( new osgViewer::StatsHandler());

View File

@@ -43,7 +43,7 @@ typedef NodeContainer::iterator NodeIterator;
NodeContainer nodes; NodeContainer nodes;
// //
osg::ref_ptr<osg::Group> Root = 0; osg::Group * Root = 0;
const int HOUSES_SIZE = 25000; // total number of houses const int HOUSES_SIZE = 25000; // total number of houses
double XDim = 5000.0f; // area dimension +/- XDim double XDim = 5000.0f; // area dimension +/- XDim
@@ -81,11 +81,11 @@ void CreateHouses()
}; };
// use the same color, normal and indices for all houses. // use the same color, normal and indices for all houses.
osg::ref_ptr<osg::Vec4Array> colors = new osg::Vec4Array(1); osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0] = osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f); (*colors)[0] = osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f);
// normals // normals
osg::ref_ptr<osg::Vec3Array> normals = new osg::Vec3Array(16); osg::Vec3Array * normals = new osg::Vec3Array(16);
(*normals)[0] = osg::Vec3( 0.0f, -0.0f, -1.0f); (*normals)[0] = osg::Vec3( 0.0f, -0.0f, -1.0f);
(*normals)[1] = osg::Vec3( 0.0f, -0.0f, -1.0f); (*normals)[1] = osg::Vec3( 0.0f, -0.0f, -1.0f);
(*normals)[2] = osg::Vec3( 0.0f, -1.0f, 0.0f); (*normals)[2] = osg::Vec3( 0.0f, -1.0f, 0.0f);
@@ -104,10 +104,10 @@ void CreateHouses()
(*normals)[15] = osg::Vec3(-0.707107f, 0.0f, 0.707107f); (*normals)[15] = osg::Vec3(-0.707107f, 0.0f, 0.707107f);
// coordIndices // coordIndices
osg::ref_ptr<osg::UByteArray> coordIndices = new osg::UByteArray(48,indices); osg::UByteArray* coordIndices = new osg::UByteArray(48,indices);
// share the primitive set. // share the primitive set.
osg::PrimitiveSet* primitives = new osg::DrawArrays(osg::PrimitiveSet::TRIANGLES,0,48); osg::PrimitiveSet* primitives = new osg::DrawArrays(osg::PrimitiveSet::TRIANGLES,0,48);
for (int q = 0; q < HOUSES_SIZE; q++) for (int q = 0; q < HOUSES_SIZE; q++)
{ {
@@ -121,10 +121,10 @@ void CreateHouses()
float scale = 10.0f; float scale = 10.0f;
osg::Vec3 offset(xPos,yPos,0.0f); osg::Vec3 offset(xPos,yPos,0.0f);
// coords // coords
osg::ref_ptr<osg::Vec3Array> coords = new osg::Vec3Array(10); osg::Vec3Array* coords = new osg::Vec3Array(10);
(*coords)[0] = osg::Vec3( 0.5f, -0.7f, 0.0f); (*coords)[0] = osg::Vec3( 0.5f, -0.7f, 0.0f);
(*coords)[1] = osg::Vec3( 0.5f, 0.7f, 0.0f); (*coords)[1] = osg::Vec3( 0.5f, 0.7f, 0.0f);
(*coords)[2] = osg::Vec3(-0.5f, 0.7f, 0.0f); (*coords)[2] = osg::Vec3(-0.5f, 0.7f, 0.0f);
@@ -143,23 +143,23 @@ void CreateHouses()
// create geometry // create geometry
osg::ref_ptr<deprecated_osg::Geometry> geometry = new deprecated_osg::Geometry(); osg::Geometry * geometry = new osg::Geometry();
geometry->addPrimitiveSet(primitives); geometry->addPrimitiveSet(primitives);
geometry->setVertexArray(coords.get()); geometry->setVertexArray(coords);
geometry->setVertexIndices(coordIndices.get()); geometry->setVertexIndices(coordIndices);
geometry->setColorArray(colors.get()); geometry->setColorArray(colors);
geometry->setColorBinding(deprecated_osg::Geometry::BIND_OVERALL); geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->setNormalArray(normals.get()); geometry->setNormalArray(normals);
geometry->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); geometry->setNormalBinding(osg::Geometry::BIND_PER_PRIMITIVE);
osg::ref_ptr<osg::Geode> geode = new osg::Geode(); osg::Geode * geode = new osg::Geode();
geode->addDrawable(geometry.get()); geode->addDrawable(geometry);
nodes.push_back(geode.get()); nodes.push_back(geode);
} }
} }
@@ -244,14 +244,14 @@ int main( int argc, char **argv )
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments); osg::Node* model = osgDB::readNodeFiles(arguments);
if (model) if (model)
{ {
// the osgSim::InsertImpostorsVisitor used lower down to insert impostors // the osgSim::InsertImpostorsVisitor used lower down to insert impostors
// only operators on subclass of Group's, if the model top node is not // only operators on subclass of Group's, if the model top node is not
// a group then it won't be able to insert an impostor. We therefore // a group then it won't be able to insert an impostor. We therefore
// manually insert an impostor above the model. // manually insert an impostor above the model.
if (dynamic_cast<osg::Group*>(model.get())==0) if (dynamic_cast<osg::Group*>(model)==0)
{ {
const osg::BoundingSphere& bs = model->getBound(); const osg::BoundingSphere& bs = model->getBound();
if (bs.valid()) if (bs.valid())
@@ -260,7 +260,7 @@ int main( int argc, char **argv )
osgSim::Impostor* impostor = new osgSim::Impostor; osgSim::Impostor* impostor = new osgSim::Impostor;
// standard LOD settings // standard LOD settings
impostor->addChild(model.get()); impostor->addChild(model);
impostor->setRange(0,0.0f,1e7f); impostor->setRange(0,0.0f,1e7f);
impostor->setCenter(bs.center()); impostor->setCenter(bs.center());
@@ -279,8 +279,8 @@ int main( int argc, char **argv )
// up from model. This is really what should be done, but I'll pass // up from model. This is really what should be done, but I'll pass
// on it right now as it requires a getRoots() method to be added to // on it right now as it requires a getRoots() method to be added to
// osg::Node, and we're about to make a release so no new features! // osg::Node, and we're about to make a release so no new features!
osg::ref_ptr<osg::Group> rootnode = new osg::Group; osg::Group* rootnode = new osg::Group;
rootnode->addChild(model.get()); rootnode->addChild(model);
// now insert impostors in the model using the InsertImpostorsVisitor. // now insert impostors in the model using the InsertImpostorsVisitor.
@@ -304,7 +304,7 @@ int main( int argc, char **argv )
} }
// add model to viewer. // add model to viewer.
viewer.setSceneData(model.get()); viewer.setSceneData(model);
return viewer.run(); return viewer.run();
} }

View File

@@ -1,5 +0,0 @@
SET(TARGET_SRC
osgkeystone.cpp )
#### end var setup ###
SETUP_EXAMPLE(osgkeystone)

View File

@@ -1,111 +0,0 @@
/* OpenSceneGraph example, osganimate.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osg/Notify>
#include <osg/io_utils>
#include <osg/TextureRectangle>
#include <osg/TexMat>
#include <osg/Stencil>
#include <osg/PolygonStipple>
#include <osg/ValueObject>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/StateSetManipulator>
#include <osgGA/TrackballManipulator>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/config/SingleWindow>
#include <osgViewer/config/SingleScreen>
#include <osgViewer/config/WoWVxDisplay>
int main( int argc, char **argv )
{
osg::ArgumentParser arguments(&argc,argv);
// initialize the viewer.
osgViewer::Viewer viewer(arguments);
osg::DisplaySettings* ds = viewer.getDisplaySettings() ? viewer.getDisplaySettings() : osg::DisplaySettings::instance().get();
ds->readCommandLine(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
if (!model)
{
OSG_NOTICE<<"No models loaded, please specify a model file on the command line"<<std::endl;
return 1;
}
OSG_NOTICE<<"Stereo "<<ds->getStereo()<<std::endl;
OSG_NOTICE<<"StereoMode "<<ds->getStereoMode()<<std::endl;
viewer.setSceneData(model.get());
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
// add camera manipulator
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
OSG_NOTICE<<"KeystoneFileNames.size()="<<ds->getKeystoneFileNames().size()<<std::endl;
for(osg::DisplaySettings::FileNames::iterator itr = ds->getKeystoneFileNames().begin();
itr != ds->getKeystoneFileNames().end();
++itr)
{
OSG_NOTICE<<" keystone filename = "<<*itr<<std::endl;
}
ds->setKeystoneHint(true);
if (!ds->getKeystoneFileNames().empty())
{
for(osg::DisplaySettings::Objects::iterator itr = ds->getKeystones().begin();
itr != ds->getKeystones().end();
++itr)
{
osgViewer::Keystone* keystone = dynamic_cast<osgViewer::Keystone*>(itr->get());
if (keystone)
{
std::string filename;
keystone->getUserValue("filename",filename);
OSG_NOTICE<<"Loaded keystone "<<filename<<", "<<keystone<<std::endl;
ds->getKeystones().push_back(keystone);
}
}
}
viewer.apply(new osgViewer::SingleScreen(0));
viewer.realize();
while(!viewer.done())
{
viewer.advance();
viewer.eventTraversal();
viewer.updateTraversal();
viewer.renderingTraversals();
}
return 0;
}

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