5e48c51bd7Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision.
Robert Osfield
2016-03-31 17:12:28 +01:00
f97b1626b3fix nodevisitor construction
Julien Valentin
2017-08-21 18:33:56 +02:00
af609dfb67Revert commit 904619e219 as it was causeing build problems
Robert Osfield
2017-08-21 16:24:34 +01:00
036c6676c1Added handling of CPACK and automatically generated package files
Robert Osfield
2017-08-21 15:06:31 +01:00
50cd8850f8Added handling of CPACK and automatically generated package files
Robert Osfield
2017-08-21 15:06:31 +01:00
8926f0e9c2Using a PR from Sando Mani for requestioning a specific GL version as a base, cleaned up formattating, made the new code paths simpler and added clean up of memory
Robert Osfield
2017-08-21 11:40:45 +01:00
34b4e70015Added version check for boolean, TRUE and FALSE settings
Robert Osfield
2017-08-17 10:52:59 +01:00
c939f7f0fcfix for visual studio trying to link "debug.lib" and "release.lib"
Laurens Voerman
2017-08-17 11:44:06 +02:00
4e67d6deb2Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues
Robert Osfield
2017-08-17 08:53:58 +01:00
af79ad451eAdded remapping of CMAKE_BUILD_TYPE strings that don't have the correct case.
Robert Osfield
2017-08-16 17:51:58 +01:00
f3adcda6b7Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
Robert Osfield
2017-08-16 14:20:00 +01:00
8e8d5b2fe0Emscripten: EGL instead of SDL2 in GLExtensions.cpp
konstantin.matveyev
2017-08-14 11:19:04 +03:00
c18be2fc41Replaced local FindZLIB.cmake usage with CMake's own FindZLIB.cmake, and ZLIB_LIBRARY to ZLIB_LIBRARIES
Robert Osfield
2017-05-23 16:33:16 +01:00
b46ccd0aa5Disabled the building of deprecated serializations in convertity_scan
Robert Osfield
2017-08-09 08:58:25 +01:00
9d1234e866In the attached GraphicsWindowWin32.cpp file, I changed order of the "else-if" for the TOUCHEVENTF_UP and TOUCHEVENTF_MOVE, I made it less intrusive then changing them into "if" events. I tested this on Windows 7 64-bit with a touch screen and a Windows 10 64-bit tablet.
Anna Sokol
2017-08-08 13:35:35 +01:00
0d128c3a1aAdded link to ABI tracker
Robert Osfield
2017-08-07 16:32:44 +01:00
899a704eb7update IndirectCommandArrays interfaces and default impl to use DrawElements like semantic
Julien Valentin
2017-08-05 18:03:27 +02:00
35eb53cc95add MDI support
Julien Valentin
2017-08-02 22:10:02 +02:00
7f292c3fb5add resize methods method in CommandArrays (it allows user to work without casting to the concrete class result of MDI.getCommandArray()) move getTotalDataSize in CommandArrays interfaces comply with other DrawElementsXXX removing parameters in mdi constructors and add several method ( allow use of osgUtil::DrawElementTypeSimplifer on these)
Julien Valentin
2017-08-02 21:50:25 +02:00
fda30b36d1Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch.
Robert Osfield
2017-07-31 13:38:18 +01:00
60eb458c47[*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3)
konstantin.matveyev
2017-07-30 20:03:56 +03:00
d810d4a4c0add a very simple example for mdi with basevertex
Julien Valentin
2017-07-30 10:15:32 +02:00
0c1fad2c91Updated AUTHORS and CHangeLog for 3.4.1-rc1
Robert Osfield
2017-07-28 17:57:02 +01:00
1201ac230dUpdated 3.4 branch to 3.4.1-rc1 version
Robert Osfield
2017-07-28 17:43:34 +01:00
fc95045259Updated version number, ChangeLog and AUTHORS file for 3.5.7 developer release
Robert Osfield
2017-07-28 17:17:25 +01:00
d1adb9acbcAdded missing break statements
Robert Osfield
2017-07-28 14:34:59 +01:00
3bda71ef15Improved readability and consistency with the rest OSG by adding/removing spaces and brackets where appropriate.
Robert Osfield
2017-07-28 14:32:56 +01:00
5a946e218fImproved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing.
Robert Osfield
2017-07-28 13:30:36 +01:00
eabd08ef25Attempt to fix broken DLL exports from osgDB
James Turner
2016-08-05 13:16:07 +01:00
a45c4c8f39set DIBO of the drawcommandarray directly in their interface constructor it makes osggpu use case lighter + drawcommandarray can't exist without a BO
mp3butcher
2017-07-27 12:27:55 +02:00
104b2dfc72Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
mp3butcher
2017-07-27 12:00:41 +02:00
a5bcbc1822Adopted FindFreetype.cmake from master
Robert Osfield
2017-07-27 10:43:33 +01:00
7606159a78add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X) TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
mp3butcher
2017-07-27 01:54:25 +02:00
5be14bc2bafirst commit for Indirect Draw integration in osg users will have to implement interfaces for their custom drawcommandarrays add a lot of new primitive set + few defines integration is made in osggpucull
mp3butcher
2017-07-26 20:25:41 +02:00