Commit Graph

  • 7c926db2bd Merge pull request #249 from uhertlein/master OpenSceneGraph git repository 2017-04-23 21:23:14 +01:00
  • c5450394b0 RAII memory management for macOS image loading Ulrich Hertlein 2017-04-23 15:36:11 +02:00
  • b26e350e72 Updates the macOS build instructions in README.md. Ulrich Hertlein 2017-04-23 21:38:01 +02:00
  • e723c6d63b Fixes compiler warning regarding logic vs bitwise AND Ulrich Hertlein 2017-04-23 11:52:05 +02:00
  • 9bc93fb18e There is a small bug in how the FBX importer computes the rotation matrix for nodes. It applies the "RotationOrder" property to the local, pre, and post rotation values. However, the pre/post rotation values should always use a fixed XYZ order. The "RotationOrder" property should only apply to the local rotation value. I've attached the updated file with the fix. Farshid Lashkari 2017-04-18 17:01:26 +01:00
  • 2523dee7e0 Modified the FBX loader to support bump, specular, and gloss maps. I've attached a zip containing the modified files. Farshid Lashkari 2017-04-18 16:40:56 +01:00
  • 420d3065f4 When the "ZUp" option was added to the fbx loader, it broke the previous behavior of converting to the OpenGL axis system. I'm referencing the following commit: Farshid Lashkari 2017-04-18 16:01:58 +01:00
  • 9eaf03e16e Fixes glyphs's MODELVIEW matrices (positions, scales etc.) if state.getUseModelViewAndProjectionUniforms() is true Konstantin S. Matveyev 2017-04-18 15:53:48 +01:00
  • d9b62b39e1 Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph Robert Osfield 2017-04-07 17:35:58 +01:00
  • a7548794c0 Merge pull request #244 from LaurensVoerman/submit_osgtMissingTextureCrash OpenSceneGraph git repository 2017-04-07 17:34:22 +01:00
  • 004cbb4b78 Merge pull request #245 from LaurensVoerman/submit_dupeEnum OpenSceneGraph git repository 2017-04-07 17:33:25 +01:00
  • 36fc30d8e7 avoid INFO message about duplicate enums with and without _EXT Laurens Voerman 2017-04-07 15:56:32 +02:00
  • 4bc855b610 fix a crash when reading an osgt file with multiple references to a missing texture. Laurens Voerman 2017-04-07 15:27:56 +02:00
  • f16167c3e8 osgbindlesstext example fix : needed to add "viewer.realize()" before the line "viewer.getCamera()->getGraphicsContext()" in order to get a valid graphics context, before viewer.run() is called. jamie robertson 2017-04-07 07:15:30 +01:00
  • 43891d6cc1 Removed unneccessary EXT usage Robert Osfield 2017-04-07 07:11:57 +01:00
  • 0e69fe6bc6 VS build fix Jamie Robertson 2017-04-07 07:09:24 +01:00
  • 0f04d2f032 Added dynamic update of Text3D test Konstantin Matveyev 2017-04-06 10:51:47 +01:00
  • 977bd22e36 Merge pull request #243 from mp3butcher/moreExtensions OpenSceneGraph git repository 2017-04-05 17:39:05 +01:00
  • 4c1634c9d7 Merge pull request #242 from mp3butcher/LuaMatrix OpenSceneGraph git repository 2017-04-05 17:37:51 +01:00
  • 8d40323761 add Extensions mp3butcher 2017-04-05 18:11:50 +02:00
  • 0993edda11 forgot a lua_pop(_lua, 16) mp3butcher 2017-04-05 17:59:06 +02:00
  • 912f9e18cb few fixes for Matrix support.. but getElements still fails.. mp3butcher 2017-04-05 17:57:08 +02:00
  • 67ef816da0 Update to FindCollada.cmake to handle Visual Studio 2017 binaries Torben Dannhauer 2017-04-05 12:01:55 +01:00
  • 79461d47d6 Updated ChangeLog for dev release Robert Osfield 2017-03-31 16:26:46 +01:00
  • b76e031b30 Experiment with transmitting large UDP massages Robert Osfield 2017-03-30 18:21:02 +01:00
  • ad0434c415 Added --ifr-name name command line option to enable the broacaster to customize the ifreq.ifr_name Robert Osfield 2017-03-30 17:02:37 +01:00
  • a30e5df6f2 Merge pull request #238 from filnet/silence_thread_logging OpenSceneGraph git repository 2017-03-30 15:23:17 +01:00
  • a6baf00956 Reordered command line parsing and replace throw with cout. Robert Osfield 2017-03-30 13:21:05 +01:00
  • e2d4ebbe55 Build fixes Robert Osfield 2017-03-30 12:55:58 +01:00
  • a292d99308 Build fix Robert Osfield 2017-03-30 12:45:25 +01:00
  • 80a13f1ac7 Added --address and --port command line parameters to osgoscdevice example Robert Osfield 2017-03-30 12:20:45 +01:00
  • c2684ca1f5 Improved the error warning message Robert Osfield 2017-03-30 12:18:16 +01:00
  • b843fb19fc openthread: silence some log output Philippe Renon 2017-03-30 11:29:53 +02:00
  • 56cbef8428 Merge pull request #237 from remoe/patch-1 OpenSceneGraph git repository 2017-03-29 14:32:59 +01:00
  • 3f99ce540f Fix VS2013 build issue Remo E 2017-03-29 15:28:09 +02:00
  • 1f0515ceff Fix for GL3 Robert Osfield 2017-03-29 11:38:29 +01:00
  • aeb6005f3b Removed the build of examples as this may be causing timeout build failures Robert Osfield 2017-03-29 11:04:03 +01:00
  • cb7140aa04 Fixed windings Robert Osfield 2017-03-29 10:02:03 +01:00
  • 373204ef7f Merge pull request #236 from mp3butcher/ScriptBranch OpenSceneGraph git repository 2017-03-29 09:27:58 +01:00
  • 545f561d87 Merge pull request #235 from mp3butcher/PrimSetSerilizer OpenSceneGraph git repository 2017-03-29 09:24:12 +01:00
  • 1292724a27 Added Texture2D include to resolve VS build issue Robert Osfield 2017-03-29 09:12:14 +01:00
  • 9d490bbf1c add ScriptNodeCallback serializer mp3butcher 2017-03-28 22:37:34 +02:00
  • 3142b682f2 remove spaces in the previsouly added macro mp3butcher 2017-03-28 22:19:32 +02:00
  • fc3afbe449 oups forgot an associaterevisions mp3butcher 2017-03-28 22:14:44 +02:00
  • 0555bc4bc7 add BufferData associate as well as revisionassociate in PrimitiveSet Seriliazer mp3butcher 2017-03-28 20:48:35 +02:00
  • eb59590d77 Added handling of large shapes Robert Osfield 2017-03-28 18:29:26 +01:00
  • 9a786fd8be build fix Robert Osfield 2017-03-28 18:03:16 +01:00
  • 1691639d17 Fixed build Robert Osfield 2017-03-28 17:45:54 +01:00
  • 0b844bc72b Added StateSetManipulator to assist with QA. Robert Osfield 2017-03-28 16:15:57 +01:00
  • 58c52a4cd4 Added TextBase::getMatrix() accessor Robert Osfield 2017-03-28 14:43:07 +01:00
  • 25e6fbb2ff Fixed typo Robert Osfield 2017-03-28 14:40:06 +01:00
  • 4f6b6fc5f8 Updated AUTHORS.txt file and Contributors list for 3.5.6 dev release Robert Osfield 2017-03-28 11:50:04 +01:00
  • 10d87c40db Quiten down debug messages Robert Osfield 2017-03-28 11:45:55 +01:00
  • 1668bfb3e8 Improved the contributor filters Robert Osfield 2017-03-28 11:45:05 +01:00
  • fba1680d24 Updated ChangeLog Robert Osfield 2017-03-28 10:37:35 +01:00
  • 27c86a4d85 Updated date Robert Osfield 2017-03-28 10:33:02 +01:00
  • e8349b69ca Fixed warnings Robert Osfield 2017-03-28 10:17:44 +01:00
  • 13b5d247df Fixed typo Robert Osfield 2017-03-28 09:41:07 +01:00
  • 76afbc9bcf Fixed ac plugin's handling of rot primitive in .ac files Robert Osfield 2017-03-27 20:30:14 +01:00
  • 70e7cb886b Added serializers for BufferObject and BufferData Robert Osfield 2017-03-27 20:02:33 +01:00
  • 11b3424984 Merge pull request #230 from mp3butcher/commitMaster OpenSceneGraph git repository 2017-03-27 15:05:59 +01:00
  • 6308b497f2 Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls Robert Osfield 2017-03-27 11:44:41 +01:00
  • 96db8033f2 add an include to osg/geometry mp3butcher 2017-03-26 16:26:43 +02:00
  • 46a37618ef add new serializers mp3butcher 2017-03-26 15:59:36 +02:00
  • ec5cbe18d5 Restructed the marco to resolve Windows build issues Robert Osfield 2017-03-25 16:05:57 +00:00
  • 1beddd3d29 Fixed file endings Robert Osfield 2017-03-23 19:36:01 +00:00
  • b4152d9634 Added simple fallback from osg::Material::apply() when fixed function pipeline is disabled Robert Osfield 2017-03-23 14:53:08 +00:00
  • 7ccd25a4d5 Fixed missing initializer for _color and assignment of color to ShapeDrawable Robert Osfield 2017-03-23 14:40:44 +00:00
  • 9848c1d264 First pass at default shader for GLES2,GLES3 and GL3. Robert Osfield 2017-03-23 11:09:49 +00:00
  • d70d00607f Removed no longer relevant line Robert Osfield 2017-03-23 10:25:25 +00:00
  • 717cb182ce Removed hardwaring to online write inine when writing to binary files to allow inline images in asci and binary files Robert Osfield 2017-03-23 09:52:21 +00:00
  • 53a10a7bd9 as preparation for the upcoming 3rdParty package for Visual Studio 2017, I updated Find3rdPartyDependencies.cmake to find also the newest Freetype 2.7.1 release. Torben Dannhauer 2017-03-22 17:27:05 +00:00
  • e74f8f4bbe Added TextureBuffer serializer Robert Osfield 2017-03-22 14:20:03 +00:00
  • 602a6beda8 Merge pull request #225 from MPursche/add_texture2dmultisample_serializer OpenSceneGraph git repository 2017-03-22 10:31:45 +00:00
  • 422587a285 Added serializer for Texture2DMultisample Marcel Pursche 2017-03-22 10:42:13 +01:00
  • 48aa852f42 Replaced GL_QUADS and GL_QUAD_STRIP usage with indexed GL_TRIANGLES Robert Osfield 2017-03-22 09:43:19 +00:00
  • 429aef3b08 Merge pull request #221 from tomhog/topic-gles3-ios OpenSceneGraph git repository 2017-03-21 17:56:39 +00:00
  • 1778a2a6fb Made VAO the default for GL3 builds. Improved the handling of DisplaySettings::getVertexBufferHint() values. Robert Osfield 2017-03-21 15:38:52 +00:00
  • 423e14f92f Merge branch 'master' into topic-gles3-ios tomhog 2017-03-21 15:33:13 +00:00
  • 5d6322da2b Merge pull request #224 from MPursche/improved_debian_packages OpenSceneGraph git repository 2017-03-21 14:43:09 +00:00
  • a74872c6bf Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading. Robert Osfield 2017-03-21 13:10:45 +00:00
  • bd2d9a7fed Merged origin Thomas Hogarth 2017-03-20 19:43:07 +00:00
  • 630af80635 Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders Thomas Hogarth 2017-03-20 19:35:01 +00:00
  • b493657c47 Shaders now using vertex colors Thomas Hogarth 2017-03-18 17:35:00 +00:00
  • 74abb99b0e small compile fix for ios viewer example gles1 Thomas Hogarth 2017-03-18 07:46:14 +00:00
  • 2ec6624816 updated ios build instructions in readme Thomas Hogarth 2017-03-18 07:32:17 +00:00
  • 7ba2e728cd GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation Thomas Hogarth 2017-03-18 06:53:32 +00:00
  • 3a6e28da9c More gles3 tweaks Thomas Hogarth 2017-03-17 18:01:44 +00:00
  • 76fe572934 Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in Thomas Hogarth 2017-03-15 01:35:58 +00:00
  • 1bf303e566 Improved cpack configuration for building debian packages: * Added configurable maintainer * Added configurable dependencies and conflicts per package * Added post install script to run ldconfig after package is installed * Updated name of readme file in cpack configuration Marcel Pursche 2017-03-20 16:31:09 +01:00
  • 6670a6e070 Improved support for stats, fonts and shadergen for GLES2, GLES3 and GL3 Robert Osfield 2017-03-20 14:07:14 +00:00
  • e0592b6d11 Added shader for GL3/GLES/GL2/GL2 Robert Osfield 2017-03-20 10:31:58 +00:00
  • 4498945b98 Quited debug messages Robert Osfield 2017-03-20 09:25:49 +00:00
  • 266b57c821 Removed no longer required GL3 shaders as osgText itself now provides shaders Robert Osfield 2017-03-18 18:09:12 +00:00
  • c7711fd2d4 Added support for GL3/GLES3, GL2,GLE2 shaders to osgText::Font/Text. Robert Osfield 2017-03-18 18:08:12 +00:00
  • 4578b32364 Shaders now using vertex colors Thomas Hogarth 2017-03-18 17:35:00 +00:00
  • 279cc82a01 Improved readability of code Robert Osfield 2017-03-17 19:02:54 +00:00
  • 2ef8f00e91 Fixed GL3 core profile and shandard shaders to work with new osgText Robert Osfield 2017-03-17 19:00:33 +00:00
  • 943beb220d Improved handling of osgText::Text with and wihout shaders Robert Osfield 2017-03-17 14:33:56 +00:00
  • e6703e3cb0 Removed no longer supported code paths Robert Osfield 2017-03-17 13:11:43 +00:00