Encapsulte OpenGL glDepthFunc/Mask/Range functions
Inheritance:
Public Methods
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Depth()
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virtual bool isSameKindAs(const Object* obj) const
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virtual Object* clone() const
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virtual const char* className() const
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virtual const Type getType() const
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virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
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inline void setFunction(const Function func)
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inline const Function getFunction() const
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inline void setWriteMask(const bool mask)
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inline const bool getWriteMask() const
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inline void setRange(const double zNear, const double zFar)
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inline const double getZNear() const
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inline const double getZFar() const
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virtual void apply(State& state) const
Public Members
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enum Function
Protected Fields
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Function _func
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bool _depthWriteMask
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double _zNear
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double _zFar
Protected Methods
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virtual ~Depth()
Public Methods
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virtual void compile(State&) const
Public Members
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typedef GLenum GLMode
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typedef unsigned int GLModeValue
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typedef unsigned int OverrideValue
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enum Values
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enum Type
Inherited from Object:
Public Methods
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inline Referenced& operator = (Referenced&)
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inline void ref() const
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inline void unref() const
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inline const int referenceCount() const
Protected Fields
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mutable int _refCount
Documentation
Encapsulte OpenGL glDepthFunc/Mask/Range functions
Depth()
virtual bool isSameKindAs(const Object* obj) const
virtual Object* clone() const
virtual const char* className() const
virtual const Type getType() const
virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
enum Function
NEVER
LESS
EQUAL
LEQUAL
GREATER
NOTEQUAL
GEQUAL
ALWAYS
inline void setFunction(const Function func)
inline const Function getFunction() const
inline void setWriteMask(const bool mask)
inline const bool getWriteMask() const
inline void setRange(const double zNear, const double zFar)
inline const double getZNear() const
inline const double getZFar() const
virtual void apply(State& state) const
virtual ~Depth()
Function _func
bool _depthWriteMask
double _zNear
double _zFar
- This class has no child classes.
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