007cc9f4ac59fc580e4b9d1f16b67a8eae85c613
include/osgParticle/ParticleSystem. I replaced Particle(ptemplate? *ptemplate: _def_ptemp) with ptemplate? *ptemplate: _def_ptemp in a couple of places. This should make particle creation and reuse go a little faster without all that memory allocation and copying."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
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