06cb8c030f13848de8e3fc663abbffeec38e3cfd
due to another thread complete the texture::apply() while the present texture::apply() is still running.
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2005.
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