16 lines
674 B
C++
16 lines
674 B
C++
#include <osg/PositionAttitudeTransform>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( PositionAttitudeTransform,
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new osg::PositionAttitudeTransform,
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osg::PositionAttitudeTransform,
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"osg::Object osg::Node osg::Group osg::Transform osg::PositionAttitudeTransform" )
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{
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ADD_VEC3D_SERIALIZER( Position, osg::Vec3d() ); // _position
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ADD_QUAT_SERIALIZER( Attitude, osg::Quat() ); // _attitude
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ADD_VEC3D_SERIALIZER( Scale, osg::Vec3d() ); // _scale
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ADD_VEC3D_SERIALIZER( PivotPoint, osg::Vec3d() ); // _pivotPoint
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}
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