Files
OpenSceneGraph/src/osgPlugins/trk/ReaderWriterTRK.cpp
2012-12-19 17:14:29 +00:00

356 lines
13 KiB
C++

// Released under the OSGPL license, as part of the OpenSceneGraph distribution.
//
// specification : http://www.trackvis.org/docs/?subsect=fileformat
//
#include <osg/Geode>
#include <osg/io_utils>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
struct TrkHeader
{
char id_string[6];
short dim[3];
float voxel_size[3];
float origin[3];
short n_scalars;
char scalar_name[10][20];
short n_properties;
char property_name[10][20];
float vox_to_ras[4][4];
char reserved[444];
char voxel_order[4];
char pad2[4];
float image_orientation_patient[6];
char pad1[2];
unsigned char invert_x;
unsigned char invert_y;
unsigned char invert_z;
unsigned char swap_xy;
unsigned char swap_yz;
unsigned char swap_zx;
int n_count;
int version;
int hdr_size;
};
const char vert_shader_str[] =
"void main(void)\n"
"{\n"
" vec4 eye = gl_ModelViewMatrixInverse * vec4(0.0,0.0,0.0,1.0);\n"
" vec3 rayVector = normalize(gl_Vertex.xyz-eye.xyz);\n"
"\n"
" vec3 dv = gl_Normal;\n"
" float d = dot(rayVector, dv);\n"
" float d2 = abs(d);//*d;\n"
" const float base=1.5;\n"
" float l = (base-d2)/base;\n"
" float half_l = l*0.5;\n"
"\n"
" // gl_FrontColor = vec4( (dv.x+1.0)*half_l, (dv.y+1.0)*half_l, (dv.z+1.0)*half_l, 1.0);\n"
" // gl_FrontColor = vec4( abs(dv.x)*half_l, abs(dv.y)*half_l, abs(dv.z)*half_l, 1.0);\n"
" gl_FrontColor = vec4( abs(dv.x), abs(dv.y), abs(dv.z), 1.0);\n"
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
" gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n"
"}\n";
struct AssignDirectionColour
{
AssignDirectionColour() {}
void assign(osg::Geometry* geometry)
{
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
if (!vertices) return;
// allocate colours
osg::ref_ptr<osg::Vec4Array> colours = dynamic_cast<osg::Vec4Array*>(geometry->getColorArray());
if (!colours)
{
colours = new osg::Vec4Array;
geometry->setColorArray(colours);
}
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
colours->resize(vertices->size(), osg::Vec4(0.0,0.0,0.0,0.0));
#if 1
// allocate normals
osg::ref_ptr<osg::Vec3Array> normals = dynamic_cast<osg::Vec3Array*>(geometry->getNormalArray());
if (!normals)
{
normals = new osg::Vec3Array;
geometry->setNormalArray(normals);
}
geometry->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
normals->resize(vertices->size(), osg::Vec3(0.0,0.0,0.0));
#endif
typedef std::vector<float> Divisors;
Divisors divisors;
divisors.resize(vertices->size(), 0.0f);
for(unsigned int i=0; i<geometry->getNumPrimitiveSets(); ++i)
{
osg::PrimitiveSet* pset = geometry->getPrimitiveSet(i);
if (pset->getMode()==GL_LINES)
{
for(unsigned int pi=0; pi<pset->getNumIndices()-1; pi+=2)
{
unsigned int vi_0 = pset->index(pi);
unsigned int vi_1 = pset->index(pi+1);
osg::Vec3& v0 = (*vertices)[vi_0];
osg::Vec3& v1 = (*vertices)[vi_1];
osg::Vec3 dv(v1-v0);
dv.normalize();
// assign colours
osg::Vec4& c0 = (*colours)[vi_0];
osg::Vec4& c1 = (*colours)[vi_1];
osg::Vec4 colour( (dv.x()+1.0f/2.0f), (dv.y()+1.0f/2.0f), (dv.z()+1.0f/2.0f), 1.0f );
if (divisors[vi_0]==0.0f) c0 = colour;
else c0 += colour;
if (divisors[vi_1]==0.0f) c1 = colour;
else c1 += colour;
// assign normals
osg::Vec3& n0 = (*normals)[vi_0];
osg::Vec3& n1 = (*normals)[vi_1];
#if 1
if (divisors[vi_0]==0.0f) n0 = dv;
else n0 += dv;
if (divisors[vi_1]==0.0f) n1 = dv;
else n1 += dv;
#else
float len_xy = sqrtf(dv.x()*dv.x() + dv.y()*dv.y());
osg::Vec3 normal(0.0f, 0.0f, 0.0f);
if (len_xy!=0.0)
{
normal.set((-dv.x()/len_xy)*dv.z(), (-dv.y()/len_xy)*dv.z(), len_xy);
}
else
{
normal.set(1.0f, 0.0f, 0.0f);
}
if (divisors[vi_0]==0.0f) n0 = normal;
else n0 += normal;
if (divisors[vi_1]==0.0f) n1 = normal;
else n1 += normal;
#endif
divisors[vi_0] += 1.0f;
divisors[vi_1] += 1.0f;
}
}
}
for(unsigned int vi=0; vi<vertices->size(); ++vi)
{
if (divisors[vi]>0.0f)
{
(*colours)[vi] /= divisors[vi];
(*normals)[vi].normalize();
}
}
std::string vertexShaderFile("track.vert");
osg::ref_ptr<osg::StateSet> stateset = geometry->getOrCreateStateSet();
osg::ref_ptr<osg::Program> program = new osg::Program;
osg::ref_ptr<osg::Shader> vertexShader = osgDB::readShaderFile(osg::Shader::VERTEX, vertexShaderFile);
if (!vertexShader)
{
vertexShader = new osg::Shader(osg::Shader::VERTEX, vert_shader_str);
}
program->addShader(vertexShader);
stateset->setAttribute(program.get());
}
};
class ReaderWriterTRK : public osgDB::ReaderWriter
{
public:
ReaderWriterTRK()
{
supportsExtension("trk","Track file format");
OSG_NOTICE<<"sizeof(TrkHeader)="<<sizeof(TrkHeader)<<std::endl;
}
virtual const char* className() const { return "Track Reader/Writer"; }
virtual ReadResult readObject(std::istream& fin,const osgDB::ReaderWriter::Options* options =NULL) const
{
return readNode(fin, options);
}
virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readNode(file, options);
}
virtual ReadResult readNode(std::istream& fin,const osgDB::ReaderWriter::Options* =NULL) const
{
TrkHeader header;
fin.read(reinterpret_cast<char*>(&header), sizeof(TrkHeader));
if (fin.fail()) return ReadResult::ERROR_IN_READING_FILE;
OSG_NOTICE<<"Read header successfuly ["<<header.id_string<<"]"<<std::endl;
bool requiresByteSwap = header.hdr_size!=1000;
if (requiresByteSwap)
{
OSG_NOTICE<<"Requires byteswap, but not implemented yet."<<std::endl;
return ReadResult::FILE_NOT_HANDLED;
}
else
{
OSG_NOTICE<<"No byteswap required"<<std::endl;
}
OSG_NOTICE<<"version = "<<header.version<<std::endl;
OSG_NOTICE<<"dim = "<<header.dim[0]<<", "<<header.dim[1]<<", "<<header.dim[2]<<std::endl;
OSG_NOTICE<<"voxel_size = "<<header.voxel_size[0]<<", "<<header.voxel_size[1]<<", "<<header.voxel_size[2]<<std::endl;
OSG_NOTICE<<"origin = "<<header.origin[0]<<", "<<header.origin[1]<<", "<<header.origin[2]<<std::endl;
OSG_NOTICE<<"n_scalars = "<<header.n_scalars<<std::endl;
OSG_NOTICE<<"n_properties = "<<header.n_properties<<std::endl;
osg::Matrixf matrix(reinterpret_cast<const float*>(header.vox_to_ras));
OSG_NOTICE<<"vox_to_ras="<<matrix<<std::endl;
OSG_NOTICE<<"invert_x="<<static_cast<int>(header.invert_x)<<std::endl;
OSG_NOTICE<<"invert_y="<<static_cast<int>(header.invert_y)<<std::endl;
OSG_NOTICE<<"invert_z="<<static_cast<int>(header.invert_z)<<std::endl;
OSG_NOTICE<<"swap_xy="<<static_cast<int>(header.swap_xy)<<std::endl;
OSG_NOTICE<<"swap_yz="<<static_cast<int>(header.swap_yz)<<std::endl;
OSG_NOTICE<<"swap_zx="<<static_cast<int>(header.swap_zx)<<std::endl;
OSG_NOTICE<<"n_count="<<header.n_count<<std::endl;
OSG_NOTICE<<"hdr_size="<<header.hdr_size<<std::endl;
if (header.n_count==0)
{
OSG_NOTICE<<"No tracks stored."<<std::endl;
return ReadResult::FILE_NOT_HANDLED;
}
int n_s = header.n_scalars;
int n_p = header.n_properties;
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
geode->addDrawable(geometry.get());
#if 0
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
geometry->setStateSet(stateset.get());
#endif
osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
geometry->setColorArray(colours.get());
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
colours->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices.get());
osg::ref_ptr<osg::DrawElementsUInt> lines = new osg::DrawElementsUInt(GL_LINES);
geometry->addPrimitiveSet(lines.get());
for(int i=0; i<header.n_count; ++i)
{
// read track
// OSG_NOTICE<<"reading track #"<<i<<std::endl;
int n_points=0;
fin.read(reinterpret_cast<char*>(&n_points),4);
if (fin.fail()) break;
// OSG_NOTICE<<" n_points="<<n_points<<std::endl;
int n_floats_per_vertex = (3+n_s);
int n_point_floats = n_floats_per_vertex*n_points;
float* point_data = new float[n_point_floats];
fin.read(reinterpret_cast<char*>(point_data), n_point_floats*4);
if (fin.fail()) break;
if (n_p!=0)
{
float* property_data = new float[n_p];
fin.read(reinterpret_cast<char*>(&property_data), n_p*4);
if (fin.fail()) break;
delete [] property_data;
}
if (n_points>0)
{
// record the index of the first vertex of the new track
int vi = vertices->size();
// add the vertices of the track
for(int pi=0; pi<n_points; ++pi)
{
float* vptr = &point_data[pi*n_floats_per_vertex];
vertices->push_back(osg::Vec3(vptr[0],vptr[1],vptr[2]));
}
// add the line segmenets for track
for(int pi=0; pi<n_points-1; ++pi, ++vi)
{
lines->push_back(vi);
lines->push_back(vi+1);
}
}
delete [] point_data;
}
if (fin.fail())
{
OSG_NOTICE<<"Error on reading track file."<<std::endl;
return ReadResult::ERROR_IN_READING_FILE;
}
AssignDirectionColour colourer;
colourer.assign(geometry.get());
return geode.release();
}
virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream fin(fileName.c_str(), std::ios::in | std::ios::binary);
if(!fin) return ReadResult::FILE_NOT_HANDLED;
return readNode(fin, options);
}
};
// now register with Registry to instantiate the above
// reader/writer.
REGISTER_OSGPLUGIN(trk, ReaderWriterTRK)