Robert Osfield 1881610a35 Added support for controlling what optimization operations can be applied
to specific nodes in the scene graph.  Typical use would be tagging a
node so that it can't be optimized away in say a flatten static transform
pass.  Added methods to Optimizer are:

        inline void setPermissableOptionsForObject(const osg::Object* object, unsigned int options)
        {
            _permissableOptionsMap[object] = options;
        }

        inline unsigned int getPermissableOptionsForObject(const osg::Object* object) const
        {
            PermissableOptionsMap::const_iterator itr = _permissableOptionsMap.find(object);
            if (itr!=_permissableOptionsMap.end()) return itr->second;
            else return 0xffffffff;
        }

        inline bool isOperationPermissableForObject(const osg::Object* object,unsigned int option) const
        {
            return (option & getPermissableOptionsForObject(object))!=0;
        }
2003-12-11 23:26:22 +00:00
2003-12-09 12:11:21 +00:00
2003-10-02 14:42:48 +00:00
2003-10-03 16:27:02 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribution, how to compile and
run libraries and examples, and for documention open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.
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