Files
OpenSceneGraph/src/osg/PatchParameter.cpp
Robert Osfield 1a7f2fcb3e Introduced new osg::PatchParameter StateAttribute class to wrap up glPatchParameter associated state.
Note, osg::Program::setParameter(GL_PATCH_VERTICES,num); is nolonger support and should be replaced by using the new PatchParameter class.
2013-06-11 10:52:37 +00:00

43 lines
1.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/PatchParameter>
#include <osg/State>
#include <osg/Notify>
#include <osg/io_utils>
using namespace osg;
PatchParameter::PatchParameter(GLint vertices):
_vertices(vertices),
_patchDefaultInnerLevel(1.0f,1.0f),
_patchDefaultOuterLevel(1.0f,1.0f,1.0f,1.0f)
{
}
PatchParameter::~PatchParameter()
{
}
void PatchParameter::apply(State& state) const
{
GL2Extensions* extensions = GL2Extensions::Get( state.getContextID(), true );
if (extensions->areTessellationShadersSupported() )
{
extensions->glPatchParameteri( GL_PATCH_VERTICES, _vertices );
extensions->glPatchParameterfv( GL_PATCH_DEFAULT_INNER_LEVEL, _patchDefaultInnerLevel.ptr() );
extensions->glPatchParameterfv( GL_PATCH_DEFAULT_OUTER_LEVEL, _patchDefaultOuterLevel.ptr() );
}
}