1dcb923c15a6cf8f37ed56f8baf9148204815faf
when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList. Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid clutter in the header.
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2005.
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