150 lines
5.6 KiB
C++
150 lines
5.6 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/ClusterCullingCallback>
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#include <osg/CopyOp>
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#include <osg/Drawable>
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#include <osg/Matrixd>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/Vec3>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osg::ClusterCullingCallback)
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I_DeclaringFile("osg/ClusterCullingCallback");
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I_BaseType(osg::Drawable::CullCallback);
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I_BaseType(osg::NodeCallback);
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I_Constructor0(____ClusterCullingCallback,
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"",
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"");
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I_Constructor2(IN, const osg::ClusterCullingCallback &, ccc, IN, const osg::CopyOp &, copyop,
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____ClusterCullingCallback__C5_ClusterCullingCallback_R1__C5_CopyOp_R1,
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"",
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"");
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I_Constructor3(IN, const osg::Vec3 &, controlPoint, IN, const osg::Vec3 &, normal, IN, float, deviation,
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____ClusterCullingCallback__C5_osg_Vec3_R1__C5_osg_Vec3_R1__float,
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"",
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"");
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I_Constructor1(IN, const osg::Drawable *, drawable,
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Properties::NON_EXPLICIT,
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____ClusterCullingCallback__C5_osg_Drawable_P1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method1(void, computeFrom, IN, const osg::Drawable *, drawable,
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Properties::NON_VIRTUAL,
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__void__computeFrom__C5_osg_Drawable_P1,
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"Computes the control point, normal, and deviation from the given drawable contents. ",
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"");
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I_Method1(void, transform, IN, const osg::Matrixd &, matrix,
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Properties::NON_VIRTUAL,
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__void__transform__C5_osg_Matrixd_R1,
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"Transform the ClusterCullingCallback's positional members to a new coordinate frame. ",
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"");
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I_Method4(void, set, IN, const osg::Vec3 &, controlPoint, IN, const osg::Vec3 &, normal, IN, float, deviation, IN, float, radius,
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Properties::NON_VIRTUAL,
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__void__set__C5_osg_Vec3_R1__C5_osg_Vec3_R1__float__float,
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"",
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"");
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I_Method1(void, setControlPoint, IN, const osg::Vec3 &, controlPoint,
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Properties::NON_VIRTUAL,
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__void__setControlPoint__C5_osg_Vec3_R1,
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"",
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"");
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I_Method0(const osg::Vec3 &, getControlPoint,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3_R1__getControlPoint,
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"",
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"");
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I_Method1(void, setNormal, IN, const osg::Vec3 &, normal,
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Properties::NON_VIRTUAL,
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__void__setNormal__C5_osg_Vec3_R1,
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"",
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"");
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I_Method0(const osg::Vec3 &, getNormal,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec3_R1__getNormal,
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"",
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"");
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I_Method1(void, setRadius, IN, float, radius,
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Properties::NON_VIRTUAL,
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__void__setRadius__float,
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"",
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"");
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I_Method0(float, getRadius,
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Properties::NON_VIRTUAL,
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__float__getRadius,
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"",
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"");
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I_Method1(void, setDeviation, IN, float, deviation,
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Properties::NON_VIRTUAL,
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__void__setDeviation__float,
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"",
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"");
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I_Method0(float, getDeviation,
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Properties::NON_VIRTUAL,
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__float__getDeviation,
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"",
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"");
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I_Method3(bool, cull, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x, IN, osg::State *, x,
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Properties::VIRTUAL,
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__bool__cull__osg_NodeVisitor_P1__osg_Drawable_P1__osg_State_P1,
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"deprecated. ",
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"");
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I_SimpleProperty(const osg::Vec3 &, ControlPoint,
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__C5_osg_Vec3_R1__getControlPoint,
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__void__setControlPoint__C5_osg_Vec3_R1);
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I_SimpleProperty(float, Deviation,
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__float__getDeviation,
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__void__setDeviation__float);
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I_SimpleProperty(const osg::Vec3 &, Normal,
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__C5_osg_Vec3_R1__getNormal,
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__void__setNormal__C5_osg_Vec3_R1);
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I_SimpleProperty(float, Radius,
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__float__getRadius,
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__void__setRadius__float);
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END_REFLECTOR
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