Files
OpenSceneGraph/src/osgWrappers/osgViewer/View.cpp
2006-12-20 21:13:29 +00:00

108 lines
3.7 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Node>
#include <osgGA/EventQueue>
#include <osgGA/GUIEventHandler>
#include <osgGA/MatrixManipulator>
#include <osgViewer/View>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventHandler > >, osgViewer::View::EventHandlers);
BEGIN_OBJECT_REFLECTOR(osgViewer::View)
I_BaseType(osg::View);
I_Constructor0(____View,
"",
"");
I_Method1(void, setSceneData, IN, osg::Node *, node,
__void__setSceneData__osg_Node_P1,
"",
"");
I_Method0(osg::Node *, getSceneData,
__osg_Node_P1__getSceneData,
"",
"");
I_Method0(const osg::Node *, getSceneData,
__C5_osg_Node_P1__getSceneData,
"",
"");
I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue,
__void__setEventQueue__osgGA_EventQueue_P1,
"",
"");
I_Method0(osgGA::EventQueue *, getEventQueue,
__osgGA_EventQueue_P1__getEventQueue,
"",
"");
I_Method0(const osgGA::EventQueue *, getEventQueue,
__C5_osgGA_EventQueue_P1__getEventQueue,
"",
"");
I_Method1(void, setCameraManipulator, IN, osgGA::MatrixManipulator *, manipulator,
__void__setCameraManipulator__osgGA_MatrixManipulator_P1,
"",
"");
I_Method0(osgGA::MatrixManipulator *, getCameraManipulator,
__osgGA_MatrixManipulator_P1__getCameraManipulator,
"",
"");
I_Method0(const osgGA::MatrixManipulator *, getCameraManipulator,
__C5_osgGA_MatrixManipulator_P1__getCameraManipulator,
"",
"");
I_Method1(void, addEventHandler, IN, osgGA::GUIEventHandler *, eventHandler,
__void__addEventHandler__osgGA_GUIEventHandler_P1,
"",
"");
I_Method0(osgViewer::View::EventHandlers &, getEventHandlers,
__EventHandlers_R1__getEventHandlers,
"",
"");
I_Method0(const osgViewer::View::EventHandlers &, getEventHandlers,
__C5_EventHandlers_R1__getEventHandlers,
"",
"");
I_Method0(void, setUpViewAcrossAllScreens,
__void__setUpViewAcrossAllScreens,
"Convinience method for creating slave Cameras and associated GraphicsWindows across all screens. ",
"");
I_Method0(void, setUpRenderingSupport,
__void__setUpRenderingSupport,
"",
"");
I_Method0(void, assignSceneDataToCameras,
__void__assignSceneDataToCameras,
"",
"");
I_SimpleProperty(osgGA::MatrixManipulator *, CameraManipulator,
__osgGA_MatrixManipulator_P1__getCameraManipulator,
__void__setCameraManipulator__osgGA_MatrixManipulator_P1);
I_SimpleProperty(osgViewer::View::EventHandlers &, EventHandlers,
__EventHandlers_R1__getEventHandlers,
0);
I_SimpleProperty(osgGA::EventQueue *, EventQueue,
__osgGA_EventQueue_P1__getEventQueue,
__void__setEventQueue__osgGA_EventQueue_P1);
I_SimpleProperty(osg::Node *, SceneData,
__osg_Node_P1__getSceneData,
__void__setSceneData__osg_Node_P1);
END_REFLECTOR