Files
OpenSceneGraph/src/osg/StencilTwoSided.cpp
Robert Osfield 2225339208 Fixed warnings
2008-12-17 16:13:23 +00:00

160 lines
5.3 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/StencilTwoSided>
#include <osg/State>
#include <osg/GLExtensions>
#include <osg/Notify>
using namespace osg;
StencilTwoSided::StencilTwoSided()
{
// set up same defaults as glStencilFunc.
_func[FRONT] = _func[BACK] = ALWAYS;
_funcRef[FRONT] = _funcRef[BACK] = 0;
_funcMask[FRONT] = _funcMask[BACK] = ~0u;
// set up same defaults as glStencilOp.
_sfail[FRONT] = _sfail[BACK] = KEEP;
_zfail[FRONT] = _zfail[BACK] = KEEP;
_zpass[FRONT] = _zpass[BACK] = KEEP;
_writeMask[FRONT] = _writeMask[BACK] = ~0u;
}
StencilTwoSided::StencilTwoSided(const StencilTwoSided& stencil,const CopyOp& copyop):
StateAttribute(stencil,copyop)
{
_func[FRONT] = stencil._func[FRONT];
_funcRef[FRONT] = stencil._funcRef[FRONT];
_funcMask[FRONT] = stencil._funcMask[FRONT];
_sfail[FRONT] = stencil._sfail[FRONT];
_zfail[FRONT] = stencil._zfail[FRONT];
_zpass[FRONT] = stencil._zpass[FRONT];
_writeMask[FRONT] = stencil._writeMask[FRONT];
_func[BACK] = stencil._func[BACK];
_funcRef[BACK] = stencil._funcRef[BACK];
_funcMask[BACK] = stencil._funcMask[BACK];
_sfail[BACK] = stencil._sfail[BACK];
_zfail[BACK] = stencil._zfail[BACK];
_zpass[BACK] = stencil._zpass[BACK];
_writeMask[BACK] = stencil._writeMask[BACK];
}
StencilTwoSided::~StencilTwoSided()
{
}
int StencilTwoSided::compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macro's below.
COMPARE_StateAttribute_Types(StencilTwoSided,sa)
// compare each parameter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_func[FRONT])
COMPARE_StateAttribute_Parameter(_funcRef[FRONT])
COMPARE_StateAttribute_Parameter(_funcMask[FRONT])
COMPARE_StateAttribute_Parameter(_sfail[FRONT])
COMPARE_StateAttribute_Parameter(_zfail[FRONT])
COMPARE_StateAttribute_Parameter(_zpass[FRONT])
COMPARE_StateAttribute_Parameter(_writeMask[FRONT])
COMPARE_StateAttribute_Parameter(_func[BACK])
COMPARE_StateAttribute_Parameter(_funcRef[BACK])
COMPARE_StateAttribute_Parameter(_funcMask[BACK])
COMPARE_StateAttribute_Parameter(_sfail[BACK])
COMPARE_StateAttribute_Parameter(_zfail[BACK])
COMPARE_StateAttribute_Parameter(_zpass[BACK])
COMPARE_StateAttribute_Parameter(_writeMask[BACK])
return 0; // passed all the above comparison macro's, must be equal.
}
void StencilTwoSided::apply(State& state) const
{
const unsigned int contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
if (!extensions->isStencilTwoSidedSupported())
return;
extensions->glActiveStencilFace(GL_BACK);
glStencilOp((GLenum)_sfail[BACK],(GLenum)_zfail[BACK],(GLenum)_zpass[BACK]);
glStencilMask(_writeMask[BACK]);
glStencilFunc((GLenum)_func[BACK],_funcRef[BACK],_funcMask[BACK]);
extensions->glActiveStencilFace(GL_FRONT);
glStencilOp((GLenum)_sfail[FRONT],(GLenum)_zfail[FRONT],(GLenum)_zpass[FRONT]);
glStencilMask(_writeMask[FRONT]);
glStencilFunc((GLenum)_func[FRONT],_funcRef[FRONT],_funcMask[FRONT]);
}
typedef buffered_value< ref_ptr<StencilTwoSided::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
StencilTwoSided::Extensions* StencilTwoSided::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions(contextID);
return s_extensions[contextID].get();
}
void StencilTwoSided::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
StencilTwoSided::Extensions::Extensions(unsigned int contextID)
{
setupGLExtensions(contextID);
}
StencilTwoSided::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isStencilTwoSidedSupported = rhs._isStencilTwoSidedSupported;
_glActiveStencilFace = rhs._glActiveStencilFace;
}
void StencilTwoSided::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isStencilTwoSidedSupported) _isStencilTwoSidedSupported = false;
if (!rhs._glActiveStencilFace) _glActiveStencilFace = 0;
}
void StencilTwoSided::Extensions::setupGLExtensions(unsigned int contextID)
{
_isStencilTwoSidedSupported = isGLExtensionSupported(contextID,"GL_EXT_stencil_two_side");
setGLExtensionFuncPtr(_glActiveStencilFace, "glActiveStencilFace","glActiveStencilFaceEXT");
}
void StencilTwoSided::Extensions::glActiveStencilFace(GLenum face) const
{
if (_glActiveStencilFace)
{
_glActiveStencilFace(face);
}
else
{
notify(WARN)<<"Error: glActiveStencilFace not supported by OpenGL driver"<<std::endl;
}
}