Files
OpenSceneGraph/src/osgPlugins/ive/Fog.cpp
Robert Osfield 45fcb25765 From Liang Aibin:
"1. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\osg\Fog.cpp
   Reason: ".osg" writter plugins output incorrected string for osg::Fog's Mode.
   How to Fix:
     Line 138 in Fog.cpp: case(Fog::LINEAR): return "NERVER";
     Change to:           case(Fog::LINEAR): return "LINEAR";
2. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\ive\
   Reason: ".ive" writter plugins missing to process "osg::Fog".
   How to Fix:
   (1). Line 86 in ReadWrite.h:
        Add: #define IVEFOG                          0x00001133
   (2). In CMakeLists.txt
        "SET(TARGET_SRC" section Add: Fog.cpp
        "SET(TARGET_H" section Add: Fog.h
   (3). In DataInputStream.cpp
        Line 54,Add:    #include "Fog.h"
        Line 1185,Add:  else if(attributeID == IVEFOG){
                            attribute = new osg::Fog();
                            ((ive::Fog*)(attribute))->read(this);
                        }
   (4). In DataOutputStream.cpp
        Line 57,Add:    #include "Fog.h"
        Line 832,Add:   // This is a Fog
                        else if(dynamic_cast<const osg::Fog*>(attribute)){
                            ((ive::Fog*)(attribute))->write(this);
                        }
   (5). Add newly created ive::Fog Object in Fog.h and Fog.cpp.
"
2008-06-18 20:17:13 +00:00

68 lines
1.8 KiB
C++

/**********************************************************************
*
* FILE: Fog.cpp
*
* DESCRIPTION: Read/Write osg::Fog in binary format to disk.
*
* CREATED BY: Liang Aibin
*
* HISTORY: Created 17.06.2008
*
**********************************************************************/
#include "Exception.h"
#include "Fog.h"
#include "Object.h"
using namespace ive;
void Fog::write(DataOutputStream* out){
// write Fog's identification
out->writeInt(IVEFOG);
// if the osg class is inherited by any other class we should also write this to file
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
((ive::Object*)(obj))->write(out);
else
throw Exception("Fog::write(): Could not cast this osg::Fog to an osg::Object.");
// write Fog's properties
out->writeInt(getMode());
out->writeFloat(getDensity());
out->writeFloat(getStart());
out->writeFloat(getEnd());
out->writeVec4(getColor());
out->writeInt(getFogCoordinateSource());
}
void Fog::read(DataInputStream* in){
// peek on Fog's identification
int id = in->peekInt();
if(id == IVEFOG)
{
// read Fog's identification
id = in->readInt();
// if the osg class is inherited by any other class we should also read this from file
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
((ive::Object*)(obj))->read(in);
else
throw Exception("Fog::read(): Could not cast this osg::Fog to an osg::Object.");
// Read Fog's properties
setMode(osg::Fog::Mode(in->readInt()));
setDensity(in->readFloat());
setStart(in->readFloat());
setEnd(in->readFloat());
setColor(in->readVec4());
setFogCoordinateSource(in->readInt());
}
else{
throw Exception("Fog::read(): Expected Fog identification.");
}
}