"1. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\osg\Fog.cpp
Reason: ".osg" writter plugins output incorrected string for osg::Fog's Mode.
How to Fix:
Line 138 in Fog.cpp: case(Fog::LINEAR): return "NERVER";
Change to: case(Fog::LINEAR): return "LINEAR";
2. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\ive\
Reason: ".ive" writter plugins missing to process "osg::Fog".
How to Fix:
(1). Line 86 in ReadWrite.h:
Add: #define IVEFOG 0x00001133
(2). In CMakeLists.txt
"SET(TARGET_SRC" section Add: Fog.cpp
"SET(TARGET_H" section Add: Fog.h
(3). In DataInputStream.cpp
Line 54,Add: #include "Fog.h"
Line 1185,Add: else if(attributeID == IVEFOG){
attribute = new osg::Fog();
((ive::Fog*)(attribute))->read(this);
}
(4). In DataOutputStream.cpp
Line 57,Add: #include "Fog.h"
Line 832,Add: // This is a Fog
else if(dynamic_cast<const osg::Fog*>(attribute)){
((ive::Fog*)(attribute))->write(this);
}
(5). Add newly created ive::Fog Object in Fog.h and Fog.cpp.
"
68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
/**********************************************************************
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*
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* FILE: Fog.cpp
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*
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* DESCRIPTION: Read/Write osg::Fog in binary format to disk.
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*
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* CREATED BY: Liang Aibin
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*
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* HISTORY: Created 17.06.2008
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*
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**********************************************************************/
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#include "Exception.h"
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#include "Fog.h"
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#include "Object.h"
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using namespace ive;
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void Fog::write(DataOutputStream* out){
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// write Fog's identification
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out->writeInt(IVEFOG);
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// if the osg class is inherited by any other class we should also write this to file
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj)
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((ive::Object*)(obj))->write(out);
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else
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throw Exception("Fog::write(): Could not cast this osg::Fog to an osg::Object.");
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// write Fog's properties
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out->writeInt(getMode());
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out->writeFloat(getDensity());
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out->writeFloat(getStart());
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out->writeFloat(getEnd());
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out->writeVec4(getColor());
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out->writeInt(getFogCoordinateSource());
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}
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void Fog::read(DataInputStream* in){
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// peek on Fog's identification
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int id = in->peekInt();
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if(id == IVEFOG)
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{
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// read Fog's identification
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id = in->readInt();
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// if the osg class is inherited by any other class we should also read this from file
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj)
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((ive::Object*)(obj))->read(in);
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else
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throw Exception("Fog::read(): Could not cast this osg::Fog to an osg::Object.");
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// Read Fog's properties
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setMode(osg::Fog::Mode(in->readInt()));
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setDensity(in->readFloat());
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setStart(in->readFloat());
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setEnd(in->readFloat());
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setColor(in->readVec4());
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setFogCoordinateSource(in->readInt());
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}
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else{
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throw Exception("Fog::read(): Expected Fog identification.");
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}
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}
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