Files
OpenSceneGraph/src/osgViewer/GraphicsWindowCocoa.cpp
2007-01-08 19:29:59 +00:00

189 lines
7.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgViewer/GraphicsWindowCocoa>
using namespace osgViewer;
namespace osgViewer
{
/** This is the class we need to create for pbuffers, note its not a GraphicsWindow as it won't need any of the event handling and window mapping facilities.*/
class GraphicsContextCocoa : public osg::GraphicsContext
{
public:
GraphicsContextCocoa(osg::GraphicsContext::Traits* traits):
_valid(false)
{
_traits = traits;
}
virtual bool valid() const { return _valid; }
/** Realise the GraphicsContext implementation,
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
/** Return true if the graphics context has been realised, and is ready to use, implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool isRealizedImplementation() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
/** Close the graphics context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void closeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
/** Make this graphics context current implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
/** Make this graphics context current with specified read context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
/** Release the graphics context.*/
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
/** Pure virtual, Bind the graphics context to associated texture implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
/** Swap the front and back buffers implementation.
* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
virtual void swapBuffersImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
protected:
bool _valid;
};
}
void GraphicsWindowCocoa::setWindowDecoration(bool flag)
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::setWindowDecoration() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::init()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::init() Please implement me!"<<std::endl;
}
bool GraphicsWindowCocoa::realizeImplementation()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::realizeImplementation() Please implement me!"<<std::endl;
return false;
}
bool GraphicsWindowCocoa::makeCurrentImplementation()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::makeCurrentImplementation() Please implement me!"<<std::endl;
return false;
}
bool GraphicsWindowCocoa::releaseContextImplementation()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::releaseContextImplementation() Please implement me!"<<std::endl;
return false;
}
void GraphicsWindowCocoa::closeImplementation()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::closeImplementation() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::swapBuffersImplementation()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::swapBuffersImplementation() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::checkEvents()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::checkEvents() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::grabFocus()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::grabFocus() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::grabFocusIfPointerInWindow()
{
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::grabFocusIfPointerInWindow() Please implement me!"<<std::endl;
}
void GraphicsWindowCocoa::transformMouseXY(float& x, float& y)
{
if (getEventQueue()->getUseFixedMouseInputRange())
{
osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
x = eventState->getXmin() + (eventState->getXmax()-eventState->getXmin())*x/float(_traits->width);
y = eventState->getYmin() + (eventState->getYmax()-eventState->getYmin())*y/float(_traits->height);
}
}
struct CocoaWindowingSystemInterface : public osg::GraphicsContext::WindowingSystemInterface
{
CocoaWindowingSystemInterface()
{
}
virtual unsigned int getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
{
osg::notify(osg::NOTICE)<<"CocoaWindowingSystemInterface::getNumScreens() Please implement me!"<<std::endl;
return 1;
}
virtual void getScreenResolution(const osg::GraphicsContext::ScreenIdentifier& si, unsigned int& width, unsigned int& height)
{
osg::notify(osg::NOTICE)<<"CocoaWindowingSystemInterface::getScreenResolution() Please implement me!"<<std::endl;
}
virtual osg::GraphicsContext* createGraphicsContext(osg::GraphicsContext::Traits* traits)
{
if (traits->pbuffer)
{
osg::ref_ptr<osgViewer::GraphicsContextCocoa> pbuffer = new GraphicsContextCocoa(traits);
if (pbuffer->valid()) return pbuffer.release();
else return 0;
}
else
{
osg::ref_ptr<osgViewer::GraphicsWindowCocoa> window = new GraphicsWindowCocoa(traits);
if (window->valid()) return window.release();
else return 0;
}
}
};
struct RegisterWindowingSystemInterfaceProxy
{
RegisterWindowingSystemInterfaceProxy()
{
osg::GraphicsContext::setWindowingSystemInterface(new CocoaWindowingSystemInterface);
}
~RegisterWindowingSystemInterfaceProxy()
{
osg::GraphicsContext::setWindowingSystemInterface(0);
}
};
RegisterWindowingSystemInterfaceProxy createWindowingSystemInterfaceProxy;