Files
OpenSceneGraph/src/osgWrappers/osgAnimation/StatsVisitor.cpp
Robert Osfield b59556e2e6 Updated wrappers
2009-09-14 16:07:27 +00:00

112 lines
3.4 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Stats>
#include <osgAnimation/Action>
#include <osgAnimation/StatsVisitor>
#include <osgAnimation/Timeline>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgAnimation::StatsActionVisitor)
I_DeclaringFile("osgAnimation/StatsVisitor");
I_BaseType(osgAnimation::UpdateActionVisitor);
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Constructor0(____StatsActionVisitor,
"",
"");
I_Constructor2(IN, osg::Stats *, stats, IN, unsigned int, frame,
____StatsActionVisitor__osg_Stats_P1__unsigned_int,
"",
"");
I_Method0(void, reset,
Properties::NON_VIRTUAL,
__void__reset,
"",
"");
I_Method0(const std::vector< std::string > &, getChannels,
Properties::NON_VIRTUAL,
__C5_std_vectorT1_std_string__R1__getChannels,
"",
"");
I_Method0(osg::Stats *, getStats,
Properties::NON_VIRTUAL,
__osg_Stats_P1__getStats,
"",
"");
I_Method1(void, setStats, IN, osg::Stats *, stats,
Properties::NON_VIRTUAL,
__void__setStats__osg_Stats_P1,
"",
"");
I_Method1(void, setFrame, IN, unsigned int, frame,
Properties::NON_VIRTUAL,
__void__setFrame__unsigned_int,
"",
"");
I_Method1(void, apply, IN, osgAnimation::Timeline &, action,
Properties::VIRTUAL,
__void__apply__Timeline_R1,
"",
"");
I_Method1(void, apply, IN, osgAnimation::Action &, action,
Properties::VIRTUAL,
__void__apply__Action_R1,
"",
"");
I_Method1(void, apply, IN, osgAnimation::BlendIn &, action,
Properties::VIRTUAL,
__void__apply__BlendIn_R1,
"",
"");
I_Method1(void, apply, IN, osgAnimation::BlendOut &, action,
Properties::VIRTUAL,
__void__apply__BlendOut_R1,
"",
"");
I_Method1(void, apply, IN, osgAnimation::ActionAnimation &, action,
Properties::VIRTUAL,
__void__apply__ActionAnimation_R1,
"",
"");
I_Method1(void, apply, IN, osgAnimation::StripAnimation &, action,
Properties::VIRTUAL,
__void__apply__StripAnimation_R1,
"",
"");
I_SimpleProperty(const std::vector< std::string > &, Channels,
__C5_std_vectorT1_std_string__R1__getChannels,
0);
I_SimpleProperty(unsigned int, Frame,
0,
__void__setFrame__unsigned_int);
I_SimpleProperty(osg::Stats *, Stats,
__osg_Stats_P1__getStats,
__void__setStats__osg_Stats_P1);
END_REFLECTOR